Anim_Idle.fbx.meta 20.5 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664
fileFormatVersion: 2
guid: 6d53a488351422c4b9e379c87bd0c523
ModelImporter:
  serializedVersion: 23
  fileIDToRecycleName:
    100000: //RootNode
    100002: Chest
    100004: Fingers1L
    100006: Fingers1R
    100008: Fingers2L
    100010: Fingers2L_end
    100012: Fingers2R
    100014: Fingers2R_end
    100016: FootL
    100018: FootL_end
    100020: FootR
    100022: FootR_end
    100024: HandL
    100026: HandR
    100028: Head
    100030: Head_end
    100032: Hip
    100034: Hip_end
    100036: IndexFinger1L
    100038: IndexFinger1R
    100040: IndexFinger2L
    100042: IndexFinger2L_end
    100044: IndexRinger2R
    100046: IndexRinger2R_end
    100048: LoweArmL
    100050: LoweArmR
    100052: Neck
    100054: ShinL
    100056: ShinR
    100058: ShoulderL
    100060: ShoulderR
    100062: Spine
    100064: ThighL
    100066: ThighR
    100068: Thumb1
    100070: Thumb1R
    100072: Thumb2
    100074: Thumb2_end
    100076: Thumb2R
    100078: Thumb2R_end
    100080: UpperArmL
    100082: UpperArmR
    100084: Armature
    100086: Body
    400000: //RootNode
    400002: Chest
    400004: Fingers1L
    400006: Fingers1R
    400008: Fingers2L
    400010: Fingers2L_end
    400012: Fingers2R
    400014: Fingers2R_end
    400016: FootL
    400018: FootL_end
    400020: FootR
    400022: FootR_end
    400024: HandL
    400026: HandR
    400028: Head
    400030: Head_end
    400032: Hip
    400034: Hip_end
    400036: IndexFinger1L
    400038: IndexFinger1R
    400040: IndexFinger2L
    400042: IndexFinger2L_end
    400044: IndexRinger2R
    400046: IndexRinger2R_end
    400048: LoweArmL
    400050: LoweArmR
    400052: Neck
    400054: ShinL
    400056: ShinR
    400058: ShoulderL
    400060: ShoulderR
    400062: Spine
    400064: ThighL
    400066: ThighR
    400068: Thumb1
    400070: Thumb1R
    400072: Thumb2
    400074: Thumb2_end
    400076: Thumb2R
    400078: Thumb2R_end
    400080: UpperArmL
    400082: UpperArmR
    400084: Armature
    400086: Body
    2100000: mouth_inside
    2100002: Eye_reflection
    2100004: Eyeliner
    2100006: Eyelashes
    2100008: Eyebrows
    2100010: EyeBack
    2100012: Eye
    2100014: Face
    2100016: Body
    2100018: Hair_head
    2300000: Body
    3300000: Body
    4300000: Body
    7400000: Armature|Idle
    9500000: //RootNode
    13700000: Body
    2186277476908879412: ImportLogs
  externalObjects: {}
  materials:
    importMaterials: 0
    materialName: 0
    materialSearch: 1
    materialLocation: 1
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 0
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    importAnimatedCustomProperties: 0
    importConstraints: 0
    animationCompression: 3
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    extraUserProperties: []
    clipAnimations: []
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 1
    meshCompression: 0
    addColliders: 0
    useSRGBMaterialColor: 1
    importVisibility: 1
    importBlendShapes: 1
    importCameras: 1
    importLights: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    optimizeMeshForGPU: 1
    keepQuads: 0
    weldVertices: 1
    preserveHierarchy: 0
    indexFormat: 0
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
    previousCalculatedGlobalScale: 0.01
    hasPreviousCalculatedGlobalScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
    normalCalculationMode: 4
    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
    blendShapeNormalImportMode: 1
    normalSmoothingSource: 0
  importAnimation: 1
  copyAvatar: 0
  humanDescription:
    serializedVersion: 2
    human:
    - boneName: Armature
      humanName: Hips
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ThighL
      humanName: LeftUpperLeg
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ThighR
      humanName: RightUpperLeg
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ShinL
      humanName: LeftLowerLeg
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ShinR
      humanName: RightLowerLeg
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: FootL
