StringUtility.cs 304 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 13 14 using System; namespace Unity.Cloud.Collaborate.Utilities { static class StringUtility { public static string TrimAndToLower(string value) { return string.IsNullOrEmpty(value) ? string.Empty : value.Trim().ToLower(); } } }