Keyboard.mm
31.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
#include "Keyboard.h"
#include "DisplayManager.h"
#include "UnityAppController.h"
#include "UnityForwardDecls.h"
#include <string>
#ifndef FILTER_EMOJIS_IOS_KEYBOARD
#define FILTER_EMOJIS_IOS_KEYBOARD 1
#endif
static KeyboardDelegate* _keyboard = nil;
static bool _shouldHideInput = false;
static bool _shouldHideInputChanged = false;
static const unsigned kToolBarHeight = 40;
static const unsigned kSingleLineFontSize = 20;
extern "C" void UnityKeyboard_StatusChanged(int status);
extern "C" void UnityKeyboard_TextChanged(NSString* text);
extern "C" void UnityKeyboard_LayoutChanged(NSString* layout);
@implementation KeyboardDelegate
{
// UI handling
// in case of single line we use UITextField inside UIToolbar
// in case of multi-line input we use UITextView with UIToolbar as accessory view
// tvOS does not support multiline input thus only UITextField option is implemented
// tvOS does not support UIToolbar so we rely on tvOS default processing
#if PLATFORM_IOS
UITextView* textView;
UIToolbar* viewToolbar;
UIToolbar* fieldToolbar;
// toolbar items are kept around to prevent releasing them
UIBarButtonItem *multiLineDone, *multiLineCancel;
UIBarButtonItem *singleLineDone, *singleLineCancel, *singleLineInputField;
NSLayoutConstraint* widthConstraint;
int singleLineSystemButtonsSpace;
#endif
UITextField* textField;
// inputView is view used for actual input (it will be responder): UITextField [single-line] or UITextView [multi-line]
// editView is the "root" view for keyboard: UIToolbar [single-line] or UITextView [multi-line]
UIView* inputView;
UIView* editView;
KeyboardShowParam cachedKeyboardParam;
CGRect _area;
NSString* initialText;
UIKeyboardType keyboardType;
BOOL _multiline;
BOOL _inputHidden;
BOOL _active;
KeyboardStatus _status;
int _characterLimit;
// not pretty but seems like easiest way to keep "we are rotating" status
BOOL _rotating;
NSRange _hiddenSelection;
}
@synthesize area;
@synthesize active = _active;
@synthesize status = _status;
@synthesize text;
@synthesize selection;
- (BOOL)textFieldShouldReturn:(UITextField*)textFieldObj
{
[self textInputDone: nil];
return YES;
}
- (void)textInputDone:(id)sender
{
if (_status == Visible)
{
_status = Done;
UnityKeyboard_StatusChanged(_status);
}
[self hide];
}
- (void)becomeFirstResponder
{
if (_status == Visible)
{
[_keyboard->inputView becomeFirstResponder];
}
}
- (void)textInputCancel:(id)sender
{
_status = Canceled;
UnityKeyboard_StatusChanged(_status);
[self hide];
}
- (void)textInputLostFocus
{
if (_status == Visible)
{
_status = LostFocus;
UnityKeyboard_StatusChanged(_status);
}
[self hide];
}
- (void)textViewDidChange:(UITextView *)textView
{
UnityKeyboard_TextChanged(textView.text);
}
- (void)textFieldDidChange:(UITextField*)textField
{
UnityKeyboard_TextChanged(textField.text);
}
- (BOOL)textViewShouldBeginEditing:(UITextView*)view
{
#if !PLATFORM_TVOS
view.inputAccessoryView = viewToolbar;
#endif
return YES;
}
#if PLATFORM_IOS
- (void)keyboardWillShow:(NSNotification *)notification
{
if (notification.userInfo == nil || inputView == nil)
return;
CGRect srcRect = [[notification.userInfo objectForKey: UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect rect = [UnityGetGLView() convertRect: srcRect fromView: nil];
rect.origin.y = [UnityGetGLView() frame].size.height - rect.size.height; // iPhone X sometimes reports wrong y value for keyboard
[self positionInput: rect x: rect.origin.x y: rect.origin.y];
}
- (void)keyboardDidShow:(NSNotification*)notification
{
_active = YES;
UnityKeyboard_LayoutChanged(textField.textInputMode.primaryLanguage);
