test-flat-transpose-row.mlir
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// RUN: mlir-opt %s -convert-scf-to-std -convert-vector-to-llvm -convert-std-to-llvm | \
// RUN: mlir-cpu-runner -e entry -entry-point-result=void \
// RUN: -lower-matrix-intrinsics -matrix-allow-contract -matrix-default-layout=row-major \
// RUN: -shared-libs=%mlir_integration_test_dir/libmlir_c_runner_utils%shlibext | \
// RUN: FileCheck %s
func @entry() {
%f0 = constant 0.0: f64
%f1 = constant 1.0: f64
%f2 = constant 2.0: f64
%f3 = constant 3.0: f64
%f4 = constant 4.0: f64
%f5 = constant 5.0: f64
%f6 = constant 6.0: f64
%f7 = constant 7.0: f64
// Construct test vectors.
%0 = vector.broadcast %f0 : f64 to vector<4xf64>
%1 = vector.insert %f1, %0[1] : f64 into vector<4xf64>
%2 = vector.insert %f2, %1[2] : f64 into vector<4xf64>
%a = vector.insert %f3, %2[3] : f64 into vector<4xf64>
%3 = vector.broadcast %f4 : f64 to vector<4xf64>
%4 = vector.insert %f5, %3[1] : f64 into vector<4xf64>
%5 = vector.insert %f6, %4[2] : f64 into vector<4xf64>
%b = vector.insert %f7, %5[3] : f64 into vector<4xf64>
%6 = vector.broadcast %f0 : f64 to vector<6xf64>
%7 = vector.insert %f1, %6[1] : f64 into vector<6xf64>
%8 = vector.insert %f2, %7[2] : f64 into vector<6xf64>
%9 = vector.insert %f3, %8[3] : f64 into vector<6xf64>
%10 = vector.insert %f4, %9[4] : f64 into vector<6xf64>
%c = vector.insert %f5, %10[5] : f64 into vector<6xf64>
vector.print %a : vector<4xf64>
vector.print %b : vector<4xf64>
vector.print %c : vector<6xf64>
//
// Test vectors:
//
// CHECK: ( 0, 1, 2, 3 )
// CHECK: ( 4, 5, 6, 7 )
// CHECK: ( 0, 1, 2, 3, 4, 5 )
// Performs matrix transpositions interpreting the vectors as
// flattened row-major 2-D matrices.
//
// ( 0, 1 ) ( 0, 2 )
// ( 2, 3 ) -> ( 1, 3 )
//
// ( 4, 5 ) ( 4, 6 )
// ( 6, 7 ) -> ( 5, 7 )
//
// ( 0, 1, 2 ) ( 0, 3 )
// ( 3, 4, 5 ) -> ( 1, 4 )
// ( 2, 5 )
//
// ( 0, 1 ) ( 0, 2, 4 )
// ( 2, 3 ) -> ( 1, 3, 5 )
// ( 4, 5 )
//
%d = vector.flat_transpose %a { rows = 2: i32, columns = 2: i32 } : vector<4xf64> -> vector<4xf64>
%e = vector.flat_transpose %b { rows = 2: i32, columns = 2: i32 } : vector<4xf64> -> vector<4xf64>
%f = vector.flat_transpose %c { rows = 2: i32, columns = 3: i32 } : vector<6xf64> -> vector<6xf64>
%g = vector.flat_transpose %c { rows = 3: i32, columns = 2: i32 } : vector<6xf64> -> vector<6xf64>
vector.print %d : vector<4xf64>
vector.print %e : vector<4xf64>
vector.print %f : vector<6xf64>
vector.print %g : vector<6xf64>
//
// Transposed results:
//
// CHECK: ( 0, 2, 1, 3 )
// CHECK: ( 4, 6, 5, 7 )
// CHECK: ( 0, 3, 1, 4, 2, 5 )
// CHECK: ( 0, 2, 4, 1, 3, 5 )
return
}