bitcast.ll
21.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -instcombine -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-apple-darwin10.0.0"
; Bitcasts between vectors and scalars are valid.
; PR4487
define i32 @test1(i64 %a) {
; CHECK-LABEL: @test1(
; CHECK-NEXT: ret i32 0
;
%t1 = bitcast i64 %a to <2 x i32>
%t2 = bitcast i64 %a to <2 x i32>
%t3 = xor <2 x i32> %t1, %t2
%t4 = extractelement <2 x i32> %t3, i32 0
ret i32 %t4
}
; Perform the bitwise logic in the source type of the operands to eliminate bitcasts.
define <2 x i32> @xor_two_vector_bitcasts(<1 x i64> %a, <1 x i64> %b) {
; CHECK-LABEL: @xor_two_vector_bitcasts(
; CHECK-NEXT: [[T31:%.*]] = xor <1 x i64> [[A:%.*]], [[B:%.*]]
; CHECK-NEXT: [[T3:%.*]] = bitcast <1 x i64> [[T31]] to <2 x i32>
; CHECK-NEXT: ret <2 x i32> [[T3]]
;
%t1 = bitcast <1 x i64> %a to <2 x i32>
%t2 = bitcast <1 x i64> %b to <2 x i32>
%t3 = xor <2 x i32> %t1, %t2
ret <2 x i32> %t3
}
; No change. Bitcasts are canonicalized above bitwise logic.
define <2 x i32> @xor_bitcast_vec_to_vec(<1 x i64> %a) {
; CHECK-LABEL: @xor_bitcast_vec_to_vec(
; CHECK-NEXT: [[T1:%.*]] = bitcast <1 x i64> [[A:%.*]] to <2 x i32>
; CHECK-NEXT: [[T2:%.*]] = xor <2 x i32> [[T1]], <i32 1, i32 2>
; CHECK-NEXT: ret <2 x i32> [[T2]]
;
%t1 = bitcast <1 x i64> %a to <2 x i32>
%t2 = xor <2 x i32> <i32 1, i32 2>, %t1
ret <2 x i32> %t2
}
; No change. Bitcasts are canonicalized above bitwise logic.
define i64 @and_bitcast_vec_to_int(<2 x i32> %a) {
; CHECK-LABEL: @and_bitcast_vec_to_int(
; CHECK-NEXT: [[T1:%.*]] = bitcast <2 x i32> [[A:%.*]] to i64
; CHECK-NEXT: [[T2:%.*]] = and i64 [[T1]], 3
; CHECK-NEXT: ret i64 [[T2]]
;
%t1 = bitcast <2 x i32> %a to i64
%t2 = and i64 %t1, 3
ret i64 %t2
}
; No change. Bitcasts are canonicalized above bitwise logic.
define <2 x i32> @or_bitcast_int_to_vec(i64 %a) {
; CHECK-LABEL: @or_bitcast_int_to_vec(
; CHECK-NEXT: [[T1:%.*]] = bitcast i64 [[A:%.*]] to <2 x i32>
; CHECK-NEXT: [[T2:%.*]] = or <2 x i32> [[T1]], <i32 1, i32 2>
; CHECK-NEXT: ret <2 x i32> [[T2]]
;
%t1 = bitcast i64 %a to <2 x i32>
%t2 = or <2 x i32> %t1, <i32 1, i32 2>
ret <2 x i32> %t2
}
; PR26702 - https://bugs.llvm.org//show_bug.cgi?id=26702
; Bitcast is canonicalized above logic, so we can see the not-not pattern.
define <2 x i64> @is_negative(<4 x i32> %x) {
; CHECK-LABEL: @is_negative(
; CHECK-NEXT: [[LOBIT:%.*]] = ashr <4 x i32> %x, <i32 31, i32 31, i32 31, i32 31>
; CHECK-NEXT: [[NOTNOT:%.*]] = bitcast <4 x i32> [[LOBIT]] to <2 x i64>
; CHECK-NEXT: ret <2 x i64> [[NOTNOT]]
;
%lobit = ashr <4 x i32> %x, <i32 31, i32 31, i32 31, i32 31>
%not = xor <4 x i32> %lobit, <i32 -1, i32 -1, i32 -1, i32 -1>
%bc = bitcast <4 x i32> %not to <2 x i64>
%notnot = xor <2 x i64> %bc, <i64 -1, i64 -1>
ret <2 x i64> %notnot
}
; This variation has an extra bitcast at the end. This means that the 2nd xor
; can be done in <4 x i32> to eliminate a bitcast regardless of canonicalizaion.
