UnityEngine.CoreModule_CodeGen.c
454 KB
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#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngineInternal.MathfInternal::.cctor()
extern void MathfInternal__cctor_m885D4921B8E928763E7ABB4466659665780F860F ();
// 0x00000002 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
extern void TypeInferenceRuleAttribute__ctor_m389751AED6740F401AC8DFACD5914C13AB24D8A6 ();
// 0x00000003 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
extern void TypeInferenceRuleAttribute__ctor_m34920F979AA071F4973CEEEF6F91B5B6A53E5765 ();
// 0x00000004 System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
extern void TypeInferenceRuleAttribute_ToString_m49343B52ED0F3E75B3E56E37CF523F63E5A746F6 ();
// 0x00000005 System.Void UnityEngineInternal.GenericStack::.ctor()
extern void GenericStack__ctor_m0659B84DB6B093AF1F01F566686C510DDEEAE848 ();
// 0x00000006 System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
extern void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 ();
// 0x00000007 System.Void Unity.Collections.NativeLeakDetection::Initialize()
extern void NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7 ();
// 0x00000008 System.Int32 Unity.Collections.NativeArray`1::get_Length()
// 0x00000009 T Unity.Collections.NativeArray`1::get_Item(System.Int32)
// 0x0000000A System.Void Unity.Collections.NativeArray`1::set_Item(System.Int32,T)
// 0x0000000B System.Void Unity.Collections.NativeArray`1::Deallocate()
// 0x0000000C System.Void Unity.Collections.NativeArray`1::Dispose()
// 0x0000000D T[] Unity.Collections.NativeArray`1::ToArray()
// 0x0000000E Unity.Collections.NativeArray`1_Enumerator<T> Unity.Collections.NativeArray`1::GetEnumerator()
// 0x0000000F System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x00000010 System.Collections.IEnumerator Unity.Collections.NativeArray`1::System.Collections.IEnumerable.GetEnumerator()
// 0x00000011 System.Boolean Unity.Collections.NativeArray`1::Equals(Unity.Collections.NativeArray`1<T>)
// 0x00000012 System.Boolean Unity.Collections.NativeArray`1::Equals(System.Object)
// 0x00000013 System.Int32 Unity.Collections.NativeArray`1::GetHashCode()
// 0x00000014 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,T[],System.Int32)
// 0x00000015 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,System.Int32,T[],System.Int32,System.Int32)
// 0x00000016 System.Void Unity.Collections.NativeArray`1_Enumerator::.ctor(Unity.Collections.NativeArray`1<T>&)
// 0x00000017 System.Void Unity.Collections.NativeArray`1_Enumerator::Dispose()
// 0x00000018 System.Boolean Unity.Collections.NativeArray`1_Enumerator::MoveNext()
// 0x00000019 System.Void Unity.Collections.NativeArray`1_Enumerator::Reset()
// 0x0000001A T Unity.Collections.NativeArray`1_Enumerator::get_Current()
// 0x0000001B System.Object Unity.Collections.NativeArray`1_Enumerator::System.Collections.IEnumerator.get_Current()
// 0x0000001C System.Void Unity.Collections.NativeArrayDebugView`1::.ctor(Unity.Collections.NativeArray`1<T>)
// 0x0000001D T[] Unity.Collections.NativeArrayDebugView`1::get_Items()
// 0x0000001E System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
extern void NativeContainerAttribute__ctor_mD22697FA575BA0404B981921B295C1A4B89C9F42 ();
// 0x0000001F System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
extern void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m3D87D41F66CB34605B2C23D12BD04E9546AF321D ();
// 0x00000020 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
extern void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_m56D5D2E8D7FE0BF8368167A7139204F4740A875B ();
// 0x00000021 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
extern void NativeContainerSupportsDeferredConvertListToArray__ctor_m81D3D40F97FDB1675D128ACD785A9658E5E9DBB2 ();
// 0x00000022 System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
extern void WriteAccessRequiredAttribute__ctor_mBB72625FD2C0CE5081BCEBF5C6122581723574B5 ();
// 0x00000023 System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
extern void NativeDisableUnsafePtrRestrictionAttribute__ctor_m25F3A64C3715BB3C92C7150DB1F46BC88091B653 ();
// 0x00000024 Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator)
// 0x00000025 System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1<T>)
// 0x00000026 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
extern void UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89 ();
// 0x00000027 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
extern void UnsafeUtility_MemCpy_mA675903DD7350CC5EC22947C0899B18944E3578C ();
// 0x00000028 T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement(System.Void*,System.Int32)
// 0x00000029 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement(System.Void*,System.Int32,T)
// 0x0000002A System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf()
// 0x0000002B System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
extern void SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8 ();
// 0x0000002C System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
extern void Keyframe__ctor_m0EA9CF8E65F32EE7603302E2CC670C56DC177C13_AdjustorThunk ();
// 0x0000002D System.Single UnityEngine.Keyframe::get_time()
extern void Keyframe_get_time_m5A49381A903E63DD63EF8A381BA26C1A2DEF935D_AdjustorThunk ();
// 0x0000002E System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
extern void AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C ();
// 0x0000002F System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
extern void AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B ();
// 0x00000030 System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
extern void AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D ();
// 0x00000031 System.Void UnityEngine.AnimationCurve::Finalize()
extern void AnimationCurve_Finalize_mDF0DECA505DA883A56B2E3FCE1EF19CC3959F11D ();
// 0x00000032 System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
extern void AnimationCurve_Evaluate_m51CAA6B1C54B7EF44FE4D74B422C1DA1FA6F8776 ();
// 0x00000033 UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32)
extern void AnimationCurve_get_Item_m303DEF117A2702D57F8F5D55D422EC395E4388FC ();
// 0x00000034 System.Int32 UnityEngine.AnimationCurve::get_length()
extern void AnimationCurve_get_length_m36B9D49BCB7D677C38A7963FF00313A2E48E7B26 ();
// 0x00000035 UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
extern void AnimationCurve_GetKey_m2FD7B7AB3633B9C353FA59FC3927BC7EB904691F ();
// 0x00000036 System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
extern void AnimationCurve__ctor_mE9462D171C06A2A746B9DA1B0A6B0F4FC7DB94CF ();
// 0x00000037 System.Void UnityEngine.AnimationCurve::.ctor()
extern void AnimationCurve__ctor_mA12B39D1FD275B9A8150227B24805C7B218CDF2C ();
// 0x00000038 System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
extern void AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5 ();
// 0x00000039 System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
extern void AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED ();
// 0x0000003A System.Int32 UnityEngine.AnimationCurve::GetHashCode()
extern void AnimationCurve_GetHashCode_m22EEE795E7C76841C40A1563E3E90CBB089B19A6 ();
// 0x0000003B System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
extern void AnimationCurve_GetKey_Injected_m01C24E74FE72837D5E6A59BBB1BACAEC308454EA ();
// 0x0000003C System.Void UnityEngine.Application::Quit(System.Int32)
extern void Application_Quit_m514D6F92E1A06D53D1BCA2F2A646ABA6678717B2 ();
// 0x0000003D System.Void UnityEngine.Application::Quit()
extern void Application_Quit_mA005EB22CB989AC3794334754F15E1C0D2FF1C95 ();
// 0x0000003E System.Boolean UnityEngine.Application::get_isPlaying()
extern void Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5 ();
// 0x0000003F System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
extern void Application_set_runInBackground_mFA0776084D9A103EE79F8692C3F33BA3248565EC ();
// 0x00000040 System.String UnityEngine.Application::get_unityVersion()
extern void Application_get_unityVersion_mC66901DE17E8F4F5BCA46CF3A4DCB34AF245CF99 ();
// 0x00000041 System.String UnityEngine.Application::get_productName()
extern void Application_get_productName_m9F65580744751D3771DA955C0D947787F3F5E9A5 ();
// 0x00000042 System.Void UnityEngine.Application::OpenURL(System.String)
extern void Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8 ();
// 0x00000043 UnityEngine.AsyncOperation UnityEngine.Application::RequestUserAuthorization(UnityEngine.UserAuthorization)
extern void Application_RequestUserAuthorization_m157EBC059CA85EAE058A0E31AE17056B56A889DD ();
// 0x00000044 System.Boolean UnityEngine.Application::HasUserAuthorization(UnityEngine.UserAuthorization)
extern void Application_HasUserAuthorization_m0FA56DDE2B2F64D6A0861367C23200BAD35080E3 ();
// 0x00000045 UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
extern void Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672 ();
// 0x00000046 System.Void UnityEngine.Application::CallLowMemory()
extern void Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75 ();
// 0x00000047 System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
extern void Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89 ();
// 0x00000048 System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_add_onBeforeRender_mC00950B8FC35DB9048121D43BE8F69D55BCB4723 ();
// 0x00000049 System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_remove_onBeforeRender_m4601D9804BC86F64FB071348EC1CF448C55CBA3B ();
// 0x0000004A System.Void UnityEngine.Application::add_quitting(System.Action)
extern void Application_add_quitting_mE52EC4900AD328AFD5BE1E3AFDBE28537FC00853 ();
// 0x0000004B System.Void UnityEngine.Application::remove_quitting(System.Action)
extern void Application_remove_quitting_m289579EFBA8C0A05B7D9DB5943E26B30DAE24F21 ();
// 0x0000004C System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
extern void Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A ();
// 0x0000004D System.Void UnityEngine.Application::Internal_ApplicationQuit()
extern void Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED ();
// 0x0000004E System.Void UnityEngine.Application::InvokeOnBeforeRender()
extern void Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97 ();
// 0x0000004F System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
extern void Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F ();
// 0x00000050 System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
extern void Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176 ();
// 0x00000051 System.Boolean UnityEngine.Application::get_isEditor()
extern void Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26 ();
// 0x00000052 System.Void UnityEngine.Application_LowMemoryCallback::.ctor(System.Object,System.IntPtr)
extern void LowMemoryCallback__ctor_m9A428FDE023342AE31B3749FC821B078AEDA2290 ();
// 0x00000053 System.Void UnityEngine.Application_LowMemoryCallback::Invoke()
extern void LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8 ();
// 0x00000054 System.IAsyncResult UnityEngine.Application_LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
extern void LowMemoryCallback_BeginInvoke_m4686E95B4CF6EDE103DB0448FC54354BAE5F1745 ();
// 0x00000055 System.Void UnityEngine.Application_LowMemoryCallback::EndInvoke(System.IAsyncResult)
extern void LowMemoryCallback_EndInvoke_mB8843171E51584D380B62D3B79BC4F4930A22D0C ();
// 0x00000056 System.Void UnityEngine.Application_LogCallback::.ctor(System.Object,System.IntPtr)
extern void LogCallback__ctor_mF61E7CECD9E360B0B8A992720860F9816E165731 ();
// 0x00000057 System.Void UnityEngine.Application_LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
extern void LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F ();
// 0x00000058 System.IAsyncResult UnityEngine.Application_LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
extern void LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7 ();
// 0x00000059 System.Void UnityEngine.Application_LogCallback::EndInvoke(System.IAsyncResult)
extern void LogCallback_EndInvoke_m03CD6E28DACBF36E7A756F8CC653E546CBF3FD54 ();
// 0x0000005A UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
extern void BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690 ();
// 0x0000005B System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
extern void BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE ();
// 0x0000005C System.Single UnityEngine.Camera::get_nearClipPlane()
extern void Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C ();
// 0x0000005D System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
extern void Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B ();
// 0x0000005E System.Single UnityEngine.Camera::get_farClipPlane()
extern void Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B ();
// 0x0000005F System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
extern void Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626 ();
// 0x00000060 System.Single UnityEngine.Camera::get_fieldOfView()
extern void Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6 ();
// 0x00000061 System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
extern void Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5 ();
// 0x00000062 System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
extern void Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A ();
// 0x00000063 System.Single UnityEngine.Camera::get_orthographicSize()
extern void Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958 ();
// 0x00000064 System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
extern void Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428 ();
// 0x00000065 System.Boolean UnityEngine.Camera::get_orthographic()
extern void Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6 ();
// 0x00000066 System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
extern void Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09 ();
// 0x00000067 System.Single UnityEngine.Camera::get_depth()
extern void Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD ();
// 0x00000068 System.Void UnityEngine.Camera::set_depth(System.Single)
extern void Camera_set_depth_m4A83CCCF7370B8AD4BDB2CD5528A6E12A409AE58 ();
// 0x00000069 System.Single UnityEngine.Camera::get_aspect()
extern void Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6 ();
// 0x0000006A System.Void UnityEngine.Camera::set_aspect(System.Single)
extern void Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE ();
// 0x0000006B System.Int32 UnityEngine.Camera::get_cullingMask()
extern void Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD ();
// 0x0000006C System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
extern void Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD ();
// 0x0000006D System.Int32 UnityEngine.Camera::get_eventMask()
extern void Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3 ();
// 0x0000006E System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A ();
// 0x0000006F UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
extern void Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF ();
// 0x00000070 System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
extern void Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F ();
// 0x00000071 UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
extern void Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 ();
// 0x00000072 System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
extern void Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50 ();
// 0x00000073 UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
extern void Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD ();
// 0x00000074 System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
extern void Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C ();
// 0x00000075 UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
extern void Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 ();
// 0x00000076 System.Int32 UnityEngine.Camera::get_pixelWidth()
extern void Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E ();
// 0x00000077 System.Int32 UnityEngine.Camera::get_pixelHeight()
extern void Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05 ();
// 0x00000078 UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
extern void Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC ();
// 0x00000079 System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
extern void Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D ();
// 0x0000007A System.Int32 UnityEngine.Camera::get_targetDisplay()
extern void Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 ();
// 0x0000007B UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
extern void Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE ();
// 0x0000007C System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F ();
// 0x0000007D UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
extern void Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A ();
// 0x0000007E System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720 ();
// 0x0000007F UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
extern void Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670 ();
// 0x00000080 UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52 ();
// 0x00000081 UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
extern void Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF ();
// 0x00000082 UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
extern void Camera_ScreenToViewportPoint_m52ABFA35ADAA0B4FF3A7EE675F92F8F483E821FD ();
// 0x00000083 UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
extern void Camera_ViewportToScreenPoint_m8B42382A0571F1F6F1162F3DA05A9317F903B657 ();
// 0x00000084 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_m8E4D61D47432CD20A0E65DA4BB127EF4857E333B ();
// 0x00000085 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_m7EEE6C27BDD240274EF8708D28109B0DB57BFDCE ();
// 0x00000086 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
extern void Camera_ViewportPointToRay_mE2CCE01FB71BD5A4D01F97833E31C0592F9C1772 ();
// 0x00000087 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0 ();
// 0x00000088 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2 ();
// 0x00000089 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
extern void Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 ();
// 0x0000008A UnityEngine.Camera UnityEngine.Camera::get_main()
extern void Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA ();
// 0x0000008B UnityEngine.Camera UnityEngine.Camera::get_current()
extern void Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350 ();
// 0x0000008C System.Int32 UnityEngine.Camera::GetAllCamerasCount()
extern void Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662 ();
// 0x0000008D System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
extern void Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89 ();
// 0x0000008E System.Int32 UnityEngine.Camera::get_allCamerasCount()
extern void Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1 ();
// 0x0000008F UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
extern void Camera_get_allCameras_m1A9AB71F049261399443FE1F1F443FF2657F0014 ();
// 0x00000090 System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
extern void Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C ();
// 0x00000091 System.Void UnityEngine.Camera::Render()
extern void Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42 ();
// 0x00000092 System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
extern void Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E ();
// 0x00000093 System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
extern void Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67 ();
// 0x00000094 System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
extern void Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B ();
// 0x00000095 System.Void UnityEngine.Camera::.ctor()
extern void Camera__ctor_mD07AB17467A910BC7A4EE32BB9DD546748E31254 ();
// 0x00000096 System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_cullingMatrix_Injected_mF421800C4F7623EF0E4496BA27835E4F0928B47B ();
// 0x00000097 System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_get_backgroundColor_Injected_m35D7092E021C199D24A3457297EEEAA520CAC999 ();
// 0x00000098 System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_set_backgroundColor_Injected_m5E1BF10175DAB3F4E2D83810640D1FB5EF49A9F9 ();
// 0x00000099 System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631 ();
// 0x0000009A System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_worldToCameraMatrix_Injected_mF75446D0941E2CBEC1DDFE4FCFBE13E7ACAD0025 ();
// 0x0000009B System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_worldToCameraMatrix_Injected_mA848604C2BE1736B773F75FD83D39C4EF8E68EFA ();
// 0x0000009C System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_projectionMatrix_Injected_mB52990E81F3B593935C384045A72611A1E160E30 ();
// 0x0000009D System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_projectionMatrix_Injected_mB28032ABFAE3E47A6738FE0E1C0908638B3ADAA6 ();
// 0x0000009E System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
extern void Camera_CalculateObliqueMatrix_Injected_mDF728B5CBF4649C36D672C83BB21E27A7FCA005C ();
// 0x0000009F System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01 ();
// 0x000000A0 System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639 ();
// 0x000000A1 System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ViewportToScreenPoint_Injected_m09DA4634172863ED8813391EBD5C2F376DFDB6D0 ();
// 0x000000A2 System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ViewportPointToRay_Injected_mCFE4B57234D3175B6DFC731DD0017202719D62E4 ();
// 0x000000A3 System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387 ();
// 0x000000A4 System.Void UnityEngine.Camera_CameraCallback::.ctor(System.Object,System.IntPtr)
extern void CameraCallback__ctor_m7CAE962B355F00AB2868577DC302A1FA80939C50 ();
// 0x000000A5 System.Void UnityEngine.Camera_CameraCallback::Invoke(UnityEngine.Camera)
extern void CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F ();
// 0x000000A6 System.IAsyncResult UnityEngine.Camera_CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
extern void CameraCallback_BeginInvoke_m46CF0E3E7E6A18868CBEBEA62D012713B20A8B14 ();
// 0x000000A7 System.Void UnityEngine.Camera_CameraCallback::EndInvoke(System.IAsyncResult)
extern void CameraCallback_EndInvoke_m3B1E210D6A4F41F0FF74B187B3D7CB64C302D146 ();
// 0x000000A8 System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
extern void CullingGroup_SendEvents_m08EBF10EEFF49CF9894BA940FD969C8F53F807E7 ();
// 0x000000A9 System.Void UnityEngine.CullingGroup_StateChanged::.ctor(System.Object,System.IntPtr)
extern void StateChanged__ctor_m8DCC0DCE42D5257F92FEA1F2B4DA2EF4558006F9 ();
// 0x000000AA System.Void UnityEngine.CullingGroup_StateChanged::Invoke(UnityEngine.CullingGroupEvent)
extern void StateChanged_Invoke_m2E371D6B1AD1F23F20038D0DEEEFED15D76BC545 ();
// 0x000000AB System.IAsyncResult UnityEngine.CullingGroup_StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
extern void StateChanged_BeginInvoke_m5BD458B36BF2E71F4FB19444B0FAAA1B87BF8912 ();
// 0x000000AC System.Void UnityEngine.CullingGroup_StateChanged::EndInvoke(System.IAsyncResult)
extern void StateChanged_EndInvoke_mBC050D5602C1F3EC3F8137908D81894E646F5212 ();
// 0x000000AD System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent)
extern void ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62 ();
// 0x000000AE System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
extern void ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D ();
// 0x000000AF System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
extern void DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3 ();
// 0x000000B0 System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856 ();
// 0x000000B1 System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void DebugLogHandler_LogFormat_m3C9B0AD4B5CDFF5AF195F9AA9FCBA908053BA41D ();
// 0x000000B2 System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416 ();
// 0x000000B3 System.Void UnityEngine.DebugLogHandler::.ctor()
extern void DebugLogHandler__ctor_mE9664BE5E6020FB88C6A301465811C80DEDFA392 ();
// 0x000000B4 UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
extern void Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960 ();
// 0x000000B5 System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
extern void Debug_DrawLine_m8ABA20D5BD1DAF72E69331AD0795D15A43C251CB ();
// 0x000000B6 System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
extern void Debug_DrawRay_m0D11229E8004FAAE411E457CD7DB316DEF6F9DE3 ();
// 0x000000B7 System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
extern void Debug_DrawRay_mCF7B5879ED29E18CF78555AC2318F398BFE2B553 ();
// 0x000000B8 System.Void UnityEngine.Debug::Log(System.Object)
extern void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 ();
// 0x000000B9 System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
extern void Debug_LogFormat_mB23DDD2CD05B2E66F9CF8CA72ECA66C02DCC209E ();
// 0x000000BA System.Void UnityEngine.Debug::LogError(System.Object)
extern void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 ();
// 0x000000BB System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
extern void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 ();
// 0x000000BC System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
extern void Debug_LogErrorFormat_mB54A656B267CF936439D50348FC828921AEDA8A9 ();
// 0x000000BD System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogErrorFormat_m994E4759C25BF0E9DD4179C10E3979558137CCF0 ();
// 0x000000BE System.Void UnityEngine.Debug::LogException(System.Exception)
extern void Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9 ();
// 0x000000BF System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
extern void Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E ();
// 0x000000C0 System.Void UnityEngine.Debug::LogWarning(System.Object)
extern void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 ();
// 0x000000C1 System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
extern void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E ();
// 0x000000C2 System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
extern void Debug_LogWarningFormat_m29C3DA389E1AA2C1C48C9100F1E83EAE72772FDB ();
// 0x000000C3 System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogWarningFormat_m4A02CCF91F3A9392F4AA93576DCE2222267E5945 ();
// 0x000000C4 System.Void UnityEngine.Debug::LogAssertion(System.Object)
extern void Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506 ();
// 0x000000C5 System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
extern void Debug_CallOverridenDebugHandler_m5F5FC22445A9C957A655734DA5B661A5E256BEBE ();
// 0x000000C6 System.Void UnityEngine.Debug::.cctor()
extern void Debug__cctor_m9BFDFB65B30AA2962FDACD15F36FC666471D1C5E ();
// 0x000000C7 System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
extern void Debug_DrawLine_Injected_m4653B8690AC1A3E11404B08FEF9A4BB76EC82036 ();
// 0x000000C8 System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D_AdjustorThunk ();
// 0x000000C9 System.Int32 UnityEngine.Bounds::GetHashCode()
extern void Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC_AdjustorThunk ();
// 0x000000CA System.Boolean UnityEngine.Bounds::Equals(System.Object)
extern void Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61_AdjustorThunk ();
// 0x000000CB System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
extern void Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859_AdjustorThunk ();
// 0x000000CC UnityEngine.Vector3 UnityEngine.Bounds::get_center()
extern void Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B_AdjustorThunk ();
// 0x000000CD System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
extern void Bounds_set_center_mAD29DD80FD631F83AF4E7558BB27A0398E8FD841_AdjustorThunk ();
// 0x000000CE UnityEngine.Vector3 UnityEngine.Bounds::get_size()
extern void Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6_AdjustorThunk ();
// 0x000000CF System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
extern void Bounds_set_size_m70855AC67A54062D676174B416FB06019226B39A_AdjustorThunk ();
// 0x000000D0 UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
extern void Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9_AdjustorThunk ();
// 0x000000D1 System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
extern void Bounds_set_extents_mC83719146B06D0575A160CDDE9997202A1192B35_AdjustorThunk ();
// 0x000000D2 UnityEngine.Vector3 UnityEngine.Bounds::get_min()
extern void Bounds_get_min_m2D48F74D29BF904D1AF19C562932E34ACAE2467C_AdjustorThunk ();
// 0x000000D3 UnityEngine.Vector3 UnityEngine.Bounds::get_max()
extern void Bounds_get_max_mC3BE43C2A865BAC138D117684BC01E289892549B_AdjustorThunk ();
// 0x000000D4 System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Equality_m8168B65BF71D8E5B2F0181677ED79957DD754FF4 ();
// 0x000000D5 System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Inequality_mA6EBEDD980A41D5E206CBE009731EB1CA0B25502 ();
// 0x000000D6 System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds_SetMinMax_m04969DE5CBC7F9843C12926ADD5F591159C86CA6_AdjustorThunk ();
// 0x000000D7 System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
extern void Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D_AdjustorThunk ();
// 0x000000D8 System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
extern void Bounds_Encapsulate_m394E7F823ADE56B97E6723B645C9458F1ADF0089_AdjustorThunk ();
// 0x000000D9 System.String UnityEngine.Bounds::ToString()
extern void Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666_AdjustorThunk ();
// 0x000000DA System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_AdjustorThunk ();
// 0x000000DB System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
extern void Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_AdjustorThunk ();
// 0x000000DC System.String UnityEngine.Plane::ToString()
extern void Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk ();
// 0x000000DD System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B_AdjustorThunk ();
// 0x000000DE UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern void Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187_AdjustorThunk ();
// 0x000000DF System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
extern void Ray_set_origin_m6E0F02140356CBC1BA9B448CBBA065AAB492A132_AdjustorThunk ();
// 0x000000E0 UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern void Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E_AdjustorThunk ();
// 0x000000E1 System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
extern void Ray_set_direction_mD4D0EA72276CF43ABFE2C190DFD24930ED977D8B_AdjustorThunk ();
// 0x000000E2 UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
extern void Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_AdjustorThunk ();
// 0x000000E3 System.String UnityEngine.Ray::ToString()
extern void Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_AdjustorThunk ();
// 0x000000E4 System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280_AdjustorThunk ();
// 0x000000E5 System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE_AdjustorThunk ();
// 0x000000E6 UnityEngine.Rect UnityEngine.Rect::get_zero()
extern void Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B ();
// 0x000000E7 System.Single UnityEngine.Rect::get_x()
extern void Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7_AdjustorThunk ();
// 0x000000E8 System.Void UnityEngine.Rect::set_x(System.Single)
extern void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6_AdjustorThunk ();
// 0x000000E9 System.Single UnityEngine.Rect::get_y()
extern void Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C_AdjustorThunk ();
// 0x000000EA System.Void UnityEngine.Rect::set_y(System.Single)
extern void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5_AdjustorThunk ();
// 0x000000EB UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern void Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C_AdjustorThunk ();
// 0x000000EC UnityEngine.Vector2 UnityEngine.Rect::get_center()
extern void Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB_AdjustorThunk ();
// 0x000000ED UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern void Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950_AdjustorThunk ();
// 0x000000EE UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern void Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756_AdjustorThunk ();
// 0x000000EF System.Single UnityEngine.Rect::get_width()
extern void Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484_AdjustorThunk ();
// 0x000000F0 System.Void UnityEngine.Rect::set_width(System.Single)
extern void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8_AdjustorThunk ();
// 0x000000F1 System.Single UnityEngine.Rect::get_height()
extern void Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5_AdjustorThunk ();
// 0x000000F2 System.Void UnityEngine.Rect::set_height(System.Single)
extern void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6_AdjustorThunk ();
