PlaneDetectionMode.cs
587 Bytes
using System;
namespace UnityEngine.XR.ARSubsystems
{
/// <summary>
/// Used to configure the types of planes to detect.
/// </summary>
[Flags]
public enum PlaneDetectionMode
{
/// <summary>
/// Plane detection is disabled.
/// </summary>
None = 0,
/// <summary>
/// Plane detection will only detect horizontal planes.
/// </summary>
Horizontal = 1 << 0,
/// <summary>
/// Plane detection will only detect vertical planes.
/// </summary>
Vertical = 1 << 1
}
}