UnityEngine.AnimationModule_CodeGen.c 26.2 KB
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#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "codegen/il2cpp-codegen-metadata.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END




// 0x00000001 System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE ();
// 0x00000002 System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 ();
// 0x00000003 System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 ();
// 0x00000004 System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 ();
// 0x00000005 System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B ();
// 0x00000006 System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
extern void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 ();
// 0x00000007 System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
extern void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 ();
// 0x00000008 System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 ();
// 0x00000009 System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 ();
// 0x0000000A System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 ();
// 0x0000000B System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 ();
// 0x0000000C System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 ();
// 0x0000000D System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 ();
// 0x0000000E System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 ();
// 0x0000000F System.Void UnityEngine.StateMachineBehaviour::.ctor()
extern void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB ();
// 0x00000010 System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String)
extern void AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96_AdjustorThunk ();
// 0x00000011 System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
extern void AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk ();
// 0x00000012 System.Void UnityEngine.Animator::SetFloat(System.String,System.Single)
extern void Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43 ();
// 0x00000013 System.Void UnityEngine.Animator::SetFloat(System.String,System.Single,System.Single,System.Single)
extern void Animator_SetFloat_mC260C82EF3FD1DB6B66FE898C595D5F901E59681 ();
// 0x00000014 System.Boolean UnityEngine.Animator::GetBool(System.String)
extern void Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717 ();
// 0x00000015 System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
extern void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E ();
// 0x00000016 System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32)
extern void Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22 ();
// 0x00000017 System.Void UnityEngine.Animator::SetTrigger(System.String)
extern void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 ();
// 0x00000018 System.Void UnityEngine.Animator::ResetTrigger(System.String)
extern void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 ();
// 0x00000019 UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition()
extern void Animator_get_deltaPosition_m85287AA699C50B6AA7489CD313F8CFED5D998533 ();
// 0x0000001A System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean)
extern void Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982 ();
// 0x0000001B System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
extern void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B ();
// 0x0000001C UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
extern void Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 ();
// 0x0000001D System.Void UnityEngine.Animator::set_speed(System.Single)
extern void Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813 ();
// 0x0000001E System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
extern void Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 ();
// 0x0000001F System.Int32 UnityEngine.Animator::StringToHash(System.String)
extern void Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F ();
// 0x00000020 System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single)
extern void Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091 ();
// 0x00000021 System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
extern void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 ();
// 0x00000022 System.Boolean UnityEngine.Animator::GetBoolString(System.String)
extern void Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC ();
// 0x00000023 System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
extern void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 ();
// 0x00000024 System.Void UnityEngine.Animator::SetTriggerString(System.String)
extern void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E ();
// 0x00000025 System.Void UnityEngine.Animator::ResetTriggerString(System.String)
extern void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 ();
// 0x00000026 System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)
extern void Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70 ();
// 0x00000027 System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)
extern void Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA ();
// 0x00000028 System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
extern void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 ();
// 0x00000029 System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
extern void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 ();
// 0x0000002A System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke()
extern void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 ();
// 0x0000002B System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
extern void OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D ();
// 0x0000002C System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
extern void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E ();
// 0x0000002D System.Void UnityEngine.AnimationEvent::.ctor()
extern void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F ();
// 0x0000002E System.Boolean UnityEngine.Animation::Play()
extern void Animation_Play_mEC9F6C1F931E11D4D69043AD44CC71698B776A51 ();
// 0x0000002F System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
extern void Animation_Play_mD134EE8853844F098E4D1F3F734CBE4C47C9B8B4 ();
// 0x00000030 System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
extern void Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2 ();
// 0x00000031 System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
extern void Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191 ();
// 0x00000032 UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
extern void Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA ();
// 0x00000033 System.Int32 UnityEngine.Animation::GetStateCount()
extern void Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650 ();
// 0x00000034 System.Void UnityEngine.Animation_Enumerator::.ctor(UnityEngine.Animation)
extern void Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11 ();
// 0x00000035 System.Object UnityEngine.Animation_Enumerator::get_Current()
extern void Enumerator_get_Current_m7E017EDF8269D883AB26739301E19787C385F315 ();
// 0x00000036 System.Boolean UnityEngine.Animation_Enumerator::MoveNext()
extern void Enumerator_MoveNext_mC4528CDA0A6BA22B421D8ABB26F0C1843B710195 ();
// 0x00000037 System.Void UnityEngine.Animation_Enumerator::Reset()
extern void Enumerator_Reset_mB6DD93470BE4B0948C32BE2919B76788E5C1C1D3 ();
// 0x00000038 System.Void UnityEngine.AnimationState::.ctor()
extern void AnimationState__ctor_mD763623A91BDF7F4AA95507A977F815103284E06 ();
// 0x00000039 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
extern void AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk ();
// 0x0000003A System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
extern void AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk ();
// 0x0000003B System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk ();
// 0x0000003C UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
extern void AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk ();
// 0x0000003D System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
extern void AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk ();
// 0x0000003E System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
extern void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 ();
// 0x0000003F System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk ();
// 0x00000040 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
extern void AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk ();
// 0x00000041 System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
extern void AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk ();
// 0x00000042 System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
extern void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E ();
// 0x00000043 System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk ();
// 0x00000044 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
extern void AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk ();
// 0x00000045 System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