// 0x000000F3 UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern void Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C_AdjustorThunk ();
// 0x000000F4 System.Single UnityEngine.Rect::get_xMin()
extern void Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E_AdjustorThunk ();
// 0x000000F5 System.Void UnityEngine.Rect::set_xMin(System.Single)
extern void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34_AdjustorThunk ();
// 0x000000F6 System.Single UnityEngine.Rect::get_yMin()
extern void Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3_AdjustorThunk ();
// 0x000000F7 System.Void UnityEngine.Rect::set_yMin(System.Single)
extern void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7_AdjustorThunk ();
// 0x000000F8 System.Single UnityEngine.Rect::get_xMax()
extern void Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983_AdjustorThunk ();
// 0x000000F9 System.Void UnityEngine.Rect::set_xMax(System.Single)
extern void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF_AdjustorThunk ();
// 0x000000FA System.Single UnityEngine.Rect::get_yMax()
extern void Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B_AdjustorThunk ();
// 0x000000FB System.Void UnityEngine.Rect::set_yMax(System.Single)
extern void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95_AdjustorThunk ();
// 0x000000FC System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern void Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682_AdjustorThunk ();
// 0x000000FD System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern void Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495_AdjustorThunk ();
// 0x000000FE UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
extern void Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD ();
// 0x000000FF System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
extern void Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559_AdjustorThunk ();
// 0x00000100 System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
extern void Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B_AdjustorThunk ();
// 0x00000101 System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 ();
// 0x00000102 System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 ();
// 0x00000103 System.Int32 UnityEngine.Rect::GetHashCode()
extern void Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6_AdjustorThunk ();
// 0x00000104 System.Boolean UnityEngine.Rect::Equals(System.Object)
extern void Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_AdjustorThunk ();
// 0x00000105 System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
extern void Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82_AdjustorThunk ();
// 0x00000106 System.String UnityEngine.Rect::ToString()
extern void Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_AdjustorThunk ();
// 0x00000107 System.Int32 UnityEngine.RectInt::get_x()
extern void RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE_AdjustorThunk ();
// 0x00000108 System.Int32 UnityEngine.RectInt::get_y()
extern void RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC_AdjustorThunk ();
// 0x00000109 System.Int32 UnityEngine.RectInt::get_width()
extern void RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A_AdjustorThunk ();
// 0x0000010A System.Int32 UnityEngine.RectInt::get_height()
extern void RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC_AdjustorThunk ();
// 0x0000010B System.String UnityEngine.RectInt::ToString()
extern void RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_AdjustorThunk ();
// 0x0000010C System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
extern void RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F_AdjustorThunk ();
// 0x0000010D System.Void UnityEngine.RectOffset::.ctor()
extern void RectOffset__ctor_m4A29807F411591FC06BE9367167B8F417EF73828 ();
// 0x0000010E System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
extern void RectOffset__ctor_m23620FE61AAF476219462230C6839B86736B80BA ();
// 0x0000010F System.Void UnityEngine.RectOffset::Finalize()
extern void RectOffset_Finalize_m69453D37706F46DD3A2A6F39A018D371A5E7072C ();
// 0x00000110 System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void RectOffset__ctor_mF2A621DBA17A10660FEBE6237ACF4904DA6F9F29 ();
// 0x00000111 System.String UnityEngine.RectOffset::ToString()
extern void RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93 ();
// 0x00000112 System.Void UnityEngine.RectOffset::Destroy()
extern void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 ();
// 0x00000113 System.IntPtr UnityEngine.RectOffset::InternalCreate()
extern void RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 ();
// 0x00000114 System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
extern void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 ();
// 0x00000115 System.Int32 UnityEngine.RectOffset::get_left()
extern void RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD ();
// 0x00000116 System.Void UnityEngine.RectOffset::set_left(System.Int32)
extern void RectOffset_set_left_mDA6D192FBCB72EF77601FB4C2644A8E9BCBC610F ();
// 0x00000117 System.Int32 UnityEngine.RectOffset::get_right()
extern void RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 ();
// 0x00000118 System.Void UnityEngine.RectOffset::set_right(System.Int32)
extern void RectOffset_set_right_m71CC11778FDBD3C7FD0B8CEFA272F53BF7311CD9 ();
// 0x00000119 System.Int32 UnityEngine.RectOffset::get_top()
extern void RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 ();
// 0x0000011A System.Void UnityEngine.RectOffset::set_top(System.Int32)
extern void RectOffset_set_top_m4B0A86BF50785A9EEF101F370E0005B4D817CB6B ();
// 0x0000011B System.Int32 UnityEngine.RectOffset::get_bottom()
extern void RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 ();
// 0x0000011C System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
extern void RectOffset_set_bottom_m2D1FC60EBFC84557E7AB189A45F3AC2146E558DD ();
// 0x0000011D System.Int32 UnityEngine.RectOffset::get_horizontal()
extern void RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1 ();
// 0x0000011E System.Int32 UnityEngine.RectOffset::get_vertical()
extern void RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E ();
// 0x0000011F System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawLine_m9515D59D2536571F4906A3C54E613A3986DFD892 ();
// 0x00000120 System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
extern void Gizmos_DrawWireSphere_mF6F2BC5CDF7B3F312FE9AB579CDC1C6B72154BCF ();
// 0x00000121 System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawWireCube_m13EF2562F3C09B1AFDF695D1832546C39E941327 ();
// 0x00000122 System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawCube_m55519F7455796C0858AE0D0FD7BC2AA62138957E ();
// 0x00000123 System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
extern void Gizmos_set_color_mFA6C199DF05FF557AEF662222CA60EC25DF54F28 ();
// 0x00000124 System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
extern void Gizmos_set_matrix_mA3B65EC8681EDF68BDD2A657F4B67C00C1C34565 ();
// 0x00000125 System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawLine_Injected_m900F8B1C0DC1781B03C2CDFDB707F888A4A05909 ();
// 0x00000126 System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
extern void Gizmos_DrawWireSphere_Injected_mD75DB358F03E22C59D95F1214870E227BB5B1FD2 ();
// 0x00000127 System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawWireCube_Injected_mAE2BDD01D1585F1D517808A469A920AEB25BC30A ();
// 0x00000128 System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawCube_Injected_mE55FBE8587EE18949870A74264C12BC5A9B71384 ();
// 0x00000129 System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
extern void Gizmos_set_color_Injected_m0BB0F6D3A3ECB3532D5E00FD3B3A3DDFB75590E8 ();
// 0x0000012A System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
extern void Gizmos_set_matrix_Injected_m0679096F7253C9CC28A008B2C63C2A1773DF4B96 ();
// 0x0000012B System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order()
extern void BeforeRenderOrderAttribute_get_order_m80D9D0346B34EF8D82A90450FC3F6FD96EBF6E24 ();
// 0x0000012C System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_GetUpdateOrder_m5F3F25FB927FB199365D325B3A18133D7BAD4C56 ();
// 0x0000012D System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_RegisterCallback_mB6AE5DD737C0236D3B92BDDE7A4CA6BC7A98F166 ();
// 0x0000012E System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_UnregisterCallback_mA8F825EAB5B4AB45E00F18C26D5C979A773A5A06 ();
// 0x0000012F System.Void UnityEngine.BeforeRenderHelper::Invoke()
extern void BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD ();
// 0x00000130 System.Void UnityEngine.BeforeRenderHelper::.cctor()
extern void BeforeRenderHelper__cctor_mAF1DF30E8F7C2CE586303CAA41303230FE2DEB0D ();
// 0x00000131 System.Void UnityEngine.Display::.ctor()
extern void Display__ctor_m1E66361E430C3698C98D242CEB6820E9B4FC7EB8 ();
// 0x00000132 System.Void UnityEngine.Display::.ctor(System.IntPtr)
extern void Display__ctor_mE84D2B0874035D8A772F4BAE78E0B8A2C7008E46 ();
// 0x00000133 System.Int32 UnityEngine.Display::get_renderingWidth()
extern void Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12 ();
// 0x00000134 System.Int32 UnityEngine.Display::get_renderingHeight()
extern void Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0 ();
// 0x00000135 System.Int32 UnityEngine.Display::get_systemWidth()
extern void Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413 ();
// 0x00000136 System.Int32 UnityEngine.Display::get_systemHeight()
extern void Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7 ();
// 0x00000137 UnityEngine.RenderBuffer UnityEngine.Display::get_colorBuffer()
extern void Display_get_colorBuffer_m192460EABB2D55E2457C5D6492452F048F80BC48 ();
// 0x00000138 UnityEngine.RenderBuffer UnityEngine.Display::get_depthBuffer()
extern void Display_get_depthBuffer_mF1E7DE2EE367B349644078DB8592C224F8836FEC ();
// 0x00000139 UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
extern void Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 ();
// 0x0000013A UnityEngine.Display UnityEngine.Display::get_main()
extern void Display_get_main_mDC0ED8AD60BF5BC3C83384E9C5131403E7033AFA ();
// 0x0000013B System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
extern void Display_RecreateDisplayList_mA7E2B69AF4BD88A0C45B9A0BB7E1FFDDA5C60FE8 ();
// 0x0000013C System.Void UnityEngine.Display::FireDisplaysUpdated()
extern void Display_FireDisplaysUpdated_m1655DF7464EA901E47BCDD6C3BBB9AFF52757D86 ();
// 0x0000013D System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6 ();
// 0x0000013E System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49 ();
// 0x0000013F System.Void UnityEngine.Display::GetRenderingBuffersImpl(System.IntPtr,UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
extern void Display_GetRenderingBuffersImpl_m8792A7173BD2190583843BAF224BA6FE7FD08BE2 ();
// 0x00000140 System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
extern void Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB ();
// 0x00000141 System.Void UnityEngine.Display::.cctor()
extern void Display__cctor_mC1A1851D26DD51ECF2C09DBB1147A7CF05EEEC9D ();
// 0x00000142 System.Void UnityEngine.Display_DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
extern void DisplaysUpdatedDelegate__ctor_m976C17F642CEF8A7F95FA4C414B17BF0EC025197 ();
// 0x00000143 System.Void UnityEngine.Display_DisplaysUpdatedDelegate::Invoke()
extern void DisplaysUpdatedDelegate_Invoke_mBCC82165E169B27958A8FD4E5A90B83A108DAE89 ();
// 0x00000144 System.IAsyncResult UnityEngine.Display_DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
extern void DisplaysUpdatedDelegate_BeginInvoke_m5DA06B0A901673F809EA597946702A73F9436BFF ();
// 0x00000145 System.Void UnityEngine.Display_DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
extern void DisplaysUpdatedDelegate_EndInvoke_m470B70745AF2631D69A51A3883D774E9B49DD2E2 ();
// 0x00000146 System.Int32 UnityEngine.Screen::get_width()
extern void Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 ();
// 0x00000147 System.Int32 UnityEngine.Screen::get_height()
extern void Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 ();
// 0x00000148 System.Single UnityEngine.Screen::get_dpi()
extern void Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 ();
// 0x00000149 System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
extern void Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909 ();
// 0x0000014A UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
extern void Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469 ();
// 0x0000014B UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
extern void Screen_get_orientation_m7977C7ECC2E3F22BB5DF7661951843FCC7E645B0 ();
// 0x0000014C System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
extern void Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B ();
// 0x0000014D System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
extern void Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025 ();
// 0x0000014E System.Boolean UnityEngine.Screen::IsOrientationEnabled(UnityEngine.EnabledOrientation)
extern void Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C ();
// 0x0000014F System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
extern void Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4 ();
// 0x00000150 System.Boolean UnityEngine.Screen::get_autorotateToPortrait()
extern void Screen_get_autorotateToPortrait_m856B0ADAB7CA40B09CF47B026D3AD51ADCF9AEFE ();
// 0x00000151 System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
extern void Screen_set_autorotateToPortrait_m472507E662AEF46A74C4AB6D07112326994D137E ();
// 0x00000152 System.Boolean UnityEngine.Screen::get_autorotateToPortraitUpsideDown()
extern void Screen_get_autorotateToPortraitUpsideDown_m67B7BCF470966A1320987E74B4BA328554A8F122 ();
// 0x00000153 System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean)
extern void Screen_set_autorotateToPortraitUpsideDown_m46B36CB48663EE43D1C0E674C8ED522F648799AE ();
// 0x00000154 System.Boolean UnityEngine.Screen::get_autorotateToLandscapeLeft()
extern void Screen_get_autorotateToLandscapeLeft_mBC63412CF5AF97E73ABBF50F611D5FF5BD3FE821 ();
// 0x00000155 System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean)
extern void Screen_set_autorotateToLandscapeLeft_mD00EF5EDC5032265C586669DDA6CD3C4E58B3C3A ();
// 0x00000156 System.Boolean UnityEngine.Screen::get_autorotateToLandscapeRight()
extern void Screen_get_autorotateToLandscapeRight_m95584C784D708CD0EBC39EA869D6077B66E3404F ();
// 0x00000157 System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean)
extern void Screen_set_autorotateToLandscapeRight_m1AE6D9D832D0740B58F5EC0ECDA54D502502ED44 ();
// 0x00000158 System.IntPtr UnityEngine.RenderBuffer::GetNativeRenderBufferPtr()
extern void RenderBuffer_GetNativeRenderBufferPtr_m7C565D149BE787317C25252E8B3AB2DF91FE6411_AdjustorThunk ();
// 0x00000159 System.IntPtr UnityEngine.RenderBuffer::GetNativeRenderBufferPtr_Injected(UnityEngine.RenderBuffer&)
extern void RenderBuffer_GetNativeRenderBufferPtr_Injected_m5839FCC4E54FD4EAD62E48C2D33553734DC7949C ();
// 0x0000015A System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
extern void Graphics_Internal_GetMaxDrawMeshInstanceCount_mB5F6508A9AB7DBEBC192C6C7BDEF872295FB9801 ();
// 0x0000015B System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_mD4EE5B7EFD4A86F58BBCC77BDC01C937A000E4F5 ();
// 0x0000015C System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
extern void Graphics_ExecuteCommandBuffer_m99851E297195473AE9C72FB2CF93DDB71E67EEC0 ();
// 0x0000015D System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTargetImpl_m39FAEAC34E8A95FE3CF86488C4D5D699AFC5C0D8 ();
// 0x0000015E System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTarget_m3C8A9117B97BAE7FE9C4F6466439F22D19FD3776 ();
// 0x0000015F System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
extern void Graphics_SetRenderTarget_m1F393BEFE10F3D9F7D83DFF980E69A221CBEB221 ();
// 0x00000160 System.Void UnityEngine.Graphics::.cctor()
extern void Graphics__cctor_m87F7D324CC82B1B70ADFEC237B2BBEDC1767F1FF ();
// 0x00000161 System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_Injected_m90F13A2482D1046928BA9C006D5E0583649FA88E ();
// 0x00000162 System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
extern void GL_Vertex3_mE94809C1522CE96DF4C6CD218B1A26D5E60A114E ();
// 0x00000163 System.Void UnityEngine.GL::Vertex(UnityEngine.Vector3)
extern void GL_Vertex_mCDF99057939B414F44F9ECF9E8C592E123EAC41A ();
// 0x00000164 System.Boolean UnityEngine.GL::get_invertCulling()
extern void GL_get_invertCulling_m5919A261F2122C481C85E3496DDE22E0C2294965 ();
// 0x00000165 System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
extern void GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D ();
// 0x00000166 System.Void UnityEngine.GL::MultMatrix(UnityEngine.Matrix4x4)
extern void GL_MultMatrix_m1DFDF696AC702066E319BD72252B7D97E74F3753 ();
// 0x00000167 System.Void UnityEngine.GL::PushMatrix()
extern void GL_PushMatrix_mE47A23F3A906899E88AC525FFE2C3C2BD834DFF9 ();
// 0x00000168 System.Void UnityEngine.GL::PopMatrix()
extern void GL_PopMatrix_mCAA6BC17D97358A4BC329E789AF2CA26C1204112 ();
// 0x00000169 System.Void UnityEngine.GL::GLIssuePluginEvent(System.IntPtr,System.Int32)
extern void GL_GLIssuePluginEvent_m4ED7828307FFBCBBC0E208FA24D51741BF3A101D ();
// 0x0000016A System.Void UnityEngine.GL::IssuePluginEvent(System.IntPtr,System.Int32)
extern void GL_IssuePluginEvent_mE95C5B1FBEA4BEE77FC0F0DFB539EE41E4472125 ();
// 0x0000016B System.Void UnityEngine.GL::Begin(System.Int32)
extern void GL_Begin_m9A48BD6A2DA850D54250EF638DF5EC61F83E293C ();
// 0x0000016C System.Void UnityEngine.GL::End()
extern void GL_End_m7EDEB843BD9F7E00BD838FDE074B4688C55C0755 ();
// 0x0000016D System.Void UnityEngine.GL::MultMatrix_Injected(UnityEngine.Matrix4x4&)
extern void GL_MultMatrix_Injected_mCA67F60CBF3E70DD8AFF1CF87E67D456C43F14BF ();
// 0x0000016E System.String UnityEngine.Resolution::ToString()
extern void Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_AdjustorThunk ();
// 0x0000016F System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
extern void QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931 ();
// 0x00000170 System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
extern void QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5 ();
// 0x00000171 System.Void UnityEngine.QualitySettings::set_shadowDistance(System.Single)
extern void QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE ();
// 0x00000172 UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
extern void QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 ();
// 0x00000173 UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
extern void Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 ();
// 0x00000174 UnityEngine.Material UnityEngine.Renderer::GetMaterial()
extern void Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B ();
// 0x00000175 UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
extern void Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 ();
// 0x00000176 System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
extern void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F ();
// 0x00000177 UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
extern void Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A ();
// 0x00000178 System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
extern void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A ();
// 0x00000179 System.Boolean UnityEngine.Renderer::get_enabled()
extern void Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B ();
// 0x0000017A System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
extern void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 ();
// 0x0000017B System.Int32 UnityEngine.Renderer::get_sortingLayerID()
extern void Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 ();
// 0x0000017C System.Int32 UnityEngine.Renderer::get_sortingOrder()
extern void Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF ();
// 0x0000017D UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
extern void Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 ();
// 0x0000017E UnityEngine.Material[] UnityEngine.Renderer::get_materials()
extern void Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 ();
// 0x0000017F System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
extern void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F ();
// 0x00000180 UnityEngine.Material UnityEngine.Renderer::get_material()
extern void Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 ();
// 0x00000181 System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
extern void Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344 ();
// 0x00000182 UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
extern void Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 ();
// 0x00000183 System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
extern void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 ();
// 0x00000184 UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
extern void Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0 ();
// 0x00000185 System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
extern void Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51 ();
// 0x00000186 System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
extern void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 ();
// 0x00000187 UnityEngine.Shader UnityEngine.Shader::Find(System.String)
extern void Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B ();
// 0x00000188 System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
extern void Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B ();
// 0x00000189 System.Void UnityEngine.Shader::EnableKeyword(System.String)
extern void Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F ();
// 0x0000018A System.Void UnityEngine.Shader::DisableKeyword(System.String)
extern void Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701 ();
// 0x0000018B System.Int32 UnityEngine.Shader::PropertyToID(System.String)
extern void Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 ();
// 0x0000018C System.Void UnityEngine.Shader::.ctor()
extern void Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21 ();
// 0x0000018D System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
extern void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F ();
// 0x0000018E System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
extern void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 ();
// 0x0000018F System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
extern void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 ();
// 0x00000190 System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
extern void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 ();
// 0x00000191 System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
extern void Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE ();
// 0x00000192 System.Void UnityEngine.Material::.ctor(System.String)
extern void Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924 ();
// 0x00000193 UnityEngine.Shader UnityEngine.Material::get_shader()
extern void Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0 ();
// 0x00000194 System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
extern void Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1 ();
// 0x00000195 System.Void UnityEngine.Material::set_color(UnityEngine.Color)
extern void Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3 ();
// 0x00000196 UnityEngine.Texture UnityEngine.Material::get_mainTexture()
extern void Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E ();
// 0x00000197 System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
extern void Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41 ();
// 0x00000198 System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
extern void Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2 ();
// 0x00000199 System.Boolean UnityEngine.Material::HasProperty(System.Int32)
extern void Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 ();
// 0x0000019A System.Boolean UnityEngine.Material::HasProperty(System.String)
extern void Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 ();
// 0x0000019B System.Void UnityEngine.Material::EnableKeyword(System.String)
extern void Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9 ();
// 0x0000019C System.Void UnityEngine.Material::DisableKeyword(System.String)
extern void Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3 ();
// 0x0000019D System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
extern void Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19 ();
// 0x0000019E System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
extern void Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131 ();
// 0x0000019F System.Boolean UnityEngine.Material::SetPass(System.Int32)
extern void Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918 ();
// 0x000001A0 System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
extern void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 ();
// 0x000001A1 System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
extern void Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE ();
// 0x000001A2 System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135 ();
// 0x000001A3 System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
extern void Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED ();
// 0x000001A4 UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
extern void Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76 ();
// 0x000001A5 UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
extern void Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 ();
// 0x000001A6 System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E ();
// 0x000001A7 System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
extern void Material_SetFloat_m4B7D3FAA00D20BCB3C487E72B7E4B2691D5ECAD2 ();
// 0x000001A8 System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
extern void Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278 ();
// 0x000001A9 System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
extern void Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C ();
// 0x000001AA System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
extern void Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725 ();
// 0x000001AB System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
extern void Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC ();
// 0x000001AC System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
extern void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 ();
// 0x000001AD System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
extern void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA ();
// 0x000001AE System.Single UnityEngine.Material::GetFloat(System.String)
extern void Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0 ();
// 0x000001AF UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
extern void Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477 ();
// 0x000001B0 UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
extern void Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 ();
// 0x000001B1 UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
extern void Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477 ();
// 0x000001B2 System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
extern void Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF ();
// 0x000001B3 System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB ();
// 0x000001B4 System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82 ();
// 0x000001B5 System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9 ();
// 0x000001B6 UnityEngine.LightType UnityEngine.Light::get_type()
extern void Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3 ();
// 0x000001B7 System.Single UnityEngine.Light::get_spotAngle()
extern void Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B ();
// 0x000001B8 UnityEngine.Color UnityEngine.Light::get_color()
extern void Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698 ();
// 0x000001B9 System.Single UnityEngine.Light::get_intensity()
extern void Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 ();
// 0x000001BA System.Single UnityEngine.Light::get_bounceIntensity()
extern void Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7 ();
// 0x000001BB System.Void UnityEngine.Light::set_shadowBias(System.Single)
extern void Light_set_shadowBias_mDBDD59DA8FE3618CC069C070AC444DB50EB35A4F ();
// 0x000001BC System.Single UnityEngine.Light::get_range()
extern void Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A ();
// 0x000001BD UnityEngine.LightShadows UnityEngine.Light::get_shadows()
extern void Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 ();
// 0x000001BE System.Single UnityEngine.Light::get_shadowStrength()
extern void Light_get_shadowStrength_mB46E58530AF939421D198670434F15D331BFB672 ();
// 0x000001BF System.Void UnityEngine.Light::set_shadowStrength(System.Single)
extern void Light_set_shadowStrength_m447AC9B66C28129AA3B2D62AE918FB511E27E2FE ();
// 0x000001C0 System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
extern void Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE ();
// 0x000001C1 UnityEngine.Material UnityEngine.Skybox::get_material()
extern void Skybox_get_material_m964E5C1B25F0DAB5D29BAAE9059B3651CB3CFB0E ();
// 0x000001C2 System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
extern void Skybox_set_material_m2B9CD71E6E58A1179AD8EA5CCEE26C3166763B91 ();
// 0x000001C3 System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
extern void MeshFilter_DontStripMeshFilter_m7FBA33F8214DB646F74E00F7CEFFDF2D0018004C ();
// 0x000001C4 UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
extern void MeshFilter_get_sharedMesh_mC076FD5461BFBBAD3BE49D25263CF140700D9902 ();
// 0x000001C5 UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
extern void MeshFilter_get_mesh_m0311B393009B408197013C5EBCB42A1E3EC3B7D5 ();
// 0x000001C6 System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
extern void MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496 ();
// 0x000001C7 System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
extern void MeshRenderer_DontStripMeshRenderer_mC5359CA39BA768EBDB3C90D4FAE999F4EB1B6B24 ();
// 0x000001C8 System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
extern void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E ();
// 0x000001C9 System.Void UnityEngine.Mesh::.ctor()
extern void Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4 ();
// 0x000001CA System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
extern void Mesh_set_indexFormat_m9C0012EBDFBC5B72327FFD0412FA813A2F3F511E ();
// 0x000001CB System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
extern void Mesh_GetTrianglesImpl_m16EA7C9A87C582E70DE7A3E5F343DAA15332DC82 ();
// 0x000001CC System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
extern void Mesh_GetIndicesImpl_m2118C6CA196093FD19BB05E5258C0DCE06FEAD30 ();
// 0x000001CD System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B ();
// 0x000001CE System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 ();
// 0x000001CF System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C ();
// 0x000001D0 System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
extern void Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C ();
// 0x000001D1 System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399 ();
// 0x000001D2 System.Boolean UnityEngine.Mesh::get_canAccess()
extern void Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 ();
// 0x000001D3 System.Int32 UnityEngine.Mesh::get_subMeshCount()
extern void Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F ();
// 0x000001D4 System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
extern void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 ();
// 0x000001D5 System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
extern void Mesh_RecalculateBoundsImpl_m43DE3DEFC2DADC090DC6FD2C27F44D6DBB88CEF6 ();
// 0x000001D6 System.Void UnityEngine.Mesh::RecalculateNormalsImpl()
extern void Mesh_RecalculateNormalsImpl_mC013E21F3D761F2DE88FB8BB18A332865381750E ();
// 0x000001D7 UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
extern void Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC ();
// 0x000001D8 System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9 ();
// 0x000001D9 T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
// 0x000001DA T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute)
// 0x000001DB System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
extern void Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D ();
// 0x000001DC System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[])
// 0x000001DD System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000001DE System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000001DF UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
extern void Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9 ();
// 0x000001E0 System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
extern void Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6 ();
