UnityEngine.TerrainModule_CodeGen.c 14.2 KB
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "codegen/il2cpp-codegen-metadata.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END




// 0x00000001 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData()
extern void Terrain_get_terrainData_m85409C8644A110380504A9E71349B272941E77C2 ();
// 0x00000002 System.Boolean UnityEngine.Terrain::get_allowAutoConnect()
extern void Terrain_get_allowAutoConnect_m0968C0D1D5628726A19734808D1E37C44CA4F146 ();
// 0x00000003 System.Int32 UnityEngine.Terrain::get_groupingID()
extern void Terrain_get_groupingID_mF2A964B8B4B049E4E443782AA951C4E85C6EC132 ();
// 0x00000004 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain)
extern void Terrain_SetNeighbors_mA28EDA87B310AE170885473F6168B18849B55356 ();
// 0x00000005 UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains()
extern void Terrain_get_activeTerrains_mDE09AD3E55E007F12799614A6215D2E2BFD82EDA ();
// 0x00000006 System.Void UnityEngine.Terrain::.ctor()
extern void Terrain__ctor_m1D3167E91CFC5220CF861F7CDE01A1F3C280BDCF ();
// 0x00000007 System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData_BoundaryValueType)
extern void TerrainData_GetBoundaryValue_m3E5DD81838828B30372AC5E200CE86B607C729AB ();
// 0x00000008 System.Void UnityEngine.TerrainData::.ctor()
extern void TerrainData__ctor_mEF24945C9BBDA5CAFE4A1C453649B86D79DD87AF ();
// 0x00000009 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData)
extern void TerrainData_Internal_Create_m02C792919F391601D1EE4CF6DF70182FBD646F16 ();
// 0x0000000A UnityEngine.Vector3 UnityEngine.TerrainData::get_size()
extern void TerrainData_get_size_m0987D18D442D824D5F9CF1CF5B42CCF1A6A42D51 ();
// 0x0000000B System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal()
extern void TerrainData_GetAlphamapResolutionInternal_mA65CA918038A8D733648A2331826E2C0AA7316B6 ();
// 0x0000000C UnityEngine.Terrain[] UnityEngine.TerrainData::get_users()
extern void TerrainData_get_users_m8DC41DB242FD51BDA25CE01F0AC2C019E05F8F76 ();
// 0x0000000D System.Void UnityEngine.TerrainData::.cctor()
extern void TerrainData__cctor_mB579F93C53A8F85C72D7AA2C6A266DA7F0D066C5 ();
// 0x0000000E System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&)
extern void TerrainData_get_size_Injected_mF6DEEE266FBF9CEC3AF2B6B77593B9704B299A68 ();
// 0x0000000F System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean)
extern void TerrainCallbacks_InvokeHeightmapChangedCallback_m786753AA38B90C453886C1B1011B8279D194DA54 ();
// 0x00000010 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean)
extern void TerrainCallbacks_InvokeTextureChangedCallback_m922885C44A5A7F5CD26341414414C2B78CE14A85 ();
// 0x00000011 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_HeightmapChangedCallback::.ctor(System.Object,System.IntPtr)
extern void HeightmapChangedCallback__ctor_mD8C4C7A562D2D9F1F2F156D7A069AA4ED6DFB60F ();
// 0x00000012 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean)
extern void HeightmapChangedCallback_Invoke_mE74C19A53A5B04D3C1C21270BBA570B0B4E427C6 ();
// 0x00000013 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_HeightmapChangedCallback::BeginInvoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean,System.AsyncCallback,System.Object)
