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  • JSH_Project1
  • ..
  • Audio
  • AudioClipProperties.cs
  • 조아혜's avatar
    0520: add unity map assets on develop branch · 879b4244
    879b4244
    조아혜 authored 2021-05-20 17:10:24 +0900
AudioClipProperties.cs 241 Bytes
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using System;
using UnityEngine.Playables;

namespace UnityEngine.Timeline
{
    [Serializable]
    [NotKeyable]
    class AudioClipProperties : PlayableBehaviour
    {
        [Range(0.0f, 1.0f)]
        public float volume = 1.0f;
    }
}