test_bitset.cpp
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/****************************************************************************
*
* Copyright (c) 2020 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#include <unit_test.h>
#include <include/containers/Bitset.hpp>
class BitsetTest : public UnitTest
{
public:
virtual bool run_tests();
private:
bool constructTest();
bool setAllTest();
bool setRandomTest();
};
bool BitsetTest::run_tests()
{
ut_run_test(constructTest);
ut_run_test(setAllTest);
ut_run_test(setRandomTest);
return (_tests_failed == 0);
}
ut_declare_test_c(test_bitset, BitsetTest)
bool BitsetTest::constructTest()
{
px4::Bitset<10> test_bitset1;
ut_compare("bitset size 10", test_bitset1.size(), 10);
ut_compare("bitset init count 0", test_bitset1.count(), 0);
for (int i = 0; i < test_bitset1.size(); i++) {
ut_compare("bitset not set by default", test_bitset1[i], false);
}
return true;
}
bool BitsetTest::setAllTest()
{
px4::Bitset<100> test_bitset2;
ut_compare("bitset size 100", test_bitset2.size(), 100);
ut_compare("bitset init count 0", test_bitset2.count(), 0);
for (int i = 0; i < test_bitset2.size(); i++) {
ut_compare("bitset not set by default", test_bitset2[i], false);
}
// set all
for (int i = 0; i < test_bitset2.size(); i++) {
test_bitset2.set(i, true);
}
// check count
ut_compare("bitset count", test_bitset2.count(), 100);
// verify all set
for (int i = 0; i < test_bitset2.size(); i++) {
ut_compare("bitset not true", test_bitset2[i], true);
}
// set all back to false
for (int i = 0; i < test_bitset2.size(); i++) {
test_bitset2.set(i, false);
}
// check count
ut_compare("bitset count", test_bitset2.count(), 0);
// verify all no longer set
for (int i = 0; i < test_bitset2.size(); i++) {
ut_compare("bitset not false", test_bitset2[i], false);
}
return true;
}
bool BitsetTest::setRandomTest()
{
px4::Bitset<999> test_bitset3;
ut_compare("bitset size 999", test_bitset3.size(), 999);
ut_compare("bitset init count 0", test_bitset3.count(), 0);
for (int i = 0; i < test_bitset3.size(); i++) {
ut_compare("bitset not set by default", test_bitset3[i], false);
}
// random set and verify 100 elements
const int random_test_size = 5;
int random_array[random_test_size] = { 3, 1, 4, 5, 9 };
// set random elements
for (auto x : random_array) {
test_bitset3.set(x, true);
ut_less_than("invalid test element range", x, test_bitset3.size());
}
// check count
ut_compare("bitset count", test_bitset3.count(), random_test_size);
// check that only random elements are set
for (int i = 0; i < test_bitset3.size(); i++) {
// is i in the random test array
// if so it should be set
bool i_in_random = false;
for (auto x : random_array) {
if (i == x) {
i_in_random = true;
}
}
if (i_in_random) {
ut_compare("bitset true", test_bitset3[i], true);
} else {
ut_compare("bitset false", test_bitset3[i], false);
}
}
// set all back to false
for (int i = 0; i < test_bitset3.size(); i++) {
test_bitset3.set(i, false);
}
// check count
ut_compare("bitset count", test_bitset3.count(), 0);
// verify all no longer set
for (int i = 0; i < test_bitset3.size(); i++) {
ut_compare("bitset not false", test_bitset3[i], false);
}
return true;
}