extern void HeightmapChangedCallback_BeginInvoke_m34DB0DA5BF64D5F303A24804C84B3C582BDEFD5D ();
// 0x00000014 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_HeightmapChangedCallback::EndInvoke(System.IAsyncResult)
extern void HeightmapChangedCallback_EndInvoke_m144223021166831E422245E7C5AB3E2AE3E49CBA ();
// 0x00000015 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_TextureChangedCallback::.ctor(System.Object,System.IntPtr)
extern void TextureChangedCallback__ctor_m11F1CEC86B40E26B1E59AFC40458F609632B0926 ();
// 0x00000016 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean)
extern void TextureChangedCallback_Invoke_mD18A617FB8779E1C66D1167D018B3F2EF585EC66 ();
// 0x00000017 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_TextureChangedCallback::BeginInvoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean,System.AsyncCallback,System.Object)
extern void TextureChangedCallback_BeginInvoke_mBEC316023C6EEA14D6EC02E363B3027A3F0151DC ();
// 0x00000018 System.Void UnityEngine.Experimental.TerrainAPI.TerrainCallbacks_TextureChangedCallback::EndInvoke(System.IAsyncResult)
extern void TextureChangedCallback_EndInvoke_m0AB06E4885E25D5A7D8BBA38ECFA263FBB577DE2 ();
// 0x00000019 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility::HasValidTerrains()
extern void TerrainUtility_HasValidTerrains_m1E41C13C6ADCA00BB57A79651C0CD9FCEFE05EA3 ();
// 0x0000001A System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::ClearConnectivity()
extern void TerrainUtility_ClearConnectivity_mC60E6D3178548AFDCF76483F99E4BB6F831FC3F5 ();
// 0x0000001B UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainGroups UnityEngine.Experimental.TerrainAPI.TerrainUtility::CollectTerrains(System.Boolean)
extern void TerrainUtility_CollectTerrains_m1980638C0C744F59EF15670092FFA1CA9BDA9467 ();
// 0x0000001C System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility::AutoConnect()
extern void TerrainUtility_AutoConnect_m43FD8F195A874A511293784F8029C22AB30A428E ();
// 0x0000001D UnityEngine.Terrain UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::GetTerrain(System.Int32,System.Int32)
extern void TerrainMap_GetTerrain_m2580E4949922965E6B2F1EF0AF7669D3EEE5E635 ();
// 0x0000001E UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::CreateFromPlacement(UnityEngine.Terrain,UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter,System.Boolean)
extern void TerrainMap_CreateFromPlacement_mB23A40ABF3A46620F82C489D749EABEA1EDF27B2 ();
// 0x0000001F UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter,System.Boolean)
extern void TerrainMap_CreateFromPlacement_m2CFB7C0DD0890EBA733486F6CFF67B15471A6B57 ();
// 0x00000020 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::.ctor()
extern void TerrainMap__ctor_m7BC19CC1FA417F6D152B8E290AAD9990DB81E81A ();
// 0x00000021 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain)
extern void TerrainMap_AddTerrainInternal_m2E4B99FEC2C6D4BCC6CFF0E58F0D1E70E254B4C2 ();
// 0x00000022 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain)
extern void TerrainMap_TryToAddTerrain_m7F845FD1237F4342EAA377F5B8B078C93F0B2862 ();
// 0x00000023 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::ValidateTerrain(System.Int32,System.Int32)
extern void TerrainMap_ValidateTerrain_m7B0154421B22B18D420FF7AB3179887AFCB320AB ();
