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/
nodejs-game
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Authored by
강동현
2021-06-01 16:52:20 +0900
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Commit
29115d2d86e203b6d2c498adc60be9ffa6db865c
29115d2d
1 parent
c14c2584
Message Handler 재작성
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6 changed files
with
82 additions
and
66 deletions
server/connection/Connection.ts
server/connection/ConnectionMapper.ts
server/message/MessageHandler.ts
server/message/MessageHandlerChain.ts
server/message/MessageHandlerRegistry.ts
server/user/User.ts
server/connection/Connection.ts
View file @
29115d2
import
{
Socket
}
from
"socket.io"
;
import
{
MessageHandlerRegistry
}
from
"../message/MessageHandlerRegistry"
;
import
{
Message
}
from
"../message/types"
;
import
{
ServerOutboundMessageMap
}
from
"../../common"
;
import
{
loginHandler
}
from
"../message/handler/loginHandler"
;
import
{
MessageHandlerChain
}
from
"../message/MessageHandlerChain"
;
import
{
Room
}
from
"../room/Room"
;
import
{
User
}
from
"../user/User"
;
...
...
@@ -9,17 +10,21 @@ export class Connection {
public
user
?:
User
;
private
messageHandlerChain
:
MessageHandlerChain
;
constructor
(
socket
:
Socket
)
{
this
.
socket
=
socket
;
MessageHandlerRegistry
.
registerHandlers
(
this
);
this
.
messageHandlerChain
=
new
MessageHandlerChain
(
this
);
}
public
get
authenticated
():
boolean
{
return
this
.
user
!==
undefined
;
}
public
send
(
message
:
Message
)
{
this
.
socket
.
emit
(
message
.
type
,
message
);
public
send
<
T
extends
keyof
ServerOutboundMessageMap
>
(
type
:
T
,
message
:
ServerOutboundMessageMap
[
T
]
)
{
this
.
socket
.
emit
(
type
as
string
,
message
);
}
}
...
...
server/connection/ConnectionMapper.ts
View file @
29115d2
...
...
@@ -15,6 +15,7 @@ export class ConnectionMapper {
}
value
=
new
Connection
(
socket
);
// FIXME: Register connection to the map
return
value
;
}
...
...
server/message/MessageHandler.ts
0 → 100644
View file @
29115d2
import
{
Connection
}
from
"../connection/Connection"
;
import
{
ServerInboundMessageMap
,
ServerResponse
}
from
"../../common/index"
;
type
ServerHandlerMap
<
T
>
=
{
[
Key
in
keyof
ServerInboundMessageMap
]?:
(
connection
:
Connection
,
message
:
Omit
<
ServerInboundMessageMap
[
Key
],
"result"
>
,
scope
:
T
)
=>
ServerResponse
<
"result"
extends
keyof
ServerInboundMessageMap
[
Key
]
?
ServerInboundMessageMap
[
Key
][
"result"
]
:
undefined
>
;
};
export
class
HandlerMap
<
T
>
{
private
scope
:
T
;
private
handlers
:
ServerHandlerMap
<
T
>
;
constructor
(
scope
:
T
,
handlers
:
ServerHandlerMap
<
T
>
)
{
this
.
scope
=
scope
;
this
.
handlers
=
handlers
;
}
public
handle
(
type
:
keyof
ServerInboundMessageMap
,
connection
:
Connection
,
message
:
any
,
callback
:
Function
):
boolean
{
const
handler
=
this
.
handlers
[
type
];
if
(
!
handler
)
return
false
;
const
response
=
handler
(
connection
,
message
,
this
.
scope
);
callback
(
response
);
return
true
;
}
}
server/message/MessageHandlerChain.ts
0 → 100644
View file @
29115d2
import
{
Connection
}
from
"../connection/Connection"
;
import
{
ServerInboundMessageMap
,
ServerResponse
}
from
"../../common/index"
;
import
{
keys
}
from
"ts-transformer-keys"
;
export
class
MessageHandlerChain
{
connection
:
Connection
;
constructor
(
connection
:
Connection
)
{
this
.
connection
=
connection
;
for
(
const
key
in
keys
<
ServerInboundMessageMap
>
())
{
const
type
=
key
as
keyof
ServerInboundMessageMap
;
this
.
connection
.
socket
.
on
(
key
,
(
message
:
any
,
callback
:
Function
)
=>
{
if
(
connection
?.
user
&&
connection
.
user
.
handler
.
handle
(
type
,
connection
,
message
.
data
,
callback
)
)
return
;
// TODO: Add more handlers
});
}
}
}
server/message/MessageHandlerRegistry.ts
deleted
100644 → 0
View file @
c14c258
import
{
Connection
}
from
"../connection/Connection"
;
import
{
User
}
from
"../user/User"
;
import
{
loginHandler
}
from
"./handler/loginHandler"
;
import
{
roomChatHandler
}
from
"./handler/roomChatHandler"
;
import
{
roomJoinHandler
}
from
"./handler/roomJoinHandler"
;
import
{
roomLeaveHandler
}
from
"./handler/roomLeaveHandler"
;
import
{
roomListRequestHandler
}
from
"./handler/roomListRequestHandler"
;
import
{
Message
,
MessageResponse
,
MessageType
}
from
"./types"
;
export
class
MessageHandlerRegistry
{
static
registerHandlers
(
connection
:
Connection
)
{
this
.
registerHandler
(
connection
,
MessageType
.
LOGIN
,
loginHandler
);
this
.
registerHandlerAuthed
(
connection
,
MessageType
.
ROOM_LIST_REQUEST
,
roomListRequestHandler
);
this
.
registerHandlerAuthed
(
connection
,
MessageType
.
ROOM_JOIN
,
roomJoinHandler
);
this
.
registerHandlerAuthed
(
connection
,
MessageType
.
ROOM_LEAVE
,
roomLeaveHandler
);
this
.
registerHandlerAuthed
(
connection
,
MessageType
.
ROOM_CHAT
,
roomChatHandler
);
}
private
static
registerHandler
<
T
extends
Message
,
S
>
(
connection
:
Connection
,
typeName
:
string
,
handler
:
(
connection
:
Connection
,
message
:
T
)
=>
MessageResponse
<
S
>
)
{
connection
.
socket
.
on
(
typeName
,
(
message
:
T
,
callback
:
Function
)
=>
{
const
response
=
handler
(
connection
,
message
);
callback
(
response
);
});
}
private
static
registerHandlerAuthed
<
T
extends
Message
,
S
>
(
connection
:
Connection
,
typeName
:
string
,
handler
:
(
user
:
User
,
message
:
T
)
=>
MessageResponse
<
S
>
)
{
connection
.
socket
.
on
(
typeName
,
(
message
:
T
,
callback
:
Function
)
=>
{
if
(
connection
.
user
!==
undefined
)
{
const
response
=
handler
(
connection
.
user
,
message
);
callback
(
response
);
}
else
{
callback
({
ok
:
false
});
}
});
}
}
server/user/User.ts
View file @
29115d2
import
{
Connection
}
from
"../connection/Connection"
;
import
{
HandlerMap
}
from
"../message/MessageHandler"
;
import
{
Room
}
from
"../room/Room"
;
import
{
UserData
}
from
"./types"
;
...
...
@@ -9,9 +10,12 @@ export class User {
public
room
?:
Room
;
public
handler
:
HandlerMap
<
User
>
;
constructor
(
username
:
string
,
connection
:
Connection
)
{
this
.
username
=
username
;
this
.
connection
=
connection
;
this
.
handler
=
new
HandlerMap
<
User
>
(
this
,
{});
}
public
getData
():
UserData
{
...
...
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