MachineRegionInfo.cpp
4.75 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
//===- lib/Codegen/MachineRegionInfo.cpp ----------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineRegionInfo.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/RegionInfoImpl.h"
#include "llvm/CodeGen/MachinePostDominators.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#define DEBUG_TYPE "machine-region-info"
using namespace llvm;
STATISTIC(numMachineRegions, "The # of machine regions");
STATISTIC(numMachineSimpleRegions, "The # of simple machine regions");
namespace llvm {
template class RegionBase<RegionTraits<MachineFunction>>;
template class RegionNodeBase<RegionTraits<MachineFunction>>;
template class RegionInfoBase<RegionTraits<MachineFunction>>;
} // end namespace llvm
//===----------------------------------------------------------------------===//
// MachineRegion implementation
MachineRegion::MachineRegion(MachineBasicBlock *Entry, MachineBasicBlock *Exit,
MachineRegionInfo* RI,
MachineDominatorTree *DT, MachineRegion *Parent) :
RegionBase<RegionTraits<MachineFunction>>(Entry, Exit, RI, DT, Parent) {}
MachineRegion::~MachineRegion() = default;
//===----------------------------------------------------------------------===//
// MachineRegionInfo implementation
MachineRegionInfo::MachineRegionInfo() = default;
MachineRegionInfo::~MachineRegionInfo() = default;
void MachineRegionInfo::updateStatistics(MachineRegion *R) {
++numMachineRegions;
// TODO: Slow. Should only be enabled if -stats is used.
if (R->isSimple())
++numMachineSimpleRegions;
}
void MachineRegionInfo::recalculate(MachineFunction &F,
MachineDominatorTree *DT_,
MachinePostDominatorTree *PDT_,
MachineDominanceFrontier *DF_) {
DT = DT_;
PDT = PDT_;
DF = DF_;
MachineBasicBlock *Entry = GraphTraits<MachineFunction*>::getEntryNode(&F);
TopLevelRegion = new MachineRegion(Entry, nullptr, this, DT, nullptr);
updateStatistics(TopLevelRegion);
calculate(F);
}
//===----------------------------------------------------------------------===//
// MachineRegionInfoPass implementation
//
MachineRegionInfoPass::MachineRegionInfoPass() : MachineFunctionPass(ID) {
initializeMachineRegionInfoPassPass(*PassRegistry::getPassRegistry());
}
MachineRegionInfoPass::~MachineRegionInfoPass() = default;
bool MachineRegionInfoPass::runOnMachineFunction(MachineFunction &F) {
releaseMemory();
auto DT = &getAnalysis<MachineDominatorTree>();
auto PDT = &getAnalysis<MachinePostDominatorTree>();
auto DF = &getAnalysis<MachineDominanceFrontier>();
RI.recalculate(F, DT, PDT, DF);
LLVM_DEBUG(RI.dump());
return false;
}
void MachineRegionInfoPass::releaseMemory() {
RI.releaseMemory();
}
void MachineRegionInfoPass::verifyAnalysis() const {
// Only do verification when user wants to, otherwise this expensive check
// will be invoked by PMDataManager::verifyPreservedAnalysis when
// a regionpass (marked PreservedAll) finish.
if (MachineRegionInfo::VerifyRegionInfo)
RI.verifyAnalysis();
}
void MachineRegionInfoPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
AU.addRequired<MachinePostDominatorTree>();
AU.addRequired<MachineDominanceFrontier>();
MachineFunctionPass::getAnalysisUsage(AU);
}
void MachineRegionInfoPass::print(raw_ostream &OS, const Module *) const {
RI.print(OS);
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineRegionInfoPass::dump() const {
RI.dump();
}
#endif
char MachineRegionInfoPass::ID = 0;
char &MachineRegionInfoPassID = MachineRegionInfoPass::ID;
INITIALIZE_PASS_BEGIN(MachineRegionInfoPass, DEBUG_TYPE,
"Detect single entry single exit regions", true, true)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_DEPENDENCY(MachinePostDominatorTree)
INITIALIZE_PASS_DEPENDENCY(MachineDominanceFrontier)
INITIALIZE_PASS_END(MachineRegionInfoPass, DEBUG_TYPE,
"Detect single entry single exit regions", true, true)
// Create methods available outside of this file, to use them
// "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by
// the link time optimization.
namespace llvm {
FunctionPass *createMachineRegionInfoPass() {
return new MachineRegionInfoPass();
}
} // end namespace llvm