// 0x000001E1 UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
extern void Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB ();
// 0x000001E2 System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
extern void Mesh_set_normals_m4054D319A67DAAA25A794D67AD37278A84406589 ();
// 0x000001E3 UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
extern void Mesh_get_tangents_mFF92BD7D6EBA8C7EB8340E1529B1CB98006F44DD ();
// 0x000001E4 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
extern void Mesh_get_uv_m0EBA5CA4644C9D5F1B2125AF3FE3873EFC8A4616 ();
// 0x000001E5 System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
extern void Mesh_set_uv_m56E4B52315669FBDA89DC9C550AC89EEE8A4E7C8 ();
// 0x000001E6 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2()
extern void Mesh_get_uv2_m3E70D5DD7A5C6910A074A78296269EBF2CBAE97F ();
// 0x000001E7 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3()
extern void Mesh_get_uv3_mC56484D8B69A65DA948C7F23B06ED490BCFBE8B0 ();
// 0x000001E8 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4()
extern void Mesh_get_uv4_m1C5734938A443D8004339E8D8DDDC33B3E0935F6 ();
// 0x000001E9 UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
extern void Mesh_get_colors32_m24C6C6BC1A40B7F09FF390F304A96728A4C99246 ();
// 0x000001EA System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06 ();
// 0x000001EB System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655 ();
// 0x000001EC System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetNormals_m76D71A949B9288FA8ED17DDADC530365307B9797 ();
// 0x000001ED System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetNormals_m2D6A6379F1C1E974C155DFD0E59812316B17F6B2 ();
// 0x000001EE System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetTangents_m6EEAB861C9286B1DA4935B87A883045ADD3955E5 ();
// 0x000001EF System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetTangents_m2C28E9ED06F035D4F726DA8F8782F75B81AF1BF9 ();
// 0x000001F0 System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF ();
// 0x000001F1 System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
extern void Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF ();
// 0x000001F2 System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000001F3 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116 ();
// 0x000001F4 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m5E152C09C814455B8A8FB6672ACD15C0D6804EC5 ();
// 0x000001F5 System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
extern void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 ();
// 0x000001F6 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
extern void Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 ();
// 0x000001F7 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
extern void Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 ();
// 0x000001F8 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
extern void Mesh_CheckCanAccessSubmeshIndices_m81DF83B1676084AF0B70A36BC7621ADB08430722 ();
// 0x000001F9 System.Int32[] UnityEngine.Mesh::get_triangles()
extern void Mesh_get_triangles_mAAAFC770B8EE3F56992D5764EF8C2EC06EF743AC ();
// 0x000001FA System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
extern void Mesh_set_triangles_m143A1C262BADCFACE43587EBA2CDC6EBEB5DFAED ();
// 0x000001FB System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
extern void Mesh_GetIndices_m2FD8417547E7595F590CE55D381E0D13A8D72AA5 ();
// 0x000001FC System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
extern void Mesh_GetIndices_m4260DCF1026449C4E8C4C40229D12AF8CAB26EAF ();
// 0x000001FD System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
extern void Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE ();
// 0x000001FE System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTrianglesImpl_m0AD2B3D12113B5E82AC9E29D2C6308E7410E2B98 ();
// 0x000001FF System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_SetTriangles_m6A43D705DE751C622CCF88EC31C4EF1B53578BE5 ();
// 0x00000200 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 ();
// 0x00000201 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469 ();
// 0x00000202 System.Void UnityEngine.Mesh::Clear()
extern void Mesh_Clear_mB750E1DCAB658124AAD81A02B93DED7601047B60 ();
// 0x00000203 System.Void UnityEngine.Mesh::RecalculateBounds()
extern void Mesh_RecalculateBounds_m1BF701FE2CEA4E8E1183FF878B812808ED1EBA49 ();
// 0x00000204 System.Void UnityEngine.Mesh::RecalculateNormals()
extern void Mesh_RecalculateNormals_m9F5DF412F81F250419D9887C76F549B692B7D027 ();
// 0x00000205 System.Void UnityEngine.Texture::.ctor()
extern void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C ();
// 0x00000206 System.Int32 UnityEngine.Texture::GetDataWidth()
extern void Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D ();
// 0x00000207 System.Int32 UnityEngine.Texture::GetDataHeight()
extern void Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E ();
// 0x00000208 System.Int32 UnityEngine.Texture::get_width()
extern void Texture_get_width_mEF9D208720B8FB3E7A29F3A5A5C381B56E657ED2 ();
// 0x00000209 System.Void UnityEngine.Texture::set_width(System.Int32)
extern void Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA ();
// 0x0000020A System.Int32 UnityEngine.Texture::get_height()
extern void Texture_get_height_m3A004CD1FA238B3D0B32FE7030634B9038EC4AA0 ();
// 0x0000020B System.Void UnityEngine.Texture::set_height(System.Int32)
extern void Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6 ();
// 0x0000020C System.Boolean UnityEngine.Texture::get_isReadable()
extern void Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD ();
// 0x0000020D UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
extern void Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A ();
// 0x0000020E System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC ();
// 0x0000020F System.Void UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779 ();
// 0x00000210 System.Void UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290 ();
// 0x00000211 System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
extern void Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01 ();
// 0x00000212 System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
extern void Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712 ();
// 0x00000213 UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
extern void Texture_get_texelSize_m89BA9E4CF5276F4FDBAAD6B497809F3E6DB1E30C ();
// 0x00000214 System.IntPtr UnityEngine.Texture::GetNativeTexturePtr()
extern void Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD ();
// 0x00000215 System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
extern void Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 ();
// 0x00000216 System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED ();
// 0x00000217 UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
extern void Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D ();
// 0x00000218 System.Void UnityEngine.Texture::.cctor()
extern void Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1 ();
// 0x00000219 System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
extern void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE ();
// 0x0000021A UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
extern void Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F ();
// 0x0000021B UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
extern void Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41 ();
// 0x0000021C System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C ();
// 0x0000021D System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 ();
// 0x0000021E System.Boolean UnityEngine.Texture2D::get_isReadable()
extern void Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD ();
// 0x0000021F System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
extern void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B ();
// 0x00000220 System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B ();
// 0x00000221 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
extern void Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB ();
// 0x00000222 System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC ();
// 0x00000223 System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA ();
// 0x00000224 System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
extern void Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1 ();
// 0x00000225 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8 ();
// 0x00000226 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
extern void Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F ();
// 0x00000227 System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
extern void Texture2D_GetWritableImageData_m68888C2D5A3E017101E4C8DE6538D5031034DAFF ();
// 0x00000228 System.Int64 UnityEngine.Texture2D::GetRawImageDataSize()
extern void Texture2D_GetRawImageDataSize_m1CA6CE6DF0120CD36211E07896448A4CD2DE7F10 ();
// 0x00000229 System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
extern void Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364 ();
// 0x0000022A UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F ();
// 0x0000022B UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
extern void Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75 ();
// 0x0000022C UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
extern void Texture2D_GetPixels32_m7CC6EC6AD48D4CD84AF28DFDFBE24750900FA2E6 ();
// 0x0000022D System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
extern void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 ();
// 0x0000022E System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64 ();
// 0x0000022F System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A ();
// 0x00000230 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern void Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35 ();
// 0x00000231 UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern void Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4 ();
// 0x00000232 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3 ();
// 0x00000233 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C ();
// 0x00000234 System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
extern void Texture2D_SetPixels_mDE50229135F49F323D265340C415D680CCB2FB92 ();
// 0x00000235 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
extern void Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78 ();
// 0x00000236 System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC ();
// 0x00000237 System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
extern void Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB ();
// 0x00000238 Unity.Collections.NativeArray`1<T> UnityEngine.Texture2D::GetRawTextureData()
// 0x00000239 System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
extern void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 ();
// 0x0000023A System.Void UnityEngine.Texture2D::Apply()
extern void Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA ();
// 0x0000023B System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D ();
// 0x0000023C System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE ();
// 0x0000023D UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
extern void Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006 ();
// 0x0000023E UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
extern void Texture2D_GetPixels_mE87C4C2438D7DE39C50EC1C91E438BB15026BBE3 ();
// 0x0000023F System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC ();
// 0x00000240 System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
extern void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 ();
// 0x00000241 System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D ();
// 0x00000242 System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E ();
// 0x00000243 System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289 ();
// 0x00000244 System.Boolean UnityEngine.Cubemap::get_isReadable()
extern void Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121 ();
// 0x00000245 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_mA198007748E1B40309793BFD41C6DA8506BFC36E ();
// 0x00000246 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B ();
// 0x00000247 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Cubemap__ctor_m823CBFD84E8497FEEDE6858F1781ADECB0C6CFBF ();
// 0x00000248 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Cubemap__ctor_mDEAB11F63268FC5F1115D928499AC270F21FB249 ();
// 0x00000249 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8 ();
// 0x0000024A System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Cubemap__ctor_m619C9524BF966423D2DE66E878C824113616C371 ();
// 0x0000024B System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Cubemap__ctor_mB0430DC19209C90736915B41A670C7AC65698D71 ();
// 0x0000024C System.Boolean UnityEngine.Texture3D::get_isReadable()
extern void Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F ();
// 0x0000024D System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 ();
// 0x0000024E System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 ();
// 0x0000024F System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_m3819CE6527C761C3514E46566BAE8D09CEE6C6C0 ();
// 0x00000250 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 ();
// 0x00000251 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 ();
// 0x00000252 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 ();
// 0x00000253 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture3D__ctor_m7086160504490544C327FF1C7823830B44441466 ();
// 0x00000254 System.Boolean UnityEngine.Texture2DArray::get_isReadable()
extern void Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A ();
// 0x00000255 System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E ();
// 0x00000256 System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F ();
// 0x00000257 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_m92A39957ECC1DBE79437D3849A1FA7A98615A9F0 ();
// 0x00000258 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 ();
// 0x00000259 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 ();
// 0x0000025A System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 ();
// 0x0000025B System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2DArray__ctor_mEDE73B65A89EACA4B487FFBA92B155ED5B09970F ();
// 0x0000025C System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2DArray__ctor_mE0F6B7F60470C479258E1CC295456BCA103E66BF ();
// 0x0000025D System.Boolean UnityEngine.CubemapArray::get_isReadable()
extern void CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919 ();
// 0x0000025E System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046 ();
// 0x0000025F System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58 ();
// 0x00000260 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m44E378D2D09F711CF0AEF479DC7D12426C449CF6 ();
// 0x00000261 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219 ();
// 0x00000262 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B ();
// 0x00000263 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54 ();
// 0x00000264 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void CubemapArray__ctor_mE9E5A417064CB9CF4283C8A82F4AE5C463C4014E ();
// 0x00000265 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void CubemapArray__ctor_mD52A7D884A01A8DF05B40D820584C1F3869317AC ();
// 0x00000266 System.Int32 UnityEngine.RenderTexture::get_width()
extern void RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB ();
// 0x00000267 System.Void UnityEngine.RenderTexture::set_width(System.Int32)
extern void RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE ();
// 0x00000268 System.Int32 UnityEngine.RenderTexture::get_height()
extern void RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6 ();
// 0x00000269 System.Void UnityEngine.RenderTexture::set_height(System.Int32)
extern void RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561 ();
// 0x0000026A System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF ();
// 0x0000026B System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
extern void RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA ();
// 0x0000026C System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
extern void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 ();
// 0x0000026D System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
extern void RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1 ();
// 0x0000026E UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
extern void RenderTexture_GetColorBuffer_m03E89BB13BF67EB4ED8EC1911D39F40AAC50A04E ();
// 0x0000026F UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
extern void RenderTexture_GetDepthBuffer_m5BF99D9130D035593DAB2C1690B8118C54F4CB54 ();
// 0x00000270 UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
extern void RenderTexture_get_colorBuffer_m17FE81D28E1A2E866E3A54C09F9AC5194DFABDB4 ();
// 0x00000271 UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
extern void RenderTexture_get_depthBuffer_mA4F5A5374B49AB308687B1914F67B0C2831590A4 ();
// 0x00000272 System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
extern void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE ();
// 0x00000273 System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
extern void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A ();
// 0x00000274 System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 ();
// 0x00000275 UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
extern void RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 ();
// 0x00000276 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 ();
// 0x00000277 System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
extern void RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA ();
// 0x00000278 System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
extern void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 ();
// 0x00000279 System.Void UnityEngine.RenderTexture::.ctor()
extern void RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A ();
// 0x0000027A System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B ();
// 0x0000027B System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
extern void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A ();
// 0x0000027C System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
extern void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 ();
// 0x0000027D System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 ();
// 0x0000027E System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 ();
// 0x0000027F System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C ();
// 0x00000280 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 ();
// 0x00000281 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
extern void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D ();
// 0x00000282 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E ();
// 0x00000283 UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
extern void RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 ();
// 0x00000284 System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 ();
// 0x00000285 System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 ();
// 0x00000286 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 ();
// 0x00000287 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 ();
// 0x00000288 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 ();
// 0x00000289 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
extern void RenderTexture_GetTemporary_m113363A657279A2F3D66398C7223251205765AF6 ();
// 0x0000028A System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED ();
// 0x0000028B System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D ();
// 0x0000028C System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 ();
// 0x0000028D System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 ();
// 0x0000028E UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A ();
// 0x0000028F System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
extern void RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_AdjustorThunk ();
// 0x00000290 System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
extern void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_AdjustorThunk ();
// 0x00000291 System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
extern void RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_AdjustorThunk ();
// 0x00000292 System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
extern void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_AdjustorThunk ();
// 0x00000293 System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
extern void RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_AdjustorThunk ();
// 0x00000294 System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
extern void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_AdjustorThunk ();
// 0x00000295 System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
extern void RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_AdjustorThunk ();
// 0x00000296 System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
extern void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_AdjustorThunk ();
// 0x00000297 System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
extern void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_AdjustorThunk ();
// 0x00000298 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
extern void RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D_AdjustorThunk ();
// 0x00000299 System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA_AdjustorThunk ();
// 0x0000029A System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
extern void RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_AdjustorThunk ();
// 0x0000029B System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
extern void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479_AdjustorThunk ();
// 0x0000029C System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_AdjustorThunk ();
// 0x0000029D System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
extern void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_AdjustorThunk ();
// 0x0000029E System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
extern void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_AdjustorThunk ();
// 0x0000029F System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
extern void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_AdjustorThunk ();
// 0x000002A0 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_AdjustorThunk ();
// 0x000002A1 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85_AdjustorThunk ();
// 0x000002A2 System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05_AdjustorThunk ();
// 0x000002A3 System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
extern void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2_AdjustorThunk ();
// 0x000002A4 System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
extern void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7_AdjustorThunk ();
// 0x000002A5 System.Void UnityEngine.RenderTextureDescriptor::.cctor()
extern void RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD ();
// 0x000002A6 System.Void UnityEngine.Cursor::set_visible(System.Boolean)
extern void Cursor_set_visible_mDB51E60B3D7B14873A6F5FBE5E0A432D4A46C431 ();
// 0x000002A7 UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
extern void Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1 ();
// 0x000002A8 System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)
extern void Cursor_set_lockState_m019E27A0FE021A28A1C672801416ACA5E770933F ();
// 0x000002A9 System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
// 0x000002AA System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object)
// 0x000002AB UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler()
// 0x000002AC System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object)
// 0x000002AD System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
// 0x000002AE System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
// 0x000002AF System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
extern void Logger__ctor_m447215F90AA8D1508924BFB1CD1E49AFCCE04FFE ();
// 0x000002B0 UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
extern void Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD ();
// 0x000002B1 System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
extern void Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73 ();
// 0x000002B2 System.Boolean UnityEngine.Logger::get_logEnabled()
extern void Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927 ();
// 0x000002B3 System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
extern void Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F ();
// 0x000002B4 UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
extern void Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B ();
// 0x000002B5 System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
extern void Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72 ();
// 0x000002B6 System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
extern void Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB ();
// 0x000002B7 System.String UnityEngine.Logger::GetString(System.Object)
extern void Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514 ();
// 0x000002B8 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
extern void Logger_Log_m653FDC5B68CB933887D8886762C7BBA75243A9AF ();
// 0x000002B9 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
extern void Logger_Log_mE06FF98F674C73E4BB67302E1EEDEA72F7655FF0 ();
// 0x000002BA System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
extern void Logger_LogFormat_m7F6CBF8AF6A60EF05CF9EE795502036CBAC847A7 ();
// 0x000002BB System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void Logger_LogFormat_m549605E9E6499650E70B0A168E047727490F31B7 ();
// 0x000002BC System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
extern void Logger_LogException_m362D3434D3B275B0B98E434BFBFBF52C76BBC9C3 ();
// 0x000002BD System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
extern void UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504 ();
// 0x000002BE System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
extern void UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985 ();
// 0x000002BF System.Void UnityEngine.UnityLogWriter::Init()
extern void UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99 ();
// 0x000002C0 System.Void UnityEngine.UnityLogWriter::Write(System.Char)
extern void UnityLogWriter_Write_mB1200B0B26545C48E178BFE952BEE14BDE53D2A7 ();
// 0x000002C1 System.Void UnityEngine.UnityLogWriter::Write(System.String)
extern void UnityLogWriter_Write_mE3A4616A06A79B87512C3B0C8100EB508BB85C52 ();
// 0x000002C2 System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
extern void UnityLogWriter_Write_mE21873E7757E51C3771C58321E995DEBB2ADF750 ();
// 0x000002C3 System.Void UnityEngine.UnityLogWriter::.ctor()
extern void UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833 ();
// 0x000002C4 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C_AdjustorThunk ();
// 0x000002C5 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
extern void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369_AdjustorThunk ();
// 0x000002C6 System.String UnityEngine.Color::ToString()
extern void Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F_AdjustorThunk ();
// 0x000002C7 System.Int32 UnityEngine.Color::GetHashCode()
extern void Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1_AdjustorThunk ();
// 0x000002C8 System.Boolean UnityEngine.Color::Equals(System.Object)
extern void Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E_AdjustorThunk ();
// 0x000002C9 System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
extern void Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052_AdjustorThunk ();
// 0x000002CA UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
extern void Color_op_Multiply_mF36917AD6235221537542FD079817CAB06CB1934 ();
// 0x000002CB System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E ();
// 0x000002CC UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
extern void Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46 ();
// 0x000002CD UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
extern void Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF_AdjustorThunk ();
// 0x000002CE UnityEngine.Color UnityEngine.Color::get_red()
extern void Color_get_red_m5562DD438931CF0D1FBBBB29BF7F8B752AF38957 ();
// 0x000002CF UnityEngine.Color UnityEngine.Color::get_green()
extern void Color_get_green_mD53D8F980E92A0755759FBB2981E3DDEFCD084C0 ();
// 0x000002D0 UnityEngine.Color UnityEngine.Color::get_blue()
extern void Color_get_blue_m5449DCBB31EEB2324489989754C00123982EBABA ();
// 0x000002D1 UnityEngine.Color UnityEngine.Color::get_white()
extern void Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905 ();
// 0x000002D2 UnityEngine.Color UnityEngine.Color::get_black()
extern void Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF ();
// 0x000002D3 UnityEngine.Color UnityEngine.Color::get_yellow()
extern void Color_get_yellow_mC8BD62CCC364EA5FC4273D4C2E116D0E2DE135AE ();
// 0x000002D4 UnityEngine.Color UnityEngine.Color::get_grey()
extern void Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7 ();
// 0x000002D5 UnityEngine.Color UnityEngine.Color::get_clear()
extern void Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360 ();
// 0x000002D6 UnityEngine.Color UnityEngine.Color::get_linear()
extern void Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A_AdjustorThunk ();
// 0x000002D7 System.Single UnityEngine.Color::get_maxColorComponent()
extern void Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D_AdjustorThunk ();
// 0x000002D8 UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
extern void Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE ();
// 0x000002D9 UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
extern void Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B ();
// 0x000002DA System.Single UnityEngine.Color::get_Item(System.Int32)
extern void Color_get_Item_m1696840F3ECDE49B6FE7802B48B7A6D9EEF1BDDD_AdjustorThunk ();
// 0x000002DB System.Void UnityEngine.Color::set_Item(System.Int32,System.Single)
extern void Color_set_Item_mB9CBFFB43839A5B2B5DED9DF53C00E9DBA4DD349_AdjustorThunk ();
// 0x000002DC System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
extern void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2_AdjustorThunk ();
// 0x000002DD UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
extern void Color32_op_Implicit_m52B034473369A651C8952BD916A2AB193E0E5B30 ();
// 0x000002DE UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
extern void Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61 ();
// 0x000002DF System.String UnityEngine.Color32::ToString()
extern void Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555_AdjustorThunk ();
// 0x000002E0 System.IntPtr UnityEngine.Gradient::Init()
extern void Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD ();
// 0x000002E1 System.Void UnityEngine.Gradient::Cleanup()
extern void Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718 ();
// 0x000002E2 System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
extern void Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A ();
// 0x000002E3 System.Void UnityEngine.Gradient::.ctor()
extern void Gradient__ctor_m297B6B928FDA6BD99A142736017F5C0E2B30BE7F ();
// 0x000002E4 System.Void UnityEngine.Gradient::Finalize()
extern void Gradient_Finalize_mB8CB38D86D7935F98000B5F4A0EBF419BD859210 ();
// 0x000002E5 System.Boolean UnityEngine.Gradient::Equals(System.Object)
extern void Gradient_Equals_m0A13AD7938F81F21CC380609A506A39B37CF2097 ();
// 0x000002E6 System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
extern void Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E ();
// 0x000002E7 System.Int32 UnityEngine.Gradient::GetHashCode()
extern void Gradient_GetHashCode_m2596E6672ACDAD829961AB1FBD3EB649A908DE64 ();
// 0x000002E8 UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
extern void Matrix4x4_GetRotation_mB2C7E6E8091A61D5CC21A1229EB4BEA155E3707A_AdjustorThunk ();
// 0x000002E9 UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
extern void Matrix4x4_get_rotation_mAE58D9224EC416D4C1BA0F9AF520DB8F15FECC69_AdjustorThunk ();
// 0x000002EA UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_TRS_m5BB2EBA1152301BAC92FDC7F33ECA732BAE57990 ();
// 0x000002EB UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
extern void Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D ();
// 0x000002EC UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
extern void Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166_AdjustorThunk ();
// 0x000002ED System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
extern void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12_AdjustorThunk ();
// 0x000002EE System.Single UnityEngine.Matrix4x4::get_Item(System.Int32,System.Int32)
extern void Matrix4x4_get_Item_m15A23C9A0C2AE66A9E2F46616E173FF3EF758012_AdjustorThunk ();
// 0x000002EF System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
