TestVSCode_module.py
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"""
Test lldb-vscode setBreakpoints request
"""
from __future__ import print_function
import unittest2
import vscode
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
from lldbsuite.test import lldbutil
import lldbvscode_testcase
class TestVSCode_module(lldbvscode_testcase.VSCodeTestCaseBase):
mydir = TestBase.compute_mydir(__file__)
@skipIfWindows
@skipUnlessDarwin
@skipIfRemote
def test_modules_event(self):
program_basename = "a.out.stripped"
program= self.getBuildArtifact(program_basename)
self.build_and_launch(program)
functions = ['foo']
breakpoint_ids = self.set_function_breakpoints(functions)
self.assertEquals(len(breakpoint_ids), len(functions),
'expect one breakpoint')
self.continue_to_breakpoints(breakpoint_ids)
active_modules = self.vscode.get_active_modules()
self.assertIn(program_basename, active_modules, '%s module is in active modules' % (program_basename))
program_module = active_modules[program_basename]
self.assertIn('name', program_module, 'make sure name is in module')
self.assertEqual(program_basename, program_module['name'])
self.assertIn('path', program_module, 'make sure path is in module')
self.assertEqual(program, program_module['path'])
self.assertTrue('symbolFilePath' not in program_module, 'Make sure a.out.stripped has no debug info')
self.assertEqual('Symbols not found.', program_module['symbolStatus'])
symbol_path = self.getBuildArtifact("a.out")
self.vscode.request_evaluate('`%s' % ('target symbols add -s "%s" "%s"' % (program, symbol_path)))
def checkSymbolsLoaded():
active_modules = self.vscode.get_active_modules()
program_module = active_modules[program_basename]
return 'Symbols loaded.' == program_module['symbolStatus']
self.waitUntil(checkSymbolsLoaded)
active_modules = self.vscode.get_active_modules()
program_module = active_modules[program_basename]
self.assertEqual(program_basename, program_module['name'])
self.assertEqual(program, program_module['path'])
self.assertEqual('Symbols loaded.', program_module['symbolStatus'])
self.assertIn('symbolFilePath', program_module)
self.assertEqual(symbol_path, program_module['symbolFilePath'])
self.assertIn('addressRange', program_module)
@skipIfWindows
@skipUnlessDarwin
@skipIfRemote
def test_compile_units(self):
program= self.getBuildArtifact("a.out")
self.build_and_launch(program)
source = "main.cpp"
main_source_path = self.getSourcePath(source)
breakpoint1_line = line_number(source, '// breakpoint 1')
lines = [breakpoint1_line]
breakpoint_ids = self.set_source_breakpoints(source, lines)
self.continue_to_breakpoints(breakpoint_ids)
moduleId = self.vscode.get_active_modules()['a.out']['id']
response = self.vscode.request_getCompileUnits(moduleId)
self.assertTrue(response['body'])
self.assertTrue(len(response['body']['compileUnits']) == 1,
'Only one source file should exist')
self.assertTrue(response['body']['compileUnits'][0]['compileUnitPath'] == main_source_path,
'Real path to main.cpp matches')