}
- (void)keyboardWillHide:(NSNotification*)notification
{
UnityKeyboard_LayoutChanged(nil);
[self systemHideKeyboard];
}
- (void)keyboardDidChangeFrame:(NSNotification*)notification
{
_active = true;
CGRect srcRect = [[notification.userInfo objectForKey: UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect rect = [UnityGetGLView() convertRect: srcRect fromView: nil];
if (rect.origin.y >= [UnityGetGLView() bounds].size.height)
[self systemHideKeyboard];
else
{
rect.origin.y = [UnityGetGLView() frame].size.height - rect.size.height; // iPhone X sometimes reports wrong y value for keyboard
[self positionInput: rect x: rect.origin.x y: rect.origin.y];
}
}
#endif
+ (void)Initialize
{
NSAssert(_keyboard == nil, @"[KeyboardDelegate Initialize] called after creating keyboard");
if (!_keyboard)
_keyboard = [[KeyboardDelegate alloc] init];
}
+ (KeyboardDelegate*)Instance
{
if (!_keyboard)
_keyboard = [[KeyboardDelegate alloc] init];
return _keyboard;
}
+ (void)Destroy
{
_keyboard = nil;
}
#if PLATFORM_IOS
- (UIToolbar*)createToolbarWithItems:(NSArray*)items
{
UIToolbar* toolbar = [[UIToolbar alloc] initWithFrame: CGRectMake(0, 840, 320, kToolBarHeight)];
UnitySetViewTouchProcessing(toolbar, touchesIgnored);
toolbar.hidden = NO;
toolbar.items = items;
return toolbar;
}
- (void)createToolbars
{
multiLineDone = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemDone target: self action: @selector(textInputDone:)];
multiLineCancel = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemCancel target: self action: @selector(textInputCancel:)];
viewToolbar = [self createToolbarWithItems: @[multiLineDone, multiLineCancel]];
singleLineInputField = [[UIBarButtonItem alloc] initWithCustomView: textField];
singleLineDone = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemDone target: self action: @selector(textInputDone:)];
singleLineCancel = [[UIBarButtonItem alloc] initWithBarButtonSystemItem: UIBarButtonSystemItemCancel target: self action: @selector(textInputCancel:)];
fieldToolbar = [self createToolbarWithItems: @[singleLineInputField, singleLineDone, singleLineCancel]];
// Gather round boys, let's hear the story of apple ingenious api.
// Did you see UIBarButtonItem above? oh the marvel of design
// Maybe you thought it will have some connection to UIView or something?
// Yes, internally, in private members, hidden like dirty laundry in a room of a youngster
// But, you may ask, why do we care? Oh, easy - sometimes you want to use non-english language
// And in these languages, not good enough to be english, done/cancel items can have different sizes
// And we insist on having input field size set because, yes, we cannot quite do a layout inside UIToolbar
// [because there are no views we can actually touch, thanks for asking]
// Obviously, localizing system strings is also well hidden, and what works now might stop working tomorrow
// That's why we keep UIBarButtonSystemItemDone/UIBarButtonSystemItemCancel above
// and try to translate "Done"/"Cancel" in a way that "should" work
// if localization fails we will still have "some" values (coming from english)
// and while this wont work with, say, asian languages - it should not regress the current behaviour
UIFont* font = [UIFont systemFontOfSize: kSingleLineFontSize];
NSBundle* uikitBundle = [NSBundle bundleForClass: UIApplication.class];
NSString* doneStr = [uikitBundle localizedStringForKey: @"Done" value: nil table: nil];
NSString* cancelStr = [uikitBundle localizedStringForKey: @"Cancel" value: nil table: nil];
// mind you, all of that is highly empirical.