extern void Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E_AdjustorThunk ();
// 0x000002F0 System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
extern void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_AdjustorThunk ();
// 0x000002F1 System.Int32 UnityEngine.Matrix4x4::GetHashCode()
extern void Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F_AdjustorThunk ();
// 0x000002F2 System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
extern void Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_AdjustorThunk ();
// 0x000002F3 System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
extern void Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51_AdjustorThunk ();
// 0x000002F4 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E ();
// 0x000002F5 UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
extern void Matrix4x4_op_Multiply_m33683566CAD5B20F7D6D3CCF26166EC93FB39893 ();
// 0x000002F6 System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Equality_m0584BD8992BBD5F9CE588FBECF1863154A2549A4 ();
// 0x000002F7 System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Inequality_m03954803ED008F67E7804A8F9F753F0816EF772B ();
// 0x000002F8 UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
extern void Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_AdjustorThunk ();
// 0x000002F9 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65_AdjustorThunk ();
// 0x000002FA UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A_AdjustorThunk ();
// 0x000002FB UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863_AdjustorThunk ();
// 0x000002FC UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
extern void Matrix4x4_Scale_m20FD3D3BD8B9E71466398B3E547CBF343D9EE3A3 ();
// 0x000002FD UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
extern void Matrix4x4_get_zero_m0998BBFF9505014951817FEDB16FAED8C5791A39 ();
// 0x000002FE UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
extern void Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B ();
// 0x000002FF System.String UnityEngine.Matrix4x4::ToString()
extern void Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_AdjustorThunk ();
// 0x00000300 System.Void UnityEngine.Matrix4x4::.cctor()
extern void Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E ();
// 0x00000301 System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
extern void Matrix4x4_GetRotation_Injected_mE73171F6512FB41EBFA1993CDD4FD274DBC681CE ();
// 0x00000302 System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC ();
// 0x00000303 System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673 ();
// 0x00000304 UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Slerp_mA40C2A3E6504A1F9D9BB238F3E238ADE997D1107 ();
// 0x00000305 UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Lerp_m5BA75496B803820CC64079383956D73C6FD4A8A1 ();
// 0x00000306 UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_MoveTowards_mA288BB5AA73DDA9CA76EDC11F339BAFDA1E4FF45 ();
// 0x00000307 UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
extern void Vector3_SmoothDamp_m2E19F3BA40A4ECAA3AB9FDA17F79683C273B7121 ();
// 0x00000308 UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
extern void Vector3_SmoothDamp_m5CD4C7E77D8888561F59D612DE89E2E932A68927 ();
// 0x00000309 System.Single UnityEngine.Vector3::get_Item(System.Int32)
extern void Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_AdjustorThunk ();
// 0x0000030A System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
extern void Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_AdjustorThunk ();
// 0x0000030B System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
extern void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1_AdjustorThunk ();
// 0x0000030C System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
extern void Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584_AdjustorThunk ();
// 0x0000030D UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Scale_m77004B226483C7644B3F4A46B950589EE8F88775 ();
// 0x0000030E UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Cross_m3E9DBC445228FDB850BDBB4B01D6F61AC0111887 ();
// 0x0000030F System.Int32 UnityEngine.Vector3::GetHashCode()
extern void Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B_AdjustorThunk ();
// 0x00000310 System.Boolean UnityEngine.Vector3::Equals(System.Object)
extern void Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056_AdjustorThunk ();
// 0x00000311 System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
extern void Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB_AdjustorThunk ();
// 0x00000312 UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
extern void Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC ();
// 0x00000313 System.Void UnityEngine.Vector3::Normalize()
extern void Vector3_Normalize_m174460238EC6322B9095A378AA8624B1DD9000F3_AdjustorThunk ();
// 0x00000314 UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
extern void Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B_AdjustorThunk ();
// 0x00000315 System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 ();
// 0x00000316 UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_ProjectOnPlane_mAF89645654808BBD9754610879F94A2B3323D206 ();
// 0x00000317 System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Angle_m8911FFA1DD1C8C46D923B52645B352FA1521CD5F ();
// 0x00000318 System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 ();
// 0x00000319 System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
extern void Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437 ();
// 0x0000031A System.Single UnityEngine.Vector3::get_magnitude()
extern void Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274_AdjustorThunk ();
// 0x0000031B System.Single UnityEngine.Vector3::get_sqrMagnitude()
extern void Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968_AdjustorThunk ();
// 0x0000031C UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E ();
// 0x0000031D UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36 ();
// 0x0000031E UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
extern void Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 ();
// 0x0000031F UnityEngine.Vector3 UnityEngine.Vector3::get_one()
extern void Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB ();
// 0x00000320 UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
extern void Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D ();
// 0x00000321 UnityEngine.Vector3 UnityEngine.Vector3::get_back()
extern void Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7 ();
// 0x00000322 UnityEngine.Vector3 UnityEngine.Vector3::get_up()
extern void Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 ();
// 0x00000323 UnityEngine.Vector3 UnityEngine.Vector3::get_down()
extern void Vector3_get_down_m3F76A48E5B7C82B35EE047375538AFD91A305F55 ();
// 0x00000324 UnityEngine.Vector3 UnityEngine.Vector3::get_left()
extern void Vector3_get_left_m74B52D8CFD8C62138067B2EB6846B6E9E51B7C20 ();
// 0x00000325 UnityEngine.Vector3 UnityEngine.Vector3::get_right()
extern void Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5 ();
// 0x00000326 UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E ();
// 0x00000327 UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 ();
// 0x00000328 UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
extern void Vector3_op_UnaryNegation_m2AFBBF22801F9BCA5A4EBE642A29F433FE1339C2 ();
// 0x00000329 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E ();
// 0x0000032A UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
extern void Vector3_op_Multiply_mC7A8D6FD19E58DBF98E30D454F59F142F7BF8839 ();
// 0x0000032B UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Division_mDF34F1CC445981B4D1137765BC6277419E561624 ();
// 0x0000032C System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806 ();
// 0x0000032D System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E ();
// 0x0000032E System.String UnityEngine.Vector3::ToString()
extern void Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D_AdjustorThunk ();
// 0x0000032F System.Void UnityEngine.Vector3::.cctor()
extern void Vector3__cctor_m83F3F89A8A8AFDBB54273660ABCA2E5AE1EAFDBD ();
// 0x00000330 System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
extern void Vector3_Slerp_Injected_m5C49C81E31F613DAC2184408581CDCE34521BB7F ();
// 0x00000331 UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
extern void Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C ();
// 0x00000332 UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Slerp_m56DE173C3520C83DF3F1C6EDFA82FF88A2C9E756 ();
// 0x00000333 UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Lerp_m749B3988EE2EF387CC9BFB76C81B7465A7534E27 ();
// 0x00000334 UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern void Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 ();
// 0x00000335 UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern void Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 ();
// 0x00000336 UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
extern void Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 ();
// 0x00000337 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 ();
// 0x00000338 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
extern void Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F ();
// 0x00000339 System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk ();
// 0x0000033A UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
extern void Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 ();
// 0x0000033B UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 ();
// 0x0000033C UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C ();
// 0x0000033D System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
extern void Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF ();
// 0x0000033E System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F ();
// 0x0000033F System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70 ();
// 0x00000340 System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B ();
// 0x00000341 System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk ();
// 0x00000342 UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern void Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 ();
// 0x00000343 UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern void Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_AdjustorThunk ();
// 0x00000344 UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
extern void Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 ();
// 0x00000345 UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
extern void Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B ();
// 0x00000346 System.Int32 UnityEngine.Quaternion::GetHashCode()
extern void Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk ();
// 0x00000347 System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern void Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk ();
// 0x00000348 System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
extern void Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk ();
// 0x00000349 System.String UnityEngine.Quaternion::ToString()
extern void Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk ();
// 0x0000034A System.Void UnityEngine.Quaternion::.cctor()
extern void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 ();
// 0x0000034B System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD ();
// 0x0000034C System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3 ();
// 0x0000034D System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Lerp_Injected_mD49EFC078711AF68C3396A5BFAACE63C97832466 ();
// 0x0000034E System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D ();
// 0x0000034F System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D ();
// 0x00000350 System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 ();
// 0x00000351 System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A ();
// 0x00000352 System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
extern void Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772 ();
// 0x00000353 System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
extern void Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810 ();
// 0x00000354 System.Single UnityEngine.Mathf::Sin(System.Single)
extern void Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6 ();
// 0x00000355 System.Single UnityEngine.Mathf::Cos(System.Single)
extern void Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A ();
// 0x00000356 System.Single UnityEngine.Mathf::Tan(System.Single)
extern void Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49 ();
// 0x00000357 System.Single UnityEngine.Mathf::Atan(System.Single)
extern void Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9 ();
// 0x00000358 System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
extern void Mathf_Atan2_mC5BCC778869EF562CD3A5A9D96002F63DA36A823 ();
// 0x00000359 System.Single UnityEngine.Mathf::Sqrt(System.Single)
extern void Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B ();
// 0x0000035A System.Single UnityEngine.Mathf::Abs(System.Single)
extern void Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662 ();
// 0x0000035B System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
extern void Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 ();
// 0x0000035C System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
extern void Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A ();
// 0x0000035D System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
extern void Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 ();
// 0x0000035E System.Single UnityEngine.Mathf::Max(System.Single[])
extern void Mathf_Max_mD6182541D2144779CFDB93C79FDBC2E59E28B28C ();
// 0x0000035F System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
extern void Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F ();
// 0x00000360 System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
extern void Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F ();
// 0x00000361 System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
extern void Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B ();
// 0x00000362 System.Single UnityEngine.Mathf::Floor(System.Single)
extern void Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1 ();
// 0x00000363 System.Single UnityEngine.Mathf::Round(System.Single)
extern void Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9 ();
// 0x00000364 System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
extern void Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B ();
// 0x00000365 System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
extern void Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C ();
// 0x00000366 System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
extern void Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041 ();
// 0x00000367 System.Single UnityEngine.Mathf::Sign(System.Single)
extern void Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3 ();
// 0x00000368 System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
extern void Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 ();
// 0x00000369 System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
extern void Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 ();
// 0x0000036A System.Single UnityEngine.Mathf::Clamp01(System.Single)
extern void Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B ();
// 0x0000036B System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
extern void Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 ();
// 0x0000036C System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
extern void Mathf_LerpAngle_m8802FB8DCECA2D48FDD13C20F384B9430E66C99F ();
// 0x0000036D System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
extern void Mathf_MoveTowards_m3B267066E774818E369220B0ABD084B271B45A85 ();
// 0x0000036E System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
extern void Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E ();
// 0x0000036F System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
extern void Mathf_SmoothDamp_m170F84B677B5059B5FBF9259F12EC1C469F8B454 ();
// 0x00000370 System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
extern void Mathf_SmoothDamp_m00F6830F4979901CACDE66A7CEECD8AA467342C8 ();
// 0x00000371 System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
extern void Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779 ();
// 0x00000372 System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
extern void Mathf_InverseLerp_m7054CDF25056E9B27D2467F91C95D628508F1F31 ();
// 0x00000373 System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
extern void Mathf_DeltaAngle_mF21640BC4B2DDC43DE7AA557EFC8D816CAD6E116 ();
// 0x00000374 System.Void UnityEngine.Mathf::.cctor()
extern void Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC ();
// 0x00000375 System.Single UnityEngine.Vector2::get_Item(System.Int32)
extern void Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_AdjustorThunk ();
// 0x00000376 System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
extern void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_AdjustorThunk ();
// 0x00000377 System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
extern void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0_AdjustorThunk ();
// 0x00000378 UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2 ();
// 0x00000379 System.Void UnityEngine.Vector2::Normalize()
extern void Vector2_Normalize_m99A2CC6E4CB65C1B9231F898D5B7A12B6D72E722_AdjustorThunk ();
// 0x0000037A UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
extern void Vector2_get_normalized_m058E75C38C6FC66E178D7C8EF1B6298DE8F0E14B_AdjustorThunk ();
// 0x0000037B System.String UnityEngine.Vector2::ToString()
extern void Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4_AdjustorThunk ();
// 0x0000037C System.Int32 UnityEngine.Vector2::GetHashCode()
extern void Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54_AdjustorThunk ();
// 0x0000037D System.Boolean UnityEngine.Vector2::Equals(System.Object)
extern void Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE_AdjustorThunk ();
// 0x0000037E System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
extern void Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB_AdjustorThunk ();
// 0x0000037F System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA ();
// 0x00000380 System.Single UnityEngine.Vector2::get_magnitude()
extern void Vector2_get_magnitude_m66097AFDF9696BD3E88467D4398D4F82B8A4C7DF_AdjustorThunk ();
// 0x00000381 System.Single UnityEngine.Vector2::get_sqrMagnitude()
extern void Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002_AdjustorThunk ();
// 0x00000382 UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 ();
// 0x00000383 UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 ();
// 0x00000384 UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Multiply_mEDF9FDDF3BFFAEC997FBCDE5FA34871F2955E7C4 ();
// 0x00000385 UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Division_mEF4FA1379564288637A7CF5E73BA30CA2259E591 ();
// 0x00000386 UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Multiply_m8A843A37F2F3199EBE99DC7BDABC1DC2EE01AF56 ();
// 0x00000387 UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
extern void Vector2_op_Multiply_m2E30A54E315810911DFC2E25C700757A68AC1F38 ();
// 0x00000388 UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Division_m0961A935168EE6701E098E2B37013DFFF46A5077 ();
// 0x00000389 System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Equality_m0E86E1B1038DDB8554A8A0D58729A7788D989588 ();
// 0x0000038A System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Inequality_mC16161C640C89D98A00800924F83FF09FD7C100E ();
// 0x0000038B UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
extern void Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 ();
// 0x0000038C UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
extern void Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F ();
// 0x0000038D UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
extern void Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 ();
// 0x0000038E UnityEngine.Vector2 UnityEngine.Vector2::get_one()
extern void Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED ();
// 0x0000038F UnityEngine.Vector2 UnityEngine.Vector2::get_up()
extern void Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441 ();
// 0x00000390 UnityEngine.Vector2 UnityEngine.Vector2::get_right()
extern void Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E ();
// 0x00000391 System.Void UnityEngine.Vector2::.cctor()
extern void Vector2__cctor_m13D18E02B3AC28597F5049D2F54830C9E4BDBE84 ();
// 0x00000392 System.Single UnityEngine.Vector4::get_Item(System.Int32)
extern void Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_AdjustorThunk ();
// 0x00000393 System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
extern void Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_AdjustorThunk ();
// 0x00000394 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D_AdjustorThunk ();
// 0x00000395 System.Int32 UnityEngine.Vector4::GetHashCode()
extern void Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E_AdjustorThunk ();
// 0x00000396 System.Boolean UnityEngine.Vector4::Equals(System.Object)
extern void Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5_AdjustorThunk ();
// 0x00000397 System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
extern void Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF_AdjustorThunk ();
// 0x00000398 System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18 ();
// 0x00000399 System.Single UnityEngine.Vector4::get_sqrMagnitude()
extern void Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397_AdjustorThunk ();
// 0x0000039A UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
extern void Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9 ();
// 0x0000039B UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Multiply_m16A8F11F144C03A8C817AC4FE542689E746043F4 ();
// 0x0000039C UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Division_m1D1BD7FFEF0CDBB7CE063CA139C22210A0B76689 ();
// 0x0000039D System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441 ();
// 0x0000039E UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
extern void Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495 ();
// 0x0000039F UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
extern void Vector4_op_Implicit_mEAB05A77FF8B3EE79C31499F0CF0A0D621A6496C ();
// 0x000003A0 System.String UnityEngine.Vector4::ToString()
extern void Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9_AdjustorThunk ();
// 0x000003A1 System.Void UnityEngine.Vector4::.cctor()
extern void Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251 ();
// 0x000003A2 System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize()
// 0x000003A3 System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll()
// 0x000003A4 System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32)
// 0x000003A5 System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32)
// 0x000003A6 System.Void UnityEngine.IPlayerEditorConnectionNative::Poll()
// 0x000003A7 System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid)
// 0x000003A8 System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid)
// 0x000003A9 System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected()
// 0x000003AA System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB ();
// 0x000003AB System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 ();
// 0x000003AC System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 ();
// 0x000003AD System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 ();
// 0x000003AE System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 ();
// 0x000003AF System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F ();
// 0x000003B0 System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD ();
// 0x000003B1 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 ();
// 0x000003B2 System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
extern void PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 ();
// 0x000003B3 System.Void UnityEngine.PlayerConnectionInternal::Initialize()
extern void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD ();
// 0x000003B4 System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
extern void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F ();
// 0x000003B5 System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
extern void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 ();
// 0x000003B6 System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 ();
// 0x000003B7 System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D ();
// 0x000003B8 System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
extern void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E ();
// 0x000003B9 System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
extern void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 ();
// 0x000003BA System.Void UnityEngine.PlayerConnectionInternal::.ctor()
extern void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 ();
// 0x000003BB System.Void UnityEngine.PropertyAttribute::.ctor()
extern void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 ();
// 0x000003BC System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
extern void TooltipAttribute__ctor_m13242D6EEE484B1CCA7B3A8FA720C5BCC44AF5DF ();
// 0x000003BD System.Void UnityEngine.SpaceAttribute::.ctor()
extern void SpaceAttribute__ctor_m645A0DE9B507F2AFD8C67853D788F5F419D547C7 ();
// 0x000003BE System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
extern void SpaceAttribute__ctor_mA70DC7F5FDC5474223B45E0F71A9003BBED1EFD0 ();
// 0x000003BF System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
extern void RangeAttribute__ctor_mB9CC43849A074C59DD99F154215A755131D47D89 ();
// 0x000003C0 System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
extern void TextAreaAttribute__ctor_m6134ACE5D232B16A9433AA1F47081FAA9BAC1BA1 ();
// 0x000003C1 System.Single UnityEngine.Random::Range(System.Single,System.Single)
extern void Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384 ();
// 0x000003C2 System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
extern void Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780 ();
// 0x000003C3 System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern void Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E ();
// 0x000003C4 System.Single UnityEngine.Random::get_value()
extern void Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C ();
// 0x000003C5 T[] UnityEngine.Resources::ConvertObjects(UnityEngine.Object[])
// 0x000003C6 T UnityEngine.Resources::Load(System.String)
// 0x000003C7 UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern void Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 ();
// 0x000003C8 UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
extern void Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A ();
// 0x000003C9 T UnityEngine.Resources::GetBuiltinResource(System.String)
// 0x000003CA UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
extern void Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043 ();
// 0x000003CB System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
extern void AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551 ();
// 0x000003CC System.Boolean UnityEngine.AsyncOperation::get_isDone()
extern void AsyncOperation_get_isDone_m2A08EE3D38FD9FE81F2D619FA66255B6F61DAB54 ();
// 0x000003CD System.Void UnityEngine.AsyncOperation::Finalize()
extern void AsyncOperation_Finalize_m36607FEC5F5766510DD0B14440CD9775CF1C23C2 ();
// 0x000003CE System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
extern void AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5 ();
// 0x000003CF System.Void UnityEngine.AsyncOperation::.ctor()
extern void AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F ();
// 0x000003D0 System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
extern void AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24 ();
// 0x000003D1 System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
extern void AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007 ();
// 0x000003D2 System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
extern void AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1 ();
// 0x000003D3 System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
extern void AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E ();
// 0x000003D4 System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
extern void AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063 ();
// 0x000003D5 T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type)
// 0x000003D6 System.Void UnityEngine.AttributeHelperEngine::.cctor()
extern void AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964 ();
// 0x000003D7 System.Void UnityEngine.DisallowMultipleComponent::.ctor()
extern void DisallowMultipleComponent__ctor_m108E5D8C0DB938F0A747C6D2BA481B4FA9CDECB3 ();
// 0x000003D8 System.Void UnityEngine.RequireComponent::.ctor(System.Type)
extern void RequireComponent__ctor_m27819B55F8BD1517378CEFECA00FB183A13D9397 ();
// 0x000003D9 System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
extern void AddComponentMenu__ctor_m33A9DE8FEE9BC9C12F67CF58BFEBECA372C236A3 ();
// 0x000003DA System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
extern void AddComponentMenu__ctor_m78D1D62B91D88424AE2175501B17E4609EF645EA ();
// 0x000003DB System.Void UnityEngine.ExecuteInEditMode::.ctor()
extern void ExecuteInEditMode__ctor_m9A67409D4A11562F23F928655D9A3EFB7A69BB81 ();
// 0x000003DC System.Void UnityEngine.ExecuteAlways::.ctor()
extern void ExecuteAlways__ctor_m6199E1FB2E787ABEE85C19153D3C90B815572092 ();
// 0x000003DD System.Void UnityEngine.HideInInspector::.ctor()
extern void HideInInspector__ctor_mED96F804290F203756C1EDDE57F47C0E5A8FF4B4 ();
// 0x000003DE System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
extern void DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9 ();
// 0x000003DF System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
extern void ExcludeFromPresetAttribute__ctor_mB8BE49E17E4360DDB485784D219AE49847A85FB2 ();
// 0x000003E0 System.Boolean UnityEngine.Behaviour::get_enabled()
extern void Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB ();
// 0x000003E1 System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
extern void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B ();
// 0x000003E2 System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
extern void Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 ();
// 0x000003E3 System.Void UnityEngine.Behaviour::.ctor()
extern void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C ();
// 0x000003E4 System.Void UnityEngine.ClassLibraryInitializer::Init()
extern void ClassLibraryInitializer_Init_mB8588C1A9DD9CB6B5CE77DB1F79AE301C46E0CE7 ();
// 0x000003E5 UnityEngine.Transform UnityEngine.Component::get_transform()
extern void Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 ();
// 0x000003E6 UnityEngine.GameObject UnityEngine.Component::get_gameObject()
extern void Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C ();
// 0x000003E7 UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
extern void Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F ();
// 0x000003E8 System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
extern void Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E ();
// 0x000003E9 T UnityEngine.Component::GetComponent()
// 0x000003EA UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
extern void Component_GetComponentInChildren_mEF7890FAC10EA2F776464285B0DCC58B8C373D34 ();
// 0x000003EB T UnityEngine.Component::GetComponentInChildren(System.Boolean)
// 0x000003EC T UnityEngine.Component::GetComponentInChildren()
// 0x000003ED T[] UnityEngine.Component::GetComponentsInChildren(System.Boolean)
// 0x000003EE System.Void UnityEngine.Component::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x000003EF T[] UnityEngine.Component::GetComponentsInChildren()
// 0x000003F0 System.Void UnityEngine.Component::GetComponentsInChildren(System.Collections.Generic.List`1<T>)
// 0x000003F1 UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
extern void Component_GetComponentInParent_mFD9A8F6311ABAF986CA0DA556662F89FD9234E7D ();
// 0x000003F2 T UnityEngine.Component::GetComponentInParent()
// 0x000003F3 T[] UnityEngine.Component::GetComponentsInParent(System.Boolean)
// 0x000003F4 System.Void UnityEngine.Component::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x000003F5 T[] UnityEngine.Component::GetComponentsInParent()
// 0x000003F6 System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
extern void Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480 ();
// 0x000003F7 System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void Component_GetComponents_m1ACBE6B9A75ECC898BA3B21D59AA7B3339D7735A ();
// 0x000003F8 System.Void UnityEngine.Component::GetComponents(System.Collections.Generic.List`1<T>)
// 0x000003F9 System.String UnityEngine.Component::get_tag()
extern void Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC ();
// 0x000003FA T[] UnityEngine.Component::GetComponents()
