CardboardSDK.strings
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/*
* Localizable.strings
*
* Guidelines:
*
* 1/ Write keys as CamelCase. In the code, this will be prefixed with kStr: kStrThisIsAKey.
*
* 2/ For descriptions, use 100-column limit and align multiple lines on the first character.
* For strings, do not break lines.
*
* 3/ Write a meaningful description, so the translator can know what exactly you are talking about.
*
* 4/ Without context, a single word is hard to translate. For instance, the word "search" can be a
* noun or a verb and they have different translations in other languages. Add the grammar
* class, the verb tense or any other information to distinguish between homonyms.
*
* 5/ Supply the maximum number of characters for strings in the comment. For example:
* /# Button label which starts warp (i.e. faster than light travel) mode. (30 chars) #/
* "WarpModeButtonLabel" = "Warp Speed";
*
* 6/ For accessibility items, include "ACCESSIBILITY" in the key and comments. Generally
* accessibility strings do not have a limit, because they are spoken. Indicate this with (no
* limit).
*/
// ====================================
// Strings on QR code scanning screen
// ====================================
/*
* TODO(bwuest): All of these string lengths, descriptions, and content should be reviewed
* in a seperate CL.
*/
/* Back button label used to go back to the previous screen. (15 chars) */
"BackButtonLabel" = "Enrere";
/* Label of the app title bar when on the QR code scanner screen. (45 chars) */
"NavTitleLabel" = "Escàner QR";
/* Message shown to the user while waiting to process the QR code. (60 chars) */
"LoadingMessage" = "S'estan analitzant les dades de configuració";
/* Error message shown to the user if the QR code is invalid. (60 chars) */
"InvalidQRCode" = "El codi QR no és vàlid";
/* Error message shown to the user if the QR code is not a valid device profile. (60 chars) */
"ParsingFailed" = "S'ha produït un problema en analitzar l'URL";
/* Format string used as a temporary message shown after a successful device profile is set.
* (60 chars) */
"DataSynced" = "S'ha detectat %1$@";
/* Label shown next to example QR code. (40 chars) */
"FindSymbolOnViewer" = "Cerca aquest símbol al teu visor";
/* Label shown next to skip button that allows the user to skip the QR code step. (40 chars) */
"CanNotFindSymbol" = "No trobes aquest símbol?";
/* Button label for the control that allows the user to skip the QR code step. (40 chars) */
"SkipButtonLabel" = "OMET";
/* First line of the onboarding introduction. (40 chars) */
"OnboardingIntroLine1" = "Comencem la configuració";
/* Second line of the onboarding introduction. (80 chars) */
"OnboardingIntroLine2" = "Sincronitza el teu telèfon amb el visor\nper obtenir la millor experiència possible.";
/* Instruction for the user that they should now put their phone in Cardboard. This is a generic
* instruction when the view type is not known. (50 chars) */
"PlaceYourPhoneInCardboard" = "Col·loca el telèfon al visor Cardboard.";
/* Instruction for the user that they should now put their phone in Cardboard. This is used as a
* format string where the parameter is the view name. (50 chars) */
"PlaceYourPhoneInViewerFormat" = "Col·loca el telèfon al visor %1$@.";
/* Title of settings view. (20 chars) */
"SettingsNavTitleLabel" = "Configuració";
/* Button label for enabling Cardboard viewer configurating sharing via the Cardboard app.
* (40 chars) */
"SettingsSyncLabel" = "Sincronitza amb Google Cardboard";
/* Format string for label that display the viewer currently configured. (30 chars) */
"SettingsCurrentViewerLabelFormat" = "Visor actual: %1$@";
/* Reported name of Cardboard viewer when no viewer configured. (40 chars) */
"DefaultViewerName" = "Visor predeterminat";
/* Question shown to the user if they would like to switch their Cardboard
viewer. (40 chars) */
"DifferentViewerQuestion" = "Using a different viewer?";
/* Button text shown with the DifferentViewerQuestion that takes the user to the
screen to pair with a different Cardboard viewer. (15 chars) */
"SwitchViewer" = "SWITCH";