      humanName: LeftFoot
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: FootR
      humanName: RightFoot
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Spine
      humanName: Spine
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Chest
      humanName: Chest
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Neck
      humanName: Neck
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Head
      humanName: Head
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ShoulderL
      humanName: LeftShoulder
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: ShoulderR
      humanName: RightShoulder
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: UpperArmL
      humanName: LeftUpperArm
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: UpperArmR
      humanName: RightUpperArm
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: LoweArmL
      humanName: LeftLowerArm
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: LoweArmR
      humanName: RightLowerArm
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: HandL
      humanName: LeftHand
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: HandR
      humanName: RightHand
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Thumb1
      humanName: Left Thumb Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Thumb2
      humanName: Left Thumb Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: IndexFinger1L
      humanName: Left Index Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: IndexFinger2L
      humanName: Left Index Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Fingers1L
      humanName: Left Little Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Fingers2L
      humanName: Left Little Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Thumb1R
      humanName: Right Thumb Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Thumb2R
      humanName: Right Thumb Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: IndexFinger1R
      humanName: Right Index Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: IndexRinger2R
      humanName: Right Index Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Fingers1R
      humanName: Right Little Proximal
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    - boneName: Fingers2R
      humanName: Right Little Intermediate
      limit:
        min: {x: 0, y: 0, z: 0}
        max: {x: 0, y: 0, z: 0}
        value: {x: 0, y: 0, z: 0}
        length: 0
        modified: 0
    skeleton:
    - name: Anim_Idle(Clone)
      parentName: 
      position: {x: 0, y: 0, z: 0}
      rotation: {x: 0, y: 0, z: 0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Armature
      parentName: Anim_Idle(Clone)
      position: {x: -0, y: 0, z: 0}
      rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
      scale: {x: 100, y: 100, z: 100}
    - name: Hip
      parentName: Armature
      position: {x: -0.00000044462385, y: -0.000035970323, z: 0.008764215}
      rotation: {x: 0.7071068, y: -0.00000010677015, z: -0.00000010677017, w: 0.7071067}
      scale: {x: 1, y: 0.9999997, z: 0.9999997}
    - name: Hip_end
      parentName: Hip
      position: {x: -0, y: 0.0008303141, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Spine
      parentName: Armature
      position: {x: -0.00000044462385, y: -0.0002780517, z: 0.010103923}
      rotation: {x: 0.67049146, y: -0.00000010975603, z: -0.0000001035118, w: 0.74191725}
      scale: {x: 1, y: 0.99999964, z: 0.99999964}
    - name: Chest
      parentName: Spine
      position: {x: 3.2995828e-15, y: 0.0007630899, z: 1.0600659e-13}
      rotation: {x: 0.024240527, y: -0.000000119174295, z: -0.000000008668295, w: 0.9997062}
      scale: {x: 1, y: 1.0000002, z: 1.0000002}
    - name: Neck
      parentName: Chest
      position: {x: 3.349765e-14, y: 0.0018423847, z: -7.429379e-11}
      rotation: {x: -0.02270178, y: 7.1054274e-15, z: 0.000000010823413, w: 0.9997423}
      scale: {x: 1, y: 0.9999999, z: 0.9999998}
    - name: Head
      parentName: Neck
      position: {x: 1.463385e-14, y: 0.0006981413, z: -1.6742605e-10}
      rotation: {x: 0.048968494, y: 0.00000023813264, z: -0.00000001167423, w: 0.99880034}