// 0x000003FB System.Boolean UnityEngine.Component::CompareTag(System.String)
extern void Component_CompareTag_mD074608D7FEC96A53C57A456BA613EE01C31D4B7 ();
// 0x000003FC System.Void UnityEngine.Component::SendMessage(System.String)
extern void Component_SendMessage_mEFA614387A57BC85E401ABCEC603B5DEA1AA4392 ();
// 0x000003FD System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_SendMessage_m5F9746707394086235E11ED0DBB1C55C231AB606 ();
// 0x000003FE System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_BroadcastMessage_mB8F26C0376146136DF5311F91A3A9667EAC3EDF8 ();
// 0x000003FF System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
extern void Component_BroadcastMessage_m33BDF64582F1D9EA2FF4A3B819649C8E62027CAC ();
// 0x00000400 System.Void UnityEngine.Component::.ctor()
extern void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF ();
// 0x00000401 System.Void UnityEngine.Coroutine::.ctor()
extern void Coroutine__ctor_mCA679040DA81B31D1E341400E98F6CF569269201 ();
// 0x00000402 System.Void UnityEngine.Coroutine::Finalize()
extern void Coroutine_Finalize_mACCDC3AFBA7F1D247231AA875B5099200AF9ECC5 ();
// 0x00000403 System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
extern void Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571 ();
// 0x00000404 System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern void SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31 ();
// 0x00000405 System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern void SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB ();
// 0x00000406 System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting()
// 0x00000407 System.Object UnityEngine.CustomYieldInstruction::get_Current()
extern void CustomYieldInstruction_get_Current_m9B2B482ED92A58E85B4D90A5AC7C89DFF87E33DC ();
// 0x00000408 System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
extern void CustomYieldInstruction_MoveNext_m7EA6BAAEF6A01DC791D0B013D5AB5C377F9A6990 ();
// 0x00000409 System.Void UnityEngine.CustomYieldInstruction::Reset()
extern void CustomYieldInstruction_Reset_m9B3349022DFDDA3A059F14D199F2408725727290 ();
// 0x0000040A System.Void UnityEngine.CustomYieldInstruction::.ctor()
extern void CustomYieldInstruction__ctor_m06E2B5BC73763FE2E734FAA600D567701EA21EC5 ();
// 0x0000040B System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
extern void ExcludeFromObjectFactoryAttribute__ctor_mE0437C73993AD36DCB7A002D70AC988340742CD0 ();
// 0x0000040C System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
extern void ExtensionOfNativeClassAttribute__ctor_m2D759F6D70D6FE632D8872A7D7C3E7ECFF83EE46 ();
// 0x0000040D UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
extern void GameObject_CreatePrimitive_mA4D35085D817369E4A513FF31D745CEB27B07F6A ();
// 0x0000040E T UnityEngine.GameObject::GetComponent()
// 0x0000040F UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
extern void GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 ();
// 0x00000410 System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4 ();
// 0x00000411 UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086 ();
// 0x00000412 T UnityEngine.GameObject::GetComponentInChildren()
// 0x00000413 T UnityEngine.GameObject::GetComponentInChildren(System.Boolean)
// 0x00000414 UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
extern void GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988 ();
// 0x00000415 T UnityEngine.GameObject::GetComponentInParent()
// 0x00000416 System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
extern void GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8 ();
// 0x00000417 T[] UnityEngine.GameObject::GetComponents()
// 0x00000418 System.Void UnityEngine.GameObject::GetComponents(System.Collections.Generic.List`1<T>)
// 0x00000419 T[] UnityEngine.GameObject::GetComponentsInChildren(System.Boolean)
// 0x0000041A System.Void UnityEngine.GameObject::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x0000041B T[] UnityEngine.GameObject::GetComponentsInChildren()
// 0x0000041C System.Void UnityEngine.GameObject::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x0000041D T[] UnityEngine.GameObject::GetComponentsInParent(System.Boolean)
// 0x0000041E UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
extern void GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896 ();
// 0x0000041F UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
extern void GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 ();
// 0x00000420 T UnityEngine.GameObject::AddComponent()
// 0x00000421 UnityEngine.Transform UnityEngine.GameObject::get_transform()
extern void GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C ();
// 0x00000422 System.Int32 UnityEngine.GameObject::get_layer()
extern void GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8 ();
// 0x00000423 System.Void UnityEngine.GameObject::set_layer(System.Int32)
extern void GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907 ();
// 0x00000424 System.Void UnityEngine.GameObject::SetActive(System.Boolean)
extern void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 ();
// 0x00000425 System.Boolean UnityEngine.GameObject::get_activeSelf()
extern void GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44 ();
// 0x00000426 System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
extern void GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF ();
// 0x00000427 System.String UnityEngine.GameObject::get_tag()
extern void GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275 ();
// 0x00000428 System.Void UnityEngine.GameObject::set_tag(System.String)
extern void GameObject_set_tag_mEF09E323917FAA2CECA527F821111A92031C1138 ();
// 0x00000429 System.Boolean UnityEngine.GameObject::CompareTag(System.String)
extern void GameObject_CompareTag_mF66519C9DAE4CC8873C36A04C3CAF7DDEC3C7EFE ();
// 0x0000042A UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
extern void GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D ();
// 0x0000042B UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
extern void GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9 ();
// 0x0000042C System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95 ();
// 0x0000042D System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
extern void GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E ();
// 0x0000042E System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_BroadcastMessage_mDF70A40A7E27DF70B4338EBB840500A54060E33D ();
// 0x0000042F System.Void UnityEngine.GameObject::BroadcastMessage(System.String)
extern void GameObject_BroadcastMessage_m58B3BCA61DA82D13BC28DB128A2717728C053DB8 ();
// 0x00000430 System.Void UnityEngine.GameObject::.ctor(System.String)
extern void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 ();
// 0x00000431 System.Void UnityEngine.GameObject::.ctor()
extern void GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D ();
// 0x00000432 System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
extern void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 ();
// 0x00000433 System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
extern void GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437 ();
// 0x00000434 UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
extern void GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD ();
// 0x00000435 UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
extern void GameObject_get_scene_m46B0EF291DE58599187604475EC8640416BF9027 ();
// 0x00000436 UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
extern void GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815 ();
// 0x00000437 System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void GameObject_get_scene_Injected_m7B3888363DF23412EF1F431ADE1055C1DFF8EBE2 ();
// 0x00000438 System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
extern void LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 ();
// 0x00000439 UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
extern void LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 ();
// 0x0000043A System.Int32 UnityEngine.LayerMask::get_value()
extern void LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537_AdjustorThunk ();
// 0x0000043B System.String UnityEngine.LayerMask::LayerToName(System.Int32)
extern void LayerMask_LayerToName_m89F085329FF3D676590CB1A1EDF9B0D24230441B ();
// 0x0000043C System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
extern void LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901 ();
// 0x0000043D System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
extern void LayerMask_GetMask_mCBBED5924A7266C4DF8BBB212648E437E5A713A6 ();
// 0x0000043E System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
extern void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 ();
// 0x0000043F System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B ();
// 0x00000440 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168 ();
// 0x00000441 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98 ();
// 0x00000442 System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
extern void MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 ();
// 0x00000443 System.Void UnityEngine.MonoBehaviour::CancelInvoke()
extern void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF ();
// 0x00000444 System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
extern void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF ();
// 0x00000445 System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 ();
// 0x00000446 System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
extern void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F ();
// 0x00000447 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
extern void MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC ();
// 0x00000448 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
extern void MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD ();
// 0x00000449 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
extern void MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 ();
// 0x0000044A UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 ();
// 0x0000044B UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5 ();
// 0x0000044C System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA ();
// 0x0000044D System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 ();
// 0x0000044E System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
extern void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F ();
// 0x0000044F System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
extern void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD ();
// 0x00000450 System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
extern void MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 ();
// 0x00000451 System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
extern void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 ();
// 0x00000452 System.Void UnityEngine.MonoBehaviour::print(System.Object)
extern void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 ();
// 0x00000453 System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 ();
// 0x00000454 System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 ();
// 0x00000455 System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 ();
// 0x00000456 System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB ();
// 0x00000457 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E ();
// 0x00000458 System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
extern void MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 ();
// 0x00000459 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
extern void MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 ();
// 0x0000045A UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 ();
// 0x0000045B System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 ();
// 0x0000045C System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B ();
// 0x0000045D System.String UnityEngine.MonoBehaviour::GetScriptClassName()
extern void MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F ();
// 0x0000045E System.Void UnityEngine.MonoBehaviour::.ctor()
extern void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 ();
// 0x0000045F System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
extern void NoAllocHelpers_SafeLength_m85E794F370BFE9D3954E72480AE6ED358AF5102C ();
// 0x00000460 System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1<T>)
// 0x00000461 System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
extern void NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC ();
// 0x00000462 System.Int32 UnityEngine.RangeInt::get_end()
extern void RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD_AdjustorThunk ();
// 0x00000463 System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
extern void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E_AdjustorThunk ();
// 0x00000464 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mF7E0CAAF0DA4A1F5BAD4CF4C02C4C3A5AB2515D0 ();
// 0x00000465 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mB64D0D2B5788BC105D3640A22A70FCD5183CB413 ();
// 0x00000466 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 ();
// 0x00000467 System.Void UnityEngine.ScriptableObject::.ctor()
extern void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B ();
// 0x00000468 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
extern void ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D ();
// 0x00000469 T UnityEngine.ScriptableObject::CreateInstance()
// 0x0000046A System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
extern void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B ();
// 0x0000046B UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
extern void ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C ();
// 0x0000046C System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
extern void ScriptingUtility_IsManagedCodeWorking_m4E53313183C7CB038C14545B933F81E249E707F3 ();
// 0x0000046D System.Void UnityEngine.SelectionBaseAttribute::.ctor()
extern void SelectionBaseAttribute__ctor_mD7E83E67AFD9920E70551A353A33CC94D0584E8E ();
// 0x0000046E System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
extern void StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21 ();
// 0x0000046F System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
extern void StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0 ();
// 0x00000470 System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
extern void StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975 ();
// 0x00000471 System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern void StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 ();
// 0x00000472 System.Void UnityEngine.StackTraceUtility::.cctor()
extern void StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165 ();
// 0x00000473 System.Void UnityEngine.UnityException::.ctor()
extern void UnityException__ctor_m68C827240B217197615D8DA06FD3A443127D81DE ();
// 0x00000474 System.Void UnityEngine.UnityException::.ctor(System.String)
extern void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 ();
// 0x00000475 System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
extern void UnityException__ctor_m27B11548FE152B9AB9402E54CB6A50A2EE6FFE31 ();
// 0x00000476 System.String UnityEngine.TextAsset::get_text()
extern void TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 ();
// 0x00000477 System.String UnityEngine.TextAsset::ToString()
extern void TextAsset_ToString_m8C7ED5DD80E20B3A16A2100F62319811BE5DC830 ();
// 0x00000478 System.Void UnityEngine.TrackedReference::.ctor()
extern void TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04 ();
// 0x00000479 System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
extern void TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96 ();
// 0x0000047A System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
extern void TrackedReference_Equals_mB1E157BE74CB5240DA6C4D3A38047A015B067C20 ();
// 0x0000047B System.Int32 UnityEngine.TrackedReference::GetHashCode()
extern void TrackedReference_GetHashCode_mFA57A6A43AAB04ACB6FFB4038646B4BCC56FA1D6 ();
// 0x0000047C System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
extern void UnhandledExceptionHandler_RegisterUECatcher_mE45C6A0301C35F6193F5774B7683683EF78D21DA ();
// 0x0000047D System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs)
extern void UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E ();
// 0x0000047E System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
extern void UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77 ();
// 0x0000047F System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
extern void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6 ();
// 0x00000480 System.Int32 UnityEngine.Object::GetInstanceID()
extern void Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 ();
// 0x00000481 System.Int32 UnityEngine.Object::GetHashCode()
extern void Object_GetHashCode_mCF9141C6640C2989CD354118673711D5F3741984 ();
// 0x00000482 System.Boolean UnityEngine.Object::Equals(System.Object)
extern void Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32 ();
// 0x00000483 System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
extern void Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 ();
// 0x00000484 System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
extern void Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 ();
// 0x00000485 System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
extern void Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 ();
// 0x00000486 System.IntPtr UnityEngine.Object::GetCachedPtr()
extern void Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 ();
// 0x00000487 System.String UnityEngine.Object::get_name()
extern void Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE ();
// 0x00000488 System.Void UnityEngine.Object::set_name(System.String)
extern void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 ();
// 0x00000489 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082 ();
// 0x0000048A UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
extern void Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 ();
// 0x0000048B T UnityEngine.Object::Instantiate(T)
// 0x0000048C T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion)
// 0x0000048D System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
extern void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D ();
// 0x0000048E System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
extern void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A ();
// 0x0000048F System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
extern void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 ();
// 0x00000490 System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
extern void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 ();
// 0x00000491 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
extern void Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 ();
// 0x00000492 System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
extern void Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207 ();
// 0x00000493 System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
extern void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 ();
// 0x00000494 T[] UnityEngine.Object::FindObjectsOfType()
// 0x00000495 T UnityEngine.Object::FindObjectOfType()
// 0x00000496 System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
extern void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B ();
// 0x00000497 UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
extern void Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA ();
// 0x00000498 System.String UnityEngine.Object::ToString()
extern void Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1 ();
// 0x00000499 System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C ();
// 0x0000049A System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 ();
// 0x0000049B System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
extern void Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 ();
// 0x0000049C UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
extern void Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 ();
// 0x0000049D UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D ();
// 0x0000049E System.String UnityEngine.Object::ToString(UnityEngine.Object)
extern void Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC ();
// 0x0000049F System.String UnityEngine.Object::GetName(UnityEngine.Object)
extern void Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF ();
// 0x000004A0 System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
extern void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 ();
// 0x000004A1 UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
extern void Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350 ();
// 0x000004A2 System.Void UnityEngine.Object::.ctor()
extern void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B ();
// 0x000004A3 System.Void UnityEngine.Object::.cctor()
extern void Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C ();
// 0x000004A4 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E ();
// 0x000004A5 System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
extern void UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037 ();
// 0x000004A6 System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest>,System.Int32)
extern void UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612 ();
// 0x000004A7 System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Send_m25CDC5B5ABF8D55B70EB314AA46923E3CF2AD4B9 ();
// 0x000004A8 System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Post_mB4E900B6E9350E8E944011B6BF3D16C0657375FE ();
// 0x000004A9 System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
extern void UnitySynchronizationContext_CreateCopy_mC20AC170E7947120E65ED75D71889CDAC957A5CD ();
// 0x000004AA System.Void UnityEngine.UnitySynchronizationContext::Exec()
extern void UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C ();
// 0x000004AB System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
extern void UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A ();
// 0x000004AC System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
extern void UnitySynchronizationContext_InitializeSynchronizationContext_m0F2A055040D6848FAD84A08DBC410E56B2D9E6A3 ();
// 0x000004AD System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
extern void UnitySynchronizationContext_ExecuteTasks_m027AF329D90D6451B83A2EAF3528C9021800A962 ();
// 0x000004AE System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
extern void UnitySynchronizationContext_ExecutePendingTasks_m74DCC56A938FEECD533CFE58CAC4B8B9ED001122 ();
// 0x000004AF System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
extern void WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599_AdjustorThunk ();
// 0x000004B0 System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::Invoke()
extern void WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED_AdjustorThunk ();
// 0x000004B1 System.Void UnityEngine.WaitForEndOfFrame::.ctor()
extern void WaitForEndOfFrame__ctor_m6CDB79476A4A84CEC62947D36ADED96E907BA20B ();
// 0x000004B2 System.Void UnityEngine.WaitForFixedUpdate::.ctor()
extern void WaitForFixedUpdate__ctor_mDEBC2E729EB331081476991F738E1759F067F402 ();
// 0x000004B3 System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
extern void WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559 ();
// 0x000004B4 System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
extern void WaitForSecondsRealtime_get_waitTime_m6D1B0EDEAFA3DBBBFE1A0CC2D372BAB8EA82E2FB ();
// 0x000004B5 System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
extern void WaitForSecondsRealtime_set_waitTime_m867F4482BEE354E33A6FD9191344D74B9CC8C790 ();
// 0x000004B6 System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
extern void WaitForSecondsRealtime_get_keepWaiting_mC257FFC53D5734250B919A8B6BE460A6D8A7CD99 ();
// 0x000004B7 System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
extern void WaitForSecondsRealtime__ctor_m775503EC1F4963D8E5BBDD7989B40F6A000E0525 ();
// 0x000004B8 System.Void UnityEngine.YieldInstruction::.ctor()
extern void YieldInstruction__ctor_mA72AD367FB081E0C2493649C6E8F7CFC592AB620 ();
// 0x000004B9 System.Void UnityEngine.SerializeField::.ctor()
extern void SerializeField__ctor_mEE7F6BB7A9643562D8CEF189848925B74F87DA27 ();
// 0x000004BA System.Void UnityEngine.ISerializationCallbackReceiver::OnBeforeSerialize()
// 0x000004BB System.Void UnityEngine.ISerializationCallbackReceiver::OnAfterDeserialize()
// 0x000004BC System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
extern void ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3 ();
// 0x000004BD System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
extern void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mC89EA382E4636DE8BC0E14D1BB024A80C65F5CAF ();
// 0x000004BE System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
extern void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B ();
// 0x000004BF UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
extern void SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D ();
// 0x000004C0 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
extern void SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0 ();
// 0x000004C1 System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
extern void SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 ();
// 0x000004C2 System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
extern void SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 ();
// 0x000004C3 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 ();
// 0x000004C4 UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
extern void SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 ();
// 0x000004C5 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
extern void SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF ();
// 0x000004C6 System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)
extern void SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468 ();
// 0x000004C7 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 ();
// 0x000004C8 System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 ();
// 0x000004C9 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 ();
// 0x000004CA UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
extern void SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C ();
// 0x000004CB System.Single UnityEngine.Time::get_time()
extern void Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 ();
// 0x000004CC System.Single UnityEngine.Time::get_timeSinceLevelLoad()
extern void Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0 ();
// 0x000004CD System.Single UnityEngine.Time::get_deltaTime()
extern void Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E ();
// 0x000004CE System.Single UnityEngine.Time::get_unscaledTime()
extern void Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 ();
// 0x000004CF System.Single UnityEngine.Time::get_unscaledDeltaTime()
extern void Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 ();
// 0x000004D0 System.Single UnityEngine.Time::get_fixedDeltaTime()
extern void Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C ();
// 0x000004D1 System.Single UnityEngine.Time::get_timeScale()
extern void Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 ();
// 0x000004D2 System.Void UnityEngine.Time::set_timeScale(System.Single)
extern void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF ();
// 0x000004D3 System.Int32 UnityEngine.Time::get_frameCount()
extern void Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436 ();
// 0x000004D4 System.Single UnityEngine.Time::get_realtimeSinceStartup()
extern void Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03 ();
// 0x000004D5 System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
extern void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 ();
// 0x000004D6 System.Void UnityEngine.TouchScreenKeyboard::Destroy()
extern void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 ();
// 0x000004D7 System.Void UnityEngine.TouchScreenKeyboard::Finalize()
extern void TouchScreenKeyboard_Finalize_m684570CC561058F48B51F7E21A144299FBCE4C76 ();
// 0x000004D8 System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 ();
// 0x000004D9 System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
extern void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 ();
// 0x000004DA System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
extern void TouchScreenKeyboard_get_isSupported_m9163BAF0764DCDD9CB87E75A296D820D629D31CA ();
// 0x000004DB System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
extern void TouchScreenKeyboard_get_isInPlaceEditingAllowed_m503AB6CB0DFBD8E7D396C8E552C643F20E4A5D47 ();
// 0x000004DC UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A ();
// 0x000004DD System.String UnityEngine.TouchScreenKeyboard::get_text()
extern void TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0 ();
// 0x000004DE System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
extern void TouchScreenKeyboard_set_text_mF72A794EEC3FC19A9701B61A70BCF392D53B0D38 ();
// 0x000004DF System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
extern void TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840 ();
// 0x000004E0 System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
extern void TouchScreenKeyboard_get_active_m35A2928E54273BF16CB19D11665989D894D5C79D ();
// 0x000004E1 System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
extern void TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D ();
// 0x000004E2 UnityEngine.TouchScreenKeyboard_Status UnityEngine.TouchScreenKeyboard::get_status()
extern void TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2 ();
// 0x000004E3 System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
extern void TouchScreenKeyboard_set_characterLimit_m97F392EB376881A77F5210CFA6736F0A49F5D57B ();
// 0x000004E4 System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
extern void TouchScreenKeyboard_get_canGetSelection_m8EEC32EA25638ACB54F698EA72450B51BEC9A362 ();
// 0x000004E5 System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
extern void TouchScreenKeyboard_get_canSetSelection_m3C9574749CA28A6677C77B8FBE6292B80DF88A10 ();
// 0x000004E6 UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
extern void TouchScreenKeyboard_get_selection_m9E2AB5FF388968D946B15A3ECDAE1C3C97115AAD ();
// 0x000004E7 System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
extern void TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7 ();
// 0x000004E8 System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
extern void TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896 ();
// 0x000004E9 System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
extern void TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF ();
// 0x000004EA System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
extern void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A_AdjustorThunk ();
// 0x000004EB System.Void UnityEngine.DrivenRectTransformTracker::Clear()
extern void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89_AdjustorThunk ();
// 0x000004EC System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
extern void RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E ();
// 0x000004ED System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
extern void RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB ();
// 0x000004EE UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern void RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E ();
// 0x000004EF UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
extern void RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 ();
// 0x000004F0 System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
extern void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A ();
// 0x000004F1 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
extern void RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 ();
// 0x000004F2 System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
extern void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 ();
// 0x000004F3 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
extern void RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 ();
// 0x000004F4 System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
extern void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F ();
// 0x000004F5 UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
extern void RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF ();
// 0x000004F6 System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
extern void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 ();
// 0x000004F7 UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
extern void RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 ();
// 0x000004F8 System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF ();
// 0x000004F9 System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
extern void RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC ();