// we assume space between items to be 18 [both betwen buttons and on the sides]
// we also assume that button width would be more less title width exactly (it should be quite close though)
const int doneW = [doneStr sizeWithAttributes: @{NSFontAttributeName: font}].width;
const int cancelW = [cancelStr sizeWithAttributes: @{NSFontAttributeName: font}].width;
singleLineSystemButtonsSpace = doneW + cancelW + 3 * 18;
}
#endif
- (id)init
{
NSAssert(_keyboard == nil, @"You can have only one instance of KeyboardDelegate");
self = [super init];
if (self)
{
#if PLATFORM_IOS
textView = [[UITextView alloc] initWithFrame: CGRectMake(0, 840, 480, 30)];
textView.delegate = self;
textView.font = [UIFont systemFontOfSize: 18.0];
textView.hidden = YES;
#endif
textField = [[UITextField alloc] initWithFrame: CGRectMake(0, 0, 120, 30)];
textField.delegate = self;
textField.borderStyle = UITextBorderStyleRoundedRect;
textField.font = [UIFont systemFontOfSize: kSingleLineFontSize];
textField.clearButtonMode = UITextFieldViewModeWhileEditing;
#if PLATFORM_IOS
widthConstraint = [NSLayoutConstraint constraintWithItem: textField attribute: NSLayoutAttributeWidth relatedBy: NSLayoutRelationEqual toItem: nil attribute: NSLayoutAttributeNotAnAttribute multiplier: 1.0 constant: textField.frame.size.width];
[textField addConstraint: widthConstraint];
#endif
[textField addTarget: self action: @selector(textFieldDidChange:) forControlEvents: UIControlEventEditingChanged];
#if PLATFORM_IOS
[self createToolbars];
#endif
#if PLATFORM_IOS
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWillShow:) name: UIKeyboardWillShowNotification object: nil];
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardDidShow:) name: UIKeyboardDidShowNotification object: nil];
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWillHide:) name: UIKeyboardWillHideNotification object: nil];
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardDidChangeFrame:) name: UIKeyboardDidChangeFrameNotification object: nil];
#endif
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(textInputDone:) name: UITextFieldTextDidEndEditingNotification object: nil];
}
return self;
}
- (void)setTextInputTraits:(id<UITextInputTraits>)traits
withParam:(KeyboardShowParam)param
withCap:(UITextAutocapitalizationType)capitalization
{
traits.keyboardType = param.keyboardType;
traits.autocorrectionType = param.autocorrectionType;
traits.keyboardAppearance = param.appearance;
traits.autocapitalizationType = capitalization;
traits.secureTextEntry = param.secure;
}
- (void)setKeyboardParams:(KeyboardShowParam)param
{
if (!editView.hidden)
{
[NSObject cancelPreviousPerformRequestsWithTarget: self];
if (cachedKeyboardParam.multiline != param.multiline ||
cachedKeyboardParam.secure != param.secure ||
cachedKeyboardParam.keyboardType != param.keyboardType ||
cachedKeyboardParam.autocorrectionType != param.autocorrectionType ||
cachedKeyboardParam.appearance != param.appearance)
{
[self hideUIDelayed];
}
}
cachedKeyboardParam = param;
if (_active)
[self hide];
initialText = param.text ? [[NSString alloc] initWithUTF8String: param.text] : @"";
_characterLimit = param.characterLimit;
UITextAutocapitalizationType capitalization = UITextAutocapitalizationTypeSentences;
if (param.keyboardType == UIKeyboardTypeURL || param.keyboardType == UIKeyboardTypeEmailAddress || param.keyboardType == UIKeyboardTypeWebSearch)
capitalization = UITextAutocapitalizationTypeNone;
#if PLATFORM_IOS
_multiline = param.multiline;
if (_multiline)
{
textView.text = initialText;
[self setTextInputTraits: textView withParam: param withCap: capitalization];
UITextPosition* end = [textView endOfDocument];
UITextRange* endTextRange = [textView textRangeFromPosition: end toPosition: end];
[textView setSelectedTextRange: endTextRange];
}
else
{
textField.text = initialText;
[self setTextInputTraits: textField withParam: param withCap: capitalization];
textField.placeholder = [NSString stringWithUTF8String: param.placeholder];
UITextPosition* end = [textField endOfDocument];
UITextRange* endTextRange = [textField textRangeFromPosition: end toPosition: end];
[textField setSelectedTextRange: endTextRange];
}
inputView = _multiline ? textView : textField;
editView = _multiline ? textView : fieldToolbar;
#else // PLATFORM_TVOS
textField.text = initialText;
[self setTextInputTraits: textField withParam: param withCap: capitalization];
textField.placeholder = [NSString stringWithUTF8String: param.placeholder];
inputView = textField;
editView = textField;
UITextPosition* end = [textField endOfDocument];
UITextRange* endTextRange = [textField textRangeFromPosition: end toPosition: end];
[textField setSelectedTextRange: endTextRange];
#endif
[self shouldHideInput: _shouldHideInput];
_status = Visible;
UnityKeyboard_StatusChanged(_status);
_active = YES;
}
// we need to show/hide keyboard to react to orientation too, so extract we extract UI fiddling
- (void)showUI
{
// if we unhide everything now the input will be shown smaller then needed quickly (and resized later)
// so unhide only when keyboard is actually shown (we will update it when reacting to ios notifications)
[NSObject cancelPreviousPerformRequestsWithTarget: self];
if (!inputView.isFirstResponder)
{
editView.hidden = YES;
[UnityGetGLView() addSubview: editView];
[inputView becomeFirstResponder];
}
// we need to reload input views when switching the keyboard type for already active keyboard
// otherwise the changed traits may not be immediately applied
[inputView reloadInputViews];
}
- (void)hideUI
{
[NSObject cancelPreviousPerformRequestsWithTarget: self];
[self performSelector: @selector(hideUIDelayed) withObject: nil afterDelay: 0.05]; // to avoid unnecessary hiding
}
- (void)hideUIDelayed
{
[inputView resignFirstResponder];
[editView removeFromSuperview];
editView.hidden = YES;
// Keyboard notifications are not supported on tvOS so keyboardWillHide: will never be called which would set _active to false.
// To work around that limitation we will update _active from here.
#if PLATFORM_TVOS
_active = editView.isFirstResponder;
#endif
}
- (void)systemHideKeyboard
{
// when we are rotating os will bombard us with keyboardWillHide: and keyboardDidChangeFrame:
// ignore all of them (we do it here only to simplify code: we call systemHideKeyboard only from these notification handlers)
if (_rotating)
return;
_active = editView.isFirstResponder;
editView.hidden = YES;
_area = CGRectMake(0, 0, 0, 0);
}
- (void)show
{
[self showUI];
}
- (void)hide
{
[self hideUI];
}
- (void)updateInputHidden
{
if (_shouldHideInputChanged)
{
[self shouldHideInput: _shouldHideInput];
_shouldHideInputChanged = false;
}
textField.returnKeyType = _inputHidden ? UIReturnKeyDone : UIReturnKeyDefault;
editView.hidden = _inputHidden ? YES : NO;
inputView.hidden = _inputHidden ? YES : NO;
}
#if PLATFORM_IOS
- (void)positionInput:(CGRect)kbRect x:(float)x y:(float)y
{
float safeAreaInsetLeft = 0;
float safeAreaInsetRight = 0;
if (@available(iOS 11.0, *))
{
safeAreaInsetLeft = [UnityGetGLView() safeAreaInsets].left;
safeAreaInsetRight = [UnityGetGLView() safeAreaInsets].right;
}
if (_multiline)
{
// use smaller area for iphones and bigger one for ipads
int height = UnityDeviceDPI() > 300 ? 75 : 100;
editView.frame = CGRectMake(safeAreaInsetLeft, y - height, kbRect.size.width - safeAreaInsetLeft - safeAreaInsetRight, height);
}
else
{
editView.frame = CGRectMake(0, y - kToolBarHeight, kbRect.size.width, kToolBarHeight);
// old constraint must be removed, changing value while constraint is active causes conflict when changing inputView.frame
[inputView removeConstraint: widthConstraint];
inputView.frame = CGRectMake(inputView.frame.origin.x,
inputView.frame.origin.y,
kbRect.size.width - safeAreaInsetLeft - safeAreaInsetRight - self->singleLineSystemButtonsSpace,
inputView.frame.size.height);
// required to avoid auto-resizing on iOS 11 in case if input text is too long
widthConstraint.constant = inputView.frame.size.width;
[inputView addConstraint: widthConstraint];
}
_area = CGRectMake(x, y, kbRect.size.width, kbRect.size.height);
[self updateInputHidden];
}
#endif
- (CGRect)queryArea
{
return editView.hidden ? _area : CGRectUnion(_area, editView.frame);
}
- (NSRange)querySelection
{
if (_inputHidden && _hiddenSelection.length > 0)
return _hiddenSelection;
UIView<UITextInput>* textInput;
#if PLATFORM_TVOS
textInput = textField;
#else
textInput = _multiline ? textView : textField;
#endif
UITextPosition* beginning = textInput.beginningOfDocument;
UITextRange* selectedRange = textInput.selectedTextRange;
UITextPosition* selectionStart = selectedRange.start;
UITextPosition* selectionEnd = selectedRange.end;
const NSInteger location = [textInput offsetFromPosition: beginning toPosition: selectionStart];
const NSInteger length = [textInput offsetFromPosition: selectionStart toPosition: selectionEnd];
return NSMakeRange(location, length);
}
- (void)assignSelection:(NSRange)range
{
UIView<UITextInput>* textInput;
#if PLATFORM_TVOS
textInput = textField;
#else
textInput = _multiline ? textView : textField;
#endif
UITextPosition* begin = [textInput beginningOfDocument];
UITextPosition* caret = [textInput positionFromPosition: begin offset: range.location];
UITextPosition* select = [textInput positionFromPosition: caret offset: range.length];
UITextRange* textRange = [textInput textRangeFromPosition: caret toPosition: select];
[textInput setSelectedTextRange: textRange];
if (_inputHidden)
_hiddenSelection = range;
}
+ (void)StartReorientation
{
if (_keyboard && _keyboard.active)
_keyboard->_rotating = YES;
}
+ (void)FinishReorientation
{
if (_keyboard)
_keyboard->_rotating = NO;
}
- (NSString*)getText
{
if (_status == Canceled)
return initialText;
else
{
#if PLATFORM_TVOS
return [textField text];
#else
return _multiline ? [textView text] : [textField text];
#endif
}
}
- (void)setText:(NSString*)newText
{
#if PLATFORM_IOS
if (_multiline)
textView.text = newText;
else
textField.text = newText;
#else
textField.text = newText;
#endif
// for hidden selection place cursor at the end when text changes
_hiddenSelection.location = newText.length;
_hiddenSelection.length = 0;
}
- (void)shouldHideInput:(BOOL)hide
{
if (hide)
{
switch (keyboardType)
{
case UIKeyboardTypeDefault: hide = YES; break;
case UIKeyboardTypeASCIICapable: hide = YES; break;
case UIKeyboardTypeNumbersAndPunctuation: hide = YES; break;
case UIKeyboardTypeURL: hide = YES; break;
case UIKeyboardTypeNumberPad: hide = NO; break;
case UIKeyboardTypePhonePad: hide = NO; break;
case UIKeyboardTypeNamePhonePad: hide = NO; break;
case UIKeyboardTypeEmailAddress: hide = YES; break;
case UIKeyboardTypeTwitter: hide = YES; break;
case UIKeyboardTypeWebSearch: hide = YES; break;
case UIKeyboardTypeDecimalPad: hide = NO; break;
default: hide = NO; break;
}
}
_inputHidden = hide;
}
static bool StringContainsEmoji(NSString *string);
- (BOOL)textField:(UITextField*)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString*)string_
{
BOOL stringContainsEmoji = NO;
#if FILTER_EMOJIS_IOS_KEYBOARD
stringContainsEmoji = StringContainsEmoji(string_);
#endif
if (range.length + range.location > textField.text.length)
return NO;
return [self currentText: textField.text shouldChangeInRange: range replacementText: string_] && !stringContainsEmoji;
}
- (BOOL)textView:(UITextView*)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString*)text_
{
BOOL stringContainsEmoji = NO;
#if FILTER_EMOJIS_IOS_KEYBOARD
stringContainsEmoji = StringContainsEmoji(text_);
#endif
if (range.length + range.location > textView.text.length)
return NO;
return [self currentText: textView.text shouldChangeInRange: range replacementText: text_] && !stringContainsEmoji;
}
- (BOOL)currentText:(NSString*)currentText shouldChangeInRange:(NSRange)range replacementText:(NSString*)text_
{
NSUInteger newLength = currentText.length + (text_.length - range.length);
#if !FILTER_EMOJIS_IOS_KEYBOARD
// If the user inserts any emoji that exceeds the character limit it should quickly reject it, else it'll crash
if (newLength > _characterLimit && _characterLimit != 0 && StringContainsEmoji(text_))
{
return NO;
}
#endif
if (newLength > _characterLimit && _characterLimit != 0 && newLength >= currentText.length)
{
NSString* newReplacementText = @"";
if ((currentText.length - range.length) < _characterLimit)
newReplacementText = [text_ substringWithRange: NSMakeRange(0, _characterLimit - (currentText.length - range.length))];
NSString* newText = [currentText stringByReplacingCharactersInRange: range withString: newReplacementText];
#if PLATFORM_IOS
if (_multiline)
[textView setText: newText];
else
[textField setText: newText];
#else
[textField setText: newText];
#endif
return NO;
}
else
{
if (_inputHidden && _hiddenSelection.length > 0)
{
NSString* newText = [currentText stringByReplacingCharactersInRange: _hiddenSelection withString: text_];
#if PLATFORM_IOS
if (_multiline)
[textView setText: newText];
else
[textField setText: newText];
#else
[textField setText: newText];
#endif
_hiddenSelection.location = _hiddenSelection.location + text_.length;
_hiddenSelection.length = 0;
self.selection = _hiddenSelection;
return NO;
}
_hiddenSelection.location = range.location + text_.length;
_hiddenSelection.length = 0;
return YES;
}
}
@end
//==============================================================================
//
// Unity Interface:
extern "C" void UnityKeyboard_Create(unsigned keyboardType, int autocorrection, int multiline, int secure, int alert, const char* text, const char* placeholder, int characterLimit)
{
#if PLATFORM_TVOS
// Not supported. The API for showing keyboard for editing multi-line text
// is not available on tvOS
multiline = false;
#endif
static const UIKeyboardType keyboardTypes[] =
{
UIKeyboardTypeDefault,
UIKeyboardTypeASCIICapable,
UIKeyboardTypeNumbersAndPunctuation,
UIKeyboardTypeURL,
UIKeyboardTypeNumberPad,
UIKeyboardTypePhonePad,
UIKeyboardTypeNamePhonePad,
UIKeyboardTypeEmailAddress,
UIKeyboardTypeDefault, // Default is used in case Wii U specific NintendoNetworkAccount type is selected (indexed at 8 in UnityEngine.TouchScreenKeyboardType)
UIKeyboardTypeTwitter,
UIKeyboardTypeWebSearch,
UIKeyboardTypeDecimalPad
};
static const UITextAutocorrectionType autocorrectionTypes[] =
{
UITextAutocorrectionTypeNo,
UITextAutocorrectionTypeDefault,
};
static const UIKeyboardAppearance keyboardAppearances[] =
{
UIKeyboardAppearanceDefault,
UIKeyboardAppearanceAlert,
};
KeyboardShowParam param =
{
text, placeholder,
keyboardTypes[keyboardType],
autocorrectionTypes[autocorrection],
keyboardAppearances[alert],
(BOOL)multiline, (BOOL)secure,
characterLimit
};
[[KeyboardDelegate Instance] setKeyboardParams: param];
}
extern "C" void UnityKeyboard_Show()
{
// do not send hide if didnt create keyboard
// TODO: probably assert?
if (!_keyboard)
return;
[[KeyboardDelegate Instance] show];
}
extern "C" void UnityKeyboard_Hide()
{
// do not send hide if didnt create keyboard
// TODO: probably assert?
if (!_keyboard)
return;
[[KeyboardDelegate Instance] textInputLostFocus];
}
extern "C" void UnityKeyboard_SetText(const char* text)
{
[KeyboardDelegate Instance].text = [NSString stringWithUTF8String: text];
}
extern "C" NSString* UnityKeyboard_GetText()
{
return [KeyboardDelegate Instance].text;
}
extern "C" int UnityKeyboard_IsActive()
{
return (_keyboard && _keyboard.active) ? 1 : 0;
}
extern "C" int UnityKeyboard_Status()
{
return _keyboard ? _keyboard.status : Canceled;
}
extern "C" void UnityKeyboard_SetInputHidden(int hidden)
{
_shouldHideInput = hidden;
_shouldHideInputChanged = true;
// update hidden status only if keyboard is on screen to avoid showing input view out of nowhere
if (_keyboard && _keyboard.active)
[_keyboard updateInputHidden];
}
extern "C" int UnityKeyboard_IsInputHidden()
{
return _shouldHideInput ? 1 : 0;
}
extern "C" void UnityKeyboard_GetRect(float* x, float* y, float* w, float* h)
{
CGRect area = _keyboard ? _keyboard.area : CGRectMake(0, 0, 0, 0);
// convert to unity coord system
float multX = (float)GetMainDisplaySurface()->targetW / UnityGetGLView().bounds.size.width;
float multY = (float)GetMainDisplaySurface()->targetH / UnityGetGLView().bounds.size.height;
*x = 0;
*y = area.origin.y * multY;
*w = area.size.width * multX;
*h = area.size.height * multY;
}
extern "C" void UnityKeyboard_SetCharacterLimit(unsigned characterLimit)
{
[KeyboardDelegate Instance].characterLimit = characterLimit;
}
extern "C" int UnityKeyboard_CanGetSelection()
{
return (_keyboard) ? 1 : 0;
}
extern "C" void UnityKeyboard_GetSelection(int* location, int* length)
{
if (_keyboard)
{
NSRange selection = _keyboard.selection;
*location = (int)selection.location;
*length = (int)selection.length;
}
else
{
*location = 0;
*length = 0;
}
}
extern "C" int UnityKeyboard_CanSetSelection()
{
return (_keyboard) ? 1 : 0;
}
extern "C" void UnityKeyboard_SetSelection(int location, int length)
{
if (_keyboard)
{
NSRange range = NSMakeRange(location, length);
_keyboard.selection = range;
}
}
//==============================================================================
//
// Emoji Filtering: unicode magic
static bool StringContainsEmoji(NSString *string)
{
__block BOOL returnValue = NO;
[string enumerateSubstringsInRange: NSMakeRange(0, string.length)
options: NSStringEnumerationByComposedCharacterSequences
usingBlock:^(NSString* substring, NSRange substringRange, NSRange enclosingRange, BOOL* stop)
{
const unichar hs = [substring characterAtIndex: 0];
const unichar ls = substring.length > 1 ? [substring characterAtIndex: 1] : 0;
#define IS_IN(val, min, max) (((val) >= (min)) && ((val) <= (max)))
if (IS_IN(hs, 0xD800, 0xDBFF))
{
if (substring.length > 1)
{
const int uc = ((hs - 0xD800) * 0x400) + (ls - 0xDC00) + 0x10000;
// Musical: [U+1D000, U+1D24F]
// Enclosed Alphanumeric Supplement: [U+1F100, U+1F1FF]
// Enclosed Ideographic Supplement: [U+1F200, U+1F2FF]
// Miscellaneous Symbols and Pictographs: [U+1F300, U+1F5FF]
// Supplemental Symbols and Pictographs: [U+1F900, U+1F9FF]
// Emoticons: [U+1F600, U+1F64F]
// Transport and Map Symbols: [U+1F680, U+1F6FF]
if (IS_IN(uc, 0x1D000, 0x1F9FF))
returnValue = YES;
}
}
else if (substring.length > 1 && ls == 0x20E3)
{
// emojis for numbers: number + modifier ls = U+20E3
returnValue = YES;
}
else
{
if ( // Latin-1 Supplement
hs == 0x00A9 || hs == 0x00AE
// General Punctuation
|| hs == 0x203C || hs == 0x2049
// Letterlike Symbols
|| hs == 0x2122 || hs == 0x2139
// Arrows
|| IS_IN(hs, 0x2194, 0x2199) || IS_IN(hs, 0x21A9, 0x21AA)
// Miscellaneous Technical
|| IS_IN(hs, 0x231A, 0x231B) || IS_IN(hs, 0x23E9, 0x23F3) || IS_IN(hs, 0x23F8, 0x23FA) || hs == 0x2328 || hs == 0x23CF
// Geometric Shapes
|| IS_IN(hs, 0x25AA, 0x25AB) || IS_IN(hs, 0x25FB, 0x25FE) || hs == 0x25B6 || hs == 0x25C0
// Miscellaneous Symbols
|| IS_IN(hs, 0x2600, 0x2604) || IS_IN(hs, 0x2614, 0x2615) || IS_IN(hs, 0x2622, 0x2623) || IS_IN(hs, 0x262E, 0x262F)
|| IS_IN(hs, 0x2638, 0x263A) || IS_IN(hs, 0x2648, 0x2653) || IS_IN(hs, 0x2665, 0x2666) || IS_IN(hs, 0x2692, 0x2694)
|| IS_IN(hs, 0x2696, 0x2697) || IS_IN(hs, 0x269B, 0x269C) || IS_IN(hs, 0x26A0, 0x26A1) || IS_IN(hs, 0x26AA, 0x26AB)
|| IS_IN(hs, 0x26B0, 0x26B1) || IS_IN(hs, 0x26BD, 0x26BE) || IS_IN(hs, 0x26C4, 0x26C5) || IS_IN(hs, 0x26CE, 0x26CF)
|| IS_IN(hs, 0x26D3, 0x26D4) || IS_IN(hs, 0x26D3, 0x26D4) || IS_IN(hs, 0x26E9, 0x26EA) || IS_IN(hs, 0x26F0, 0x26F5)
|| IS_IN(hs, 0x26F7, 0x26FA)
|| hs == 0x260E || hs == 0x2611 || hs == 0x2618 || hs == 0x261D || hs == 0x2620 || hs == 0x2626 || hs == 0x262A
|| hs == 0x2660 || hs == 0x2663 || hs == 0x2668 || hs == 0x267B || hs == 0x267F || hs == 0x2699 || hs == 0x26C8
|| hs == 0x26D1 || hs == 0x26FD
// Dingbats
|| IS_IN(hs, 0x2708, 0x270D) || IS_IN(hs, 0x2733, 0x2734) || IS_IN(hs, 0x2753, 0x2755)
|| IS_IN(hs, 0x2763, 0x2764) || IS_IN(hs, 0x2795, 0x2797)
|| hs == 0x2702 || hs == 0x2705 || hs == 0x270F || hs == 0x2712 || hs == 0x2714 || hs == 0x2716 || hs == 0x271D
|| hs == 0x2721 || hs == 0x2728 || hs == 0x2744 || hs == 0x2747 || hs == 0x274C || hs == 0x274E || hs == 0x2757
|| hs == 0x27A1 || hs == 0x27B0 || hs == 0x27BF
// CJK Symbols and Punctuation
|| hs == 0x3030 || hs == 0x303D
// Enclosed CJK Letters and Months
|| hs == 0x3297 || hs == 0x3299
// Supplemental Arrows-B
|| IS_IN(hs, 0x2934, 0x2935)
// Miscellaneous Symbols and Arrows
|| IS_IN(hs, 0x2B05, 0x2B07) || IS_IN(hs, 0x2B1B, 0x2B1C) || hs == 0x2B50 || hs == 0x2B55
)
{
returnValue = YES;
}
}
#undef IS_IN
}];
return returnValue;
}