UnityEngine.InputLegacyModule_CodeGen.c 12.1 KB
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "codegen/il2cpp-codegen-metadata.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END




// 0x00000001 System.Int32 UnityEngine.Touch::get_fingerId()
extern void Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D_AdjustorThunk ();
// 0x00000002 UnityEngine.Vector2 UnityEngine.Touch::get_position()
extern void Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F_AdjustorThunk ();
// 0x00000003 UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
extern void Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349_AdjustorThunk ();
// 0x00000004 UnityEngine.TouchType UnityEngine.Touch::get_type()
extern void Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9_AdjustorThunk ();
// 0x00000005 UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
extern void CameraRaycastHelper_RaycastTry_m6E6369E18DAA7CA518D8B826E1030FFBDAA79B95 ();
// 0x00000006 UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
extern void CameraRaycastHelper_RaycastTry2D_mE4F905B8FC0FC471EB8DDF2F3B8A7C2B9E54CEDE ();
// 0x00000007 UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
extern void CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894 ();
// 0x00000008 UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
extern void CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62 ();
// 0x00000009 System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
extern void Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65 ();
// 0x0000000A System.Boolean UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)
extern void Input_GetKeyUpInt_m8BEA98822582BABA67D68571EB63B030868EA9FE ();
// 0x0000000B System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
extern void Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96 ();
// 0x0000000C System.Single UnityEngine.Input::GetAxis(System.String)
extern void Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387 ();
// 0x0000000D System.Single UnityEngine.Input::GetAxisRaw(System.String)
extern void Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21 ();
// 0x0000000E System.Boolean UnityEngine.Input::GetButton(System.String)
extern void Input_GetButton_m19CFAF3A6E1A65EE44FB197020F11AA502DF468D ();
// 0x0000000F System.Boolean UnityEngine.Input::GetButtonDown(System.String)
extern void Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0 ();
// 0x00000010 System.Boolean UnityEngine.Input::GetButtonUp(System.String)
extern void Input_GetButtonUp_m7AA360E8D19CAA86BF5623089968D2D63CFF74BB ();
// 0x00000011 System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
extern void Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79 ();
// 0x00000012 System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
extern void Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A ();
// 0x00000013 System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
extern void Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC ();
// 0x00000014 UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
extern void Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F ();
// 0x00000015 System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
extern void Input_GetKey_m46AA83E14F9C3A75E06FE0A8C55740D47B2DB784 ();
// 0x00000016 System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode)
extern void Input_GetKeyUp_m5345ECFA25B7AC99D6D4223DA23BB9FB991B7193 ();
// 0x00000017 System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
extern void Input_GetKeyDown_mEA57896808B6F484B12CD0AEEB83390A3CFCDBDC ();
// 0x00000018 UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
extern void Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53 ();
// 0x00000019 UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
extern void Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D ();
// 0x0000001A UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
extern void Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10 ();
// 0x0000001B System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
extern void Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6 ();
// 0x0000001C System.String UnityEngine.Input::get_compositionString()
extern void Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C ();
// 0x0000001D UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
extern void Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8 ();
// 0x0000001E System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
extern void Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326 ();
// 0x0000001F System.Boolean UnityEngine.Input::get_mousePresent()
extern void Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05 ();
// 0x00000020 System.Int32 UnityEngine.Input::get_touchCount()
extern void Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E ();
// 0x00000021 System.Boolean UnityEngine.Input::get_touchSupported()
extern void Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9 ();
// 0x00000022 UnityEngine.Vector3 UnityEngine.Input::get_acceleration()
extern void Input_get_acceleration_m1C80F95D29AC211181E9DD28AAFAA472AC82E2C4 ();
// 0x00000023 UnityEngine.Touch[] UnityEngine.Input::get_touches()
extern void Input_get_touches_mD31418E8B2487DBC9641A15677B41B459859011A ();
// 0x00000024 System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
extern void Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB ();
// 0x00000025 System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
