UnityEngine.AIModule.cpp 41.2 KB
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#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"

struct VirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct GenericVirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct InterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct GenericInterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};

// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.AI.NavMesh/OnNavMeshPreUpdate
struct OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353;
// UnityEngine.AI.NavMeshAgent
struct NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB;

IL2CPP_EXTERN_C RuntimeClass* NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C const uint32_t NavMesh_Internal_CallOnNavMeshPreUpdate_mED6CAB94A6CB61A5FD547B7026DB4C96F2AF5B60_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;

struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_t0D6B4C74FDBD279171DC0A75C631E11FDAA32C13 
{
public:

public:
};


// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.AI.NavMesh
struct  NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A  : public RuntimeObject
{
public:

public:
};

struct NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_StaticFields
{
public:
	// UnityEngine.AI.NavMesh_OnNavMeshPreUpdate UnityEngine.AI.NavMesh::onPreUpdate
	OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * ___onPreUpdate_0;

public:
	inline static int32_t get_offset_of_onPreUpdate_0() { return static_cast<int32_t>(offsetof(NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_StaticFields, ___onPreUpdate_0)); }
	inline OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * get_onPreUpdate_0() const { return ___onPreUpdate_0; }
	inline OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 ** get_address_of_onPreUpdate_0() { return &___onPreUpdate_0; }
	inline void set_onPreUpdate_0(OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * value)
	{
		___onPreUpdate_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreUpdate_0), (void*)value);
	}
};


// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// System.Delegate
struct  Delegate_t  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::extra_arg
	intptr_t ___extra_arg_5;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_6;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_7;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_8;
	// System.DelegateData System.Delegate::data
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	// System.Boolean System.Delegate::method_is_virtual
	bool ___method_is_virtual_10;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
	inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
	inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
	inline void set_extra_arg_5(intptr_t value)
	{
		___extra_arg_5 = value;
	}

	inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
	inline intptr_t get_method_code_6() const { return ___method_code_6; }
	inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
	inline void set_method_code_6(intptr_t value)
	{
		___method_code_6 = value;
	}

	inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
	inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
	inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
	inline void set_method_info_7(MethodInfo_t * value)
	{
		___method_info_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
	}

	inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
	inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
	inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
	inline void set_original_method_info_8(MethodInfo_t * value)
	{
		___original_method_info_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
	}

	inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
	inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
	{
		___data_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
	}

	inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
	inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
	inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
	inline void set_method_is_virtual_10(bool value)
	{
		___method_is_virtual_10 = value;
	}
};

// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};

// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t
{
public:
	// System.Delegate[] System.MulticastDelegate::delegates
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;

public:
	inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
	inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
	{
		___delegates_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
	Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
	Delegate_t_marshaled_com** ___delegates_11;
};

// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// System.AsyncCallback
struct  AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.AI.NavMesh_OnNavMeshPreUpdate
struct  OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.AI.NavMeshAgent
struct  NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Delegate_t * m_Items[1];

public:
	inline Delegate_t * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};



// System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_mE56CD30B200FECFD94AD4B22923B32BD789D70F0 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___target0, const RuntimeMethod* method);
// System.Void UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AI.NavMesh::Internal_CallOnNavMeshPreUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMesh_Internal_CallOnNavMeshPreUpdate_mED6CAB94A6CB61A5FD547B7026DB4C96F2AF5B60 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (NavMesh_Internal_CallOnNavMeshPreUpdate_mED6CAB94A6CB61A5FD547B7026DB4C96F2AF5B60_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * L_0 = ((NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_il2cpp_TypeInfo_var))->get_onPreUpdate_0();
		V_0 = (bool)((!(((RuntimeObject*)(OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0018;
		}
	}
	{
		OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * L_2 = ((NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_StaticFields*)il2cpp_codegen_static_fields_for(NavMesh_tA4816D7EDC559C21816DEAE4EBD002CAC8B7330A_il2cpp_TypeInfo_var))->get_onPreUpdate_0();
		NullCheck(L_2);
		OnNavMeshPreUpdate_Invoke_mE56CD30B200FECFD94AD4B22923B32BD789D70F0(L_2, /*hidden argument*/NULL);
	}

IL_0018:
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C  void DelegatePInvokeWrapper_OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, const RuntimeMethod* method)
{
	typedef void (DEFAULT_CALL *PInvokeFunc)();
	PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));

	// Native function invocation
	il2cppPInvokeFunc();

}
// System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate__ctor_mD019C429BD8D299B85C320A6EFB2FFEDC3F85F42 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_Invoke_mE56CD30B200FECFD94AD4B22923B32BD789D70F0 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, const RuntimeMethod* method)
{
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
	Delegate_t** delegatesToInvoke;
	il2cpp_array_size_t length;
	if (delegateArrayToInvoke != NULL)
	{
		length = delegateArrayToInvoke->max_length;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
	}
	else
	{
		length = 1;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
	}

	for (il2cpp_array_size_t i = 0; i < length; i++)
	{
		Delegate_t* currentDelegate = delegatesToInvoke[i];
		Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
		RuntimeObject* targetThis = currentDelegate->get_m_target_2();
		RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
		if (!il2cpp_codegen_method_is_virtual(targetMethod))
		{
			il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
		}
		bool ___methodIsStatic = MethodIsStatic(targetMethod);
		int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
		if (___methodIsStatic)
		{
			if (___parameterCount == 0)
			{
				// open
				typedef void (*FunctionPointerType) (const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetMethod);
			}
			else
			{
				// closed
				typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
			}
		}
		else
		{
			// closed
			if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
					else
						GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
					else
						VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
				}
			}
			else
			{
				typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
			}
		}
	}
}
// System.IAsyncResult UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::BeginInvoke(System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnNavMeshPreUpdate_BeginInvoke_m67FA7767274E77169A57ADFE041EA9B914E752C6 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
	void *__d_args[1] = {0};
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.AI.NavMesh_OnNavMeshPreUpdate::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnNavMeshPreUpdate_EndInvoke_mB55765702AA123A6D7C3DF8DDC597E3DEBC79836 (OnNavMeshPreUpdate_tA3A16B3CAFF83530076BF839EA5699AAAD6C6353 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_mDCFFAB501EFCC89E17EA13F49A917D340AEF0BC8 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___target0, const RuntimeMethod* method)
{
	{
		bool L_0 = NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___target0), /*hidden argument*/NULL);
		return L_0;
	}
}
// System.Single UnityEngine.AI.NavMeshAgent::get_stoppingDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_stoppingDistance_m4C41B6A79D6BF8954981F06B3E31572ABE6F8E81 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, const RuntimeMethod* method)
{
	typedef float (*NavMeshAgent_get_stoppingDistance_m4C41B6A79D6BF8954981F06B3E31572ABE6F8E81_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *);
	static NavMeshAgent_get_stoppingDistance_m4C41B6A79D6BF8954981F06B3E31572ABE6F8E81_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_get_stoppingDistance_m4C41B6A79D6BF8954981F06B3E31572ABE6F8E81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_stoppingDistance()");
	float retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_desiredVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  NavMeshAgent_get_desiredVelocity_mE10A8D32D38E6C09DDAFDFF924C4032FED344A2D (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, const RuntimeMethod* method)
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = V_0;
		return L_0;
	}
}
// System.Single UnityEngine.AI.NavMeshAgent::get_remainingDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float NavMeshAgent_get_remainingDistance_m47A559FB06896E86E44A8DD7C756722E0E6EA9DB (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, const RuntimeMethod* method)
{
	typedef float (*NavMeshAgent_get_remainingDistance_m47A559FB06896E86E44A8DD7C756722E0E6EA9DB_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *);
	static NavMeshAgent_get_remainingDistance_m47A559FB06896E86E44A8DD7C756722E0E6EA9DB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_get_remainingDistance_m47A559FB06896E86E44A8DD7C756722E0E6EA9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_remainingDistance()");
	float retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.AI.NavMeshAgent::set_updatePosition(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_updatePosition_m8F28C0A5DA1051B0EBED424C00F3A7B6656B69F2 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*NavMeshAgent_set_updatePosition_m8F28C0A5DA1051B0EBED424C00F3A7B6656B69F2_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *, bool);
	static NavMeshAgent_set_updatePosition_m8F28C0A5DA1051B0EBED424C00F3A7B6656B69F2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_set_updatePosition_m8F28C0A5DA1051B0EBED424C00F3A7B6656B69F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_updatePosition(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AI.NavMeshAgent::set_updateRotation(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_set_updateRotation_m1E4DC8D291EFB628A3A2D353DB7B3E2C54321084 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*NavMeshAgent_set_updateRotation_m1E4DC8D291EFB628A3A2D353DB7B3E2C54321084_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *, bool);
	static NavMeshAgent_set_updateRotation_m1E4DC8D291EFB628A3A2D353DB7B3E2C54321084_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_set_updateRotation_m1E4DC8D291EFB628A3A2D353DB7B3E2C54321084_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::set_updateRotation(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89 (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___target0, const RuntimeMethod* method)
{
	typedef bool (*NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
	static NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_SetDestination_Injected_m03F00018E71D91B109510C2EF1F01A3ECD84FF89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&)");
	bool retVal = _il2cpp_icall_func(__this, ___target0);
	return retVal;
}
// System.Void UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
{
	typedef void (*NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A_ftn) (NavMeshAgent_tD93BAD8854B394AA1D372193F21154E94CA84BEB *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
	static NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NavMeshAgent_get_desiredVelocity_Injected_m57EB8C1C7151A42BBEC5677CE1E5823AAE6F6D8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&)");
	_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif