Name Last Update
..
Documentation~ Loading commit data...
Editor Loading commit data...
Runtime Loading commit data...
CHANGELOG.md Loading commit data...
CHANGELOG.md.meta Loading commit data...
Editor.meta Loading commit data...
LICENSE.md Loading commit data...
LICENSE.md.meta Loading commit data...
README.md Loading commit data...
README.md.meta Loading commit data...
Runtime.meta Loading commit data...
package.json Loading commit data...
package.json.meta Loading commit data...

ReleaseBadge
ReleaseBadge

About Timeline

Use Unity’s Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.

Installing Timeline

To install this package, follow the instructions in the Package Manager documentation.

Using Timeline

The Timeline Manual can be found here

Technical details

Requirements

This version of Timeline is compatible with the following versions of the Unity Editor:

  • 2019.3 and later (recommended)

How to format your code for the repo

Clone https://github.cds.internal.unity3d.com/unity/git-hgmeta-format/tree/csharp-format (the branch is important):

git clone --single-branch --branch csharp-format git@github.cds.internal.unity3d.com:unity/git-hgmeta-format.git

go in your repo clone and run

perl <gitformat clone dir>/hooks/install-hooks.pl

If you have things already committed without the formatting, run

perl <gitformat clone dir>/format.pl branch

where branch is litteraly branch and not $BRANCHNAME