// 0x00000024 UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_ErrorCode UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap::Validate()
extern void TerrainMap_Validate_m31FE625EC81CDED0369413935CD78F355677237A ();
// 0x00000025 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter::.ctor(System.Object,System.IntPtr)
extern void TerrainFilter__ctor_m60B330ACE5AE8B4833AFB8D9BB095D6783DB2F1E ();
// 0x00000026 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter::Invoke(UnityEngine.Terrain)
extern void TerrainFilter_Invoke_mB9F861A5CB34474898F150197A7F7CB90AFB1AF9 ();
// 0x00000027 System.IAsyncResult UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter::BeginInvoke(UnityEngine.Terrain,System.AsyncCallback,System.Object)
extern void TerrainFilter_BeginInvoke_mB6B8129534FBBB946AAAF055E7DFC909127E5021 ();
// 0x00000028 System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TerrainFilter::EndInvoke(System.IAsyncResult)
extern void TerrainFilter_EndInvoke_m8200A6CAF424216D8AE088356ED10A055A83D2EA ();
// 0x00000029 System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_TileCoord::.ctor(System.Int32,System.Int32)
extern void TileCoord__ctor_mAA64B48F381F5DCBB58B7EA137AD4073076177ED_AdjustorThunk ();
// 0x0000002A System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_<>c__DisplayClass4_0::.ctor()
extern void U3CU3Ec__DisplayClass4_0__ctor_m933028B07653F2470BD281F03CCA0AB74231B0A8 ();
// 0x0000002B System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainMap_<>c__DisplayClass4_0::<CreateFromPlacement>b__0(UnityEngine.Terrain)
extern void U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_m51A58F8F2A072A87B2E6C84818FEE0DEC2DD6FB0 ();
// 0x0000002C System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_TerrainGroups::.ctor()
extern void TerrainGroups__ctor_mCC684EF011C9EBA10D335C5BBC2A7B742CB1D940 ();
// 0x0000002D System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_<>c__DisplayClass4_0::.ctor()
extern void U3CU3Ec__DisplayClass4_0__ctor_mD2B394ACE1FD321151050D44AABFA010B5351509 ();
// 0x0000002E System.Void UnityEngine.Experimental.TerrainAPI.TerrainUtility_<>c__DisplayClass4_1::.ctor()
extern void U3CU3Ec__DisplayClass4_1__ctor_mABF012661ABB1E98C9DA2A3237B45E15D793723F ();
// 0x0000002F System.Boolean UnityEngine.Experimental.TerrainAPI.TerrainUtility_<>c__DisplayClass4_1::<CollectTerrains>b__0(UnityEngine.Terrain)
extern void U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_mC50AC0DBF7CB0E1D89FE0F9DA973B406782C0B25 ();
static Il2CppMethodPointer s_methodPointers[47] = 
{
	Terrain_get_terrainData_m85409C8644A110380504A9E71349B272941E77C2,
	Terrain_get_allowAutoConnect_m0968C0D1D5628726A19734808D1E37C44CA4F146,
	Terrain_get_groupingID_mF2A964B8B4B049E4E443782AA951C4E85C6EC132,
	Terrain_SetNeighbors_mA28EDA87B310AE170885473F6168B18849B55356,
	Terrain_get_activeTerrains_mDE09AD3E55E007F12799614A6215D2E2BFD82EDA,
	Terrain__ctor_m1D3167E91CFC5220CF861F7CDE01A1F3C280BDCF,
	TerrainData_GetBoundaryValue_m3E5DD81838828B30372AC5E200CE86B607C729AB,
	TerrainData__ctor_mEF24945C9BBDA5CAFE4A1C453649B86D79DD87AF,
	TerrainData_Internal_Create_m02C792919F391601D1EE4CF6DF70182FBD646F16,
	TerrainData_get_size_m0987D18D442D824D5F9CF1CF5B42CCF1A6A42D51,
