AttributeImpl.h
10.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
//===- AttributeImpl.h - Attribute Internals --------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file defines various helper methods and classes used by
/// LLVMContextImpl for creating and managing attributes.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_IR_ATTRIBUTEIMPL_H
#define LLVM_LIB_IR_ATTRIBUTEIMPL_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/IR/Attributes.h"
#include "llvm/Support/TrailingObjects.h"
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>
namespace llvm {
class LLVMContext;
class Type;
//===----------------------------------------------------------------------===//
/// \class
/// This class represents a single, uniqued attribute. That attribute
/// could be a single enum, a tuple, or a string.
class AttributeImpl : public FoldingSetNode {
unsigned char KindID; ///< Holds the AttrEntryKind of the attribute
protected:
enum AttrEntryKind {
EnumAttrEntry,
IntAttrEntry,
StringAttrEntry,
TypeAttrEntry,
};
AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {}
public:
// AttributesImpl is uniqued, these should not be available.
AttributeImpl(const AttributeImpl &) = delete;
AttributeImpl &operator=(const AttributeImpl &) = delete;
bool isEnumAttribute() const { return KindID == EnumAttrEntry; }
bool isIntAttribute() const { return KindID == IntAttrEntry; }
bool isStringAttribute() const { return KindID == StringAttrEntry; }
bool isTypeAttribute() const { return KindID == TypeAttrEntry; }
bool hasAttribute(Attribute::AttrKind A) const;
bool hasAttribute(StringRef Kind) const;
Attribute::AttrKind getKindAsEnum() const;
uint64_t getValueAsInt() const;
StringRef getKindAsString() const;
StringRef getValueAsString() const;
Type *getValueAsType() const;
/// Used when sorting the attributes.
bool operator<(const AttributeImpl &AI) const;
void Profile(FoldingSetNodeID &ID) const {
if (isEnumAttribute())
Profile(ID, getKindAsEnum(), static_cast<uint64_t>(0));
else if (isIntAttribute())
Profile(ID, getKindAsEnum(), getValueAsInt());
else if (isStringAttribute())
Profile(ID, getKindAsString(), getValueAsString());
else
Profile(ID, getKindAsEnum(), getValueAsType());
}
static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
uint64_t Val) {
ID.AddInteger(Kind);
if (Val) ID.AddInteger(Val);
}
static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) {
ID.AddString(Kind);
if (!Values.empty()) ID.AddString(Values);
}
static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
Type *Ty) {
ID.AddInteger(Kind);
ID.AddPointer(Ty);
}
};
static_assert(std::is_trivially_destructible<AttributeImpl>::value,
"AttributeImpl should be trivially destructible");
//===----------------------------------------------------------------------===//
/// \class
/// A set of classes that contain the value of the
/// attribute object. There are three main categories: enum attribute entries,
/// represented by Attribute::AttrKind; alignment attribute entries; and string
/// attribute enties, which are for target-dependent attributes.
class EnumAttributeImpl : public AttributeImpl {
Attribute::AttrKind Kind;
protected:
EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind)
: AttributeImpl(ID), Kind(Kind) {}
public:
EnumAttributeImpl(Attribute::AttrKind Kind)
: AttributeImpl(EnumAttrEntry), Kind(Kind) {
assert(Kind != Attribute::AttrKind::None &&
"Can't create a None attribute!");
}
Attribute::AttrKind getEnumKind() const { return Kind; }
};
class IntAttributeImpl : public EnumAttributeImpl {
uint64_t Val;
public:
IntAttributeImpl(Attribute::AttrKind Kind, uint64_t Val)
: EnumAttributeImpl(IntAttrEntry, Kind), Val(Val) {
assert(Attribute::doesAttrKindHaveArgument(Kind) &&
"Wrong kind for int attribute!");
}
uint64_t getValue() const { return Val; }
};
class StringAttributeImpl final
: public AttributeImpl,
private TrailingObjects<StringAttributeImpl, char> {
friend TrailingObjects;
unsigned KindSize;
unsigned ValSize;
size_t numTrailingObjects(OverloadToken<char>) const {
return KindSize + 1 + ValSize + 1;
}
public:
StringAttributeImpl(StringRef Kind, StringRef Val = StringRef())
: AttributeImpl(StringAttrEntry), KindSize(Kind.size()),
ValSize(Val.size()) {
char *TrailingString = getTrailingObjects<char>();
// Some users rely on zero-termination.
llvm::copy(Kind, TrailingString);
TrailingString[KindSize] = '\0';
llvm::copy(Val, &TrailingString[KindSize + 1]);
TrailingString[KindSize + 1 + ValSize] = '\0';
}
StringRef getStringKind() const {
return StringRef(getTrailingObjects<char>(), KindSize);
}
StringRef getStringValue() const {
return StringRef(getTrailingObjects<char>() + KindSize + 1, ValSize);
}
static size_t totalSizeToAlloc(StringRef Kind, StringRef Val) {
return TrailingObjects::totalSizeToAlloc<char>(Kind.size() + 1 +
Val.size() + 1);
}
};
class TypeAttributeImpl : public EnumAttributeImpl {
Type *Ty;
public:
TypeAttributeImpl(Attribute::AttrKind Kind, Type *Ty)
: EnumAttributeImpl(TypeAttrEntry, Kind), Ty(Ty) {}
Type *getTypeValue() const { return Ty; }
};
class AttributeBitSet {
/// Bitset with a bit for each available attribute Attribute::AttrKind.
