AROcclusionFrameEventArgs.cs
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using System;
using System.Collections.Generic;
namespace UnityEngine.XR.ARFoundation
{
/// <summary>
/// A structure for occlusion information pertaining to a particular frame. This is used to communicate information
/// in the <see cref="AROcclusionManager.frameReceived" /> event.
/// </summary>
public struct AROcclusionFrameEventArgs : IEquatable<AROcclusionFrameEventArgs>
{
/// <summary>
/// The occlusion textures associated with this frame. These are generally external textures, which exist only
/// on the GPU. To use them on the CPU, e.g., for computer vision processing, you will need to read them back
/// from the GPU.
/// </summary>
public List<Texture2D> textures { get; internal set; }
/// <summary>
/// Ids of the property name associated with each texture. This is a
/// parallel <c>List</c> to the <see cref="textures"/> list.
/// </summary>
public List<int> propertyNameIds { get; internal set; }
/// <summary>
/// The list of keywords to be enabled for the material.
/// </summary>
public List<string> enabledMaterialKeywords { get; internal set; }
/// <summary>
/// The list of keywords to be disabled for the material.
/// </summary>
public List<string> disabledMaterialKeywords { get; internal set; }
/// <summary>
/// Generates a hash suitable for use with containers like `HashSet` and `Dictionary`.
/// </summary>
/// <returns>A hash code generated from this object's fields.</returns>
public override int GetHashCode() => HashCode.Combine(
HashCode.ReferenceHash(textures),
HashCode.ReferenceHash(propertyNameIds),
HashCode.ReferenceHash(enabledMaterialKeywords),
HashCode.ReferenceHash(disabledMaterialKeywords));
/// <summary>
/// Tests for equality.
/// </summary>
/// <param name="obj">The `object` to compare against.</param>
/// <returns>`True` if <paramref name="obj"/> is of type <see cref="AROcclusionFrameEventArgs"/> and
/// <see cref="Equals(AROcclusionFrameEventArgs)"/> also returns `true`; otherwise `false`.</returns>
public override bool Equals(object obj)
=> (obj is AROcclusionFrameEventArgs) && Equals((AROcclusionFrameEventArgs)obj);
/// <summary>
/// Tests for equality.
/// </summary>
/// <param name="other">The other <see cref="AROcclusionFrameEventArgs"/> to compare against.</param>
/// <returns>`True` if every field in <paramref name="other"/> is equal to this <see cref="AROcclusionFrameEventArgs"/>, otherwise false.</returns>
public bool Equals(AROcclusionFrameEventArgs other)
=> (((textures == null) ? (other.textures == null) : textures.Equals(other.textures))
&& ((propertyNameIds == null) ? (other.propertyNameIds == null)
: propertyNameIds.Equals(other.propertyNameIds))
&& ((enabledMaterialKeywords == null) ? (other.enabledMaterialKeywords == null)
: enabledMaterialKeywords.Equals(other.enabledMaterialKeywords))
&& ((disabledMaterialKeywords == null) ? (other.disabledMaterialKeywords == null)
: disabledMaterialKeywords.Equals(other.disabledMaterialKeywords)));
/// <summary>
/// Tests for equality. Same as <see cref="Equals(AROcclusionFrameEventArgs)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns>`True` if <paramref name="lhs"/> is equal to <paramref name="rhs"/>, otherwise `false`.</returns>
public static bool operator ==(AROcclusionFrameEventArgs lhs, AROcclusionFrameEventArgs rhs) => lhs.Equals(rhs);
/// <summary>
/// Tests for inequality. Same as `!`<see cref="Equals(AROcclusionFrameEventArgs)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns>`True` if <paramref name="lhs"/> is not equal to <paramref name="rhs"/>, otherwise `false`.</returns>
public static bool operator !=(AROcclusionFrameEventArgs lhs, AROcclusionFrameEventArgs rhs) => !lhs.Equals(rhs);
}
}