extern void Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63 ();
// 0x00000026 System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
extern void Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B ();
// 0x00000027 System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
extern void Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195 ();
// 0x00000028 System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
extern void Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1 ();
// 0x00000029 System.Void UnityEngine.Input::get_acceleration_Injected(UnityEngine.Vector3&)
extern void Input_get_acceleration_Injected_mD124EBA7C0EBA46A8724A136D418730971284E3B ();
// 0x0000002A System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
extern void SendMouseEvents_SetMouseMoved_m9B185D9ECD0C159C5DFA17F8F0ECBFD3420F32A6 ();
// 0x0000002B System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
extern void SendMouseEvents_DoSendMouseEvents_m045BF5CABD2F263140E5F1427F81702EE0D3C507 ();
// 0x0000002C System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents_HitInfo)
extern void SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0 ();
// 0x0000002D System.Void UnityEngine.SendMouseEvents::.cctor()
extern void SendMouseEvents__cctor_m702309EA7759031619D3963B6EA517ABEB888053 ();
// 0x0000002E System.Void UnityEngine.SendMouseEvents_HitInfo::SendMessage(System.String)
extern void HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434_AdjustorThunk ();
// 0x0000002F System.Boolean UnityEngine.SendMouseEvents_HitInfo::op_Implicit(UnityEngine.SendMouseEvents_HitInfo)
extern void HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322 ();
// 0x00000030 System.Boolean UnityEngine.SendMouseEvents_HitInfo::Compare(UnityEngine.SendMouseEvents_HitInfo,UnityEngine.SendMouseEvents_HitInfo)
extern void HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582 ();
static Il2CppMethodPointer s_methodPointers[48] = 
{
	Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D_AdjustorThunk,
	Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F_AdjustorThunk,
	Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349_AdjustorThunk,
	Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9_AdjustorThunk,
	CameraRaycastHelper_RaycastTry_m6E6369E18DAA7CA518D8B826E1030FFBDAA79B95,
	CameraRaycastHelper_RaycastTry2D_mE4F905B8FC0FC471EB8DDF2F3B8A7C2B9E54CEDE,
	CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894,
	CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62,
	Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65,
	Input_GetKeyUpInt_m8BEA98822582BABA67D68571EB63B030868EA9FE,
	Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96,
	Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387,
	Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21,
	Input_GetButton_m19CFAF3A6E1A65EE44FB197020F11AA502DF468D,
	Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0,
	Input_GetButtonUp_m7AA360E8D19CAA86BF5623089968D2D63CFF74BB,
	Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79,
	Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A,
	Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC,
	Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F,
	Input_GetKey_m46AA83E14F9C3A75E06FE0A8C55740D47B2DB784,
	Input_GetKeyUp_m5345ECFA25B7AC99D6D4223DA23BB9FB991B7193,
	Input_GetKeyDown_mEA57896808B6F484B12CD0AEEB83390A3CFCDBDC,
	Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53,
	Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D,
	Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10,
	Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6,
	Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C,
	Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8,
	Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326,
	Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05,
	Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E,
	Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9,
	Input_get_acceleration_m1C80F95D29AC211181E9DD28AAFAA472AC82E2C4,
	Input_get_touches_mD31418E8B2487DBC9641A15677B41B459859011A,
	Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB,
	Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63,
	Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B,
	Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195,
	Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1,
	Input_get_acceleration_Injected_mD124EBA7C0EBA46A8724A136D418730971284E3B,
	SendMouseEvents_SetMouseMoved_m9B185D9ECD0C159C5DFA17F8F0ECBFD3420F32A6,
	SendMouseEvents_DoSendMouseEvents_m045BF5CABD2F263140E5F1427F81702EE0D3C507,
	SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0,
	SendMouseEvents__cctor_m702309EA7759031619D3963B6EA517ABEB888053,
	HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434_AdjustorThunk,
	HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322,
	HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582,
};
static const int32_t s_InvokerIndices[48] = 
{
	10,
	1124,
	10,
	10,
	1496,
	1496,
	1497,
	1497,
	46,
	46,
	46,
	1252,
	1252,
	94,
	94,
	94,
	46,
	46,
	46,
	1498,
	46,
	46,
	46,
	1232,
	1264,
	131,
	133,
	4,
	1264,
	1499,
	49,
	131,
	49,
	1232,
	4,
	1304,
	17,
	17,
	17,
	17,
	17,
	3,
	133,
	1500,
	3,
	26,
	1501,
	1502,
};
extern const Il2CppCodeGenModule g_UnityEngine_InputLegacyModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_InputLegacyModuleCodeGenModule = 
{
	"UnityEngine.InputLegacyModule.dll",
	48,
	s_methodPointers,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
};