v7k-abi-align.ll
4.47 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
; RUN: llc -mtriple=thumbv7k-apple-watchos2.0 -o - %s | FileCheck %s
%struct = type { i8, i64, i8, double, i8, <2 x float>, i8, <4 x float> }
define i32 @test_i64_align() "frame-pointer"="all" {
; CHECK-LABEL: test_i64_align:
; CHECL: movs r0, #8
ret i32 ptrtoint(i64* getelementptr(%struct, %struct* null, i32 0, i32 1) to i32)
}
define i32 @test_f64_align() "frame-pointer"="all" {
; CHECK-LABEL: test_f64_align:
; CHECL: movs r0, #24
ret i32 ptrtoint(double* getelementptr(%struct, %struct* null, i32 0, i32 3) to i32)
}
define i32 @test_v2f32_align() "frame-pointer"="all" {
; CHECK-LABEL: test_v2f32_align:
; CHECL: movs r0, #40
ret i32 ptrtoint(<2 x float>* getelementptr(%struct, %struct* null, i32 0, i32 5) to i32)
}
define i32 @test_v4f32_align() "frame-pointer"="all" {
; CHECK-LABEL: test_v4f32_align:
; CHECL: movs r0, #64
ret i32 ptrtoint(<4 x float>* getelementptr(%struct, %struct* null, i32 0, i32 7) to i32)
}
; Key point here is than an extra register has to be saved so that the DPRs end
; up in an aligned location (as prologue/epilogue inserter had calculated).
define void @test_dpr_unwind_align() "frame-pointer"="all" {
; CHECK-LABEL: test_dpr_unwind_align:
; CHECK: push {r5, r6, r7, lr}
; CHECK-NOT: sub sp
; CHECK: vpush {d8, d9}
; CHECK: .cfi_offset d9, -24
; CHECK: .cfi_offset d8, -32
; [...]
; CHECK: bl _test_i64_align
; CHECK-NOT: add sp,
; CHECK: vpop {d8, d9}
; CHECK-NOT: add sp,
; CHECK: pop {r5, r6, r7, pc}
call void asm sideeffect "", "~{r6},~{d8},~{d9}"()
; Whatever
call i32 @test_i64_align()
ret void
}
; This time, there's no viable way to tack CS-registers onto the list: a real SP
; adjustment needs to be performed to put d8 and d9 where they should be.
define void @test_dpr_unwind_align_manually() "frame-pointer"="all" {
; CHECK-LABEL: test_dpr_unwind_align_manually:
; CHECK: push {r4, r5, r6, r7, lr}
; CHECK-NOT: sub sp
; CHECK: push.w {r8, r11}
; CHECK: sub sp, #4
; CHECK: vpush {d8, d9}
; CHECK: .cfi_offset d9, -40
; CHECK: .cfi_offset d8, -48
; [...]
; CHECK: bl _test_i64_align
; CHECK-NOT: add sp,
; CHECK: vpop {d8, d9}
; CHECK: add sp, #4
; CHECK: pop.w {r8, r11}
; CHECK: pop {r4, r5, r6, r7, pc}
call void asm sideeffect "", "~{r4},~{r5},~{r6},~{r7},~{r8},~{d8},~{d9}"()
; Whatever
call i32 @test_i64_align()
ret void
}
; If there's only a CS1 area, the sub should be in the right place:
define void @test_dpr_unwind_align_just_cs1() "frame-pointer"="all" {
; CHECK-LABEL: test_dpr_unwind_align_just_cs1:
; CHECK: push {r4, r5, r6, r7, lr}
; CHECK: sub sp, #4
; CHECK: vpush {d8, d9}
; CHECK: .cfi_offset d9, -32
; CHECK: .cfi_offset d8, -40
; CHECK: sub sp, #8
; [...]
; CHECK: bl _test_i64_align
; CHECK: add sp, #8
; CHECK: vpop {d8, d9}
; CHECK: add sp, #4
; CHECK: pop {r4, r5, r6, r7, pc}
call void asm sideeffect "", "~{r4},~{r5},~{r6},~{r7},~{d8},~{d9}"()
; Whatever
call i32 @test_i64_align()
ret void
}
; If there are no DPRs, we shouldn't try to align the stack in stages anyway
define void @test_dpr_unwind_align_no_dprs() "frame-pointer"="all" {
; CHECK-LABEL: test_dpr_unwind_align_no_dprs:
; CHECK: push {r4, r5, r6, r7, lr}
; CHECK: sub sp, #12
; [...]
; CHECK: bl _test_i64_align
; CHECK: add sp, #12
; CHECK: pop {r4, r5, r6, r7, pc}
call void asm sideeffect "", "~{r4},~{r5},~{r6},~{r7}"()
; Whatever
call i32 @test_i64_align()
ret void
}
; 128-bit vectors should use 128-bit (i.e. correctly aligned) slots on
; the stack.
define <4 x float> @test_v128_stack_pass([8 x double], float, <4 x float> %in) "frame-pointer"="all" {
; CHECK-LABEL: test_v128_stack_pass:
; CHECK: add r[[ADDR:[0-9]+]], sp, #16
; CHECK: vld1.64 {d0, d1}, [r[[ADDR]]:128]
ret <4 x float> %in
}
declare void @varargs(i32, ...)
; When varargs are enabled, we go down a different route. Still want 128-bit
; alignment though.
define void @test_v128_stack_pass_varargs(<4 x float> %in) "frame-pointer"="all" {
; CHECK-LABEL: test_v128_stack_pass_varargs:
; CHECK: add r[[ADDR:[0-9]+]], sp, #16
; CHECK: vst1.64 {d0, d1}, [r[[ADDR]]:128]
call void(i32, ...) @varargs(i32 undef, [3 x i32] undef, float undef, <4 x float> %in)
ret void
}
; To be compatible with AAPCS's va_start model (store r0-r3 at incoming SP, give
; a single pointer), 64-bit quantities must be pass
define i64 @test_64bit_gpr_align(i32, i64 %r2_r3, i32 %sp) "frame-pointer"="all" {
; CHECK-LABEL: test_64bit_gpr_align:
; CHECK: ldr [[RHS:r[0-9]+]], [sp]
; CHECK: adds r0, [[RHS]], r2
; CHECK: adc r1, r3, #0
%ext = zext i32 %sp to i64
%sum = add i64 %ext, %r2_r3
ret i64 %sum
}