mve-gather-scatter-ptr-address.ll 46 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py

; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp %s -o 2>/dev/null - | FileCheck %s

define void @ptr_iv_v4i32(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
; CHECK-LABEL: ptr_iv_v4i32:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r3, .LCPI0_0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB0_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0, q0, uxtw #2]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.i32 q1, q1, r2
; CHECK-NEXT:    vstrw.32 q1, [r1, q0, uxtw #2]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB0_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI0_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 12 @ 0xc
vector.ph:
  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %y, i32 0
  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i32* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i32* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i32, i32* %pointer.phi, i32 16
  %1 = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %2 = getelementptr i32, i32* %pointer.phi13, i32 16
  %3 = getelementptr i32, i32* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %4 = add nsw <4 x i32> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %4, <4 x i32*> %3, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v4i32_mult(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
; CHECK-LABEL: ptr_iv_v4i32_mult:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r1, .LCPI1_0
; CHECK-NEXT:    adr r3, .LCPI1_1
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB1_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q2, [r0, q0, uxtw #2]
; CHECK-NEXT:    vadd.i32 q2, q2, r2
; CHECK-NEXT:    vstrw.32 q2, [r0, q1, uxtw #2]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    le lr, .LBB1_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI1_0:
; CHECK-NEXT:    .long 5 @ 0x5
; CHECK-NEXT:    .long 9 @ 0x9
; CHECK-NEXT:    .long 13 @ 0xd
; CHECK-NEXT:    .long 17 @ 0x11
; CHECK-NEXT:  .LCPI1_1:
; CHECK-NEXT:    .long 3 @ 0x3
; CHECK-NEXT:    .long 7 @ 0x7
; CHECK-NEXT:    .long 11 @ 0xb
; CHECK-NEXT:    .long 15 @ 0xf
vector.ph:
  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %y, i32 0
  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i32* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i32* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i32, i32* %pointer.phi, i32 16
  %1 = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %gather.address = getelementptr i32, <4 x i32*> %1, i32 3
  %2 = getelementptr i32, i32* %pointer.phi13, i32 16
  %3 = getelementptr i32, i32* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %scatter.address = getelementptr i32, <4 x i32*> %1, i32 5
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %gather.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %4 = add nsw <4 x i32> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %4, <4 x i32*> %scatter.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v8i16(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i16 %y) {
; CHECK-LABEL: ptr_iv_v8i16:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r3, .LCPI2_0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB2_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.u16 q1, [r0, q0, uxtw #1]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.i16 q1, q1, r2
; CHECK-NEXT:    vstrh.16 q1, [r1, q0, uxtw #1]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB2_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI2_0:
; CHECK-NEXT:    .short 0 @ 0x0
; CHECK-NEXT:    .short 4 @ 0x4
; CHECK-NEXT:    .short 8 @ 0x8
; CHECK-NEXT:    .short 12 @ 0xc
; CHECK-NEXT:    .short 16 @ 0x10
; CHECK-NEXT:    .short 20 @ 0x14
; CHECK-NEXT:    .short 24 @ 0x18
; CHECK-NEXT:    .short 28 @ 0x1c
vector.ph:
  %broadcast.splatinsert = insertelement <8 x i16> undef, i16 %y, i32 0
  %broadcast.splat = shufflevector <8 x i16> %broadcast.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i16* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i16* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i16, i16* %pointer.phi, i32 32
  %1 = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %2 = getelementptr i16, i16* %pointer.phi13, i32 32
  %3 = getelementptr i16, i16* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %1, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
  %4 = add nsw <8 x i16> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %4, <8 x i16*> %3, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}


define void @ptr_iv_v8i16_mult(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i16 %y) {
; CHECK-LABEL: ptr_iv_v8i16_mult:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr.w r12, .LCPI3_0
; CHECK-NEXT:    adr r3, .LCPI3_1
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vldrw.u32 q1, [r12]
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB3_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.u16 q2, [r0, q0, uxtw #1]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.i16 q2, q2, r2
; CHECK-NEXT:    vstrh.16 q2, [r1, q1, uxtw #1]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB3_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI3_0:
; CHECK-NEXT:    .short 5 @ 0x5
; CHECK-NEXT:    .short 9 @ 0x9
; CHECK-NEXT:    .short 13 @ 0xd
; CHECK-NEXT:    .short 17 @ 0x11
; CHECK-NEXT:    .short 21 @ 0x15
; CHECK-NEXT:    .short 25 @ 0x19
; CHECK-NEXT:    .short 29 @ 0x1d
; CHECK-NEXT:    .short 33 @ 0x21
; CHECK-NEXT:  .LCPI3_1:
; CHECK-NEXT:    .short 3 @ 0x3
; CHECK-NEXT:    .short 7 @ 0x7
; CHECK-NEXT:    .short 11 @ 0xb
; CHECK-NEXT:    .short 15 @ 0xf
; CHECK-NEXT:    .short 19 @ 0x13
; CHECK-NEXT:    .short 23 @ 0x17
; CHECK-NEXT:    .short 27 @ 0x1b
; CHECK-NEXT:    .short 31 @ 0x1f
vector.ph:
  %broadcast.splatinsert = insertelement <8 x i16> undef, i16 %y, i32 0
  %broadcast.splat = shufflevector <8 x i16> %broadcast.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i16* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i16* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i16, i16* %pointer.phi, i32 32
  %1 = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %gather.address = getelementptr i16, <8 x i16*> %1, i16 3
  %2 = getelementptr i16, i16* %pointer.phi13, i32 32
  %3 = getelementptr i16, i16* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %scatter.address = getelementptr i16, <8 x i16*> %3, i16 5
  %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %gather.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
  %4 = add nsw <8 x i16> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %4, <8 x i16*> %scatter.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v16i8(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i8 %y) {
; CHECK-LABEL: ptr_iv_v16i8:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r3, .LCPI4_0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB4_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrb.u8 q1, [r0, q0]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.i8 q1, q1, r2
; CHECK-NEXT:    vstrb.8 q1, [r1, q0]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB4_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI4_0:
; CHECK-NEXT:    .byte 0 @ 0x0
; CHECK-NEXT:    .byte 4 @ 0x4
; CHECK-NEXT:    .byte 8 @ 0x8
; CHECK-NEXT:    .byte 12 @ 0xc
; CHECK-NEXT:    .byte 16 @ 0x10
; CHECK-NEXT:    .byte 20 @ 0x14
; CHECK-NEXT:    .byte 24 @ 0x18
; CHECK-NEXT:    .byte 28 @ 0x1c
; CHECK-NEXT:    .byte 32 @ 0x20
; CHECK-NEXT:    .byte 36 @ 0x24
; CHECK-NEXT:    .byte 40 @ 0x28
; CHECK-NEXT:    .byte 44 @ 0x2c
; CHECK-NEXT:    .byte 48 @ 0x30
; CHECK-NEXT:    .byte 52 @ 0x34
; CHECK-NEXT:    .byte 56 @ 0x38
; CHECK-NEXT:    .byte 60 @ 0x3c
vector.ph:                                        ; preds = %entry
  %broadcast.splatinsert = insertelement <16 x i8> undef, i8 %y, i32 0
  %broadcast.splat = shufflevector <16 x i8> %broadcast.splatinsert, <16 x i8> undef, <16 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i8* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i8* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i8, i8* %pointer.phi, i32 64
  %1 = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
  %2 = getelementptr i8, i8* %pointer.phi13, i32 64
  %3 = getelementptr i8, i8* %pointer.phi13, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
  %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %1, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
  %4 = add nsw <16 x i8> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %4, <16 x i8*> %3, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}


define void @ptr_iv_v16i8_mult(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i8 %y) {
; CHECK-LABEL: ptr_iv_v16i8_mult:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr.w r12, .LCPI5_0