      scale: {x: 1, y: 0.99999994, z: 1}
    - name: Head_end
      parentName: Head
      position: {x: -0, y: 0.0011250532, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: ShoulderL
      parentName: Chest
      position: {x: -0.00022854288, y: 0.0017549886, z: -0.00002010994}
      rotation: {x: -0.048253175, y: -0.07947235, z: 0.7635145, w: 0.63906294}
      scale: {x: 1.0000004, y: 1.0000004, z: 0.9999995}
    - name: UpperArmL
      parentName: ShoulderL
      position: {x: 8.6016366e-10, y: 0.0008143525, z: -1.16415315e-11}
      rotation: {x: 0.13816233, y: 0.73008984, z: 0.018797405, w: 0.6689744}
      scale: {x: 1.0000004, y: 1.0000004, z: 1.0000004}
    - name: LoweArmL
      parentName: UpperArmL
      position: {x: 1.2107193e-10, y: 0.0023512142, z: -1.5221303e-10}
      rotation: {x: 0.0065305624, y: -0.7674794, z: -0.0020575821, w: -0.6410371}
      scale: {x: 1.0000001, y: 1.0000005, z: 1.0000011}
    - name: HandL
      parentName: LoweArmL
      position: {x: -1.9790604e-10, y: 0.0019903071, z: -1.4901161e-10}
      rotation: {x: -0.04045233, y: 0.6753716, z: -0.005252826, w: -0.7363486}
      scale: {x: 0.9999996, y: 0.9999999, z: 1.0000001}
    - name: Thumb1
      parentName: HandL
      position: {x: -0.00023966297, y: 0.0002514296, z: -0.00018946051}
      rotation: {x: -0.18943177, y: 0.012627391, z: 0.3624661, w: 0.9124552}
      scale: {x: 0.9999998, y: 0.9999999, z: 1}
    - name: Thumb2
      parentName: Thumb1
      position: {x: -1.862645e-10, y: 0.00053528167, z: 2.6077032e-10}
      rotation: {x: -0.028413437, y: -0.39859846, z: 0.00055544067, w: 0.91668516}
      scale: {x: 0.99999976, y: 0.99999994, z: 1.0000002}
    - name: Thumb2_end
      parentName: Thumb2
      position: {x: -0, y: 0.00020122399, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: IndexFinger1L
      parentName: HandL
      position: {x: -0.00020066432, y: 0.00074915204, z: -0.000079231686}
      rotation: {x: -0.05368157, y: -0.012532023, z: 0.07495425, w: 0.9956622}
      scale: {x: 1.0000002, y: 1.0000005, z: 1.000001}
    - name: IndexFinger2L
      parentName: IndexFinger1L
      position: {x: 7.4505804e-11, y: 0.00027598825, z: -2.1420418e-10}
      rotation: {x: 0.0025588488, y: -0.50045794, z: -0.038021628, w: 0.86492187}
      scale: {x: 1.0000011, y: 1.0000008, z: 1.0000001}
    - name: IndexFinger2L_end
      parentName: IndexFinger2L
      position: {x: -0, y: 0.0004041121, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Fingers1L
      parentName: HandL
      position: {x: 0.00009131519, y: 0.0007475083, z: 0.000052487994}
      rotation: {x: -0.02922486, y: -0.035236053, z: 0.012961728, w: 0.9988675}
      scale: {x: 0.9999999, y: 0.99999964, z: 0.99999994}
    - name: Fingers2L
      parentName: Fingers1L
      position: {x: -1.3969838e-11, y: 0.00032229282, z: -8.8475643e-11}
      rotation: {x: 0.040389236, y: -0.45475206, z: -0.0043646563, w: 0.8896911}
      scale: {x: 1.0000006, y: 1.0000002, z: 1.0000002}
    - name: Fingers2L_end
      parentName: Fingers2L
      position: {x: -0, y: 0.00036654048, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: ShoulderR
      parentName: Chest
      position: {x: 0.00023047111, y: 0.001755184, z: -0.000020099857}
      rotation: {x: -0.05447924, y: 0.07182185, z: -0.74177074, w: 0.6645675}
      scale: {x: 1.0000002, y: 1, z: 0.9999999}
    - name: UpperArmR
      parentName: ShoulderR
      position: {x: 4.1763995e-11, y: 0.00081760914, z: -1.8626451e-11}
      rotation: {x: -0.09032686, y: 0.7240486, z: 0.03307716, w: -0.68300855}
      scale: {x: 1.0000002, y: 1.0000007, z: 1}
    - name: LoweArmR
      parentName: UpperArmR
      position: {x: -4.6566128e-12, y: 0.0022595553, z: -9.8953025e-12}
      rotation: {x: -0.023338947, y: -0.7816114, z: -0.04193464, w: 0.6219168}
      scale: {x: 1.0000007, y: 1.0000006, z: 1.0000008}
    - name: HandR
      parentName: LoweArmR
      position: {x: 1.5366822e-10, y: 0.002083987, z: 9.3132255e-12}
      rotation: {x: 0.02204616, y: 0.7403982, z: 0.04133483, w: 0.6705341}
      scale: {x: 1, y: 1.0000005, z: 1.0000002}
    - name: Thumb1R