define <4 x i32> @is_negative_bonus_bitcast(<4 x i32> %x) {
; CHECK-LABEL: @is_negative_bonus_bitcast(
; CHECK-NEXT: [[LOBIT:%.*]] = ashr <4 x i32> %x, <i32 31, i32 31, i32 31, i32 31>
; CHECK-NEXT: ret <4 x i32> [[LOBIT]]
;
%lobit = ashr <4 x i32> %x, <i32 31, i32 31, i32 31, i32 31>
%not = xor <4 x i32> %lobit, <i32 -1, i32 -1, i32 -1, i32 -1>
%bc = bitcast <4 x i32> %not to <2 x i64>
%notnot = xor <2 x i64> %bc, <i64 -1, i64 -1>
%bc2 = bitcast <2 x i64> %notnot to <4 x i32>
ret <4 x i32> %bc2
}
; Bitcasts are canonicalized above bitwise logic.
define <2 x i8> @canonicalize_bitcast_logic_with_constant(<4 x i4> %x) {
; CHECK-LABEL: @canonicalize_bitcast_logic_with_constant(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <4 x i4> [[X:%.*]] to <2 x i8>
; CHECK-NEXT: [[B:%.*]] = and <2 x i8> [[TMP1]], <i8 -128, i8 -128>
; CHECK-NEXT: ret <2 x i8> [[B]]
;
%a = and <4 x i4> %x, <i4 0, i4 8, i4 0, i4 8>
%b = bitcast <4 x i4> %a to <2 x i8>
ret <2 x i8> %b
}
; PR27925 - https://llvm.org/bugs/show_bug.cgi?id=27925
define <4 x i32> @bitcasts_and_bitcast(<4 x i32> %a, <8 x i16> %b) {
; CHECK-LABEL: @bitcasts_and_bitcast(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i16> [[B:%.*]] to <4 x i32>
; CHECK-NEXT: [[BC3:%.*]] = and <4 x i32> [[TMP1]], [[A:%.*]]
; CHECK-NEXT: ret <4 x i32> [[BC3]]
;
%bc1 = bitcast <4 x i32> %a to <2 x i64>
%bc2 = bitcast <8 x i16> %b to <2 x i64>
%and = and <2 x i64> %bc2, %bc1
%bc3 = bitcast <2 x i64> %and to <4 x i32>
ret <4 x i32> %bc3
}
; The destination must have an integer element type.
; FIXME: We can still eliminate one bitcast in this test by doing the logic op
; in the type of the input that has an integer element type.
define <4 x float> @bitcasts_and_bitcast_to_fp(<4 x float> %a, <8 x i16> %b) {
; CHECK-LABEL: @bitcasts_and_bitcast_to_fp(
; CHECK-NEXT: [[BC1:%.*]] = bitcast <4 x float> [[A:%.*]] to <2 x i64>
; CHECK-NEXT: [[BC2:%.*]] = bitcast <8 x i16> [[B:%.*]] to <2 x i64>
; CHECK-NEXT: [[AND:%.*]] = and <2 x i64> [[BC2]], [[BC1]]
; CHECK-NEXT: [[BC3:%.*]] = bitcast <2 x i64> [[AND]] to <4 x float>
; CHECK-NEXT: ret <4 x float> [[BC3]]
;
%bc1 = bitcast <4 x float> %a to <2 x i64>
%bc2 = bitcast <8 x i16> %b to <2 x i64>
%and = and <2 x i64> %bc2, %bc1
%bc3 = bitcast <2 x i64> %and to <4 x float>
ret <4 x float> %bc3
}
; FIXME: Transform limited from changing vector op to integer op to avoid codegen problems.