// 0x000004FA System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
extern void RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C ();
// 0x000004FB System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
extern void RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520 ();
// 0x000004FC System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
extern void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 ();
// 0x000004FD System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform_Axis,System.Single)
extern void RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745 ();
// 0x000004FE System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
extern void RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653 ();
// 0x000004FF UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
extern void RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D ();
// 0x00000500 System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
extern void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F ();
// 0x00000501 System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94 ();
// 0x00000502 System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40 ();
// 0x00000503 System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD ();
// 0x00000504 System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2 ();
// 0x00000505 System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8 ();
// 0x00000506 System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF ();
// 0x00000507 System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982 ();
// 0x00000508 System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399 ();
// 0x00000509 System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F ();
// 0x0000050A System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 ();
// 0x0000050B System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
extern void ReapplyDrivenProperties__ctor_m0633C1B8E1B058DF2C3648C96D3E4DC006A76CA7 ();
// 0x0000050C System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A ();
// 0x0000050D System.IAsyncResult UnityEngine.RectTransform_ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
extern void ReapplyDrivenProperties_BeginInvoke_m5C352648167A36402E86BEDDCAE8FA4784C03604 ();
// 0x0000050E System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
extern void ReapplyDrivenProperties_EndInvoke_mC8DF7BD47EC8976C477491961F44912BA4C0CD7C ();
// 0x0000050F System.Void UnityEngine.Transform::.ctor()
extern void Transform__ctor_mE8E10A06C8922623BAC6053550D19B2E297C2F35 ();
// 0x00000510 UnityEngine.Vector3 UnityEngine.Transform::get_position()
extern void Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 ();
// 0x00000511 System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
extern void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC ();
// 0x00000512 UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
extern void Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 ();
// 0x00000513 System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
extern void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 ();
// 0x00000514 UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
extern void Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA ();
// 0x00000515 System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
extern void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 ();
// 0x00000516 UnityEngine.Vector3 UnityEngine.Transform::get_right()
extern void Transform_get_right_mC32CE648E98D3D4F62F897A2751EE567C7C0CFB0 ();
// 0x00000517 UnityEngine.Vector3 UnityEngine.Transform::get_up()
extern void Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282 ();
// 0x00000518 UnityEngine.Vector3 UnityEngine.Transform::get_forward()
extern void Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F ();
// 0x00000519 UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
extern void Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 ();
// 0x0000051A System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
extern void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 ();
// 0x0000051B UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
extern void Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE ();
// 0x0000051C System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
extern void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A ();
// 0x0000051D UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
extern void Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA ();
// 0x0000051E System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
extern void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 ();
// 0x0000051F UnityEngine.Transform UnityEngine.Transform::get_parent()
extern void Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 ();
// 0x00000520 System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
extern void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E ();
// 0x00000521 UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
extern void Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E ();
// 0x00000522 System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
extern void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C ();
// 0x00000523 UnityEngine.Transform UnityEngine.Transform::GetParent()
extern void Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 ();
// 0x00000524 System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
extern void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 ();
// 0x00000525 System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
extern void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 ();
// 0x00000526 UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
extern void Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E ();
// 0x00000527 UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
extern void Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED ();
// 0x00000528 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD ();
// 0x00000529 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
extern void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 ();
// 0x0000052A System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB ();
// 0x0000052B System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
extern void Transform_Rotate_mEEA80F3DA5A4C93611D7165DF54763E578477EF9 ();
// 0x0000052C System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
extern void Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B ();
// 0x0000052D System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2 ();
// 0x0000052E System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
extern void Transform_LookAt_m3EC94482B2585FE03AEEDF90325A1F0B9A84960E ();
// 0x0000052F System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 ();
// 0x00000530 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
extern void Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF ();
// 0x00000531 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
extern void Transform_InverseTransformDirection_m6F0513F2EC19C204F2077E3C68DD1D45317CB5F2 ();
// 0x00000532 UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
extern void Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB ();
// 0x00000533 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
extern void Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 ();
// 0x00000534 UnityEngine.Transform UnityEngine.Transform::get_root()
extern void Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6 ();
// 0x00000535 UnityEngine.Transform UnityEngine.Transform::GetRoot()
extern void Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 ();
// 0x00000536 System.Int32 UnityEngine.Transform::get_childCount()
extern void Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 ();
// 0x00000537 System.Void UnityEngine.Transform::DetachChildren()
extern void Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23 ();
// 0x00000538 System.Void UnityEngine.Transform::SetAsFirstSibling()
extern void Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531 ();
// 0x00000539 UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
extern void Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 ();
// 0x0000053A UnityEngine.Transform UnityEngine.Transform::Find(System.String)
extern void Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1 ();
// 0x0000053B UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
extern void Transform_get_lossyScale_m9C2597B28BE066FC061B7D7508750E5D5EA9850F ();
// 0x0000053C System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
extern void Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 ();
// 0x0000053D System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
extern void Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC ();
// 0x0000053E UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
extern void Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 ();
// 0x0000053F System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
extern void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB ();
// 0x00000540 System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
extern void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 ();
// 0x00000541 System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA ();
// 0x00000542 System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE ();
// 0x00000543 System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B ();
// 0x00000544 System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 ();
// 0x00000545 System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B ();
// 0x00000546 System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 ();
// 0x00000547 System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE ();
// 0x00000548 System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 ();
// 0x00000549 System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 ();
// 0x0000054A System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 ();
// 0x0000054B System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 ();
// 0x0000054C System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 ();
// 0x0000054D System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707 ();
// 0x0000054E System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D ();
// 0x0000054F System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D ();
// 0x00000550 System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 ();
// 0x00000551 System.Void UnityEngine.Transform_Enumerator::.ctor(UnityEngine.Transform)
extern void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 ();
// 0x00000552 System.Object UnityEngine.Transform_Enumerator::get_Current()
extern void Enumerator_get_Current_mD91FA41B0959224F24BF83051D46FCF3AF82F773 ();
// 0x00000553 System.Boolean UnityEngine.Transform_Enumerator::MoveNext()
extern void Enumerator_MoveNext_mF27E895DC4BB3826D2F00E9484A9ECC635770031 ();
// 0x00000554 System.Void UnityEngine.Transform_Enumerator::Reset()
extern void Enumerator_Reset_mA4AD59858E0D61FE247C0E158737A4C02FCE244F ();
// 0x00000555 System.Void UnityEngine.Sprite::.ctor()
extern void Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E ();
// 0x00000556 System.Int32 UnityEngine.Sprite::GetPackingMode()
extern void Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317 ();
// 0x00000557 System.Int32 UnityEngine.Sprite::GetPacked()
extern void Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC ();
// 0x00000558 UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
extern void Sprite_GetTextureRect_mE506ABF33181E32E82B75479EE4A0910350B1BF9 ();
// 0x00000559 UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
extern void Sprite_GetInnerUVs_m273E051E7DF38ED3D6077781D75A1C1019CABA25 ();
// 0x0000055A UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
extern void Sprite_GetOuterUVs_mD78E47470B4D8AD231F194E256136B0094ECEBC5 ();
// 0x0000055B UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
extern void Sprite_GetPadding_m5781452D40FAE3B7D0CE78BF8808637FBFE78105 ();
// 0x0000055C UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
extern void Sprite_get_bounds_mD440465B889CCD2D80D118F9174FD5EAB19AE874 ();
// 0x0000055D UnityEngine.Rect UnityEngine.Sprite::get_rect()
extern void Sprite_get_rect_mF1D59ED35D077D9B5075E2114605FDEB728D3AFF ();
// 0x0000055E UnityEngine.Vector4 UnityEngine.Sprite::get_border()
extern void Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F ();
// 0x0000055F UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
extern void Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5 ();
// 0x00000560 System.Single UnityEngine.Sprite::get_pixelsPerUnit()
extern void Sprite_get_pixelsPerUnit_m54E3B43BD3D255D18CAE3DC8D963A81846983030 ();
// 0x00000561 UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
extern void Sprite_get_associatedAlphaSplitTexture_m2EF38CF62616FBBBBAE7876ECBCC596DB3F42156 ();
// 0x00000562 UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
extern void Sprite_get_pivot_m8E3D24C208E01EC8464B0E63FBF3FB9429E4C1D9 ();
// 0x00000563 System.Boolean UnityEngine.Sprite::get_packed()
extern void Sprite_get_packed_m501A9E7D2C44867665FB579FD1A8C5D397C872C3 ();
// 0x00000564 UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
extern void Sprite_get_packingMode_m1B5AA0F5476DAEADFF14F65E99944B54940D869F ();
// 0x00000565 UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
extern void Sprite_get_textureRect_m8CDA38796589CB967909F78076E7138907814DCD ();
// 0x00000566 UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
extern void Sprite_get_vertices_mD858385A07239A56691D1559728B1B5765C32722 ();
// 0x00000567 System.UInt16[] UnityEngine.Sprite::get_triangles()
extern void Sprite_get_triangles_m3B0A097930B40C800E0591E5B095D118D2A33D2E ();
// 0x00000568 UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
extern void Sprite_get_uv_mBD484CDCD2DF54AAE452ADBA927806193CB0FE84 ();
// 0x00000569 System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
extern void Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2 ();
// 0x0000056A System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B ();
// 0x0000056B System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0 ();
// 0x0000056C System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
extern void Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC ();
// 0x0000056D System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
extern void Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B ();
// 0x0000056E System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
extern void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 ();
// 0x0000056F System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
extern void Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6 ();
// 0x00000570 System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
extern void Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC ();
// 0x00000571 System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m2574674719979232087612C3C17A760E439BCA45 ();
// 0x00000572 System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m43E0605422153F402426F8959BC2E8C65A69F597 ();
// 0x00000573 UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
extern void DataUtility_GetInnerUV_m19FC4FF27A6733C9595B63F265EFBEC3BC183732 ();
// 0x00000574 UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
extern void DataUtility_GetOuterUV_mB7DEA861925EECF861EEB643145C54E8BF449213 ();
// 0x00000575 UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
extern void DataUtility_GetPadding_mE967167C8AB44F752F7C3A7B9D0A2789F5BD7034 ();
// 0x00000576 UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
extern void DataUtility_GetMinSize_m8031F50000ACDDD00E1CE4C765FA4B0A2E9255AD ();
// 0x00000577 System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
extern void SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE ();
// 0x00000578 System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA ();
// 0x00000579 System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051 ();
// 0x0000057A System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB ();
// 0x0000057B System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2 ();
// 0x0000057C System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
extern void SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6 ();
// 0x0000057D System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
extern void SpriteAtlas_CanBindTo_m6CE0E011A4C5F489F9A62317380FB35F20DF7016 ();
// 0x0000057E System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
extern void Profiler_BeginSample_mDA159D5771838F40FC7C2829B2DC4329F8C9596B ();
// 0x0000057F System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
extern void Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0 ();
// 0x00000580 System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
extern void Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751 ();
// 0x00000581 System.Void UnityEngine.Profiling.Profiler::EndSample()
extern void Profiler_EndSample_m15350A0463FB3C5789504B4059B0EA68D5B70A21 ();
// 0x00000582 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
extern void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_AdjustorThunk ();
// 0x00000583 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
extern void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_AdjustorThunk ();
// 0x00000584 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
extern void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_AdjustorThunk ();
// 0x00000585 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
extern void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_AdjustorThunk ();
// 0x00000586 System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
extern void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 ();
// 0x00000587 System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
extern void MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C ();
// 0x00000588 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
extern void MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 ();
// 0x00000589 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
extern void MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 ();
// 0x0000058A System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
extern void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 ();
// 0x0000058B System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F ();
// 0x0000058C System.Void UnityEngine.iOS.LocalNotification::.cctor()
extern void LocalNotification__cctor_m9E47ADEC8F786289F7C94ACC65A44C318FF59685 ();
// 0x0000058D UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
extern void ArgumentCache_get_unityObjectArgument_m89597514712FB91B443B9FB1A44D099F021DCFA5 ();
// 0x0000058E System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
extern void ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534 ();
// 0x0000058F System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
extern void ArgumentCache_get_intArgument_mD9D072A7856D998847F159350EAD0D9AA552F76B ();
// 0x00000590 System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
extern void ArgumentCache_get_floatArgument_mDDAD91A992319CF1FFFDD4F0F87C5D162BFF187A ();
// 0x00000591 System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
extern void ArgumentCache_get_stringArgument_mCD1D05766E21EEFDFD03D4DE66C088CF29F84D00 ();
// 0x00000592 System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
extern void ArgumentCache_get_boolArgument_mCCAB5FB41B0F1C8C8A2C31FB3D46DF99A7A71BE2 ();
// 0x00000593 System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
extern void ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936 ();
// 0x00000594 System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
extern void ArgumentCache_OnBeforeSerialize_mCBE8301FE0DDE2E516A18051BBE3DC983BC80FBC ();
// 0x00000595 System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
extern void ArgumentCache_OnAfterDeserialize_m59072D771A42C518FECECBE2CE7EE9E15F4BE55F ();
// 0x00000596 System.Void UnityEngine.Events.ArgumentCache::.ctor()
extern void ArgumentCache__ctor_m9618D660E40F991782873643F0FDCACA32A63541 ();
// 0x00000597 System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
extern void BaseInvokableCall__ctor_m232CE2068209113988BB35B50A2965FC03FC4A58 ();
// 0x00000598 System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5 ();
// 0x00000599 System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[])
// 0x0000059A System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg(System.Object)
// 0x0000059B System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
extern void BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091 ();
// 0x0000059C System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo)
// 0x0000059D System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3 ();
// 0x0000059E System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_remove_Delegate_m0CFD9A25842A757309236C500089752BF544E3C7 ();
// 0x0000059F System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873 ();
// 0x000005A0 System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
extern void InvokableCall__ctor_m77F593E751D2119119A5F3FD39F8F5D3B653102B ();
// 0x000005A1 System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
extern void InvokableCall_Invoke_mDB8C26B441658DDA48AC3AF259F4A0EBCF673FD0 ();
// 0x000005A2 System.Void UnityEngine.Events.InvokableCall::Invoke()
extern void InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394 ();
// 0x000005A3 System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall_Find_mDC13296B10EFCD0A92E486CD5787E07890C7B8CC ();
// 0x000005A4 System.Void UnityEngine.Events.InvokableCall`1::add_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x000005A5 System.Void UnityEngine.Events.InvokableCall`1::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x000005A6 System.Void UnityEngine.Events.InvokableCall`1::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000005A7 System.Void UnityEngine.Events.InvokableCall`1::.ctor(UnityEngine.Events.UnityAction`1<T1>)
// 0x000005A8 System.Void UnityEngine.Events.InvokableCall`1::Invoke(System.Object[])
// 0x000005A9 System.Void UnityEngine.Events.InvokableCall`1::Invoke(T1)
// 0x000005AA System.Boolean UnityEngine.Events.InvokableCall`1::Find(System.Object,System.Reflection.MethodInfo)
// 0x000005AB System.Void UnityEngine.Events.InvokableCall`2::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000005AC System.Void UnityEngine.Events.InvokableCall`2::Invoke(System.Object[])
// 0x000005AD System.Boolean UnityEngine.Events.InvokableCall`2::Find(System.Object,System.Reflection.MethodInfo)
// 0x000005AE System.Void UnityEngine.Events.InvokableCall`3::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000005AF System.Void UnityEngine.Events.InvokableCall`3::Invoke(System.Object[])
// 0x000005B0 System.Boolean UnityEngine.Events.InvokableCall`3::Find(System.Object,System.Reflection.MethodInfo)
// 0x000005B1 System.Void UnityEngine.Events.InvokableCall`4::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000005B2 System.Void UnityEngine.Events.InvokableCall`4::Invoke(System.Object[])
// 0x000005B3 System.Boolean UnityEngine.Events.InvokableCall`4::Find(System.Object,System.Reflection.MethodInfo)
// 0x000005B4 System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
// 0x000005B5 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(System.Object[])
// 0x000005B6 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(T)
// 0x000005B7 UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
extern void PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5 ();
// 0x000005B8 System.String UnityEngine.Events.PersistentCall::get_methodName()
extern void PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1 ();
// 0x000005B9 UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
extern void PersistentCall_get_mode_mC88324F8D18B5E4E79045AE1F99DF3EB36CEE644 ();
// 0x000005BA UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
extern void PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1 ();
// 0x000005BB System.Boolean UnityEngine.Events.PersistentCall::IsValid()
extern void PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE ();
// 0x000005BC UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
extern void PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6 ();
// 0x000005BD UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
extern void PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9 ();
// 0x000005BE System.Void UnityEngine.Events.PersistentCall::.ctor()
extern void PersistentCall__ctor_mBF65325BE6B4EBC6B3E8ADAD3C6FA77EF5BBEFA8 ();
// 0x000005BF System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
extern void PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A ();
// 0x000005C0 System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
extern void PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3 ();
// 0x000005C1 System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD ();
// 0x000005C2 System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83 ();
// 0x000005C3 System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE ();
// 0x000005C4 System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
extern void InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49 ();
// 0x000005C5 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
extern void InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1 ();
// 0x000005C6 System.Void UnityEngine.Events.InvokableCallList::.ctor()
extern void InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D ();
// 0x000005C7 System.Void UnityEngine.Events.UnityEventBase::.ctor()
extern void UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595 ();
// 0x000005C8 System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m147F610873545A23E9005CCB35CA6A05887E7599 ();
// 0x000005C9 System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3A87E89948C5FF32BD5BA1BDD1A4D791738A141E ();
// 0x000005CA System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object)
// 0x000005CB UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000005CC System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
extern void UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32 ();
// 0x000005CD System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
extern void UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797 ();
// 0x000005CE System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
extern void UnityEventBase_DirtyPersistentCalls_m31D9B2D3B265718318F4D7E87373E53F249E65EB ();
// 0x000005CF System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
extern void UnityEventBase_RebuildPersistentCallsIfNeeded_mFC89AED628B42E5B1CBCC702222A6DF97605234F ();
// 0x000005D0 System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
extern void UnityEventBase_AddCall_mD45F68C1A40E2BD9B0754490B7709846B84E8075 ();
// 0x000005D1 System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void UnityEventBase_RemoveListener_mE7EBC544115373D2357599AC07F41F13A8C5A49E ();
// 0x000005D2 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
extern void UnityEventBase_PrepareInvoke_mFA3E2C97DB776A1089DCC85C9F1DA75C295032AE ();
// 0x000005D3 System.String UnityEngine.Events.UnityEventBase::ToString()
extern void UnityEventBase_ToString_m7672D78CA070AC49FFF04E645523864C300DD66D ();
// 0x000005D4 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
extern void UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5 ();
// 0x000005D5 System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
extern void UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC ();
// 0x000005D6 System.Void UnityEngine.Events.UnityAction::Invoke()
extern void UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A ();
// 0x000005D7 System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
extern void UnityAction_BeginInvoke_m6819B1057D192033B17EB15C9E34305720F0401C ();
// 0x000005D8 System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
extern void UnityAction_EndInvoke_m9C465516D5977EF185DCEB6CA81D0B90EDAD7370 ();
// 0x000005D9 System.Void UnityEngine.Events.UnityEvent::.ctor()
extern void UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028 ();
// 0x000005DA System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
extern void UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9 ();
// 0x000005DB System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object)
extern void UnityEvent_FindMethod_Impl_mC96F40A83BB4D1430E254DAE9B091E27E42E8796 ();
// 0x000005DC UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
extern void UnityEvent_GetDelegate_m8D277E2D713BB3605B3D46E5A3DB708B6A338EB0 ();
// 0x000005DD UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
extern void UnityEvent_GetDelegate_mDFBD636D71E24D75D0851959256A3B97BA842865 ();
// 0x000005DE System.Void UnityEngine.Events.UnityEvent::Invoke()
extern void UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325 ();
// 0x000005DF System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr)
// 0x000005E0 System.Void UnityEngine.Events.UnityAction`1::Invoke(T0)
// 0x000005E1 System.IAsyncResult UnityEngine.Events.UnityAction`1::BeginInvoke(T0,System.AsyncCallback,System.Object)
// 0x000005E2 System.Void UnityEngine.Events.UnityAction`1::EndInvoke(System.IAsyncResult)
// 0x000005E3 System.Void UnityEngine.Events.UnityEvent`1::.ctor()
// 0x000005E4 System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x000005E5 System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x000005E6 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1::FindMethod_Impl(System.String,System.Object)
// 0x000005E7 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000005E8 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(UnityEngine.Events.UnityAction`1<T0>)
// 0x000005E9 System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0)
// 0x000005EA System.Void UnityEngine.Events.UnityAction`2::.ctor(System.Object,System.IntPtr)
// 0x000005EB System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1)
// 0x000005EC System.IAsyncResult UnityEngine.Events.UnityAction`2::BeginInvoke(T0,T1,System.AsyncCallback,System.Object)
// 0x000005ED System.Void UnityEngine.Events.UnityAction`2::EndInvoke(System.IAsyncResult)
// 0x000005EE System.Void UnityEngine.Events.UnityEvent`2::.ctor()
// 0x000005EF System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2::FindMethod_Impl(System.String,System.Object)
// 0x000005F0 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000005F1 System.Void UnityEngine.Events.UnityAction`3::.ctor(System.Object,System.IntPtr)
// 0x000005F2 System.Void UnityEngine.Events.UnityAction`3::Invoke(T0,T1,T2)
// 0x000005F3 System.IAsyncResult UnityEngine.Events.UnityAction`3::BeginInvoke(T0,T1,T2,System.AsyncCallback,System.Object)
// 0x000005F4 System.Void UnityEngine.Events.UnityAction`3::EndInvoke(System.IAsyncResult)
// 0x000005F5 System.Void UnityEngine.Events.UnityEvent`3::.ctor()
// 0x000005F6 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3::FindMethod_Impl(System.String,System.Object)
// 0x000005F7 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000005F8 System.Void UnityEngine.Events.UnityAction`4::.ctor(System.Object,System.IntPtr)
// 0x000005F9 System.Void UnityEngine.Events.UnityAction`4::Invoke(T0,T1,T2,T3)
// 0x000005FA System.IAsyncResult UnityEngine.Events.UnityAction`4::BeginInvoke(T0,T1,T2,T3,System.AsyncCallback,System.Object)
// 0x000005FB System.Void UnityEngine.Events.UnityAction`4::EndInvoke(System.IAsyncResult)
// 0x000005FC System.Void UnityEngine.Events.UnityEvent`4::.ctor()
// 0x000005FD System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`4::FindMethod_Impl(System.String,System.Object)
// 0x000005FE UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`4::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000005FF System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
extern void FormerlySerializedAsAttribute__ctor_m770651B828F499F804DB06A777E8A4103A3ED2BD ();
// 0x00000600 System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
extern void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA ();
// 0x00000601 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C_AdjustorThunk ();
// 0x00000602 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
extern void MovedFromAttribute__ctor_mF87685F9D527910B31D3EF58F0EAA297E1944B42 ();
// 0x00000603 System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
extern void Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E ();
// 0x00000604 System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern void Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9_AdjustorThunk ();
// 0x00000605 System.String UnityEngine.SceneManagement.Scene::get_name()
extern void Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1_AdjustorThunk ();
// 0x00000606 System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern void Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34_AdjustorThunk ();
// 0x00000607 System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern void Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_AdjustorThunk ();
// 0x00000608 System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
extern void SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84 ();
// 0x00000609 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
extern void SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A ();
// 0x0000060A UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 ();
// 0x0000060B System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_add_sceneLoaded_mB72463B21F0D89F168C58E994356298D0E38A4F7 ();
// 0x0000060C System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_remove_sceneLoaded_m894CC4AE20DC49FF43CF6B2A614877F50D707C92 ();
// 0x0000060D System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
extern void SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9 ();
// 0x0000060E UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadScene_m4641E278E1E9A1690A46900F1787B6F1070188CF ();
// 0x0000060F System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718 ();
// 0x00000610 System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98 ();
// 0x00000611 System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5 ();
// 0x00000612 System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 ();
// 0x00000613 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 ();
// 0x00000614 System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A_AdjustorThunk ();
// 0x00000615 System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::.ctor(System.Object,System.IntPtr)
extern void UpdateFunction__ctor_m203C45C9226ED025C1369B78B759C952ABDA630A ();
// 0x00000616 System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::Invoke()
extern void UpdateFunction_Invoke_m6C0E9E5082FCEEF018602FD40A43E613360D410D ();
// 0x00000617 System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
extern void UpdateFunction_BeginInvoke_m7261B0AA3E858CC7A24FF343DE292DB5A34DAC0C ();
// 0x00000618 System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::EndInvoke(System.IAsyncResult)
extern void UpdateFunction_EndInvoke_m49FBADEA0EED0F50341E2E1F5F21349C2059EA55 ();
// 0x00000619 System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
extern void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B ();
// 0x0000061A UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
extern void PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F ();
// 0x0000061B System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
extern void PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E ();
// 0x0000061C UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
extern void PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F ();
// 0x0000061D System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
extern void PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954 ();
// 0x0000061E UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
extern void PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 ();
// 0x0000061F System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 ();
// 0x00000620 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 ();
// 0x00000621 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B ();
// 0x00000622 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823 ();
// 0x00000623 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029 ();
// 0x00000624 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6 ();
// 0x00000625 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
extern void PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC ();
// 0x00000626 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
extern void PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662 ();
// 0x00000627 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
extern void PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2 ();
// 0x00000628 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
extern void PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2 ();
// 0x00000629 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
extern void PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166 ();
// 0x0000062A System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
extern void PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D ();
// 0x0000062B System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
extern void PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56 ();
// 0x0000062C System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
extern void PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D ();
// 0x0000062D System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::.ctor()
extern void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE ();
// 0x0000062E System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773 ();
// 0x0000062F System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::.ctor()
extern void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 ();
// 0x00000630 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79 ();
// 0x00000631 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::.ctor()
extern void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B ();
// 0x00000632 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
extern void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C ();
// 0x00000633 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
extern void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 ();
// 0x00000634 UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
extern void PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 ();
// 0x00000635 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A ();
// 0x00000636 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
extern void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 ();
// 0x00000637 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent::.ctor()
extern void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 ();
// 0x00000638 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent::.ctor()
extern void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 ();
// 0x00000639 System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::get_MessageTypeId()
extern void MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 ();
// 0x0000063A System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::set_MessageTypeId(System.Guid)
extern void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 ();
// 0x0000063B System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::.ctor()
extern void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 ();
// 0x0000063C System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 ();
// 0x0000063D System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556 ();
// 0x0000063E System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::.ctor()
extern void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF ();
// 0x0000063F System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B ();
// 0x00000640 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::.ctor()
extern void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB ();
// 0x00000641 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26 ();
// 0x00000642 System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
extern void DefaultValueAttribute__ctor_m2E914CFCFD82ACAB447480971570E5763C42DAAD ();
// 0x00000643 System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
extern void DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3 ();
// 0x00000644 System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
extern void DefaultValueAttribute_Equals_mD9073A5C537D4DBDFBD5E3616BC5A05B5D0C51B2 ();
// 0x00000645 System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
extern void DefaultValueAttribute_GetHashCode_m4782E2C5A005991FA7E705110A690DD5E0E52D50 ();
// 0x00000646 System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
extern void ExcludeFromDocsAttribute__ctor_m01F11706D334D5D31B0C59630DB1674ECFBFAF04 ();
// 0x00000647 System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
extern void GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A ();
// 0x00000648 System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()
extern void GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF ();
// 0x00000649 System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
extern void OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 ();
// 0x0000064A System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
extern void OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27 ();
// 0x0000064B System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
extern void OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F ();
// 0x0000064C System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
extern void CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F ();
// 0x0000064D System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
extern void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E ();
// 0x0000064E System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String)
extern void CommandBuffer_set_name_m30052DF9C74868F27260E3A114E02497972C4503 ();
// 0x0000064F System.Void UnityEngine.Rendering.CommandBuffer::Clear()
extern void CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430 ();
// 0x00000650 System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
extern void CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C ();
// 0x00000651 System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginCustomTextureUpdateInternal(System.IntPtr,UnityEngine.Texture,System.UInt32,System.Boolean)
extern void CommandBuffer_IssuePluginCustomTextureUpdateInternal_mE428342E45B2E329CE98E6122A8CD0CA2EB3CF3F ();
// 0x00000652 System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
extern void CommandBuffer_Finalize_mD3311714DC6ECA1FDA3A784A543BB475C6D35C0E ();
// 0x00000653 System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
extern void CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C ();
// 0x00000654 System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
extern void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 ();
// 0x00000655 System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
extern void CommandBuffer__ctor_m4394F7E41C9BB751E382A8CAFA38B19F69E03890 ();
// 0x00000656 System.Void UnityEngine.Rendering.CommandBuffer::IssuePluginCustomTextureUpdateV2(System.IntPtr,UnityEngine.Texture,System.UInt32)
extern void CommandBuffer_IssuePluginCustomTextureUpdateV2_mD5AA274FF02B00E199C8262CF36991514FC50193 ();
// 0x00000657 System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
extern void LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61_AdjustorThunk ();
// 0x00000658 System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
extern void LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_AdjustorThunk ();
// 0x00000659 System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
extern void LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716_AdjustorThunk ();
// 0x0000065A System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
// 0x0000065B System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
extern void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 ();
// 0x0000065C System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
extern void RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149 ();
// 0x0000065D System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
extern void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691 ();
// 0x0000065E System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
extern void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB ();
// 0x0000065F System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
extern void RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B ();
// 0x00000660 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
extern void RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 ();
// 0x00000661 System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
extern void RenderPipelineAsset_get_renderingLayerMaskNames_mD9D46ECB8CB3AA207307DF715AB738EBE9774D4C ();
// 0x00000662 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
extern void RenderPipelineAsset_get_defaultMaterial_mB049EB56C99330E8392028148336A9329A1F6BEF ();
// 0x00000663 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
extern void RenderPipelineAsset_get_autodeskInteractiveShader_mACEA652B47468186F0B74AAE63A5625A70E500A4 ();
// 0x00000664 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
extern void RenderPipelineAsset_get_autodeskInteractiveTransparentShader_mBC027215A56E8FD6C3B3CC5008B69540BBEBD1FD ();
// 0x00000665 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
extern void RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m5342E858293BCAB426D1A6E84242CD7D26EE5BC7 ();
// 0x00000666 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
extern void RenderPipelineAsset_get_terrainDetailLitShader_mE16DBCD806DD77447A89F3C1109E35CD24FEA7CF ();
// 0x00000667 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
extern void RenderPipelineAsset_get_terrainDetailGrassShader_mAF8F368B3B67F7E6C71A70A93696122E73ED6C47 ();
// 0x00000668 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
extern void RenderPipelineAsset_get_terrainDetailGrassBillboardShader_m2DAE45A6FF177CB2996EC95EDF1AC05F59A7470B ();
// 0x00000669 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
extern void RenderPipelineAsset_get_defaultParticleMaterial_m131DA69D30E5A400B227B98B8877C94A118E9F49 ();
// 0x0000066A UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
extern void RenderPipelineAsset_get_defaultLineMaterial_m9FF591F569273D367C4020C1AC3A30AA161CE6BC ();
// 0x0000066B UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
extern void RenderPipelineAsset_get_defaultTerrainMaterial_mA6D10A07A29A577D83AF711CDE2E70B28D51A91A ();
// 0x0000066C UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
extern void RenderPipelineAsset_get_defaultUIMaterial_m39BD27EC73AE39354158451661A0112FC4E4F7F6 ();
// 0x0000066D UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
extern void RenderPipelineAsset_get_defaultUIOverdrawMaterial_m0FE02710211BE1CF77728A1086BDC5EDCE106D35 ();
// 0x0000066E UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
extern void RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_mB8E2388C7F45E6D1B4EC728EC2335B527A741470 ();
// 0x0000066F UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
extern void RenderPipelineAsset_get_default2DMaterial_mF68C0199E16004C348D11AD0BA4C9482CCFC9762 ();
// 0x00000670 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
extern void RenderPipelineAsset_get_defaultShader_m8F4DD3FBD2EA1A55DE3EB45EF41C3FD502141A40 ();
// 0x00000671 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree7Shader_mE81955ABC171A01E496BD2E6166CC0BCDCC12E39 ();
// 0x00000672 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree8Shader_mF5025B6116D23E28B7A872C3694ADED33A6DE9B0 ();
// 0x00000673 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline()
// 0x00000674 System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
extern void RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E ();
// 0x00000675 System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
extern void RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52 ();
// 0x00000676 System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
extern void RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2 ();
// 0x00000677 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
extern void RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852 ();
// 0x00000678 System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
extern void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88 ();
// 0x00000679 System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_add_beginFrameRendering_mF9896552D7B492FBC22B0D1832C536C91E542B56 ();
// 0x0000067A System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_remove_beginFrameRendering_mC2D3765FA14C53A4C8DB538D0689C6F77EAE8501 ();
// 0x0000067B System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_add_beginCameraRendering_m49A42A94633EDC2DDE0B2326AFB16648F3EA4655 ();
// 0x0000067C System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_remove_beginCameraRendering_m1E9FF5693BD4A7CFF90A2F76F0E36F54857DC757 ();
// 0x0000067D System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
extern void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 ();
// 0x0000067E System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
extern void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F ();
// 0x0000067F System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr)
extern void RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32 ();
// 0x00000680 System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 ();
// 0x00000681 System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
extern void RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421 ();
// 0x00000682 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
extern void ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395_AdjustorThunk ();
// 0x00000683 UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
extern void ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917_AdjustorThunk ();
// 0x00000684 System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
extern void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE_AdjustorThunk ();
// 0x00000685 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
extern void ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA_AdjustorThunk ();
// 0x00000686 UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
extern void ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C_AdjustorThunk ();
// 0x00000687 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
extern void ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_AdjustorThunk ();
// 0x00000688 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
extern void ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_AdjustorThunk ();
// 0x00000689 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
extern void ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6_AdjustorThunk ();
// 0x0000068A System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
extern void ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B ();
// 0x0000068B UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
extern void ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 ();
// 0x0000068C UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
extern void SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 ();
// 0x0000068D System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
extern void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 ();
// 0x0000068E UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
extern void SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9 ();
// 0x0000068F UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
extern void SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9 ();
// 0x00000690 UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
extern void SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A ();
// 0x00000691 UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
extern void SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B ();
// 0x00000692 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
extern void SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78 ();
// 0x00000693 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76 ();
// 0x00000694 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB ();
// 0x00000695 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 ();
// 0x00000696 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 ();
// 0x00000697 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 ();
// 0x00000698 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13 ();
// 0x00000699 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557 ();
// 0x0000069A System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackLightmapperByRef_m04F1D58EF96BB1E1E20C72A562E86F17EEF3B1B9 ();
// 0x0000069B System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
extern void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 ();
// 0x0000069C System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
extern void SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40 ();
// 0x0000069D System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
extern void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk ();
// 0x0000069E System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
extern void BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E ();
// 0x0000069F System.Void UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::.ctor(System.Object,System.IntPtr)
extern void OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F ();
// 0x000006A0 Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
extern void OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 ();
// 0x000006A1 System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
extern void OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD ();
// 0x000006A2 Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::EndInvoke(System.IAsyncResult)
extern void OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB ();
// 0x000006A3 System.Void UnityEngine.Playables.INotificationReceiver::OnNotify(UnityEngine.Playables.Playable,UnityEngine.Playables.INotification,System.Object)
// 0x000006A4 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
// 0x000006A5 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
// 0x000006A6 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
// 0x000006A7 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
// 0x000006A8 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x000006A9 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x000006AA System.Void UnityEngine.Playables.IPlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x000006AB System.Void UnityEngine.Playables.IPlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
// 0x000006AC UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
extern void Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D ();
// 0x000006AD System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk ();
// 0x000006AE UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
extern void Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk ();
// 0x000006AF System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
extern void Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk ();
// 0x000006B0 System.Void UnityEngine.Playables.Playable::.cctor()
extern void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 ();
// 0x000006B1 UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
// 0x000006B2 System.Double UnityEngine.Playables.PlayableAsset::get_duration()
extern void PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 ();
// 0x000006B3 System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
extern void PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 ();
// 0x000006B4 System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
extern void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C ();
// 0x000006B5 System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
extern void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F ();
// 0x000006B6 System.Void UnityEngine.Playables.PlayableAsset::.ctor()
extern void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 ();
// 0x000006B7 System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
extern void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE ();
// 0x000006B8 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 ();
// 0x000006B9 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 ();
// 0x000006BA System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD ();
// 0x000006BB System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 ();
// 0x000006BC System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 ();
// 0x000006BD System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C ();
// 0x000006BE System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 ();
// 0x000006BF System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
extern void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A ();
// 0x000006C0 System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
extern void PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD ();
// 0x000006C1 System.Void UnityEngine.Playables.PlayableBinding::.cctor()
extern void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 ();
// 0x000006C2 System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr)
extern void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 ();
// 0x000006C3 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
extern void CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 ();
// 0x000006C4 System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
extern void CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D ();
// 0x000006C5 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult)
extern void CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 ();
// 0x000006C6 System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType()
// 0x000006C7 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
extern void PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 ();
// 0x000006C8 System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF ();
// 0x000006C9 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
extern void PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk ();
// 0x000006CA System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk ();
// 0x000006CB System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
extern void PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk ();
// 0x000006CC System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 ();
// 0x000006CD System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
extern void PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk ();
// 0x000006CE System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
extern void PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk ();
// 0x000006CF System.Void UnityEngine.Playables.PlayableHandle::.cctor()
extern void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 ();
// 0x000006D0 System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 ();
// 0x000006D1 System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 ();
// 0x000006D2 System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk ();
// 0x000006D3 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
extern void PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk ();
// 0x000006D4 System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
extern void PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk ();
// 0x000006D5 System.Void UnityEngine.Playables.PlayableOutput::.cctor()
extern void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 ();
// 0x000006D6 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
extern void PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 ();
// 0x000006D7 System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
extern void PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk ();
// 0x000006D8 System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 ();
// 0x000006D9 System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
extern void PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk ();
// 0x000006DA System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk ();
// 0x000006DB System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 ();
// 0x000006DC System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
extern void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E ();
// 0x000006DD UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
extern void LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E ();
// 0x000006DE UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
extern void LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8 ();
// 0x000006DF System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_AdjustorThunk ();
// 0x000006E0 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_AdjustorThunk ();
// 0x000006E1 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3_AdjustorThunk ();
// 0x000006E2 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9_AdjustorThunk ();
// 0x000006E3 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291_AdjustorThunk ();
// 0x000006E4 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
extern void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48_AdjustorThunk ();
// 0x000006E5 UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
extern void LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352 ();
// 0x000006E6 System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
extern void LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48 ();
// 0x000006E7 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D ();
// 0x000006E8 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86 ();
// 0x000006E9 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2 ();
// 0x000006EA System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594 ();
// 0x000006EB System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F ();
// 0x000006EC System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate)
extern void Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01 ();
// 0x000006ED UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
extern void Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE ();
// 0x000006EE System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
extern void Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738 ();
// 0x000006EF System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
extern void Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6 ();
// 0x000006F0 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
extern void Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A ();
// 0x000006F1 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
extern void RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77 ();
// 0x000006F2 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403 ();
// 0x000006F3 System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object)
extern void RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8 ();
// 0x000006F4 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::EndInvoke(System.IAsyncResult)
extern void RequestLightsDelegate_EndInvoke_mB5DE6574659D68281BC3D8179211DA892A481333 ();
// 0x000006F5 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::.cctor()
extern void U3CU3Ec__cctor_mB5E5B471CF113C81A1D2CF2C4245C2181590DB0C ();
// 0x000006F6 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::.ctor()
extern void U3CU3Ec__ctor_m9919FB3B009FEC46DBE2AAB63233F08B8B8D798D ();
// 0x000006F7 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void U3CU3Ec_U3C_cctorU3Eb__7_0_m2D9D2C1DEA68EC9BC1F47CA41F462BB9EF72CF7B ();
// 0x000006F8 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
extern void CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4_AdjustorThunk ();
// 0x000006F9 System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
extern void CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_AdjustorThunk ();
// 0x000006FA UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
extern void MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439_AdjustorThunk ();
// 0x000006FB System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
extern void MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_AdjustorThunk ();
// 0x000006FC UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
extern void TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C_AdjustorThunk ();
// 0x000006FD System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
extern void TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_AdjustorThunk ();
// 0x000006FE System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
extern void BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m7100EF316D04C407A21C27A35752826E463603EB ();
// 0x000006FF System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
extern void BuiltinRuntimeReflectionSystem_Dispose_m60454D78E8492E739E2537F0B80FC76AC5DA1FCC ();
// 0x00000700 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
extern void BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0 ();
// 0x00000701 System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
extern void BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB ();
// 0x00000702 UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
extern void BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB ();
// 0x00000703 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
extern void BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52 ();
// 0x00000704 System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes()
// 0x00000705 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590 ();
// 0x00000706 UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
extern void ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E ();
// 0x00000707 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
extern void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718 ();
// 0x00000708 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
extern void ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C ();
// 0x00000709 UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
extern void ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895 ();
// 0x0000070A System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B ();
// 0x0000070B System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
extern void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2 ();
// 0x0000070C System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
extern void ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F ();
// 0x0000070D UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 ();
// 0x0000070E UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533 ();
// 0x0000070F UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E ();
// 0x00000710 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8 ();
// 0x00000711 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E ();
// 0x00000712 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E ();
// 0x00000713 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71 ();
// 0x00000714 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 ();
// 0x00000715 System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
extern void Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02 ();
// 0x00000716 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String)
// 0x00000717 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000718 System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60 ();
// 0x00000719 System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
extern void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E ();
// 0x0000071A System.Void UnityEngine.Assertions.Assert::.cctor()
extern void Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5 ();
// 0x0000071B System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
extern void AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD ();
// 0x0000071C System.String UnityEngine.Assertions.AssertionException::get_Message()
extern void AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE ();
// 0x0000071D System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
extern void AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261 ();
// 0x0000071E System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
extern void AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18 ();
// 0x0000071F System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
extern void AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A ();
static Il2CppMethodPointer s_methodPointers[1823] =
{
MathfInternal__cctor_m885D4921B8E928763E7ABB4466659665780F860F,
TypeInferenceRuleAttribute__ctor_m389751AED6740F401AC8DFACD5914C13AB24D8A6,
TypeInferenceRuleAttribute__ctor_m34920F979AA071F4973CEEEF6F91B5B6A53E5765,
TypeInferenceRuleAttribute_ToString_m49343B52ED0F3E75B3E56E37CF523F63E5A746F6,
GenericStack__ctor_m0659B84DB6B093AF1F01F566686C510DDEEAE848,
JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0,
NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NativeContainerAttribute__ctor_mD22697FA575BA0404B981921B295C1A4B89C9F42,
NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m3D87D41F66CB34605B2C23D12BD04E9546AF321D,
NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_m56D5D2E8D7FE0BF8368167A7139204F4740A875B,
NativeContainerSupportsDeferredConvertListToArray__ctor_m81D3D40F97FDB1675D128ACD785A9658E5E9DBB2,
WriteAccessRequiredAttribute__ctor_mBB72625FD2C0CE5081BCEBF5C6122581723574B5,
NativeDisableUnsafePtrRestrictionAttribute__ctor_m25F3A64C3715BB3C92C7150DB1F46BC88091B653,
NULL,
NULL,
UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89,
UnsafeUtility_MemCpy_mA675903DD7350CC5EC22947C0899B18944E3578C,
NULL,
NULL,
NULL,
SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8,
Keyframe__ctor_m0EA9CF8E65F32EE7603302E2CC670C56DC177C13_AdjustorThunk,
Keyframe_get_time_m5A49381A903E63DD63EF8A381BA26C1A2DEF935D_AdjustorThunk,
AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C,
AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B,
AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D,
AnimationCurve_Finalize_mDF0DECA505DA883A56B2E3FCE1EF19CC3959F11D,
AnimationCurve_Evaluate_m51CAA6B1C54B7EF44FE4D74B422C1DA1FA6F8776,
AnimationCurve_get_Item_m303DEF117A2702D57F8F5D55D422EC395E4388FC,
AnimationCurve_get_length_m36B9D49BCB7D677C38A7963FF00313A2E48E7B26,
AnimationCurve_GetKey_m2FD7B7AB3633B9C353FA59FC3927BC7EB904691F,
AnimationCurve__ctor_mE9462D171C06A2A746B9DA1B0A6B0F4FC7DB94CF,
AnimationCurve__ctor_mA12B39D1FD275B9A8150227B24805C7B218CDF2C,
AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5,
AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED,
AnimationCurve_GetHashCode_m22EEE795E7C76841C40A1563E3E90CBB089B19A6,
AnimationCurve_GetKey_Injected_m01C24E74FE72837D5E6A59BBB1BACAEC308454EA,
Application_Quit_m514D6F92E1A06D53D1BCA2F2A646ABA6678717B2,
Application_Quit_mA005EB22CB989AC3794334754F15E1C0D2FF1C95,
Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5,
Application_set_runInBackground_mFA0776084D9A103EE79F8692C3F33BA3248565EC,
Application_get_unityVersion_mC66901DE17E8F4F5BCA46CF3A4DCB34AF245CF99,
Application_get_productName_m9F65580744751D3771DA955C0D947787F3F5E9A5,
Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8,
Application_RequestUserAuthorization_m157EBC059CA85EAE058A0E31AE17056B56A889DD,
Application_HasUserAuthorization_m0FA56DDE2B2F64D6A0861367C23200BAD35080E3,
Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672,
Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75,
Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89,
Application_add_onBeforeRender_mC00950B8FC35DB9048121D43BE8F69D55BCB4723,
Application_remove_onBeforeRender_m4601D9804BC86F64FB071348EC1CF448C55CBA3B,
Application_add_quitting_mE52EC4900AD328AFD5BE1E3AFDBE28537FC00853,
Application_remove_quitting_m289579EFBA8C0A05B7D9DB5943E26B30DAE24F21,
Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A,
Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED,
Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97,
Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F,
Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176,
Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26,
LowMemoryCallback__ctor_m9A428FDE023342AE31B3749FC821B078AEDA2290,
LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8,
LowMemoryCallback_BeginInvoke_m4686E95B4CF6EDE103DB0448FC54354BAE5F1745,
LowMemoryCallback_EndInvoke_mB8843171E51584D380B62D3B79BC4F4930A22D0C,
LogCallback__ctor_mF61E7CECD9E360B0B8A992720860F9816E165731,
LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F,
LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7,
LogCallback_EndInvoke_m03CD6E28DACBF36E7A756F8CC653E546CBF3FD54,
BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690,
BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE,
Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C,
Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B,
Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B,
Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626,
Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6,
Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5,
Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A,
Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958,
Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428,
Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6,
Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09,
Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD,
Camera_set_depth_m4A83CCCF7370B8AD4BDB2CD5528A6E12A409AE58,
Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6,
Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE,
Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD,
Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD,
Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3,
Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A,
Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF,
Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F,
Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266,
Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50,
Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD,
Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C,
Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317,
Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E,
Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05,
Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC,
Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D,
Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731,
Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE,
Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F,
Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A,
Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720,
Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670,
Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52,
Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF,
Camera_ScreenToViewportPoint_m52ABFA35ADAA0B4FF3A7EE675F92F8F483E821FD,
Camera_ViewportToScreenPoint_m8B42382A0571F1F6F1162F3DA05A9317F903B657,
Camera_ViewportPointToRay_m8E4D61D47432CD20A0E65DA4BB127EF4857E333B,
Camera_ViewportPointToRay_m7EEE6C27BDD240274EF8708D28109B0DB57BFDCE,
Camera_ViewportPointToRay_mE2CCE01FB71BD5A4D01F97833E31C0592F9C1772,
Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0,
Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2,
Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3,
Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA,
Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350,
Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662,
Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89,
Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1,
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Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251,
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Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C,
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Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7,
Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A,
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Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043,
AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551,
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AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E,
AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063,
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AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964,
DisallowMultipleComponent__ctor_m108E5D8C0DB938F0A747C6D2BA481B4FA9CDECB3,
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AddComponentMenu__ctor_m33A9DE8FEE9BC9C12F67CF58BFEBECA372C236A3,
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ExecuteInEditMode__ctor_m9A67409D4A11562F23F928655D9A3EFB7A69BB81,
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HideInInspector__ctor_mED96F804290F203756C1EDDE57F47C0E5A8FF4B4,
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ExcludeFromPresetAttribute__ctor_mB8BE49E17E4360DDB485784D219AE49847A85FB2,
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Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F,
Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E,
NULL,
Component_GetComponentInChildren_mEF7890FAC10EA2F776464285B0DCC58B8C373D34,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentInParent_mFD9A8F6311ABAF986CA0DA556662F89FD9234E7D,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480,
Component_GetComponents_m1ACBE6B9A75ECC898BA3B21D59AA7B3339D7735A,
NULL,
Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC,
NULL,
Component_CompareTag_mD074608D7FEC96A53C57A456BA613EE01C31D4B7,
Component_SendMessage_mEFA614387A57BC85E401ABCEC603B5DEA1AA4392,
Component_SendMessage_m5F9746707394086235E11ED0DBB1C55C231AB606,
Component_BroadcastMessage_mB8F26C0376146136DF5311F91A3A9667EAC3EDF8,
Component_BroadcastMessage_m33BDF64582F1D9EA2FF4A3B819649C8E62027CAC,
Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF,
Coroutine__ctor_mCA679040DA81B31D1E341400E98F6CF569269201,
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Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571,
SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31,
SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB,
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CustomYieldInstruction_get_Current_m9B2B482ED92A58E85B4D90A5AC7C89DFF87E33DC,
CustomYieldInstruction_MoveNext_m7EA6BAAEF6A01DC791D0B013D5AB5C377F9A6990,
CustomYieldInstruction_Reset_m9B3349022DFDDA3A059F14D199F2408725727290,
CustomYieldInstruction__ctor_m06E2B5BC73763FE2E734FAA600D567701EA21EC5,
ExcludeFromObjectFactoryAttribute__ctor_mE0437C73993AD36DCB7A002D70AC988340742CD0,
ExtensionOfNativeClassAttribute__ctor_m2D759F6D70D6FE632D8872A7D7C3E7ECFF83EE46,
GameObject_CreatePrimitive_mA4D35085D817369E4A513FF31D745CEB27B07F6A,
NULL,
GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151,
GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4,
GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086,
NULL,
NULL,
GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988,
NULL,
GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896,
GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70,
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GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C,
GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8,
GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907,
GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04,
GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44,
GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF,
GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275,
GameObject_set_tag_mEF09E323917FAA2CECA527F821111A92031C1138,
GameObject_CompareTag_mF66519C9DAE4CC8873C36A04C3CAF7DDEC3C7EFE,
GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D,
GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9,
GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95,
GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E,
GameObject_BroadcastMessage_mDF70A40A7E27DF70B4338EBB840500A54060E33D,
GameObject_BroadcastMessage_m58B3BCA61DA82D13BC28DB128A2717728C053DB8,
GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686,
GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D,
GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68,
GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437,
GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD,
GameObject_get_scene_m46B0EF291DE58599187604475EC8640416BF9027,
GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815,
GameObject_get_scene_Injected_m7B3888363DF23412EF1F431ADE1055C1DFF8EBE2,
LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5,
LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300,
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RenderPipelineAsset_get_defaultSpeedTree8Shader_mF5025B6116D23E28B7A872C3694ADED33A6DE9B0,
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Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk,
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PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk,
PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk,
PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9,
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PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk,
PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk,
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PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk,
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LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_AdjustorThunk,
LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3_AdjustorThunk,
LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9_AdjustorThunk,
LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291_AdjustorThunk,
LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48_AdjustorThunk,
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CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4_AdjustorThunk,
CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_AdjustorThunk,
MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439_AdjustorThunk,
MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_AdjustorThunk,
TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C_AdjustorThunk,
TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_AdjustorThunk,
BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m7100EF316D04C407A21C27A35752826E463603EB,
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BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB,
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ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2,
ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F,
GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0,
GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533,
GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E,
GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8,
GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E,
GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E,
GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71,
GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1,
Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02,
NULL,
NULL,
Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60,
Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E,
Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5,
AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD,
AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE,
AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261,
AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18,
AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A,
};
static const int32_t s_InvokerIndices[1823] =
{
3,
32,
26,
14,
23,
3,
3,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
23,
23,
23,
23,
23,
23,
-1,
-1,
301,
1088,
-1,
-1,
-1,
21,
1089,
677,
25,
24,
1090,
23,
1091,
1092,
10,
1092,
26,
23,
9,
9,
10,
767,
133,
3,
49,
794,
4,
4,
122,
43,
46,
131,
3,
675,
122,
122,
122,
122,
49,
3,
3,
794,
122,
49,
102,
23,
113,
26,
102,
598,
1093,
26,
18,
7,
677,
289,
677,
289,
677,
289,
32,
677,
289,
114,
31,
677,
289,
677,
289,
10,
32,
10,
1094,
1095,
1096,
10,
32,
10,
32,
1097,
10,
10,
14,
26,
10,
1098,
1094,
1098,
1094,
1099,
1100,
1101,
1101,
1101,
1102,
1103,
1104,
1102,
1103,
1104,
4,
4,
131,
95,
131,
4,
95,
23,
122,
122,
122,
23,
6,
6,
6,
6,
6,
6,
6,
6,
518,
1105,
518,
518,
1105,
1105,
102,
26,
177,
26,
1106,
102,
1107,
1108,
26,
322,
122,
1109,
134,
40,
27,
23,
4,
1110,
1111,
1110,
122,
134,
122,
134,
134,
156,
122,
134,
122,
134,
134,
156,
122,
111,
3,
1112,
1113,
10,
9,
1114,
1115,
1116,
1115,
1116,
1115,
1116,
1115,
1115,
1117,
1117,
1113,
1116,
1118,
14,
1113,
1119,
14,
1113,
1115,
1116,
1115,
1116,
1120,
14,
1121,
1122,
1123,
677,
289,
677,
289,
1124,
1124,
1124,
1124,
677,
289,
677,
289,
1124,
677,
289,
677,
289,
677,
289,
677,
289,
1125,
1126,
1127,
1128,
1129,
1130,
1130,
10,
9,
1128,
14,
10,
10,
10,
10,
14,
1131,
23,
102,
23,
293,
14,
23,
710,
25,
10,
32,
10,
32,
10,
32,
10,
32,
10,
10,
1132,
1133,
1132,
1132,
1134,
1135,
340,
1136,
340,
340,
17,
17,
10,
95,
122,
122,
3,
3,
23,
7,
10,
10,
10,
10,
1137,
1137,
1138,
4,
122,
3,
1139,
1139,
1139,
1140,
3,
102,
23,
113,
26,
131,
131,
1141,
133,
131,
131,
133,
133,
46,
1142,
49,
794,
49,
794,
49,
794,
49,
794,
15,
11,
131,
1143,
122,
1143,
1143,
1144,
3,
1145,
1146,
1147,
49,
794,
1135,
3,
3,
1148,
1148,
133,
3,
17,
14,
131,
133,
1149,
131,
1150,
14,
14,
26,
14,
26,
114,
31,
10,
10,
14,
14,
26,
14,
26,
14,
26,
14,
26,
6,
0,
32,
122,
122,
95,
23,
134,
134,
122,
26,
26,
26,
14,
26,
1096,
14,
26,
37,
30,
9,
26,
26,
1151,
112,
30,
929,
1152,
62,
1153,
1154,
34,
1155,
857,
136,
1156,
1152,
1157,
27,
62,
192,
1158,
28,
34,
1159,
767,
767,
767,
10,
677,
1095,
677,
677,
289,
677,
10,
677,
289,
6,
14,
26,
23,
14,
14,
26,
23,
122,
23,
32,
1160,
1160,
1161,
32,
30,
1162,
161,
114,
10,
31,
23,
23,
37,
21,
-1,
-1,
1162,
-1,
-1,
-1,
14,
26,
14,
26,
14,
14,
26,
14,
14,
14,
14,
26,
35,
26,
35,
26,
35,
26,
35,
-1,
62,
434,
23,
795,
30,
30,
14,
26,
34,
1160,
38,
1163,
136,
1164,
1165,
23,
23,
23,
23,
10,
10,
10,
32,
10,
32,
114,
10,
32,
32,
32,
32,
32,
1124,
15,
30,
52,
28,
3,
6,
10,
4,
1166,
1167,
114,
42,
1168,
1169,
1170,
1171,
1172,
1173,
9,
16,
142,
14,
1174,
34,
14,
1175,
291,
39,
169,
1176,
1177,
1178,
26,
1179,
1180,
26,
-1,
42,
23,
1170,
1171,
34,
14,
1181,
1182,
1183,
1184,
1185,
114,
38,
38,
38,
293,
1186,
1187,
1082,
114,
1188,
1189,
465,
465,
1190,
465,
1191,
114,
1188,
1189,
465,
465,
1190,
1192,
1193,
1191,
114,
1194,
1195,
293,
293,
465,
1191,
291,
39,
10,
32,
10,
32,
32,
31,
122,
122,
1137,
1137,
1137,
1137,
31,
122,
1196,
1197,
1198,
122,
32,
23,
1196,
26,
293,
293,
465,
465,
293,
38,
465,
1197,
1196,
1199,
137,
1198,
1200,
1201,
6,
6,
6,
6,
88,
10,
32,
10,
32,
10,
32,
10,
32,
32,
10,
32,
10,
32,
32,
32,
32,
32,
293,
465,
762,
31,
31,
3,
794,
131,
133,
40,
27,
14,
62,
318,
318,
26,
14,
26,
114,
31,
10,
32,
30,
0,
62,
318,
318,
40,
27,
122,
122,
3,
553,
26,
35,
23,
1121,
1202,
14,
10,
9,
1203,
1204,
1205,
1206,
1207,
1208,
1208,
1208,
1208,
1208,
1208,
1208,
1208,
1095,
677,
1209,
1210,
1153,
929,
85,
1211,
1212,
14,
710,
23,
1090,
23,
23,
9,
9,
10,
1213,
1213,
1214,
1215,
1098,
1216,
1217,
1153,
929,
10,
9,
1218,
1219,
1220,
1221,
1221,
1222,
1101,
1101,
1101,
1223,
1224,
1224,
14,
3,
340,
1225,
340,
1226,
1226,
1226,
1227,
1228,
1153,
929,
1202,
1089,
1229,
1229,
10,
9,
1126,
1138,
23,
1115,
1230,
1229,
1230,
1230,
1231,
677,
677,
1229,
1229,
1232,
1232,
1232,
1232,
1232,
1232,
1232,
1232,
1229,
1229,
1138,
1233,
1234,
1233,
1235,
1235,
14,
3,
1236,
1237,
1238,
1238,
1239,
1240,
1241,
1242,
1239,
1121,
1243,
1244,
1245,
218,
1246,
1246,
1247,
1113,
1138,
1115,
1248,
1239,
10,
9,
1249,
14,
3,
340,
1236,
1236,
340,
340,
1250,
1251,
383,
384,
383,
383,
383,
383,
384,
383,
383,
384,
137,
384,
1252,
137,
384,
384,
383,
383,
228,
228,
228,
383,
1253,
170,
383,
1253,
1253,
1253,
1254,
1255,
1256,
384,
1253,
384,
3,
1153,
929,
1089,
1257,
23,
1124,
14,
10,
9,
1125,
1258,
677,
677,
1257,
1257,
1257,
1257,
1259,
1260,
1259,
1261,
1261,
1262,
1263,
1264,
1264,
1264,
1264,
3,
1153,
929,
1121,
10,
9,
1265,
1266,
677,
1267,
1268,
1268,
1269,
1270,
1271,
14,
3,
23,
23,
1272,
1273,
23,
945,
945,
114,
1272,
1273,
23,
945,
945,
23,
114,
23,
49,
3,
122,
122,
166,
433,
3,
3,
23,
23,
26,
23,
289,
1089,
169,
384,
137,
137,
1141,
-1,
-1,
1,
1,
-1,
4,
25,
114,
23,
23,
23,
0,
0,
95,
95,
95,
-1,
3,
23,
26,
26,
136,
23,
23,
23,
10,
23,
114,
31,
114,
23,
3,
14,
14,
28,
102,
-1,
112,
-1,
-1,
-1,
-1,
-1,
-1,
28,
-1,
-1,
-1,
-1,
27,
27,
-1,
14,
-1,
9,
26,
598,
598,
136,
23,
23,
23,
25,
915,
2,
114,
14,
114,
23,
23,
23,
23,
43,
-1,
28,
102,
112,
-1,
-1,
28,
-1,
1274,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
28,
28,
-1,
14,
10,
32,
31,
114,
114,
14,
26,
9,
0,
0,
598,
27,
598,
26,
26,
23,
27,
134,
0,
1275,
14,
6,
1276,
1277,
10,
43,
95,
95,
122,
1278,
1279,
915,
114,
23,
857,
1280,
26,
9,
28,
113,
28,
28,
26,
26,
26,
23,
114,
31,
122,
122,
94,
1281,
134,
111,
94,
113,
28,
26,
26,
14,
23,
95,
-1,
0,
10,
169,
23,
32,
32,
23,
0,
-1,
122,
121,
49,
23,
122,
4,
403,
0,
3,
23,
26,
171,
14,
14,
23,
111,
9,
10,
3,
134,
134,
156,
10,
10,
9,
94,
111,
94,
15,
14,
26,
1282,
0,
-1,
-1,
1283,
122,
561,
122,
0,
122,
32,
-1,
-1,
134,
0,
14,
111,
111,
131,
0,
1282,
0,
0,
134,
43,
23,
3,
1284,
32,
136,
27,
27,
14,
23,
114,
3,
3,
217,
168,
23,
23,
23,
289,
677,
289,
114,
289,
23,
23,
23,
23,
116,
23,
23,
131,
131,
94,
46,
46,
131,
131,
46,
46,
53,
137,
21,
1141,
1141,
1141,
1141,
1141,
1141,
1141,
1149,
131,
1141,
25,
23,
23,
1285,
1286,
49,
49,
1287,
14,
26,
794,
114,
31,
10,
32,
114,
114,
1288,
1289,
340,
135,
598,
23,
122,
122,
1097,
1124,
1290,
1124,
1290,
1124,
1290,
1124,
1290,
1124,
1290,
1290,
1290,
26,
26,
929,
122,
1124,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
102,
26,
177,
26,
23,
1115,
1116,
1115,
1116,
1115,
1116,
1115,
1115,
1115,
1213,
1291,
1213,
1291,
1115,
1116,
14,
26,
14,
26,
14,
26,
398,
1098,
1098,
1292,
1202,
1292,
1202,
26,
1113,
1116,
1113,
1101,
1101,
1101,
1101,
14,
14,
10,
23,
23,
178,
28,
1115,
9,
14,
34,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
518,
518,
518,
518,
518,
6,
26,
14,
114,
23,
23,
10,
10,
1097,
1293,
1293,
1293,
1150,
1097,
1293,
14,
677,
14,
1124,
114,
10,
1097,
14,
14,
14,
6,
6,
6,
6,
6,
6,
6,
6,
965,
965,
1294,
1294,
1294,
1295,
94,
122,
122,
122,
122,
3,
9,
122,
122,
134,
3,
1296,
32,
32,
32,
23,
4,
531,
326,
561,
1297,
3,
14,
14,
10,
677,
14,
114,
23,
23,
23,
23,
23,
27,
26,
-1,
94,
115,
26,
26,
27,
26,
26,
23,
115,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
14,
14,
10,
14,
114,
28,
2,
23,
23,
27,
26,
26,
27,
23,
14,
23,
23,
23,
23,
113,
113,
28,
901,
23,
23,
26,
27,
14,
14,
2,
102,
23,
113,
26,
23,
26,
113,
113,
0,
23,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
26,
23,
1063,
26,
43,
10,
14,
10,
9,
131,
1298,
1299,
122,
122,
122,
1300,
1301,
1302,
1303,
1304,
1305,
32,
102,
23,
113,
26,
23,
4,
114,
4,
23,
14,
1306,
1306,
26,
26,
26,
26,
1306,
1307,
1308,
23,
1309,
133,
133,
23,
23,
9,
23,
9,
23,
26,
1272,
994,
1306,
23,
23,
23,
666,
945,
23,
23,
9,
23,
9,
23,
9,
26,
14,
9,
10,
23,
49,
49,
131,
17,
3,
710,
23,
26,
23,
52,
1310,
23,
23,
31,
23,
1311,
1312,
9,
10,
1313,
1313,
114,
31,
23,
31,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
23,
23,
23,
4,
122,
122,
122,
122,
122,
3,
1314,
915,
122,
3,
10,
34,
7,
10,
34,
1315,
9,
10,
441,
263,
4,
122,
10,
10,
10,
10,
114,
25,
46,
1316,
46,
1316,
1316,
1316,
25,
23,
3,
1317,
403,
102,
1318,
1319,
1320,
1321,
1322,
1322,
1322,
1322,
1323,
1323,
1323,
1324,
1325,
1326,
1327,
1328,
3,
1329,
402,
14,
1330,
915,
23,
23,
1322,
1322,
1322,
1322,
1323,
1323,
1323,
1324,
14,
3,
102,
1331,
1332,
1333,
-1,
1334,
1335,
9,
1336,
10,
1335,
114,
14,
3,
336,
88,
1337,
1338,
1339,
3,
1340,
10,
1341,
9,
1342,
1341,
3,
1343,
1344,
6,
6,
6,
6,
6,
32,
1345,
1252,
343,
343,
343,
343,
343,
122,
4,
3,
1106,
3,
102,
1346,
1347,
26,
3,
23,
1346,
1327,
1348,
1327,
1349,
1327,
1350,
114,
23,
31,
49,
4,
23,
114,
122,
4,
3,
3,
14,
26,
6,
23,
262,
262,
262,
262,
137,
46,
46,
46,
134,
-1,
-1,
156,
135,
3,
27,
14,
0,
1,
178,
};
static const Il2CppTokenRangePair s_rgctxIndices[60] =
{
{ 0x0200000F, { 0, 14 } },
{ 0x02000010, { 14, 4 } },
{ 0x02000011, { 18, 1 } },
{ 0x020000E6, { 83, 7 } },
{ 0x020000E7, { 90, 7 } },
{ 0x020000E8, { 97, 9 } },
{ 0x020000E9, { 106, 11 } },
{ 0x020000EA, { 117, 3 } },
{ 0x020000F3, { 120, 8 } },
{ 0x020000F5, { 128, 4 } },
{ 0x020000F7, { 132, 5 } },
{ 0x020000F9, { 137, 6 } },
{ 0x06000028, { 19, 1 } },
{ 0x06000029, { 20, 1 } },
{ 0x0600002A, { 21, 1 } },
{ 0x060001D9, { 22, 2 } },
{ 0x060001DA, { 24, 1 } },
{ 0x060001DD, { 25, 1 } },
{ 0x060001DE, { 26, 1 } },
{ 0x060001F2, { 27, 1 } },
{ 0x06000238, { 28, 2 } },
{ 0x060003C5, { 30, 2 } },
{ 0x060003C6, { 32, 2 } },
{ 0x060003C9, { 34, 2 } },
{ 0x060003D5, { 36, 2 } },
{ 0x060003E9, { 38, 1 } },
{ 0x060003EB, { 39, 2 } },
{ 0x060003EC, { 41, 2 } },
{ 0x060003ED, { 43, 1 } },
{ 0x060003EE, { 44, 1 } },
{ 0x060003EF, { 45, 1 } },
{ 0x060003F0, { 46, 1 } },
{ 0x060003F2, { 47, 2 } },
{ 0x060003F3, { 49, 1 } },
{ 0x060003F4, { 50, 1 } },
{ 0x060003F5, { 51, 1 } },
{ 0x060003F8, { 52, 1 } },
{ 0x060003FA, { 53, 1 } },
{ 0x0600040E, { 54, 1 } },
{ 0x06000412, { 55, 1 } },
{ 0x06000413, { 56, 2 } },
{ 0x06000415, { 58, 2 } },
{ 0x06000417, { 60, 2 } },
{ 0x06000418, { 62, 1 } },
{ 0x06000419, { 63, 2 } },
{ 0x0600041A, { 65, 1 } },
{ 0x0600041B, { 66, 1 } },
{ 0x0600041C, { 67, 1 } },
{ 0x0600041D, { 68, 2 } },
{ 0x06000420, { 70, 2 } },
{ 0x06000460, { 72, 1 } },
{ 0x06000469, { 73, 2 } },
{ 0x0600048B, { 75, 1 } },
{ 0x0600048C, { 76, 1 } },
{ 0x06000494, { 77, 2 } },
{ 0x06000495, { 79, 2 } },
{ 0x0600059A, { 81, 2 } },
{ 0x060006C6, { 143, 1 } },
{ 0x06000716, { 144, 3 } },
{ 0x06000717, { 147, 3 } },
};
static const Il2CppRGCTXDefinition s_rgctxValues[150] =
{
{ (Il2CppRGCTXDataType)3, 13636 },
{ (Il2CppRGCTXDataType)3, 13637 },
{ (Il2CppRGCTXDataType)3, 13638 },
{ (Il2CppRGCTXDataType)3, 13639 },
{ (Il2CppRGCTXDataType)2, 14444 },
{ (Il2CppRGCTXDataType)3, 13640 },
{ (Il2CppRGCTXDataType)2, 14447 },
{ (Il2CppRGCTXDataType)2, 14445 },
{ (Il2CppRGCTXDataType)3, 13641 },
{ (Il2CppRGCTXDataType)3, 13642 },
{ (Il2CppRGCTXDataType)2, 14447 },
{ (Il2CppRGCTXDataType)3, 13643 },
{ (Il2CppRGCTXDataType)3, 13644 },
{ (Il2CppRGCTXDataType)3, 13645 },
{ (Il2CppRGCTXDataType)3, 13646 },
{ (Il2CppRGCTXDataType)3, 13647 },
{ (Il2CppRGCTXDataType)3, 13648 },
{ (Il2CppRGCTXDataType)2, 14454 },
{ (Il2CppRGCTXDataType)3, 13649 },
{ (Il2CppRGCTXDataType)2, 14497 },
{ (Il2CppRGCTXDataType)2, 14498 },
{ (Il2CppRGCTXDataType)2, 18624 },
{ (Il2CppRGCTXDataType)2, 14700 },
{ (Il2CppRGCTXDataType)2, 14700 },
{ (Il2CppRGCTXDataType)3, 13650 },
{ (Il2CppRGCTXDataType)3, 13651 },
{ (Il2CppRGCTXDataType)3, 13652 },
{ (Il2CppRGCTXDataType)3, 13653 },
{ (Il2CppRGCTXDataType)3, 13654 },
{ (Il2CppRGCTXDataType)3, 13655 },
{ (Il2CppRGCTXDataType)2, 14798 },
{ (Il2CppRGCTXDataType)2, 14799 },
{ (Il2CppRGCTXDataType)1, 14800 },
{ (Il2CppRGCTXDataType)2, 14800 },
{ (Il2CppRGCTXDataType)1, 14801 },
{ (Il2CppRGCTXDataType)2, 14801 },
{ (Il2CppRGCTXDataType)1, 14807 },
{ (Il2CppRGCTXDataType)2, 14807 },
{ (Il2CppRGCTXDataType)1, 14833 },
{ (Il2CppRGCTXDataType)1, 14834 },
{ (Il2CppRGCTXDataType)2, 14834 },
{ (Il2CppRGCTXDataType)1, 14835 },
{ (Il2CppRGCTXDataType)2, 14835 },
{ (Il2CppRGCTXDataType)3, 13656 },
{ (Il2CppRGCTXDataType)3, 13657 },
{ (Il2CppRGCTXDataType)3, 13658 },
{ (Il2CppRGCTXDataType)3, 13659 },
{ (Il2CppRGCTXDataType)1, 14844 },
{ (Il2CppRGCTXDataType)2, 14844 },
{ (Il2CppRGCTXDataType)3, 13660 },
{ (Il2CppRGCTXDataType)3, 13661 },
{ (Il2CppRGCTXDataType)3, 13662 },
{ (Il2CppRGCTXDataType)1, 14852 },
{ (Il2CppRGCTXDataType)3, 13663 },
{ (Il2CppRGCTXDataType)1, 14868 },
{ (Il2CppRGCTXDataType)3, 13664 },
{ (Il2CppRGCTXDataType)1, 14870 },
{ (Il2CppRGCTXDataType)2, 14870 },
{ (Il2CppRGCTXDataType)1, 14871 },
{ (Il2CppRGCTXDataType)2, 14871 },
{ (Il2CppRGCTXDataType)1, 14873 },
{ (Il2CppRGCTXDataType)2, 14872 },
{ (Il2CppRGCTXDataType)1, 14875 },
{ (Il2CppRGCTXDataType)1, 14877 },
{ (Il2CppRGCTXDataType)2, 14876 },
{ (Il2CppRGCTXDataType)1, 14879 },
{ (Il2CppRGCTXDataType)3, 13665 },
{ (Il2CppRGCTXDataType)1, 14883 },
{ (Il2CppRGCTXDataType)1, 14885 },
{ (Il2CppRGCTXDataType)2, 14884 },
{ (Il2CppRGCTXDataType)1, 14886 },
{ (Il2CppRGCTXDataType)2, 14886 },
{ (Il2CppRGCTXDataType)3, 13666 },
{ (Il2CppRGCTXDataType)1, 14908 },
{ (Il2CppRGCTXDataType)2, 14908 },
{ (Il2CppRGCTXDataType)2, 14928 },
{ (Il2CppRGCTXDataType)2, 14929 },
{ (Il2CppRGCTXDataType)1, 14931 },
{ (Il2CppRGCTXDataType)3, 13667 },
{ (Il2CppRGCTXDataType)1, 14932 },
{ (Il2CppRGCTXDataType)2, 14932 },
{ (Il2CppRGCTXDataType)2, 18625 },
{ (Il2CppRGCTXDataType)1, 18625 },
{ (Il2CppRGCTXDataType)2, 15042 },
{ (Il2CppRGCTXDataType)3, 13668 },
{ (Il2CppRGCTXDataType)1, 15042 },
{ (Il2CppRGCTXDataType)3, 13669 },
{ (Il2CppRGCTXDataType)3, 13670 },
{ (Il2CppRGCTXDataType)2, 15043 },
{ (Il2CppRGCTXDataType)3, 13671 },
{ (Il2CppRGCTXDataType)1, 18626 },
{ (Il2CppRGCTXDataType)2, 18626 },
{ (Il2CppRGCTXDataType)3, 13672 },
{ (Il2CppRGCTXDataType)3, 13673 },
{ (Il2CppRGCTXDataType)2, 15048 },
{ (Il2CppRGCTXDataType)2, 15049 },
{ (Il2CppRGCTXDataType)3, 13674 },
{ (Il2CppRGCTXDataType)1, 18627 },
{ (Il2CppRGCTXDataType)2, 18627 },
{ (Il2CppRGCTXDataType)3, 13675 },
{ (Il2CppRGCTXDataType)3, 13676 },
{ (Il2CppRGCTXDataType)3, 13677 },
{ (Il2CppRGCTXDataType)2, 15053 },
{ (Il2CppRGCTXDataType)2, 15054 },
{ (Il2CppRGCTXDataType)2, 15055 },
{ (Il2CppRGCTXDataType)3, 13678 },
{ (Il2CppRGCTXDataType)1, 18628 },
{ (Il2CppRGCTXDataType)2, 18628 },
{ (Il2CppRGCTXDataType)3, 13679 },
{ (Il2CppRGCTXDataType)3, 13680 },
{ (Il2CppRGCTXDataType)3, 13681 },
{ (Il2CppRGCTXDataType)3, 13682 },
{ (Il2CppRGCTXDataType)2, 15059 },
{ (Il2CppRGCTXDataType)2, 15060 },
{ (Il2CppRGCTXDataType)2, 15061 },
{ (Il2CppRGCTXDataType)2, 15062 },
{ (Il2CppRGCTXDataType)3, 13683 },
{ (Il2CppRGCTXDataType)3, 13684 },
{ (Il2CppRGCTXDataType)2, 15064 },
{ (Il2CppRGCTXDataType)3, 13685 },
{ (Il2CppRGCTXDataType)3, 13686 },
{ (Il2CppRGCTXDataType)2, 18629 },
{ (Il2CppRGCTXDataType)1, 15093 },
{ (Il2CppRGCTXDataType)2, 18630 },
{ (Il2CppRGCTXDataType)3, 13687 },
{ (Il2CppRGCTXDataType)3, 13688 },
{ (Il2CppRGCTXDataType)3, 13689 },
{ (Il2CppRGCTXDataType)2, 15093 },
{ (Il2CppRGCTXDataType)1, 18631 },
{ (Il2CppRGCTXDataType)1, 18632 },
{ (Il2CppRGCTXDataType)2, 18633 },
{ (Il2CppRGCTXDataType)3, 13690 },
{ (Il2CppRGCTXDataType)1, 18634 },
{ (Il2CppRGCTXDataType)1, 18635 },
{ (Il2CppRGCTXDataType)1, 18636 },
{ (Il2CppRGCTXDataType)2, 18637 },
{ (Il2CppRGCTXDataType)3, 13691 },
{ (Il2CppRGCTXDataType)1, 18638 },
{ (Il2CppRGCTXDataType)1, 18639 },
{ (Il2CppRGCTXDataType)1, 18640 },
{ (Il2CppRGCTXDataType)1, 18641 },
{ (Il2CppRGCTXDataType)2, 18642 },
{ (Il2CppRGCTXDataType)3, 13692 },
{ (Il2CppRGCTXDataType)1, 18643 },
{ (Il2CppRGCTXDataType)3, 13693 },
{ (Il2CppRGCTXDataType)2, 18644 },
{ (Il2CppRGCTXDataType)3, 13694 },
{ (Il2CppRGCTXDataType)1, 15613 },
{ (Il2CppRGCTXDataType)2, 15613 },
{ (Il2CppRGCTXDataType)2, 15614 },
};
extern const Il2CppCodeGenModule g_UnityEngine_CoreModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_CoreModuleCodeGenModule =
{
"UnityEngine.CoreModule.dll",
1823,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
60,
s_rgctxIndices,
150,
s_rgctxValues,
NULL,
};