	TerrainData_GetAlphamapResolutionInternal_mA65CA918038A8D733648A2331826E2C0AA7316B6,
	TerrainData_get_users_m8DC41DB242FD51BDA25CE01F0AC2C019E05F8F76,
	TerrainData__cctor_mB579F93C53A8F85C72D7AA2C6A266DA7F0D066C5,
	TerrainData_get_size_Injected_mF6DEEE266FBF9CEC3AF2B6B77593B9704B299A68,
	TerrainCallbacks_InvokeHeightmapChangedCallback_m786753AA38B90C453886C1B1011B8279D194DA54,
	TerrainCallbacks_InvokeTextureChangedCallback_m922885C44A5A7F5CD26341414414C2B78CE14A85,
	HeightmapChangedCallback__ctor_mD8C4C7A562D2D9F1F2F156D7A069AA4ED6DFB60F,
	HeightmapChangedCallback_Invoke_mE74C19A53A5B04D3C1C21270BBA570B0B4E427C6,
	HeightmapChangedCallback_BeginInvoke_m34DB0DA5BF64D5F303A24804C84B3C582BDEFD5D,
	HeightmapChangedCallback_EndInvoke_m144223021166831E422245E7C5AB3E2AE3E49CBA,
	TextureChangedCallback__ctor_m11F1CEC86B40E26B1E59AFC40458F609632B0926,
	TextureChangedCallback_Invoke_mD18A617FB8779E1C66D1167D018B3F2EF585EC66,
	TextureChangedCallback_BeginInvoke_mBEC316023C6EEA14D6EC02E363B3027A3F0151DC,
	TextureChangedCallback_EndInvoke_m0AB06E4885E25D5A7D8BBA38ECFA263FBB577DE2,
	TerrainUtility_HasValidTerrains_m1E41C13C6ADCA00BB57A79651C0CD9FCEFE05EA3,
	TerrainUtility_ClearConnectivity_mC60E6D3178548AFDCF76483F99E4BB6F831FC3F5,
	TerrainUtility_CollectTerrains_m1980638C0C744F59EF15670092FFA1CA9BDA9467,
	TerrainUtility_AutoConnect_m43FD8F195A874A511293784F8029C22AB30A428E,
	TerrainMap_GetTerrain_m2580E4949922965E6B2F1EF0AF7669D3EEE5E635,
	TerrainMap_CreateFromPlacement_mB23A40ABF3A46620F82C489D749EABEA1EDF27B2,
	TerrainMap_CreateFromPlacement_m2CFB7C0DD0890EBA733486F6CFF67B15471A6B57,
	TerrainMap__ctor_m7BC19CC1FA417F6D152B8E290AAD9990DB81E81A,
	TerrainMap_AddTerrainInternal_m2E4B99FEC2C6D4BCC6CFF0E58F0D1E70E254B4C2,
	TerrainMap_TryToAddTerrain_m7F845FD1237F4342EAA377F5B8B078C93F0B2862,
	TerrainMap_ValidateTerrain_m7B0154421B22B18D420FF7AB3179887AFCB320AB,
	TerrainMap_Validate_m31FE625EC81CDED0369413935CD78F355677237A,
	TerrainFilter__ctor_m60B330ACE5AE8B4833AFB8D9BB095D6783DB2F1E,
	TerrainFilter_Invoke_mB9F861A5CB34474898F150197A7F7CB90AFB1AF9,
	TerrainFilter_BeginInvoke_mB6B8129534FBBB946AAAF055E7DFC909127E5021,
	TerrainFilter_EndInvoke_m8200A6CAF424216D8AE088356ED10A055A83D2EA,
	TileCoord__ctor_mAA64B48F381F5DCBB58B7EA137AD4073076177ED_AdjustorThunk,
	U3CU3Ec__DisplayClass4_0__ctor_m933028B07653F2470BD281F03CCA0AB74231B0A8,
	U3CU3Ec__DisplayClass4_0_U3CCreateFromPlacementU3Eb__0_m51A58F8F2A072A87B2E6C84818FEE0DEC2DD6FB0,
	TerrainGroups__ctor_mCC684EF011C9EBA10D335C5BBC2A7B742CB1D940,
	U3CU3Ec__DisplayClass4_0__ctor_mD2B394ACE1FD321151050D44AABFA010B5351509,
	U3CU3Ec__DisplayClass4_1__ctor_mABF012661ABB1E98C9DA2A3237B45E15D793723F,
	U3CU3Ec__DisplayClass4_1_U3CCollectTerrainsU3Eb__0_mC50AC0DBF7CB0E1D89FE0F9DA973B406782C0B25,
};
static const int32_t s_InvokerIndices[47] = 
{
	14,
	114,
	10,
	385,
	4,
	23,
	21,
	23,
	122,
	1115,
	677,
	14,
	3,
	6,
	1413,
	1414,
	102,
	1415,
	1416,
	26,
	102,
	1417,
	1418,
	26,
	49,
	3,
	757,
	3,
	160,
	178,
	1419,
	23,
	562,
	1420,
	169,
	10,
	102,
	9,
	177,
	9,
	169,
	23,
	9,
	23,
	23,
	23,
	9,
};
extern const Il2CppCodeGenModule g_UnityEngine_TerrainModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_TerrainModuleCodeGenModule = 
{
	"UnityEngine.TerrainModule.dll",
	47,
	s_methodPointers,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
};