define i128 @bitcast_or_bitcast(i128 %a, <2 x i64> %b) {
; CHECK-LABEL: @bitcast_or_bitcast(
; CHECK-NEXT: [[BC1:%.*]] = bitcast i128 [[A:%.*]] to <2 x i64>
; CHECK-NEXT: [[OR:%.*]] = or <2 x i64> [[BC1]], [[B:%.*]]
; CHECK-NEXT: [[BC2:%.*]] = bitcast <2 x i64> [[OR]] to i128
; CHECK-NEXT: ret i128 [[BC2]]
;
%bc1 = bitcast i128 %a to <2 x i64>
%or = or <2 x i64> %b, %bc1
%bc2 = bitcast <2 x i64> %or to i128
ret i128 %bc2
}
; FIXME: Transform limited from changing integer op to vector op to avoid codegen problems.
define <4 x i32> @bitcast_xor_bitcast(<4 x i32> %a, i128 %b) {
; CHECK-LABEL: @bitcast_xor_bitcast(
; CHECK-NEXT: [[BC1:%.*]] = bitcast <4 x i32> [[A:%.*]] to i128
; CHECK-NEXT: [[XOR:%.*]] = xor i128 [[BC1]], [[B:%.*]]
; CHECK-NEXT: [[BC2:%.*]] = bitcast i128 [[XOR]] to <4 x i32>
; CHECK-NEXT: ret <4 x i32> [[BC2]]
;
%bc1 = bitcast <4 x i32> %a to i128
%xor = xor i128 %bc1, %b
%bc2 = bitcast i128 %xor to <4 x i32>
ret <4 x i32> %bc2
}
; https://llvm.org/bugs/show_bug.cgi?id=6137#c6
define <4 x float> @bitcast_vector_select(<4 x float> %x, <2 x i64> %y, <4 x i1> %cmp) {
; CHECK-LABEL: @bitcast_vector_select(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[Y:%.*]] to <4 x float>
; CHECK-NEXT: [[T7:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x float> [[X:%.*]], <4 x float> [[TMP1]]
; CHECK-NEXT: ret <4 x float> [[T7]]
;
%t4 = bitcast <4 x float> %x to <4 x i32>
%t5 = bitcast <2 x i64> %y to <4 x i32>
%t6 = select <4 x i1> %cmp, <4 x i32> %t4, <4 x i32> %t5
%t7 = bitcast <4 x i32> %t6 to <4 x float>
ret <4 x float> %t7
}
define float @bitcast_scalar_select_of_scalars(float %x, i32 %y, i1 %cmp) {
; CHECK-LABEL: @bitcast_scalar_select_of_scalars(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32 [[Y:%.*]] to float
; CHECK-NEXT: [[T7:%.*]] = select i1 [[CMP:%.*]], float [[X:%.*]], float [[TMP1]]
; CHECK-NEXT: ret float [[T7]]
;
%t4 = bitcast float %x to i32
%t6 = select i1 %cmp, i32 %t4, i32 %y
%t7 = bitcast i32 %t6 to float
ret float %t7
}
; FIXME: We should change the select operand types to scalars, but we need to make
; sure the backend can reverse that transform if needed.
define float @bitcast_scalar_select_type_mismatch1(float %x, <4 x i8> %y, i1 %cmp) {
; CHECK-LABEL: @bitcast_scalar_select_type_mismatch1(
; CHECK-NEXT: [[T4:%.*]] = bitcast float [[X:%.*]] to <4 x i8>
; CHECK-NEXT: [[T6:%.*]] = select i1 [[CMP:%.*]], <4 x i8> [[T4]], <4 x i8> [[Y:%.*]]
; CHECK-NEXT: [[T7:%.*]] = bitcast <4 x i8> [[T6]] to float
; CHECK-NEXT: ret float [[T7]]
;
%t4 = bitcast float %x to <4 x i8>
%t6 = select i1 %cmp, <4 x i8> %t4, <4 x i8> %y
%t7 = bitcast <4 x i8> %t6 to float
ret float %t7
}
; FIXME: We should change the select operand types to vectors, but we need to make
; sure the backend can reverse that transform if needed.
define <4 x i8> @bitcast_scalar_select_type_mismatch2(<4 x i8> %x, float %y, i1 %cmp) {
; CHECK-LABEL: @bitcast_scalar_select_type_mismatch2(
; CHECK-NEXT: [[T4:%.*]] = bitcast <4 x i8> [[X:%.*]] to float
; CHECK-NEXT: [[T6:%.*]] = select i1 [[CMP:%.*]], float [[T4]], float [[Y:%.*]]
; CHECK-NEXT: [[T7:%.*]] = bitcast float [[T6]] to <4 x i8>
; CHECK-NEXT: ret <4 x i8> [[T7]]
;
%t4 = bitcast <4 x i8> %x to float
%t6 = select i1 %cmp, float %t4, float %y
%t7 = bitcast float %t6 to <4 x i8>
ret <4 x i8> %t7
}
define <4 x float> @bitcast_scalar_select_of_vectors(<4 x float> %x, <2 x i64> %y, i1 %cmp) {
; CHECK-LABEL: @bitcast_scalar_select_of_vectors(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <2 x i64> [[Y:%.*]] to <4 x float>
; CHECK-NEXT: [[T7:%.*]] = select i1 [[CMP:%.*]], <4 x float> [[X:%.*]], <4 x float> [[TMP1]]
; CHECK-NEXT: ret <4 x float> [[T7]]
;
%t4 = bitcast <4 x float> %x to <4 x i32>
%t5 = bitcast <2 x i64> %y to <4 x i32>
%t6 = select i1 %cmp, <4 x i32> %t4, <4 x i32> %t5
%t7 = bitcast <4 x i32> %t6 to <4 x float>
ret <4 x float> %t7
}
; Can't change the type of the vector select if the dest type is scalar.
define float @bitcast_vector_select_no_fold1(float %x, <2 x i16> %y, <4 x i1> %cmp) {
; CHECK-LABEL: @bitcast_vector_select_no_fold1(
; CHECK-NEXT: [[T4:%.*]] = bitcast float [[X:%.*]] to <4 x i8>
; CHECK-NEXT: [[T5:%.*]] = bitcast <2 x i16> [[Y:%.*]] to <4 x i8>
; CHECK-NEXT: [[T6:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[T4]], <4 x i8> [[T5]]
; CHECK-NEXT: [[T7:%.*]] = bitcast <4 x i8> [[T6]] to float
; CHECK-NEXT: ret float [[T7]]
;
%t4 = bitcast float %x to <4 x i8>
%t5 = bitcast <2 x i16> %y to <4 x i8>
%t6 = select <4 x i1> %cmp, <4 x i8> %t4, <4 x i8> %t5
%t7 = bitcast <4 x i8> %t6 to float
ret float %t7
}
; Can't change the type of the vector select if the number of elements in the dest type is not the same.
define <2 x float> @bitcast_vector_select_no_fold2(<2 x float> %x, <4 x i16> %y, <8 x i1> %cmp) {
; CHECK-LABEL: @bitcast_vector_select_no_fold2(
; CHECK-NEXT: [[T4:%.*]] = bitcast <2 x float> [[X:%.*]] to <8 x i8>
; CHECK-NEXT: [[T5:%.*]] = bitcast <4 x i16> [[Y:%.*]] to <8 x i8>
; CHECK-NEXT: [[T6:%.*]] = select <8 x i1> [[CMP:%.*]], <8 x i8> [[T4]], <8 x i8> [[T5]]
; CHECK-NEXT: [[T7:%.*]] = bitcast <8 x i8> [[T6]] to <2 x float>
; CHECK-NEXT: ret <2 x float> [[T7]]
;
%t4 = bitcast <2 x float> %x to <8 x i8>
%t5 = bitcast <4 x i16> %y to <8 x i8>
%t6 = select <8 x i1> %cmp, <8 x i8> %t4, <8 x i8> %t5
%t7 = bitcast <8 x i8> %t6 to <2 x float>
ret <2 x float> %t7
}
; Optimize bitcasts that are extracting low element of vector. This happens because of SRoA.