uint8_t AvailableAttrs[12] = {};
static_assert(Attribute::EndAttrKinds <= sizeof(AvailableAttrs) * CHAR_BIT,
"Too many attributes");
public:
bool hasAttribute(Attribute::AttrKind Kind) const {
return AvailableAttrs[Kind / 8] & (1 << (Kind % 8));
}
void addAttribute(Attribute::AttrKind Kind) {
AvailableAttrs[Kind / 8] |= 1 << (Kind % 8);
}
};
//===----------------------------------------------------------------------===//
/// \class
/// This class represents a group of attributes that apply to one
/// element: function, return type, or parameter.
class AttributeSetNode final
: public FoldingSetNode,
private TrailingObjects<AttributeSetNode, Attribute> {
friend TrailingObjects;
unsigned NumAttrs; ///< Number of attributes in this node.
AttributeBitSet AvailableAttrs; ///< Available enum attributes.
DenseMap<StringRef, Attribute> StringAttrs;
AttributeSetNode(ArrayRef<Attribute> Attrs);
static AttributeSetNode *getSorted(LLVMContext &C,
ArrayRef<Attribute> SortedAttrs);
Optional<Attribute> findEnumAttribute(Attribute::AttrKind Kind) const;
public:
// AttributesSetNode is uniqued, these should not be available.
AttributeSetNode(const AttributeSetNode &) = delete;
AttributeSetNode &operator=(const AttributeSetNode &) = delete;
void operator delete(void *p) { ::operator delete(p); }
static AttributeSetNode *get(LLVMContext &C, const AttrBuilder &B);
static AttributeSetNode *get(LLVMContext &C, ArrayRef<Attribute> Attrs);
/// Return the number of attributes this AttributeList contains.
unsigned getNumAttributes() const { return NumAttrs; }
bool hasAttribute(Attribute::AttrKind Kind) const {
return AvailableAttrs.hasAttribute(Kind);
}
bool hasAttribute(StringRef Kind) const;
bool hasAttributes() const { return NumAttrs != 0; }
Attribute getAttribute(Attribute::AttrKind Kind) const;
Attribute getAttribute(StringRef Kind) const;
MaybeAlign getAlignment() const;
MaybeAlign getStackAlignment() const;
uint64_t getDereferenceableBytes() const;
uint64_t getDereferenceableOrNullBytes() const;
std::pair<unsigned, Optional<unsigned>> getAllocSizeArgs() const;
std::string getAsString(bool InAttrGrp) const;
Type *getByValType() const;
Type *getByRefType() const;
Type *getPreallocatedType() const;
using iterator = const Attribute *;
iterator begin() const { return getTrailingObjects<Attribute>(); }
iterator end() const { return begin() + NumAttrs; }
void Profile(FoldingSetNodeID &ID) const {
Profile(ID, makeArrayRef(begin(), end()));
}
static void Profile(FoldingSetNodeID &ID, ArrayRef<Attribute> AttrList) {
for (const auto &Attr : AttrList)
Attr.Profile(ID);
}
};
//===----------------------------------------------------------------------===//
/// \class
/// This class represents a set of attributes that apply to the function,
/// return type, and parameters.
class AttributeListImpl final
: public FoldingSetNode,
private TrailingObjects<AttributeListImpl, AttributeSet> {
friend class AttributeList;
friend TrailingObjects;
private:
unsigned NumAttrSets; ///< Number of entries in this set.
/// Available enum function attributes.
AttributeBitSet AvailableFunctionAttrs;
/// Union of enum attributes available at any index.
AttributeBitSet AvailableSomewhereAttrs;
// Helper fn for TrailingObjects class.
size_t numTrailingObjects(OverloadToken<AttributeSet>) { return NumAttrSets; }
public:
AttributeListImpl(ArrayRef<AttributeSet> Sets);
// AttributesSetImpt is uniqued, these should not be available.
AttributeListImpl(const AttributeListImpl &) = delete;
AttributeListImpl &operator=(const AttributeListImpl &) = delete;
/// Return true if the AttributeSet or the FunctionIndex has an
/// enum attribute of the given kind.
bool hasFnAttribute(Attribute::AttrKind Kind) const {
return AvailableFunctionAttrs.hasAttribute(Kind);
}
/// Return true if the specified attribute is set for at least one
/// parameter or for the return value. If Index is not nullptr, the index
/// of a parameter with the specified attribute is provided.
bool hasAttrSomewhere(Attribute::AttrKind Kind,
unsigned *Index = nullptr) const;
using iterator = const AttributeSet *;
iterator begin() const { return getTrailingObjects<AttributeSet>(); }
iterator end() const { return begin() + NumAttrSets; }
void Profile(FoldingSetNodeID &ID) const;
static void Profile(FoldingSetNodeID &ID, ArrayRef<AttributeSet> Nodes);
void dump() const;
};
static_assert(std::is_trivially_destructible<AttributeListImpl>::value,
"AttributeListImpl should be trivially destructible");
} // end namespace llvm
#endif // LLVM_LIB_IR_ATTRIBUTEIMPL_H