XRRaycastSubsystemTests.cs
1.93 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
using NUnit.Framework;
using Unity.Collections;
using System.Collections.Generic;
namespace UnityEngine.XR.ARSubsystems.Tests
{
public class XRRaycastSubsystemImpl : XRRaycastSubsystem
{
public class MockProvider : Provider
{
public override TrackableChanges<XRRaycast> GetChanges(XRRaycast defaultRaycast, Allocator allocator)
{
throw new System.NotImplementedException();
}
}
#if !UNITY_2020_2_OR_NEWER
protected override Provider CreateProvider() => new MockProvider();
#endif
}
[TestFixture]
public class XRRaycastSubsystemTestFixture
{
[OneTimeSetUp]
public void RegisterTestDescriptor()
{
XRRaycastSubsystemDescriptor.RegisterDescriptor(new XRRaycastSubsystemDescriptor.Cinfo
{
id = "Test-Raycast",
#if UNITY_2020_2_OR_NEWER
providerType = typeof(XRRaycastSubsystemImpl.MockProvider),
subsystemTypeOverride = typeof(XRRaycastSubsystemImpl)
#else
subsystemImplementationType = typeof(XRRaycastSubsystemImpl)
#endif
});
}
static List<XRRaycastSubsystemDescriptor> s_Descs = new List<XRRaycastSubsystemDescriptor>();
static XRRaycastSubsystem CreateTestRaycastSubsystem()
{
SubsystemManager.GetSubsystemDescriptors(s_Descs);
return s_Descs[0].Create();
}
[Test]
public void RunningStateTests()
{
XRRaycastSubsystem subsystem = CreateTestRaycastSubsystem();
// Initial state is not running
Assert.That(subsystem.running == false);
// After start subsystem is running
subsystem.Start();
Assert.That(subsystem.running == true);
// After start subsystem is running
subsystem.Stop();
Assert.That(subsystem.running == false);
}
}
}