박창현

고기 굽기 추가, 자르기 수정

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CanCook : MonoBehaviour
{
public bool canCook = false;
GameObject firstCollidedObject;
private void OnCollisionEnter(Collision collision)
{
if (!canCook && collision.transform.parent)
{
firstCollidedObject = collision.collider.transform.parent.gameObject;
canCook = OnOven(collision.collider.transform.parent);
}
}
bool OnOven(Transform parent)
{
bool isPlate = false;
while (parent != null)
{
if (parent.GetComponent<HotPlate>())
{
HotPlate hotPlate = parent.GetComponent<HotPlate>();
if (hotPlate.plates.name == firstCollidedObject.name && hotPlate.activePlateIndices)
{
isPlate = true;
return isPlate;
}
}
parent = parent.transform.parent;
}
return isPlate;
}
public bool GetCanCook()
{
return canCook;
}
}
fileFormatVersion: 2
guid: 52ec7f0ab225a47418752c85dca1875f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FireTrigger : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
bool cook = gameObject.transform.parent.GetComponent<CanCook>().canCook;
if (cook == true)
{
gameObject.GetComponent<BoxCollider>().isTrigger = true;
}
else
{
gameObject.GetComponent<BoxCollider>().isTrigger = false;
}
}
}
fileFormatVersion: 2
guid: fd8b5b1cfe23c084aacf384a10c4951b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
......@@ -4,8 +4,9 @@
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BeefSlice
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
......@@ -74,3 +75,4 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FoodOnFire : MonoBehaviour
/* 익힌 고기와 탄 고기가 이 스크립트를 공유할 것이다. */
{
[SerializeField]
int time; // 익히거나 타는데 걸리는 시간
float currentTime; // 업데이트해 나갈 시간. time 에 도달시킬 것.
private bool done; // 끝났으면 더 이상 불에 있어도 계산 무시할 수 있게끔
[SerializeField]
private Material go_Cooked_Material;
private GameObject go_CookedItem_Prefab; // 익혀진 혹은 탄 고기 아이템 교체
private void OnTriggerStay(Collider other)
{
if (other.transform.tag == "Fire" && !done)
{
currentTime += Time.deltaTime;
Debug.Log(currentTime);
if (currentTime > time)
{
done = true;
gameObject.GetComponent<Renderer>().material = go_Cooked_Material;
// Instantiate(go_CookedItem_Prefab, transform.position, Quaternion.Euler(transform.eulerAngles));
// Destroy(gameObject); // 날고기인 자기 자신은 파괴
}
}
}
}
fileFormatVersion: 2
guid: 72ca348592e734541bf90973dd12e636
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HotPlate : MonoBehaviour
{
public GameObject plates; // this oven has 4 hot plates
public bool activePlateIndices = false;
public GameObject canHeatObjectsOnMe;
private void Start()
{
}
// Update is called once per frame
void Update()
{
// check if user switchs on or off one of plates
plates.transform.GetChild(0).gameObject.SetActive(true);
activePlateIndices = true;
if (canHeatObjectsOnMe)
{
if (canHeatObjectsOnMe.GetComponent<CanCook>())
{
canHeatObjectsOnMe.GetComponent<CanCook>().canCook = true;
}
}
else
{
plates.transform.GetChild(0).gameObject.SetActive(false);
activePlateIndices = false;
if (canHeatObjectsOnMe)
{
if (canHeatObjectsOnMe.GetComponent<CanCook>())
{
canHeatObjectsOnMe.GetComponent<CanCook>().canCook = false;
}
}
}
}
private void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.GetComponent<CanCook>())
{
string name = collision.contacts[0].thisCollider.name;
canHeatObjectsOnMe = collision.gameObject;
canHeatObjectsOnMe.tag = "Fire";
}
}
private void OnCollisionExit(Collision collision)
{
if (canHeatObjectsOnMe == collision.gameObject)
{
canHeatObjectsOnMe.gameObject.tag = "NotFire";
canHeatObjectsOnMe = null;
if (collision.gameObject.GetComponent<CanCook>())
{
collision.gameObject.GetComponent<CanCook>().canCook = false;
}
}
}
}
fileFormatVersion: 2
guid: 791ad303972dc42468b6f990a87a8600
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
......@@ -2434,6 +2434,10 @@ PrefabInstance:
propertyPath: m_Name
value: pan_3
objectReference: {fileID: 0}
- target: {fileID: 100000, guid: eff0c32eda7392144af09bed48ee93c3, type: 3}
propertyPath: m_TagString
value: Normal
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: eff0c32eda7392144af09bed48ee93c3, type: 3}
propertyPath: m_RootOrder
value: 14
......@@ -9273,6 +9277,19 @@ GameObject:
type: 3}
m_PrefabInstance: {fileID: 420319605}
m_PrefabAsset: {fileID: 0}
--- !u!114 &759042945
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759042944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 52ec7f0ab225a47418752c85dca1875f, type: 3}
m_Name:
m_EditorClassIdentifier:
canCook: 0
--- !u!4 &759042947 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400000, guid: eff0c32eda7392144af09bed48ee93c3,
......@@ -11449,6 +11466,117 @@ BoxCollider:
serializedVersion: 2
m_Size: {x: 0.16352117, y: 0.08066645, z: 0.16520268}
m_Center: {x: -0.0013483651, y: 0.036726415, z: -0.000104002655}
--- !u!1 &1128256010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1128256011}
- component: {fileID: 1128256014}
- component: {fileID: 1128256013}
- component: {fileID: 1128256012}
- component: {fileID: 1128256015}
m_Layer: 0
m_Name: Firepoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1128256011
