UnityEngine.VehiclesModule.cpp 34.8 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"


// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Collider
struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF;
// UnityEngine.WheelCollider
struct WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641;



IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_tF84E8836E2896A3DA27626AE220B52E3859B71A8 
{
public:

public:
};


// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Quaternion
struct  Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.WheelHit
struct  WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 
{
public:
	// UnityEngine.Vector3 UnityEngine.WheelHit::m_Point
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Point_0;
	// UnityEngine.Vector3 UnityEngine.WheelHit::m_Normal
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Normal_1;
	// UnityEngine.Vector3 UnityEngine.WheelHit::m_ForwardDir
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_ForwardDir_2;
	// UnityEngine.Vector3 UnityEngine.WheelHit::m_SidewaysDir
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_SidewaysDir_3;
	// System.Single UnityEngine.WheelHit::m_Force
	float ___m_Force_4;
	// System.Single UnityEngine.WheelHit::m_ForwardSlip
	float ___m_ForwardSlip_5;
	// System.Single UnityEngine.WheelHit::m_SidewaysSlip
	float ___m_SidewaysSlip_6;
	// UnityEngine.Collider UnityEngine.WheelHit::m_Collider
	Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_7;

public:
	inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_Point_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Point_0() const { return ___m_Point_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; }
	inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Point_0 = value;
	}

	inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_Normal_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Normal_1() const { return ___m_Normal_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
	inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Normal_1 = value;
	}

	inline static int32_t get_offset_of_m_ForwardDir_2() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_ForwardDir_2)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_ForwardDir_2() const { return ___m_ForwardDir_2; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_ForwardDir_2() { return &___m_ForwardDir_2; }
	inline void set_m_ForwardDir_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_ForwardDir_2 = value;
	}

	inline static int32_t get_offset_of_m_SidewaysDir_3() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_SidewaysDir_3)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_SidewaysDir_3() const { return ___m_SidewaysDir_3; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_SidewaysDir_3() { return &___m_SidewaysDir_3; }
	inline void set_m_SidewaysDir_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_SidewaysDir_3 = value;
	}

	inline static int32_t get_offset_of_m_Force_4() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_Force_4)); }
	inline float get_m_Force_4() const { return ___m_Force_4; }
	inline float* get_address_of_m_Force_4() { return &___m_Force_4; }
	inline void set_m_Force_4(float value)
	{
		___m_Force_4 = value;
	}

	inline static int32_t get_offset_of_m_ForwardSlip_5() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_ForwardSlip_5)); }
	inline float get_m_ForwardSlip_5() const { return ___m_ForwardSlip_5; }
	inline float* get_address_of_m_ForwardSlip_5() { return &___m_ForwardSlip_5; }
	inline void set_m_ForwardSlip_5(float value)
	{
		___m_ForwardSlip_5 = value;
	}

	inline static int32_t get_offset_of_m_SidewaysSlip_6() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_SidewaysSlip_6)); }
	inline float get_m_SidewaysSlip_6() const { return ___m_SidewaysSlip_6; }
	inline float* get_address_of_m_SidewaysSlip_6() { return &___m_SidewaysSlip_6; }
	inline void set_m_SidewaysSlip_6(float value)
	{
		___m_SidewaysSlip_6 = value;
	}

	inline static int32_t get_offset_of_m_Collider_7() { return static_cast<int32_t>(offsetof(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2, ___m_Collider_7)); }
	inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * get_m_Collider_7() const { return ___m_Collider_7; }
	inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF ** get_address_of_m_Collider_7() { return &___m_Collider_7; }
	inline void set_m_Collider_7(Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * value)
	{
		___m_Collider_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Collider_7), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.WheelHit
struct WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_pinvoke
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Point_0;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Normal_1;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_ForwardDir_2;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_SidewaysDir_3;
	float ___m_Force_4;
	float ___m_ForwardSlip_5;
	float ___m_SidewaysSlip_6;
	Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_7;
};
// Native definition for COM marshalling of UnityEngine.WheelHit
struct WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_com
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Point_0;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Normal_1;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_ForwardDir_2;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_SidewaysDir_3;
	float ___m_Force_4;
	float ___m_ForwardSlip_5;
	float ___m_SidewaysSlip_6;
	Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_7;
};

// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Collider
struct  Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.WheelCollider
struct  WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641  : public Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif



// UnityEngine.Vector3 UnityEngine.WheelHit::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  WheelHit_get_normal_m448BF726B38FD590A5A234E03F2565502F374B84 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.WheelHit::get_forwardSlip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelHit_get_forwardSlip_m0797F5933FFF330E76B5E349DED2D18A74C44C51 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.WheelHit::get_sidewaysSlip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelHit_get_sidewaysSlip_mA5BA8C7E98F2E306A1409561AE954B45DCF65CB9 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.WheelCollider::get_radius()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68 (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, const RuntimeMethod* method)
{
	typedef float (*WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *);
	static WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::get_radius()");
	float retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.WheelCollider::set_motorTorque(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelCollider_set_motorTorque_m404286BB97DBB636DC13F435B94B4E009210A82C (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, float ___value0, const RuntimeMethod* method)
{
	typedef void (*WheelCollider_set_motorTorque_m404286BB97DBB636DC13F435B94B4E009210A82C_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *, float);
	static WheelCollider_set_motorTorque_m404286BB97DBB636DC13F435B94B4E009210A82C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_set_motorTorque_m404286BB97DBB636DC13F435B94B4E009210A82C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::set_motorTorque(System.Single)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.WheelCollider::set_brakeTorque(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelCollider_set_brakeTorque_m365AAA6635A2ACE9BEECB55AF797338AD2FC77B0 (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, float ___value0, const RuntimeMethod* method)
{
	typedef void (*WheelCollider_set_brakeTorque_m365AAA6635A2ACE9BEECB55AF797338AD2FC77B0_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *, float);
	static WheelCollider_set_brakeTorque_m365AAA6635A2ACE9BEECB55AF797338AD2FC77B0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_set_brakeTorque_m365AAA6635A2ACE9BEECB55AF797338AD2FC77B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::set_brakeTorque(System.Single)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.WheelCollider::set_steerAngle(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelCollider_set_steerAngle_mB86472369D34F42CFE9A54E6A4D4D26E11DBF176 (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, float ___value0, const RuntimeMethod* method)
{
	typedef void (*WheelCollider_set_steerAngle_mB86472369D34F42CFE9A54E6A4D4D26E11DBF176_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *, float);
	static WheelCollider_set_steerAngle_mB86472369D34F42CFE9A54E6A4D4D26E11DBF176_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_set_steerAngle_mB86472369D34F42CFE9A54E6A4D4D26E11DBF176_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::set_steerAngle(System.Single)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.WheelCollider::GetWorldPose(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelCollider_GetWorldPose_m8508E3D8CD2D56CCA9458F634F4C7A1B1B5516AA (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___pos0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___quat1, const RuntimeMethod* method)
{
	typedef void (*WheelCollider_GetWorldPose_m8508E3D8CD2D56CCA9458F634F4C7A1B1B5516AA_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
	static WheelCollider_GetWorldPose_m8508E3D8CD2D56CCA9458F634F4C7A1B1B5516AA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_GetWorldPose_m8508E3D8CD2D56CCA9458F634F4C7A1B1B5516AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::GetWorldPose(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(__this, ___pos0, ___quat1);
}
// System.Boolean UnityEngine.WheelCollider::GetGroundHit(UnityEngine.WheelHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WheelCollider_GetGroundHit_m82ECC0C693066D7DC160257813A6CA629DA0A08C (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * ___hit0, const RuntimeMethod* method)
{
	typedef bool (*WheelCollider_GetGroundHit_m82ECC0C693066D7DC160257813A6CA629DA0A08C_ftn) (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 *, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 *);
	static WheelCollider_GetGroundHit_m82ECC0C693066D7DC160257813A6CA629DA0A08C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (WheelCollider_GetGroundHit_m82ECC0C693066D7DC160257813A6CA629DA0A08C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WheelCollider::GetGroundHit(UnityEngine.WheelHit&)");
	bool retVal = _il2cpp_icall_func(__this, ___hit0);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.WheelHit
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_pinvoke(const WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2& unmarshaled, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_pinvoke& marshaled)
{
	Exception_t* ___m_Collider_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'WheelHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_7Exception, NULL);
}
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_pinvoke_back(const WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_pinvoke& marshaled, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2& unmarshaled)
{
	Exception_t* ___m_Collider_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'WheelHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_7Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.WheelHit
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_pinvoke_cleanup(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.WheelHit
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_com(const WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2& unmarshaled, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_com& marshaled)
{
	Exception_t* ___m_Collider_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'WheelHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_7Exception, NULL);
}
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_com_back(const WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_com& marshaled, WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2& unmarshaled)
{
	Exception_t* ___m_Collider_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'WheelHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_7Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.WheelHit
IL2CPP_EXTERN_C void WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshal_com_cleanup(WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2_marshaled_com& marshaled)
{
}
// UnityEngine.Vector3 UnityEngine.WheelHit::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  WheelHit_get_normal_m448BF726B38FD590A5A234E03F2565502F374B84 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method)
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Normal_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  WheelHit_get_normal_m448BF726B38FD590A5A234E03F2565502F374B84_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * _thisAdjusted = reinterpret_cast<WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 *>(__this + _offset);
	return WheelHit_get_normal_m448BF726B38FD590A5A234E03F2565502F374B84(_thisAdjusted, method);
}
// System.Single UnityEngine.WheelHit::get_forwardSlip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelHit_get_forwardSlip_m0797F5933FFF330E76B5E349DED2D18A74C44C51 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_ForwardSlip_5();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float WheelHit_get_forwardSlip_m0797F5933FFF330E76B5E349DED2D18A74C44C51_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * _thisAdjusted = reinterpret_cast<WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 *>(__this + _offset);
	return WheelHit_get_forwardSlip_m0797F5933FFF330E76B5E349DED2D18A74C44C51(_thisAdjusted, method);
}
// System.Single UnityEngine.WheelHit::get_sidewaysSlip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelHit_get_sidewaysSlip_mA5BA8C7E98F2E306A1409561AE954B45DCF65CB9 (WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_SidewaysSlip_6();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float WheelHit_get_sidewaysSlip_mA5BA8C7E98F2E306A1409561AE954B45DCF65CB9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 * _thisAdjusted = reinterpret_cast<WheelHit_tB120D4D2833C3F2CD61D54622570EC9BA9A803A2 *>(__this + _offset);
	return WheelHit_get_sidewaysSlip_mA5BA8C7E98F2E306A1409561AE954B45DCF65CB9(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif