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3 changed files
with
5 additions
and
15 deletions
| ... | @@ -19,13 +19,7 @@ public class ActionTest : MonoBehaviour | ... | @@ -19,13 +19,7 @@ public class ActionTest : MonoBehaviour |
| 19 | if (GetTeleportDown()) | 19 | if (GetTeleportDown()) |
| 20 | { | 20 | { |
| 21 | Debug.Log("Teleport" + handType); | 21 | Debug.Log("Teleport" + handType); |
| 22 | - if (handType.ToString() == "LeftHand" ) | 22 | + |
| 23 | - { | ||
| 24 | - | ||
| 25 | - | ||
| 26 | - SceneManager.LoadScene("rpgpp_lt_scene_1.0"); | ||
| 27 | - | ||
| 28 | - } | ||
| 29 | } | 23 | } |
| 30 | if (GetGrab()) | 24 | if (GetGrab()) |
| 31 | { | 25 | { | ... | ... |
| ... | @@ -27,8 +27,8 @@ public class GaugeIncreasing : MonoBehaviour | ... | @@ -27,8 +27,8 @@ public class GaugeIncreasing : MonoBehaviour |
| 27 | Color color; | 27 | Color color; |
| 28 | //Text textBlink; | 28 | //Text textBlink; |
| 29 | 29 | ||
| 30 | - float timeSpan; | 30 | + // float timeSpan; |
| 31 | - float checkTime; | 31 | + //float checkTime; |
| 32 | 32 | ||
| 33 | // Start is called before the first frame update | 33 | // Start is called before the first frame update |
| 34 | void Start() | 34 | void Start() | ... | ... |
| ... | @@ -87,12 +87,8 @@ public class MoveCtrl : MonoBehaviour | ... | @@ -87,12 +87,8 @@ public class MoveCtrl : MonoBehaviour |
| 87 | // 웨이포인트(Point 게임오브젝트)에 충돌 여부 판단 | 87 | // 웨이포인트(Point 게임오브젝트)에 충돌 여부 판단 |
| 88 | if (coll.CompareTag("WAY_POINT")) | 88 | if (coll.CompareTag("WAY_POINT")) |
| 89 | { | 89 | { |
| 90 | - // 맨 마지막 웨이포인트에 도달했을 때 처음 인덱스로 변경 | 90 | + // 다음 웨이포인트로 이동 |
| 91 | - if (++nextIdx >= points.Length) | 91 | + nextIdx++; |
| 92 | - { | ||
| 93 | - } | ||
| 94 | - | ||
| 95 | - | ||
| 96 | } | 92 | } |
| 97 | } | 93 | } |
| 98 | } | 94 | } |
| ... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
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