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128256010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.1451, y: 0.5009, z: -0.067}
m_LocalScale: {x: 0.001, y: 0.01, z: 0.001}
m_Children: []
m_Father: {fileID: 1353977239}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1128256012
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128256010}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.001, z: 1}
m_Center: {x: -0.00012207031, y: -0.0000076293945, z: 0}
--- !u!23 &1128256013
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128256010}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1128256014
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128256010}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &1128256015
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128256010}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 791ad303972dc42468b6f990a87a8600, type: 3}
m_Name:
m_EditorClassIdentifier:
plates: {fileID: 582954578}
activePlateIndices: 0
canHeatObjectsOnMe: {fileID: 0}
--- !u!1 &1156111311 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1600021791046094, guid: 97040231d13449049ae427c70f780724,
......@@ -12425,6 +12553,7 @@ Transform:
m_Children:
- {fileID: 561849840}
- {fileID: 1371341559}
- {fileID: 1128256011}
m_Father: {fileID: 634464266}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......@@ -13057,6 +13186,7 @@ GameObject:
- component: {fileID: 1469365274}
- component: {fileID: 1469365273}
- component: {fileID: 1469365270}
- component: {fileID: 1469365275}
m_Layer: 11
m_Name: meat
m_TagString: Untagged
......@@ -13135,7 +13265,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469365268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.32553542, y: 1.103, z: 3.197}
m_LocalPosition: {x: -0.778, y: 1.233, z: 3.385}
m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
m_Children: []
m_Father: {fileID: 0}
......@@ -13174,6 +13304,20 @@ MonoBehaviour:
m_snapOrientation: 0
m_snapOffset: {fileID: 0}
m_grabPoints: []
--- !u!114 &1469365275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469365268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72ca348592e734541bf90973dd12e636, type: 3}
m_Name:
m_EditorClassIdentifier:
time: 10
go_Cooked_Material: {fileID: 2100000, guid: 77fb9a986471c3b43945d52e77b9409a, type: 2}
--- !u!4 &1469698266 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6909306594215196371, guid: 51ed19930404371458e8d3152edbad78,
......@@ -13186,6 +13330,114 @@ Transform:
type: 3}
m_PrefabInstance: {fileID: 1743977982}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1518775841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1518775842}
- component: {fileID: 1518775845}
- component: {fileID: 1518775844}
- component: {fileID: 1518775843}
- component: {fileID: 1518775846}
m_Layer: 0
m_Name: heatpoint
m_TagString: Fire
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1518775842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518775841}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.03, z: 0}
m_LocalScale: {x: 0.03, y: 1, z: 0.03}
m_Children: []
m_Father: {fileID: 759042947}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1518775843
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518775841}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 10, y: 0.01, z: 10}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1518775844
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518775841}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1518775845
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518775841}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &1518775846
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518775841}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fd8b5b1cfe23c084aacf384a10c4951b, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &1520178988
PrefabInstance:
m_ObjectHideFlags: 0
......@@ -13301,7 +13553,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 61de3cb17acdb354d84681ba8d55116e, type: 3}
m_Name:
m_EditorClassIdentifier:
materialAfterSlice: {fileID: 0}
materialAfterSlice: {fileID: 2100000, guid: 77fb9a986471c3b43945d52e77b9409a, type: 2}
sliceMask:
serializedVersion: 2
m_Bits: 2048
......@@ -15400,7 +15652,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 0a1a51a05598a7e45a05572c30fefb13, type: 3}
propertyPath: m_LocalPosition.x
value: 0.713
value: 1.351
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 0a1a51a05598a7e45a05572c30fefb13, type: 3}
propertyPath: m_LocalPosition.y
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: beefCooked
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0d678ff2e94358c41b7904fc1face92b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.735849, g: 0.5884612, b: 0.19784619, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: 77fb9a986471c3b43945d52e77b9409a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0d678ff2e94358c41b7904fc1face92b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
......@@ -5,6 +5,9 @@ TagManager:
serializedVersion: 2
tags:
- Shootable
- Fire
- NotFire
- Normal
layers:
- Default
- TransparentFX
......