TestCommandPcHelper.cs
387 Bytes
using System;
using System.Collections;
namespace UnityEngine.TestTools
{
internal class TestCommandPcHelper
{
public virtual void SetEnumeratorPC(IEnumerator enumerator, int pc)
{
// Noop implementation used in playmode.
}
public virtual int GetEnumeratorPC(IEnumerator enumerator)
{
return 0;
}
}
}