ModalThrowable.prefab 10.2 KB
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1000010149156402}
  m_IsPrefabParent: 1
--- !u!1 &1000010149156402
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000010287384676}
  - 54: {fileID: 54000011933734838}
  - 114: {fileID: 114000013209887800}
  - 114: {fileID: 114000011838941378}
  - 114: {fileID: 114000011007262528}
  - 114: {fileID: 114000012057973268}
  - 114: {fileID: 114000010603350060}
  m_Layer: 0
  m_Name: ModalThrowable
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000010991982134
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000010629914442}
  m_Layer: 0
  m_Name: Pinch
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000012601931052
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000012216195436}
  m_Layer: 0
  m_Name: Grip
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1000013512031346
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 4000013704703082}
  - 33: {fileID: 33000013655454786}
  - 23: {fileID: 23000014028748076}
  - 136: {fileID: 136000012736016456}
  m_Layer: 0
  m_Name: Capsule
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4000010287384676
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_LocalRotation: {x: -0, y: 1, z: -0, w: 0.00000008940697}
  m_LocalPosition: {x: 3.402, y: 1.05, z: -9.63}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 4000013704703082}
  - {fileID: 4000012216195436}
  - {fileID: 4000010629914442}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &4000010629914442
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010991982134}
  m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: -0.05, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000010287384676}
  m_RootOrder: 2
--- !u!4 &4000012216195436
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000012601931052}
  m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: -0.1, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000010287384676}
  m_RootOrder: 1
--- !u!4 &4000013704703082
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013512031346}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.05, y: 0.1, z: 0.05}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 4000010287384676}
  m_RootOrder: 0
--- !u!23 &23000014028748076
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013512031346}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 7e90f10e44a186a49a00679d068515ed, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &33000013655454786
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013512031346}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &54000011933734838
Rigidbody:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 1
--- !u!114 &114000010603350060
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d9172bbb2e6dd7e4a86c0d1ea19b7e49, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  attachmentFlags: 21
  attachmentOffset: {fileID: 0}
  catchingSpeedThreshold: -1
  releaseVelocityStyle: 1
  releaseVelocityTimeOffset: -0.011
  scaleReleaseVelocity: 1.1
  restoreOriginalParent: 0
  attachEaseIn: 0
  snapAttachEaseInCurve:
    serializedVersion: 2
    m_Curve:
    - time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    - time: 1
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  snapAttachEaseInTime: 0.15
  onPickUp:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
  onDetachFromHand:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
  snapAttachEaseInCompleted: 0
  interactable: {fileID: 0}
  gripOffset: {fileID: 4000012216195436}
  pinchOffset: {fileID: 4000010629914442}
--- !u!114 &114000011007262528
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c4153b26428ccf041950b92c057812a3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  onHandHoverBegin:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 23000014028748076}
        m_MethodName: set_material
        m_Mode: 2
        m_Arguments:
          m_ObjectArgument: {fileID: 2100000, guid: 6729a932de5127b419aacfd9be7dde0d,
            type: 2}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Material, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
  onHandHoverEnd:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 23000014028748076}
        m_MethodName: set_material
        m_Mode: 2
        m_Arguments:
          m_ObjectArgument: {fileID: 2100000, guid: 7e90f10e44a186a49a00679d068515ed,
            type: 2}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Material, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
  onAttachedToHand:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
  onDetachedFromHand:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
      PublicKeyToken=null
--- !u!114 &114000011838941378
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b93b6a877adcbf94c89a9d6e0c0e844d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  hideHandOnAttach: 0
  hideSkeletonOnAttach: 0
  hideControllerOnAttach: 1
  handAnimationOnPickup: 0
  setRangeOfMotionOnPickup: 0
  useHandObjectAttachmentPoint: 0
  handFollowTransform: 1
  highlightOnHover: 1
  hideHighlight: []
--- !u!114 &114000012057973268
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 037de2161ddbc6f4e96de7dd85ea6686, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  targetCollider: {fileID: 0}
  spawnObjectOnCollision: {fileID: 1000012514662164, guid: ada35c93b68ad004d9b4e7bd686cf189,
    type: 2}
  colorSpawnedObject: 1
  destroyOnTargetCollision: 1
--- !u!114 &114000013209887800
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000010149156402}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 783750eec4c41da428b7651515146d14, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  velocityAverageFrames: 5
  angularVelocityAverageFrames: 11
  estimateOnAwake: 0
--- !u!136 &136000012736016456
CapsuleCollider:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1000013512031346}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.5
  m_Height: 1
  m_Direction: 1
  m_Center: {x: 0, y: 0, z: 0}