; CHECK-NEXT:    adr r3, .LCPI5_1
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vldrw.u32 q1, [r12]
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB5_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrb.u8 q2, [r0, q0]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.i8 q2, q2, r2
; CHECK-NEXT:    vstrb.8 q2, [r1, q1]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB5_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI5_0:
; CHECK-NEXT:    .byte 5 @ 0x5
; CHECK-NEXT:    .byte 9 @ 0x9
; CHECK-NEXT:    .byte 13 @ 0xd
; CHECK-NEXT:    .byte 17 @ 0x11
; CHECK-NEXT:    .byte 21 @ 0x15
; CHECK-NEXT:    .byte 25 @ 0x19
; CHECK-NEXT:    .byte 29 @ 0x1d
; CHECK-NEXT:    .byte 33 @ 0x21
; CHECK-NEXT:    .byte 37 @ 0x25
; CHECK-NEXT:    .byte 41 @ 0x29
; CHECK-NEXT:    .byte 45 @ 0x2d
; CHECK-NEXT:    .byte 49 @ 0x31
; CHECK-NEXT:    .byte 53 @ 0x35
; CHECK-NEXT:    .byte 57 @ 0x39
; CHECK-NEXT:    .byte 61 @ 0x3d
; CHECK-NEXT:    .byte 65 @ 0x41
; CHECK-NEXT:  .LCPI5_1:
; CHECK-NEXT:    .byte 3 @ 0x3
; CHECK-NEXT:    .byte 7 @ 0x7
; CHECK-NEXT:    .byte 11 @ 0xb
; CHECK-NEXT:    .byte 15 @ 0xf
; CHECK-NEXT:    .byte 19 @ 0x13
; CHECK-NEXT:    .byte 23 @ 0x17
; CHECK-NEXT:    .byte 27 @ 0x1b
; CHECK-NEXT:    .byte 31 @ 0x1f
; CHECK-NEXT:    .byte 35 @ 0x23
; CHECK-NEXT:    .byte 39 @ 0x27
; CHECK-NEXT:    .byte 43 @ 0x2b
; CHECK-NEXT:    .byte 47 @ 0x2f
; CHECK-NEXT:    .byte 51 @ 0x33
; CHECK-NEXT:    .byte 55 @ 0x37
; CHECK-NEXT:    .byte 59 @ 0x3b
; CHECK-NEXT:    .byte 63 @ 0x3f
vector.ph:                                        ; preds = %entry
  %broadcast.splatinsert = insertelement <16 x i8> undef, i8 %y, i32 0
  %broadcast.splat = shufflevector <16 x i8> %broadcast.splatinsert, <16 x i8> undef, <16 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi i8* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi i8* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr i8, i8* %pointer.phi, i32 64
  %1 = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
  %gather.address = getelementptr i8, <16 x i8*> %1, i8 3
  %2 = getelementptr i8, i8* %pointer.phi13, i32 64
  %3 = getelementptr i8, i8* %pointer.phi13, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
  %scatter.address = getelementptr i8, <16 x i8*> %3, i8 5
  %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %gather.address, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
  %4 = add nsw <16 x i8> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %4, <16 x i8*> %scatter.address, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v4f32(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
; CHECK-LABEL: ptr_iv_v4f32:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r3, .LCPI6_0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB6_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0, q0, uxtw #2]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.f32 q1, q1, r2
; CHECK-NEXT:    vstrw.32 q1, [r1, q0, uxtw #2]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB6_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI6_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 12 @ 0xc
vector.ph:                                        ; preds = %entry
  %broadcast.splatinsert = insertelement <4 x float> undef, float %y, i32 0
  %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi float* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi float* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr float, float* %pointer.phi, i32 16
  %1 = getelementptr float, float* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %2 = getelementptr float, float* %pointer.phi13, i32 16
  %3 = getelementptr float, float* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %wide.masked.gather = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
  %4 = fadd <4 x float> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float> %4, <4 x float*> %3, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v4f32_mult(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
; CHECK-LABEL: ptr_iv_v4f32_mult:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    adr r1, .LCPI7_0
; CHECK-NEXT:    adr r3, .LCPI7_1
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB7_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q2, [r0, q0, uxtw #2]
; CHECK-NEXT:    vadd.f32 q2, q2, r2
; CHECK-NEXT:    vstrw.32 q2, [r0, q1, uxtw #2]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    le lr, .LBB7_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI7_0:
; CHECK-NEXT:    .long 5 @ 0x5
; CHECK-NEXT:    .long 9 @ 0x9
; CHECK-NEXT:    .long 13 @ 0xd
; CHECK-NEXT:    .long 17 @ 0x11
; CHECK-NEXT:  .LCPI7_1:
; CHECK-NEXT:    .long 3 @ 0x3
; CHECK-NEXT:    .long 7 @ 0x7
; CHECK-NEXT:    .long 11 @ 0xb
; CHECK-NEXT:    .long 15 @ 0xf
vector.ph:                                        ; preds = %entry
  %broadcast.splatinsert = insertelement <4 x float> undef, float %y, i32 0
  %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi float* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi float* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr float, float* %pointer.phi, i32 16
  %1 = getelementptr float, float* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %gather.address = getelementptr float, <4 x float*> %1, i32 3
  %2 = getelementptr float, float* %pointer.phi13, i32 16
  %3 = getelementptr float, float* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
  %scatter.address = getelementptr float, <4 x float*> %1, i32 5
  %wide.masked.gather = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> %gather.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
  %4 = fadd <4 x float> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float> %4, <4 x float*> %scatter.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v8f16(half* noalias nocapture readonly %A, half* noalias nocapture %B, float %y) {
; CHECK-LABEL: ptr_iv_v8f16:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    vmov s0, r2
; CHECK-NEXT:    adr r3, .LCPI8_0
; CHECK-NEXT:    vcvtb.f16.f32 s0, s0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vmov.f16 r2, s0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB8_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.u16 q1, [r0, q0, uxtw #1]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    vadd.f16 q1, q1, r2
; CHECK-NEXT:    vstrh.16 q1, [r1, q0, uxtw #1]
; CHECK-NEXT:    adds r1, #64
; CHECK-NEXT:    le lr, .LBB8_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI8_0:
; CHECK-NEXT:    .short 0 @ 0x0
; CHECK-NEXT:    .short 4 @ 0x4
; CHECK-NEXT:    .short 8 @ 0x8
; CHECK-NEXT:    .short 12 @ 0xc
; CHECK-NEXT:    .short 16 @ 0x10
; CHECK-NEXT:    .short 20 @ 0x14
; CHECK-NEXT:    .short 24 @ 0x18
; CHECK-NEXT:    .short 28 @ 0x1c
vector.ph:
  %y.trunc = fptrunc float %y to half
  %broadcast.splatinsert = insertelement <8 x half> undef, half %y.trunc, i32 0
  %broadcast.splat = shufflevector <8 x half> %broadcast.splatinsert, <8 x half> undef, <8 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi half* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi half* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr half, half* %pointer.phi, i32 32
  %1 = getelementptr half, half* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %2 = getelementptr half, half* %pointer.phi13, i32 32
  %3 = getelementptr half, half* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %wide.masked.gather = call <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*> %1, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x half> undef)
  %4 = fadd <8 x half> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half> %4, <8 x half*> %3, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}

define void @ptr_iv_v8f16_mult(half* noalias nocapture readonly %A, half* noalias nocapture %B, float %y) {
; CHECK-LABEL: ptr_iv_v8f16_mult:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    vmov s0, r2
; CHECK-NEXT:    adr r2, .LCPI9_0
; CHECK-NEXT:    vcvtb.f16.f32 s0, s0
; CHECK-NEXT:    mov.w lr, #249
; CHECK-NEXT:    vmov.f16 r1, s0
; CHECK-NEXT:    vldrw.u32 q0, [r2]
; CHECK-NEXT:    adr r2, .LCPI9_1
; CHECK-NEXT:    vldrw.u32 q1, [r2]
; CHECK-NEXT:    dls lr, lr
; CHECK-NEXT:  .LBB9_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.u16 q2, [r0, q0, uxtw #1]
; CHECK-NEXT:    vadd.f16 q2, q2, r1
; CHECK-NEXT:    vstrh.16 q2, [r0, q1, uxtw #1]
; CHECK-NEXT:    adds r0, #64
; CHECK-NEXT:    le lr, .LBB9_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI9_0:
; CHECK-NEXT:    .short 3 @ 0x3
; CHECK-NEXT:    .short 7 @ 0x7
; CHECK-NEXT:    .short 11 @ 0xb
; CHECK-NEXT:    .short 15 @ 0xf
; CHECK-NEXT:    .short 19 @ 0x13
; CHECK-NEXT:    .short 23 @ 0x17
; CHECK-NEXT:    .short 27 @ 0x1b
; CHECK-NEXT:    .short 31 @ 0x1f
; CHECK-NEXT:  .LCPI9_1:
; CHECK-NEXT:    .short 5 @ 0x5
; CHECK-NEXT:    .short 9 @ 0x9
; CHECK-NEXT:    .short 13 @ 0xd
; CHECK-NEXT:    .short 17 @ 0x11
; CHECK-NEXT:    .short 21 @ 0x15
; CHECK-NEXT:    .short 25 @ 0x19
; CHECK-NEXT:    .short 29 @ 0x1d
; CHECK-NEXT:    .short 33 @ 0x21
vector.ph:
  %y.trunc = fptrunc float %y to half
  %broadcast.splatinsert = insertelement <8 x half> undef, half %y.trunc, i32 0
  %broadcast.splat = shufflevector <8 x half> %broadcast.splatinsert, <8 x half> undef, <8 x i32> zeroinitializer
  br label %vector.body

vector.body:
  %pointer.phi = phi half* [ %A, %vector.ph ], [ %0, %vector.body ]
  %pointer.phi13 = phi half* [ %B, %vector.ph ], [ %2, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %0 = getelementptr half, half* %pointer.phi, i32 32
  %1 = getelementptr half, half* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %gather.address = getelementptr half, <8 x half*> %1, i32 3
  %2 = getelementptr half, half* %pointer.phi13, i32 32
  %3 = getelementptr half, half* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
  %scatter.address = getelementptr half, <8 x half*> %1, i32 5
  %wide.masked.gather = call <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*> %gather.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x half> undef)
  %4 = fadd <8 x half> %wide.masked.gather, %broadcast.splat
  call void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half> %4, <8 x half*> %scatter.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %5 = icmp eq i32 %index.next, 996
  br i1 %5, label %end, label %vector.body

end:
  ret void
}


define arm_aapcs_vfpcc void @three_pointer_iv_v4i32(i32* nocapture readonly %x, i32* nocapture %z, i32 %n) {
; CHECK-LABEL: three_pointer_iv_v4i32:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    adr.w r12, .LCPI10_0
; CHECK-NEXT:    adr.w lr, .LCPI10_1
; CHECK-NEXT:    adr r3, .LCPI10_2
; CHECK-NEXT:    vldrw.u32 q2, [lr]
; CHECK-NEXT:    vldrw.u32 q1, [r3]
; CHECK-NEXT:    vldrw.u32 q3, [r12]
; CHECK-NEXT:    vmov.i32 q0, #0xa
; CHECK-NEXT:  .LBB10_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q4, [r0, q1, uxtw #2]
; CHECK-NEXT:    vldrw.u32 q5, [r0, q2, uxtw #2]
; CHECK-NEXT:    vldrw.u32 q6, [r0, q3, uxtw #2]
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vmul.i32 q4, q5, q4
; CHECK-NEXT:    add.w r0, r0, #48
; CHECK-NEXT:    vmul.i32 q6, q5, q6
; CHECK-NEXT:    vmul.i32 q5, q5, q0
; CHECK-NEXT:    vstrw.32 q5, [r1, q2, uxtw #2]
; CHECK-NEXT:    vstrw.32 q6, [r1, q3, uxtw #2]
; CHECK-NEXT:    vstrw.32 q4, [r1, q1, uxtw #2]
; CHECK-NEXT:    add.w r1, r1, #48
; CHECK-NEXT:    bne .LBB10_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI10_0:
; CHECK-NEXT:    .long 1 @ 0x1
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 7 @ 0x7
; CHECK-NEXT:    .long 10 @ 0xa
; CHECK-NEXT:  .LCPI10_1:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 3 @ 0x3
; CHECK-NEXT:    .long 6 @ 0x6
; CHECK-NEXT:    .long 9 @ 0x9
; CHECK-NEXT:  .LCPI10_2:
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 5 @ 0x5
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 11 @ 0xb
vector.ph:
  br label %vector.body

vector.body:
  %pointer.phi = phi i32* [ %x, %vector.ph ], [ %v3, %vector.body ]
  %pointer.phi55 = phi i32* [ %z, %vector.ph ], [ %v4, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vector.gep = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
  %v3 = getelementptr i32, i32* %pointer.phi, i32 12
  %vector.gep56 = getelementptr i32, i32* %pointer.phi55, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
  %v4 = getelementptr i32, i32* %pointer.phi55, i32 12
  %v5 = add i32 %index, 0
  %v6 = getelementptr inbounds i32, <4 x i32*> %vector.gep, i32 1
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %vector.gep, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %v7 = getelementptr inbounds i32, <4 x i32*> %vector.gep, i32 2
  %wide.masked.gather57 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %v6, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %wide.masked.gather58 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %v7, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %v11 = mul nuw nsw <4 x i32> %wide.masked.gather, <i32 10, i32 10, i32 10, i32 10>
  %v13 = mul nuw nsw <4 x i32> %wide.masked.gather, %wide.masked.gather57
  %v15 = mul nuw nsw <4 x i32> %wide.masked.gather, %wide.masked.gather58
  %v17 = getelementptr inbounds i32, <4 x i32*> %vector.gep56, i32 1
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v11, <4 x i32*> %vector.gep56, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %v18 = getelementptr inbounds i32, <4 x i32*> %vector.gep56, i32 2
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v13, <4 x i32*> %v17, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v15, <4 x i32*> %v18, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %v37 = icmp eq i32 %index.next, %n
  br i1 %v37, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @three_pointer_iv_v4i8(i8* nocapture readonly %x, i8* nocapture %z, i32 %n) {
; CHECK-LABEL: three_pointer_iv_v4i8:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    adr.w r12, .LCPI11_0
; CHECK-NEXT:    adr.w lr, .LCPI11_1
; CHECK-NEXT:    adr r3, .LCPI11_2
; CHECK-NEXT:    vldrw.u32 q2, [lr]
; CHECK-NEXT:    vldrw.u32 q1, [r3]
; CHECK-NEXT:    vldrw.u32 q3, [r12]
; CHECK-NEXT:    vmov.i32 q0, #0xa
; CHECK-NEXT:  .LBB11_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrb.u32 q4, [r0, q1]
; CHECK-NEXT:    vldrb.u32 q5, [r0, q2]
; CHECK-NEXT:    vldrb.u32 q6, [r0, q3]
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vmul.i32 q4, q5, q4
; CHECK-NEXT:    add.w r0, r0, #12
; CHECK-NEXT:    vmul.i32 q6, q5, q6
; CHECK-NEXT:    vmul.i32 q5, q5, q0
; CHECK-NEXT:    vstrb.32 q5, [r1, q2]
; CHECK-NEXT:    vstrb.32 q6, [r1, q3]
; CHECK-NEXT:    vstrb.32 q4, [r1, q1]
; CHECK-NEXT:    add.w r1, r1, #12
; CHECK-NEXT:    bne .LBB11_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI11_0:
; CHECK-NEXT:    .long 1 @ 0x1
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 7 @ 0x7
; CHECK-NEXT:    .long 10 @ 0xa
; CHECK-NEXT:  .LCPI11_1:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 3 @ 0x3
; CHECK-NEXT:    .long 6 @ 0x6
; CHECK-NEXT:    .long 9 @ 0x9
; CHECK-NEXT:  .LCPI11_2:
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 5 @ 0x5
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 11 @ 0xb
vector.ph:
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %pointer.phi = phi i8* [ %x, %vector.ph ], [ %v3, %vector.body ]
  %pointer.phi55 = phi i8* [ %z, %vector.ph ], [ %v4, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vector.gep = getelementptr i8, i8* %pointer.phi, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
  %v3 = getelementptr i8, i8* %pointer.phi, i32 12
  %vector.gep56 = getelementptr i8, i8* %pointer.phi55, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
  %v4 = getelementptr i8, i8* %pointer.phi55, i32 12
  %v5 = add i32 %index, 0
  %v6 = getelementptr inbounds i8, <4 x i8*> %vector.gep, i32 1
  %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %vector.gep, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
  %v7 = getelementptr inbounds i8, <4 x i8*> %vector.gep, i32 2
  %wide.masked.gather57 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %v6, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
  %wide.masked.gather58 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %v7, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
  %v8 = zext <4 x i8> %wide.masked.gather to <4 x i32>
  %v9 = zext <4 x i8> %wide.masked.gather57 to <4 x i32>
  %v10 = zext <4 x i8> %wide.masked.gather58 to <4 x i32>
  %v11 = mul nuw nsw <4 x i32> %v8, <i32 10, i32 10, i32 10, i32 10>
  %v12 = trunc <4 x i32> %v11 to <4 x i8>
  %v13 = mul nuw nsw <4 x i32> %v8, %v9
  %v14 = trunc <4 x i32> %v13 to <4 x i8>
  %v15 = mul nuw nsw <4 x i32> %v8, %v10
  %v16 = trunc <4 x i32> %v15 to <4 x i8>
  %v17 = getelementptr inbounds i8, <4 x i8*> %vector.gep56, i32 1
  call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v12, <4 x i8*> %vector.gep56, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %v18 = getelementptr inbounds i8, <4 x i8*> %vector.gep56, i32 2
  call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v14, <4 x i8*> %v17, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v16, <4 x i8*> %v18, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %v37 = icmp eq i32 %index.next, %n
  br i1 %v37, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @three_pointer_iv_v8i16(i16* nocapture readonly %x, i16* nocapture %z, i32 %n) {
; CHECK-LABEL: three_pointer_iv_v8i16:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    adr.w r12, .LCPI12_0
; CHECK-NEXT:    adr.w lr, .LCPI12_1
; CHECK-NEXT:    adr r3, .LCPI12_2
; CHECK-NEXT:    vldrw.u32 q2, [lr]
; CHECK-NEXT:    vldrw.u32 q1, [r3]
; CHECK-NEXT:    vldrw.u32 q3, [r12]
; CHECK-NEXT:    vmov.i16 q0, #0xa
; CHECK-NEXT:  .LBB12_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.u16 q4, [r0, q1, uxtw #1]
; CHECK-NEXT:    vldrh.u16 q5, [r0, q2, uxtw #1]
; CHECK-NEXT:    vldrh.u16 q6, [r0, q3, uxtw #1]
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vmul.i16 q4, q5, q4
; CHECK-NEXT:    add.w r0, r0, #48
; CHECK-NEXT:    vmul.i16 q6, q5, q6
; CHECK-NEXT:    vmul.i16 q5, q5, q0
; CHECK-NEXT:    vstrh.16 q5, [r1, q2, uxtw #1]
; CHECK-NEXT:    vstrh.16 q6, [r1, q3, uxtw #1]
; CHECK-NEXT:    vstrh.16 q4, [r1, q1, uxtw #1]
; CHECK-NEXT:    add.w r1, r1, #48
; CHECK-NEXT:    bne .LBB12_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI12_0:
; CHECK-NEXT:    .short 1 @ 0x1
; CHECK-NEXT:    .short 4 @ 0x4
; CHECK-NEXT:    .short 7 @ 0x7
; CHECK-NEXT:    .short 10 @ 0xa
; CHECK-NEXT:    .short 13 @ 0xd
; CHECK-NEXT:    .short 16 @ 0x10
; CHECK-NEXT:    .short 19 @ 0x13
; CHECK-NEXT:    .short 22 @ 0x16
; CHECK-NEXT:  .LCPI12_1:
; CHECK-NEXT:    .short 0 @ 0x0
; CHECK-NEXT:    .short 3 @ 0x3
; CHECK-NEXT:    .short 6 @ 0x6
; CHECK-NEXT:    .short 9 @ 0x9
; CHECK-NEXT:    .short 12 @ 0xc
; CHECK-NEXT:    .short 15 @ 0xf
; CHECK-NEXT:    .short 18 @ 0x12
; CHECK-NEXT:    .short 21 @ 0x15
; CHECK-NEXT:  .LCPI12_2:
; CHECK-NEXT:    .short 2 @ 0x2
; CHECK-NEXT:    .short 5 @ 0x5
; CHECK-NEXT:    .short 8 @ 0x8
; CHECK-NEXT:    .short 11 @ 0xb
; CHECK-NEXT:    .short 14 @ 0xe
; CHECK-NEXT:    .short 17 @ 0x11
; CHECK-NEXT:    .short 20 @ 0x14
; CHECK-NEXT:    .short 23 @ 0x17
vector.ph:
  br label %vector.body

vector.body:
  %pointer.phi = phi i16* [ %x, %vector.ph ], [ %v3, %vector.body ]
  %pointer.phi55 = phi i16* [ %z, %vector.ph ], [ %v4, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vector.gep = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
  %v3 = getelementptr i16, i16* %pointer.phi, i32 24
  %vector.gep56 = getelementptr i16, i16* %pointer.phi55, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
  %v4 = getelementptr i16, i16* %pointer.phi55, i32 24
  %v5 = add i32 %index, 0
  %v6 = getelementptr inbounds i16, <8 x i16*> %vector.gep, i16 1
  %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %vector.gep, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
  %v7 = getelementptr inbounds i16, <8 x i16*> %vector.gep, i16 2
  %wide.masked.gather57 = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %v6, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
  %wide.masked.gather58 = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %v7, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
  %v11 = mul nuw nsw <8 x i16> %wide.masked.gather, <i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10>
  %v13 = mul nuw nsw <8 x i16> %wide.masked.gather, %wide.masked.gather57
  %v15 = mul nuw nsw <8 x i16> %wide.masked.gather, %wide.masked.gather58
  %v17 = getelementptr inbounds i16, <8 x i16*> %vector.gep56, i32 1
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v11, <8 x i16*> %vector.gep56, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %v18 = getelementptr inbounds i16, <8 x i16*> %vector.gep56, i32 2
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v13, <8 x i16*> %v17, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v15, <8 x i16*> %v18, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %v37 = icmp eq i32 %index.next, %n
  br i1 %v37, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @three_pointer_iv_v16i8(i8* nocapture readonly %x, i8* nocapture %z, i32 %n) {
; CHECK-LABEL: three_pointer_iv_v16i8:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    adr.w r12, .LCPI13_0
; CHECK-NEXT:    adr.w lr, .LCPI13_1
; CHECK-NEXT:    adr r3, .LCPI13_2
; CHECK-NEXT:    vldrw.u32 q2, [lr]
; CHECK-NEXT:    vldrw.u32 q1, [r3]
; CHECK-NEXT:    vldrw.u32 q3, [r12]
; CHECK-NEXT:    vmov.i8 q0, #0xa
; CHECK-NEXT:  .LBB13_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrb.u8 q4, [r0, q1]
; CHECK-NEXT:    vldrb.u8 q5, [r0, q2]
; CHECK-NEXT:    vldrb.u8 q6, [r0, q3]
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vmul.i8 q4, q5, q4
; CHECK-NEXT:    add.w r0, r0, #48
; CHECK-NEXT:    vmul.i8 q6, q5, q6
; CHECK-NEXT:    vmul.i8 q5, q5, q0
; CHECK-NEXT:    vstrb.8 q5, [r1, q2]
; CHECK-NEXT:    vstrb.8 q6, [r1, q3]
; CHECK-NEXT:    vstrb.8 q4, [r1, q1]
; CHECK-NEXT:    add.w r1, r1, #48
; CHECK-NEXT:    bne .LBB13_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
; CHECK-NEXT:    pop {r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI13_0:
; CHECK-NEXT:    .byte 1 @ 0x1
; CHECK-NEXT:    .byte 4 @ 0x4
; CHECK-NEXT:    .byte 7 @ 0x7
; CHECK-NEXT:    .byte 10 @ 0xa
; CHECK-NEXT:    .byte 13 @ 0xd
; CHECK-NEXT:    .byte 16 @ 0x10
; CHECK-NEXT:    .byte 19 @ 0x13
; CHECK-NEXT:    .byte 22 @ 0x16
; CHECK-NEXT:    .byte 25 @ 0x19
; CHECK-NEXT:    .byte 28 @ 0x1c
; CHECK-NEXT:    .byte 31 @ 0x1f
; CHECK-NEXT:    .byte 34 @ 0x22
; CHECK-NEXT:    .byte 37 @ 0x25
; CHECK-NEXT:    .byte 40 @ 0x28
; CHECK-NEXT:    .byte 43 @ 0x2b
; CHECK-NEXT:    .byte 46 @ 0x2e
; CHECK-NEXT:  .LCPI13_1:
; CHECK-NEXT:    .byte 0 @ 0x0
; CHECK-NEXT:    .byte 3 @ 0x3
; CHECK-NEXT:    .byte 6 @ 0x6
; CHECK-NEXT:    .byte 9 @ 0x9
; CHECK-NEXT:    .byte 12 @ 0xc
; CHECK-NEXT:    .byte 15 @ 0xf
; CHECK-NEXT:    .byte 18 @ 0x12
; CHECK-NEXT:    .byte 21 @ 0x15
; CHECK-NEXT:    .byte 24 @ 0x18
; CHECK-NEXT:    .byte 27 @ 0x1b
; CHECK-NEXT:    .byte 30 @ 0x1e
; CHECK-NEXT:    .byte 33 @ 0x21
; CHECK-NEXT:    .byte 36 @ 0x24
; CHECK-NEXT:    .byte 39 @ 0x27
; CHECK-NEXT:    .byte 42 @ 0x2a
; CHECK-NEXT:    .byte 45 @ 0x2d
; CHECK-NEXT:  .LCPI13_2:
; CHECK-NEXT:    .byte 2 @ 0x2
; CHECK-NEXT:    .byte 5 @ 0x5
; CHECK-NEXT:    .byte 8 @ 0x8
; CHECK-NEXT:    .byte 11 @ 0xb
; CHECK-NEXT:    .byte 14 @ 0xe
; CHECK-NEXT:    .byte 17 @ 0x11
; CHECK-NEXT:    .byte 20 @ 0x14
; CHECK-NEXT:    .byte 23 @ 0x17
; CHECK-NEXT:    .byte 26 @ 0x1a
; CHECK-NEXT:    .byte 29 @ 0x1d
; CHECK-NEXT:    .byte 32 @ 0x20
; CHECK-NEXT:    .byte 35 @ 0x23
; CHECK-NEXT:    .byte 38 @ 0x26
; CHECK-NEXT:    .byte 41 @ 0x29
; CHECK-NEXT:    .byte 44 @ 0x2c
; CHECK-NEXT:    .byte 47 @ 0x2f
vector.ph:
  br label %vector.body

vector.body:
  %pointer.phi = phi i8* [ %x, %vector.ph ], [ %v3, %vector.body ]
  %pointer.phi55 = phi i8* [ %z, %vector.ph ], [ %v4, %vector.body ]
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vector.gep = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
  %v3 = getelementptr i8, i8* %pointer.phi, i32 48
  %vector.gep56 = getelementptr i8, i8* %pointer.phi55, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
  %v4 = getelementptr i8, i8* %pointer.phi55, i32 48
  %v5 = add i32 %index, 0
  %v6 = getelementptr inbounds i8, <16 x i8*> %vector.gep, i8 1
  %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %vector.gep, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
  %v7 = getelementptr inbounds i8, <16 x i8*> %vector.gep, i8 2
  %wide.masked.gather57 = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %v6, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
  %wide.masked.gather58 = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %v7, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
  %v11 = mul nuw nsw <16 x i8> %wide.masked.gather, <i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10>
  %v13 = mul nuw nsw <16 x i8> %wide.masked.gather, %wide.masked.gather57
  %v15 = mul nuw nsw <16 x i8> %wide.masked.gather, %wide.masked.gather58
  %v17 = getelementptr inbounds i8, <16 x i8*> %vector.gep56, i32 1
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v11, <16 x i8*> %vector.gep56, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %v18 = getelementptr inbounds i8, <16 x i8*> %vector.gep56, i32 2
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v13, <16 x i8*> %v17, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v15, <16 x i8*> %v18, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %v37 = icmp eq i32 %index.next, %n
  br i1 %v37, label %end, label %vector.body

end:
  ret void;
}

declare <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*>, i32, <4 x i1>, <4 x i8>)
declare <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*>, i32, <4 x i1>, <4 x i32>)
declare <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*>, i32, <4 x i1>, <4 x float>)
declare <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*>, i32, <8 x i1>, <8 x i16>)
declare <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*>, i32, <8 x i1>, <8 x half>)
declare <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*>, i32, <16 x i1>, <16 x i8>)

declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float>, <4 x float*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half>, <8 x half*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8>, <16 x i8*>, i32, <16 x i1>)