      parentName: HandR
      position: {x: 0.00023917393, y: 0.00020042987, z: -0.00019601529}
      rotation: {x: -0.12577067, y: -0.11191716, z: -0.35287395, w: 0.9204}
      scale: {x: 0.99999976, y: 1.0000002, z: 1}
    - name: Thumb2R
      parentName: Thumb1R
      position: {x: -5.587935e-10, y: 0.0006134092, z: -5.0291415e-10}
      rotation: {x: -0.015682572, y: 0.21622472, z: -0.036106307, w: 0.97554976}
      scale: {x: 1.0000005, y: 1.000001, z: 1.0000007}
    - name: Thumb2R_end
      parentName: Thumb2R
      position: {x: -0, y: 0.00016141064, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: IndexFinger1R
      parentName: HandR
      position: {x: 0.00021528036, y: 0.00069701683, z: -0.00006638449}
      rotation: {x: 0.020177668, y: -0.060301125, z: -0.07770649, w: 0.9949465}
      scale: {x: 0.9999997, y: 1.0000005, z: 1}
    - name: IndexRinger2R
      parentName: IndexFinger1R
      position: {x: -3.7252902e-11, y: 0.00032782156, z: 1.3038516e-10}
      rotation: {x: -0.035514466, y: 0.19953282, z: 0.009265118, w: 0.9792036}
      scale: {x: 1.0000008, y: 1.0000004, z: 1.0000006}
    - name: IndexRinger2R_end
      parentName: IndexRinger2R
      position: {x: -0, y: 0.00038682515, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Fingers1R
      parentName: HandR
      position: {x: -0.00006469264, y: 0.00072209723, z: 0.00006777091}
      rotation: {x: -0.004047233, y: -0.00051861996, z: 0.022756368, w: 0.9997328}
      scale: {x: 1.0000001, y: 1.0000004, z: 1}
    - name: Fingers2R
      parentName: Fingers1R
      position: {x: -5.267793e-11, y: 0.00032367968, z: 6.7520885e-11}
      rotation: {x: -0.018470239, y: -0.14821717, z: 0.03656446, w: -0.988106}
      scale: {x: 1.000001, y: 1.0000015, z: 1.0000005}
    - name: Fingers2R_end
      parentName: Fingers2R
      position: {x: -0, y: 0.0003650436, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: ThighL
      parentName: Armature
      position: {x: -0.0007726357, y: -0.00011538159, z: 0.009010411}
      rotation: {x: -0.017046824, y: -0.73251396, z: 0.68037343, w: -0.014991636}
      scale: {x: 1.0000007, y: 1, z: 1}
    - name: ShinL
      parentName: ThighL
      position: {x: -9.0221875e-12, y: 0.0040355483, z: 5.264155e-11}
      rotation: {x: -0.009053418, y: -0.99950975, z: -0.029940112, w: -0.0014031982}
      scale: {x: 1.0000005, y: 1.000001, z: 1.0000017}
    - name: FootL
      parentName: ShinL
      position: {x: 2.1464074e-12, y: 0.0044390876, z: -9.204086e-12}
      rotation: {x: -0.008795658, y: 0.7637025, z: -0.6452282, w: 0.019021608}
      scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
    - name: FootL_end
      parentName: FootL
      position: {x: -0, y: 0.001447314, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: ThighR
      parentName: Armature
      position: {x: 0.00093820726, y: -0.00011538159, z: 0.009010411}
      rotation: {x: 0.029300585, y: -0.7319766, z: 0.680024, w: 0.030316215}
      scale: {x: 1.0000014, y: 1.0000012, z: 1}
    - name: ShinR
      parentName: ThighR
      position: {x: 3.939931e-11, y: 0.004045733, z: 1.193257e-11}
      rotation: {x: 0.030349521, y: -0.99912095, z: -0.028917229, w: -0.00045136176}
      scale: {x: 1.0000004, y: 1.0000002, z: 1.0000014}
    - name: FootR
      parentName: ShinR
      position: {x: 1.311946e-11, y: 0.004438802, z: 6.2391333e-12}
      rotation: {x: 0.023398928, y: 0.7619834, z: -0.6471735, w: 0.00042070998}
      scale: {x: 1.0000011, y: 1.0000007, z: 1.0000008}
    - name: FootR_end
      parentName: FootR
      position: {x: -0, y: 0.0014718914, z: 0}
      rotation: {x: 0, y: -0, z: -0, w: 1}
      scale: {x: 1, y: 1, z: 1}
    - name: Body
      parentName: Anim_Idle(Clone)
      position: {x: -0, y: 0, z: 0}
      rotation: {x: 4.316693e-15, y: 1, z: -0.000000021855694, w: 0.00000019470718}
      scale: {x: 100, y: 100, z: 100}
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    rootMotionBoneName: 
    hasTranslationDoF: 0
    hasExtraRoot: 1
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  animationType: 3
  humanoidOversampling: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: