박진형

hapcam source

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HapticCam @ 5cecd1ec
1 -Subproject commit 5cecd1eccf2cbab550329d1d89d8de28c78e9056
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1 +//
2 +// AppDelegate.swift
3 +// HapticCam
4 +//
5 +// Created by 박진형 on 2020/12/15.
6 +//
7 +
8 +import UIKit
9 +
10 +@main
11 +class AppDelegate: UIResponder, UIApplicationDelegate {
12 +
13 +
14 +
15 + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
16 + // Override point for customization after application launch.
17 + return true
18 + }
19 +
20 + // MARK: UISceneSession Lifecycle
21 +
22 + func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
23 + // Called when a new scene session is being created.
24 + // Use this method to select a configuration to create the new scene with.
25 + return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
26 + }
27 +
28 + func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
29 + // Called when the user discards a scene session.
30 + // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
31 + // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
32 + }
33 +
34 +
35 +}
36 +
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1 +{
2 + "colors" : [
3 + {
4 + "idiom" : "universal"
5 + }
6 + ],
7 + "info" : {
8 + "author" : "xcode",
9 + "version" : 1
10 + }
11 +}
1 +{
2 + "images" : [
3 + {
4 + "idiom" : "iphone",
5 + "scale" : "2x",
6 + "size" : "20x20"
7 + },
8 + {
9 + "idiom" : "iphone",
10 + "scale" : "3x",
11 + "size" : "20x20"
12 + },
13 + {
14 + "idiom" : "iphone",
15 + "scale" : "2x",
16 + "size" : "29x29"
17 + },
18 + {
19 + "idiom" : "iphone",
20 + "scale" : "3x",
21 + "size" : "29x29"
22 + },
23 + {
24 + "idiom" : "iphone",
25 + "scale" : "2x",
26 + "size" : "40x40"
27 + },
28 + {
29 + "idiom" : "iphone",
30 + "scale" : "3x",
31 + "size" : "40x40"
32 + },
33 + {
34 + "idiom" : "iphone",
35 + "scale" : "2x",
36 + "size" : "60x60"
37 + },
38 + {
39 + "idiom" : "iphone",
40 + "scale" : "3x",
41 + "size" : "60x60"
42 + },
43 + {
44 + "idiom" : "ipad",
45 + "scale" : "1x",
46 + "size" : "20x20"
47 + },
48 + {
49 + "idiom" : "ipad",
50 + "scale" : "2x",
51 + "size" : "20x20"
52 + },
53 + {
54 + "idiom" : "ipad",
55 + "scale" : "1x",
56 + "size" : "29x29"
57 + },
58 + {
59 + "idiom" : "ipad",
60 + "scale" : "2x",
61 + "size" : "29x29"
62 + },
63 + {
64 + "idiom" : "ipad",
65 + "scale" : "1x",
66 + "size" : "40x40"
67 + },
68 + {
69 + "idiom" : "ipad",
70 + "scale" : "2x",
71 + "size" : "40x40"
72 + },
73 + {
74 + "idiom" : "ipad",
75 + "scale" : "1x",
76 + "size" : "76x76"
77 + },
78 + {
79 + "idiom" : "ipad",
80 + "scale" : "2x",
81 + "size" : "76x76"
82 + },
83 + {
84 + "idiom" : "ipad",
85 + "scale" : "2x",
86 + "size" : "83.5x83.5"
87 + },
88 + {
89 + "idiom" : "ios-marketing",
90 + "scale" : "1x",
91 + "size" : "1024x1024"
92 + }
93 + ],
94 + "info" : {
95 + "author" : "xcode",
96 + "version" : 1
97 + }
98 +}
1 +{
2 + "info" : {
3 + "author" : "xcode",
4 + "version" : 1
5 + }
6 +}
1 +<?xml version="1.0" encoding="UTF-8" standalone="no"?>
2 +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
3 + <dependencies>
4 + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
5 + <capability name="Safe area layout guides" minToolsVersion="9.0"/>
6 + <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
7 + </dependencies>
8 + <scenes>
9 + <!--View Controller-->
10 + <scene sceneID="EHf-IW-A2E">
11 + <objects>
12 + <viewController id="01J-lp-oVM" sceneMemberID="viewController">
13 + <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
14 + <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
15 + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
16 + <color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
17 + <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
18 + </view>
19 + </viewController>
20 + <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
21 + </objects>
22 + <point key="canvasLocation" x="53" y="375"/>
23 + </scene>
24 + </scenes>
25 +</document>
1 +<?xml version="1.0" encoding="UTF-8"?>
2 +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17506" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
3 + <device id="retina5_5" orientation="portrait" appearance="light"/>
4 + <dependencies>
5 + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17505"/>
6 + <capability name="Safe area layout guides" minToolsVersion="9.0"/>
7 + <capability name="System colors in document resources" minToolsVersion="11.0"/>
8 + <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
9 + </dependencies>
10 + <scenes>
11 + <!--View Controller-->
12 + <scene sceneID="tne-QT-ifu">
13 + <objects>
14 + <viewController id="BYZ-38-t0r" customClass="ViewController" customModule="HapticCam" customModuleProvider="target" sceneMemberID="viewController">
15 + <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
16 + <rect key="frame" x="0.0" y="0.0" width="414" height="736"/>
17 + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
18 + <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
19 + <color key="backgroundColor" systemColor="systemBackgroundColor"/>
20 + </view>
21 + </viewController>
22 + <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
23 + </objects>
24 + <point key="canvasLocation" x="-210" y="80"/>
25 + </scene>
26 + </scenes>
27 + <resources>
28 + <systemColor name="systemBackgroundColor">
29 + <color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
30 + </systemColor>
31 + </resources>
32 +</document>
1 +<?xml version="1.0" encoding="UTF-8"?>
2 +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3 +<plist version="1.0">
4 +<dict>
5 + <key>CFBundleDevelopmentRegion</key>
6 + <string>$(DEVELOPMENT_LANGUAGE)</string>
7 + <key>CFBundleExecutable</key>
8 + <string>$(EXECUTABLE_NAME)</string>
9 + <key>CFBundleIdentifier</key>
10 + <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
11 + <key>CFBundleInfoDictionaryVersion</key>
12 + <string>6.0</string>
13 + <key>CFBundleName</key>
14 + <string>$(PRODUCT_NAME)</string>
15 + <key>CFBundlePackageType</key>
16 + <string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
17 + <key>CFBundleShortVersionString</key>
18 + <string>1.0</string>
19 + <key>CFBundleVersion</key>
20 + <string>1</string>
21 + <key>LSRequiresIPhoneOS</key>
22 + <true/>
23 + <key>UIApplicationSceneManifest</key>
24 + <dict>
25 + <key>UIApplicationSupportsMultipleScenes</key>
26 + <false/>
27 + <key>UISceneConfigurations</key>
28 + <dict>
29 + <key>UIWindowSceneSessionRoleApplication</key>
30 + <array>
31 + <dict>
32 + <key>UISceneConfigurationName</key>
33 + <string>Default Configuration</string>
34 + <key>UISceneDelegateClassName</key>
35 + <string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
36 + <key>UISceneStoryboardFile</key>
37 + <string>Main</string>
38 + </dict>
39 + </array>
40 + </dict>
41 + </dict>
42 + <key>UIApplicationSupportsIndirectInputEvents</key>
43 + <true/>
44 + <key>UILaunchStoryboardName</key>
45 + <string>LaunchScreen</string>
46 + <key>UIMainStoryboardFile</key>
47 + <string>Main</string>
48 + <key>UIRequiredDeviceCapabilities</key>
49 + <array>
50 + <string>armv7</string>
51 + </array>
52 + <key>UISupportedInterfaceOrientations</key>
53 + <array>
54 + <string>UIInterfaceOrientationPortrait</string>
55 + <string>UIInterfaceOrientationLandscapeLeft</string>
56 + <string>UIInterfaceOrientationLandscapeRight</string>
57 + </array>
58 + <key>UISupportedInterfaceOrientations~ipad</key>
59 + <array>
60 + <string>UIInterfaceOrientationPortrait</string>
61 + <string>UIInterfaceOrientationPortraitUpsideDown</string>
62 + <string>UIInterfaceOrientationLandscapeLeft</string>
63 + <string>UIInterfaceOrientationLandscapeRight</string>
64 + </array>
65 + <key>NSCameraUsageDescription</key>
66 + <string></string>
67 + <key>NSPhotoLibraryAddUsageDescription</key>
68 + <string></string>
69 + <key>NSMicrophoneUsageDescription</key>
70 + <string></string>
71 + <key>NSPhotoLibraryUsageDescription</key>
72 + <string></string>
73 +</dict>
74 +</plist>
1 +//
2 +// SceneDelegate.swift
3 +// HapticCam
4 +//
5 +// Created by 박진형 on 2020/12/15.
6 +//
7 +
8 +import UIKit
9 +
10 +class SceneDelegate: UIResponder, UIWindowSceneDelegate {
11 +
12 + var window: UIWindow?
13 +
14 +
15 + func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
16 + // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
17 + // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
18 + // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
19 + guard let _ = (scene as? UIWindowScene) else { return }
20 + }
21 +
22 + func sceneDidDisconnect(_ scene: UIScene) {
23 + // Called as the scene is being released by the system.
24 + // This occurs shortly after the scene enters the background, or when its session is discarded.
25 + // Release any resources associated with this scene that can be re-created the next time the scene connects.
26 + // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
27 + }
28 +
29 + func sceneDidBecomeActive(_ scene: UIScene) {
30 + // Called when the scene has moved from an inactive state to an active state.
31 + // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
32 + }
33 +
34 + func sceneWillResignActive(_ scene: UIScene) {
35 + // Called when the scene will move from an active state to an inactive state.
36 + // This may occur due to temporary interruptions (ex. an incoming phone call).
37 + }
38 +
39 + func sceneWillEnterForeground(_ scene: UIScene) {
40 + // Called as the scene transitions from the background to the foreground.
41 + // Use this method to undo the changes made on entering the background.
42 + }
43 +
44 + func sceneDidEnterBackground(_ scene: UIScene) {
45 + // Called as the scene transitions from the foreground to the background.
46 + // Use this method to save data, release shared resources, and store enough scene-specific state information
47 + // to restore the scene back to its current state.
48 + }
49 +
50 +
51 +}
52 +
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1 +# Uncomment the next line to define a global platform for your project
2 +# platform :ios, '9.0'
3 +
4 +target 'HapticCam' do
5 + # Comment the next line if you don't want to use dynamic frameworks
6 + use_frameworks!
7 +
8 + # Pods for HapticCam
9 + pod 'RxSwift', '~> 4.5.0'
10 + pod 'RxCocoa', '~> 4.5.0'
11 + pod 'Alamofire', '~> 4.8.2'
12 + pod 'Then'
13 + pod 'SnapKit'
14 +
15 + target 'HapticCamTests' do
16 + inherit! :search_paths
17 + # Pods for testing
18 + end
19 +
20 + target 'HapticCamUITests' do
21 + # Pods for testing
22 + end
23 +
24 +end
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