UnityEngine.cpp 954 Bytes
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_tB308A2384DEB86F8845A4E61970976B8944B5DC4 
{
public:

public:
};


// System.Object

struct Il2CppArrayBounds;

// System.Array

#ifdef __clang__
#pragma clang diagnostic pop
#endif



#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif