ARCorePlaneSubsystem.cs
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using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Jobs;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Scripting;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARCore
{
/// <summary>
/// The ARCore implementation of the
/// [XRPlaneSubsystem](xref:UnityEngine.XR.ARSubsystems.XRPlaneSubsystem).
/// Do not create this directly. Use the
/// [SubsystemManager](xref:UnityEngine.SubsystemManager)
/// instead.
/// </summary>
[Preserve]
public sealed class ARCorePlaneSubsystem : XRPlaneSubsystem
{
#if !UNITY_2020_2_OR_NEWER
/// <summary>
/// Creates the ARCore-specific implementation which will service the `XRPlaneSubsystem`.
/// </summary>
/// <returns>A new instance of the `Provider` specific to ARCore.</returns>
protected override Provider CreateProvider() => new ARCoreProvider();
#endif
class ARCoreProvider : Provider
{
public override void Start() => UnityARCore_planeTracking_startTracking();
public override void Stop() => UnityARCore_planeTracking_stopTracking();
public override unsafe void GetBoundary(
TrackableId trackableId,
Allocator allocator,
ref NativeArray<Vector2> boundary)
{
int numPoints;
var plane = UnityARCore_planeTracking_acquireBoundary(
trackableId,
out numPoints);
CreateOrResizeNativeArrayIfNecessary(numPoints, allocator, ref boundary);
if (UnityARCore_planeTracking_tryCopyBoundary(plane, boundary.GetUnsafePtr()))
{
// Flip handedness and winding order
var flipHandednessHandle = new FlipBoundaryHandednessJob
{
vertices = boundary
}.Schedule(numPoints, 1);
new FlipBoundaryWindingJob
{
vertices = boundary
}.Schedule(flipHandednessHandle).Complete();
}
else
{
boundary.Dispose();
}
}
struct FlipBoundaryWindingJob : IJob
{
public NativeArray<Vector2> vertices;
public void Execute()
{
var half = vertices.Length / 2;
for (int i = 0; i < half; ++i)
{
var j = vertices.Length - 1 - i;
var temp = vertices[j];
vertices[j] = vertices[i];
vertices[i] = temp;
}
}
}
struct FlipBoundaryHandednessJob : IJobParallelFor
{
public NativeArray<Vector2> vertices;
public void Execute(int index)
{
vertices[index] = new Vector2(
vertices[index].x,
-vertices[index].y);
}
}
public override unsafe TrackableChanges<BoundedPlane> GetChanges(
BoundedPlane defaultPlane,
Allocator allocator)
{
int addedLength, updatedLength, removedLength, elementSize;
void* addedPtr, updatedPtr, removedPtr;
var context = UnityARCore_planeTracking_acquireChanges(
out addedPtr, out addedLength,
out updatedPtr, out updatedLength,
out removedPtr, out removedLength,
out elementSize);
try
{
return new TrackableChanges<BoundedPlane>(
addedPtr, addedLength,
updatedPtr, updatedLength,
removedPtr, removedLength,
defaultPlane, elementSize,
allocator);
}
finally
{
UnityARCore_planeTracking_releaseChanges(context);
}
}
public override void Destroy() => UnityARCore_planeTracking_destroy();
public override PlaneDetectionMode requestedPlaneDetectionMode
{
get => GetRequestedPlaneDetectionMode();
set => SetRequestedPlaneDetectionMode(value);
}
public override PlaneDetectionMode currentPlaneDetectionMode => GetCurrentPlaneDetectionMode();
[DllImport("UnityARCore")]
static extern void UnityARCore_planeTracking_startTracking();
[DllImport("UnityARCore")]
static extern void UnityARCore_planeTracking_stopTracking();
[DllImport("UnityARCore")]
static extern unsafe void* UnityARCore_planeTracking_acquireChanges(
out void* addedPtr, out int addedLength,
out void* updatedPtr, out int updatedLength,
out void* removedPtr, out int removedLength,
out int elementSize);
[DllImport("UnityARCore")]
static extern unsafe void UnityARCore_planeTracking_releaseChanges(
void* changes);
[DllImport("UnityARCore", EntryPoint="UnityARCore_planeTracking_getRequestedPlaneDetectionMode")]
static extern PlaneDetectionMode GetRequestedPlaneDetectionMode();
[DllImport("UnityARCore", EntryPoint="UnityARCore_planeTracking_setRequestedPlaneDetectionMode")]
static extern void SetRequestedPlaneDetectionMode(PlaneDetectionMode mode);
[DllImport("UnityARCore", EntryPoint="UnityARCore_planeTracking_getCurrentPlaneDetectionMode")]
static extern PlaneDetectionMode GetCurrentPlaneDetectionMode();
[DllImport("UnityARCore")]
static extern void UnityARCore_planeTracking_destroy();
[DllImport("UnityARCore")]
static extern unsafe void* UnityARCore_planeTracking_acquireBoundary(
TrackableId trackableId,
out int numPoints);
[DllImport("UnityARCore")]
static extern unsafe bool UnityARCore_planeTracking_tryCopyBoundary(
void* plane,
void* boundaryOut);
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
static void RegisterDescriptor()
{
if (!Api.platformAndroid || !Api.loaderPresent)
return;
var cinfo = new XRPlaneSubsystemDescriptor.Cinfo
{
id = "ARCore-Plane",
#if UNITY_2020_2_OR_NEWER
providerType = typeof(ARCorePlaneSubsystem.ARCoreProvider),
subsystemTypeOverride = typeof(ARCorePlaneSubsystem),
#else
subsystemImplementationType = typeof(ARCorePlaneSubsystem),
#endif
supportsHorizontalPlaneDetection = true,
supportsVerticalPlaneDetection = true,
supportsArbitraryPlaneDetection = false,
supportsBoundaryVertices = true
};
XRPlaneSubsystemDescriptor.Create(cinfo);
}
}
}