UnityEngine.ImageConversionModule_CodeGen.c
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#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
extern void ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29 ();
// 0x00000002 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[])
extern void ImageConversion_LoadImage_m94295492E96C38984406A23CC2A3931758ECE86B ();
static Il2CppMethodPointer s_methodPointers[2] =
{
ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29,
ImageConversion_LoadImage_m94295492E96C38984406A23CC2A3931758ECE86B,
};
static const int32_t s_InvokerIndices[2] =
{
179,
111,
};
extern const Il2CppCodeGenModule g_UnityEngine_ImageConversionModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_ImageConversionModuleCodeGenModule =
{
"UnityEngine.ImageConversionModule.dll",
2,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};