extern void AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk ();
// 0x00000046 System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
extern void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE ();
// 0x00000047 System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk ();
// 0x00000048 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
extern void AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk ();
// 0x00000049 System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
extern void AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk ();
// 0x0000004A System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
extern void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 ();
// 0x0000004B System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk ();
// 0x0000004C UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
extern void AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk ();
// 0x0000004D System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
extern void AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk ();
// 0x0000004E System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
extern void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F ();
// 0x0000004F System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk ();
// 0x00000050 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
extern void AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk ();
// 0x00000051 System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
extern void AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk ();
// 0x00000052 System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
extern void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 ();
// 0x00000053 System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_AdjustorThunk ();
// 0x00000054 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
extern void AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315_AdjustorThunk ();
// 0x00000055 System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
extern void AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_AdjustorThunk ();
// 0x00000056 System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
extern void AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E ();
// 0x00000057 System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk ();
// 0x00000058 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
extern void AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk ();
// 0x00000059 System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
extern void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk ();
// 0x0000005A System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
extern void AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk ();
// 0x0000005B System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
extern void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E ();
static Il2CppMethodPointer s_methodPointers[91] = 
{
	StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE,
	StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266,
	StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730,
	StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2,
	StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B,
	StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7,
	StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3,
	StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522,
	StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9,
	StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7,
	StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3,
	StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576,
	StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07,
	StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26,
	StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB,
	AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96_AdjustorThunk,
	AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk,
	Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43,
	Animator_SetFloat_mC260C82EF3FD1DB6B66FE898C595D5F901E59681,
	Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717,
	Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E,
	Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22,
	Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245,
	Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1,
	Animator_get_deltaPosition_m85287AA699C50B6AA7489CD313F8CFED5D998533,
	Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982,
	Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B,
	Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2,
	Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813,
	Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05,
	Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F,
	Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091,
	Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46,
	Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC,
	Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4,
	Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E,
	Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851,
	Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70,
	Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA,
	AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2,
	OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8,
	OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177,
	OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D,
	OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E,
	AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F,
	Animation_Play_mEC9F6C1F931E11D4D69043AD44CC71698B776A51,
	Animation_Play_mD134EE8853844F098E4D1F3F734CBE4C47C9B8B4,
	Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2,
	Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191,
	Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA,
	Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650,
	Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11,
	Enumerator_get_Current_m7E017EDF8269D883AB26739301E19787C385F315,
	Enumerator_MoveNext_mC4528CDA0A6BA22B421D8ABB26F0C1843B710195,
	Enumerator_Reset_mB6DD93470BE4B0948C32BE2919B76788E5C1C1D3,
	AnimationState__ctor_mD763623A91BDF7F4AA95507A977F815103284E06,
	AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk,
	AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk,
	AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk,
	AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk,
	AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk,
	AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9,
	AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk,
	AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk,
	AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk,
	AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E,
	AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk,
	AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk,
	AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk,
	AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE,
	AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk,
	AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk,
	AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk,
	AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6,
	AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk,
	AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk,
	AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk,
	AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F,
	AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk,
	AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk,
	AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk,
	AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829,
	AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_AdjustorThunk,
	AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315_AdjustorThunk,
	AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_AdjustorThunk,
	AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E,
	AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk,
	AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk,
	AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk,
	AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk,
	AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E,
};
static const int32_t s_InvokerIndices[91] = 
{
	1432,
	1432,
	1432,
	1432,
	1432,
	136,
	136,
	1433,
	1433,
	1433,
	1433,
	1433,
	1434,
	1434,
	23,
	9,
	677,
	857,
	1435,
	9,
	398,
	136,
	26,
	26,
	1115,
	31,
	768,
	1436,
	289,
	114,
	95,
	857,
	398,
	9,
	136,
	26,
	26,
	1435,
	6,
	122,
	102,
	23,
	113,
	26,
	23,
	114,
	30,
	30,
	14,
	34,
	10,
	26,
	14,
	114,
	23,
	23,
	1327,
	1437,
	1326,
	1327,
	1438,
	3,
	1326,
	1327,
	1439,
	3,
	1326,
	1327,
	1440,
	3,
	1326,
	1327,
	1441,
	3,
	1326,
	1327,
	1442,
	3,
	1326,
	1327,
	1443,
	3,
	1326,
	1327,
	1444,
	3,
	1326,
	1327,
	1326,
	1445,
	3,
};
extern const Il2CppCodeGenModule g_UnityEngine_AnimationModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_AnimationModuleCodeGenModule = 
{
	"UnityEngine.AnimationModule.dll",
	91,
	s_methodPointers,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
};