SceneManagement.cs 556 Bytes
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class SceneManagement : MonoBehaviour
{
    // Start is called before the first frame update

    public void goToGalleryScene() {
        if (Hunting.isCaptured) {
            SceneManager.LoadScene(2);
        }
    }
    public void goToARScene() {
        SceneManager.LoadScene(1);

    }

    public void goToGameScene() {

        SceneManager.LoadScene(1);

        
        ARPlaceOnPlane.isSetted = false;
        
    }

}