; rdar://7892780
define float @test2(<2 x float> %A, <2 x i32> %B) {
; CHECK-LABEL: @test2(
; CHECK-NEXT: [[TMP24:%.*]] = extractelement <2 x float> [[A:%.*]], i32 0
; CHECK-NEXT: [[BC:%.*]] = bitcast <2 x i32> [[B:%.*]] to <2 x float>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x float> [[BC]], i32 0
; CHECK-NEXT: [[ADD:%.*]] = fadd float [[TMP24]], [[TMP4]]
; CHECK-NEXT: ret float [[ADD]]
;
%tmp28 = bitcast <2 x float> %A to i64 ; <i64> [#uses=2]
%tmp23 = trunc i64 %tmp28 to i32 ; <i32> [#uses=1]
%tmp24 = bitcast i32 %tmp23 to float ; <float> [#uses=1]
%tmp = bitcast <2 x i32> %B to i64
%tmp2 = trunc i64 %tmp to i32 ; <i32> [#uses=1]
%tmp4 = bitcast i32 %tmp2 to float ; <float> [#uses=1]
%add = fadd float %tmp24, %tmp4
ret float %add
}
; Optimize bitcasts that are extracting other elements of a vector. This happens because of SRoA.
; rdar://7892780
define float @test3(<2 x float> %A, <2 x i64> %B) {
; CHECK-LABEL: @test3(
; CHECK-NEXT: [[TMP24:%.*]] = extractelement <2 x float> [[A:%.*]], i32 1
; CHECK-NEXT: [[BC2:%.*]] = bitcast <2 x i64> [[B:%.*]] to <4 x float>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[BC2]], i32 2
; CHECK-NEXT: [[ADD:%.*]] = fadd float [[TMP24]], [[TMP4]]
; CHECK-NEXT: ret float [[ADD]]
;
%tmp28 = bitcast <2 x float> %A to i64
%tmp29 = lshr i64 %tmp28, 32
%tmp23 = trunc i64 %tmp29 to i32
%tmp24 = bitcast i32 %tmp23 to float
%tmp = bitcast <2 x i64> %B to i128
%tmp1 = lshr i128 %tmp, 64
%tmp2 = trunc i128 %tmp1 to i32
%tmp4 = bitcast i32 %tmp2 to float
%add = fadd float %tmp24, %tmp4
ret float %add
}
; Both bitcasts are unnecessary; change the extractelement.
define float @bitcast_extelt1(<2 x float> %A) {
; CHECK-LABEL: @bitcast_extelt1(
; CHECK-NEXT: [[BC2:%.*]] = extractelement <2 x float> [[A:%.*]], i32 0
; CHECK-NEXT: ret float [[BC2]]
;
%bc1 = bitcast <2 x float> %A to <2 x i32>
%ext = extractelement <2 x i32> %bc1, i32 0
%bc2 = bitcast i32 %ext to float
ret float %bc2
}
; Second bitcast can be folded into the first.
define i64 @bitcast_extelt2(<4 x float> %A) {
; CHECK-LABEL: @bitcast_extelt2(
; CHECK-NEXT: [[BC:%.*]] = bitcast <4 x float> [[A:%.*]] to <2 x i64>
; CHECK-NEXT: [[BC2:%.*]] = extractelement <2 x i64> [[BC]], i32 1
; CHECK-NEXT: ret i64 [[BC2]]
;
%bc1 = bitcast <4 x float> %A to <2 x double>
%ext = extractelement <2 x double> %bc1, i32 1
%bc2 = bitcast double %ext to i64
ret i64 %bc2
}
; TODO: This should return %A.
define <2 x i32> @bitcast_extelt3(<2 x i32> %A) {
; CHECK-LABEL: @bitcast_extelt3(
; CHECK-NEXT: [[BC1:%.*]] = bitcast <2 x i32> [[A:%.*]] to <1 x i64>
; CHECK-NEXT: [[EXT:%.*]] = extractelement <1 x i64> [[BC1]], i32 0
; CHECK-NEXT: [[BC2:%.*]] = bitcast i64 [[EXT]] to <2 x i32>
; CHECK-NEXT: ret <2 x i32> [[BC2]]
;
%bc1 = bitcast <2 x i32> %A to <1 x i64>
%ext = extractelement <1 x i64> %bc1, i32 0
%bc2 = bitcast i64 %ext to <2 x i32>
ret <2 x i32> %bc2
}
; Handle the case where the input is not a vector.
define double @bitcast_extelt4(i128 %A) {
; CHECK-LABEL: @bitcast_extelt4(
; CHECK-NEXT: [[BC:%.*]] = bitcast i128 [[A:%.*]] to <2 x double>
; CHECK-NEXT: [[BC2:%.*]] = extractelement <2 x double> [[BC]], i32 0
; CHECK-NEXT: ret double [[BC2]]
;
%bc1 = bitcast i128 %A to <2 x i64>
%ext = extractelement <2 x i64> %bc1, i32 0
%bc2 = bitcast i64 %ext to double
ret double %bc2
}
define <2 x i32> @test4(i32 %A, i32 %B){
; CHECK-LABEL: @test4(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[A:%.*]], i32 0
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[B:%.*]], i32 1
; CHECK-NEXT: ret <2 x i32> [[TMP2]]
;
%tmp38 = zext i32 %A to i64
%tmp32 = zext i32 %B to i64
%tmp33 = shl i64 %tmp32, 32
%ins35 = or i64 %tmp33, %tmp38
%tmp43 = bitcast i64 %ins35 to <2 x i32>
ret <2 x i32> %tmp43
}
; rdar://8360454
define <2 x float> @test5(float %A, float %B) {
; CHECK-LABEL: @test5(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x float> undef, float [[A:%.*]], i32 0
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x float> [[TMP1]], float [[B:%.*]], i32 1
; CHECK-NEXT: ret <2 x float> [[TMP2]]
;
%tmp37 = bitcast float %A to i32
%tmp38 = zext i32 %tmp37 to i64
%tmp31 = bitcast float %B to i32
%tmp32 = zext i32 %tmp31 to i64
%tmp33 = shl i64 %tmp32, 32
%ins35 = or i64 %tmp33, %tmp38
%tmp43 = bitcast i64 %ins35 to <2 x float>
ret <2 x float> %tmp43
}
define <2 x float> @test6(float %A){
; CHECK-LABEL: @test6(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x float> <float 4.200000e+01, float undef>, float [[A:%.*]], i32 1
; CHECK-NEXT: ret <2 x float> [[TMP1]]
;
%tmp23 = bitcast float %A to i32
%tmp24 = zext i32 %tmp23 to i64
%tmp25 = shl i64 %tmp24, 32
%mask20 = or i64 %tmp25, 1109917696
%tmp35 = bitcast i64 %mask20 to <2 x float>
ret <2 x float> %tmp35
}
define i64 @ISPC0(i64 %in) {
; CHECK-LABEL: @ISPC0(
; CHECK-NEXT: ret i64 0
;
%out = and i64 %in, xor (i64 bitcast (<4 x i16> <i16 -1, i16 -1, i16 -1, i16 -1> to i64), i64 -1)
ret i64 %out
}
define i64 @Vec2(i64 %in) {
; CHECK-LABEL: @Vec2(
; CHECK-NEXT: ret i64 0
;
%out = and i64 %in, xor (i64 bitcast (<4 x i16> <i16 0, i16 0, i16 0, i16 0> to i64), i64 0)
ret i64 %out
}
define i64 @All11(i64 %in) {
; CHECK-LABEL: @All11(
; CHECK-NEXT: ret i64 0
;
%out = and i64 %in, xor (i64 bitcast (<2 x float> bitcast (i64 -1 to <2 x float>) to i64), i64 -1)
ret i64 %out
}
define i32 @All111(i32 %in) {
; CHECK-LABEL: @All111(
; CHECK-NEXT: ret i32 0
;
%out = and i32 %in, xor (i32 bitcast (<1 x float> bitcast (i32 -1 to <1 x float>) to i32), i32 -1)
ret i32 %out
}
define <2 x i16> @BitcastInsert(i32 %a) {
; CHECK-LABEL: @BitcastInsert(
; CHECK-NEXT: [[R:%.*]] = bitcast i32 [[A:%.*]] to <2 x i16>
; CHECK-NEXT: ret <2 x i16> [[R]]
;
%v = insertelement <1 x i32> undef, i32 %a, i32 0
%r = bitcast <1 x i32> %v to <2 x i16>
ret <2 x i16> %r
}
; PR17293
define <2 x i64> @test7(<2 x i8*>* %arg) nounwind {
; CHECK-LABEL: @test7(
; CHECK-NEXT: [[CAST:%.*]] = bitcast <2 x i8*>* [[ARG:%.*]] to <2 x i64>*
; CHECK-NEXT: [[LOAD:%.*]] = load <2 x i64>, <2 x i64>* [[CAST]], align 16
; CHECK-NEXT: ret <2 x i64> [[LOAD]]
;
%cast = bitcast <2 x i8*>* %arg to <2 x i64>*
%load = load <2 x i64>, <2 x i64>* %cast, align 16
ret <2 x i64> %load
}
define i8 @test8() {
; CHECK-LABEL: @test8(
; CHECK-NEXT: ret i8 -85
;
%res = bitcast <8 x i1> <i1 true, i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true> to i8
ret i8 %res
}
@g = internal unnamed_addr global i32 undef
define void @constant_fold_vector_to_double() {
; CHECK-LABEL: @constant_fold_vector_to_double(
; CHECK-NEXT: store volatile double 1.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 1.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 1.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 1.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0xFFFFFFFFFFFFFFFF, double* undef, align 8
; CHECK-NEXT: store volatile double 0x162E000004D2, double* undef, align 8
; CHECK-NEXT: store volatile double bitcast (<2 x i32> <i32 1234, i32 ptrtoint (i32* @g to i32)> to double), double* undef, align 8
; CHECK-NEXT: store volatile double 0x400000003F800000, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: store volatile double 0.000000e+00, double* undef, align 8
; CHECK-NEXT: ret void
;
store volatile double bitcast (<1 x i64> <i64 4607182418800017408> to double), double* undef
store volatile double bitcast (<2 x i32> <i32 0, i32 1072693248> to double), double* undef
store volatile double bitcast (<4 x i16> <i16 0, i16 0, i16 0, i16 16368> to double), double* undef
store volatile double bitcast (<8 x i8> <i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 240, i8 63> to double), double* undef
store volatile double bitcast (<2 x i32> <i32 -1, i32 -1> to double), double* undef
store volatile double bitcast (<2 x i32> <i32 1234, i32 5678> to double), double* undef
store volatile double bitcast (<2 x i32> <i32 1234, i32 ptrtoint (i32* @g to i32)> to double), double* undef
store volatile double bitcast (<2 x float> <float 1.0, float 2.0> to double), double* undef
store volatile double bitcast (<2 x i32> zeroinitializer to double), double* undef
store volatile double bitcast (<4 x i16> zeroinitializer to double), double* undef
store volatile double bitcast (<8 x i8> zeroinitializer to double), double* undef
store volatile double bitcast (<16 x i4> zeroinitializer to double), double* undef
store volatile double bitcast (<32 x i2> zeroinitializer to double), double* undef
store volatile double bitcast (<64 x i1> zeroinitializer to double), double* undef
ret void
}
define void @constant_fold_vector_to_float() {
; CHECK-LABEL: @constant_fold_vector_to_float(
; CHECK-NEXT: store volatile float 1.000000e+00, float* undef, align 4
; CHECK-NEXT: store volatile float 1.000000e+00, float* undef, align 4
; CHECK-NEXT: store volatile float 1.000000e+00, float* undef, align 4
; CHECK-NEXT: store volatile float 1.000000e+00, float* undef, align 4
; CHECK-NEXT: ret void
;
store volatile float bitcast (<1 x i32> <i32 1065353216> to float), float* undef
store volatile float bitcast (<2 x i16> <i16 0, i16 16256> to float), float* undef
store volatile float bitcast (<4 x i8> <i8 0, i8 0, i8 128, i8 63> to float), float* undef
store volatile float bitcast (<32 x i1> <i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 0, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 0, i1 0> to float), float* undef
ret void
}
define void @constant_fold_vector_to_half() {
; CHECK-LABEL: @constant_fold_vector_to_half(
; CHECK-NEXT: store volatile half 0xH4000, half* undef, align 2
; CHECK-NEXT: store volatile half 0xH4000, half* undef, align 2
; CHECK-NEXT: ret void
;
store volatile half bitcast (<2 x i8> <i8 0, i8 64> to half), half* undef
store volatile half bitcast (<4 x i4> <i4 0, i4 0, i4 0, i4 4> to half), half* undef
ret void
}
; Ensure that we do not crash when looking at such a weird bitcast.
define i8* @bitcast_from_single_element_pointer_vector_to_pointer(<1 x i8*> %ptrvec) {
%ptr = bitcast <1 x i8*> %ptrvec to i8*
ret i8* %ptr
}